Search found 13 matches
- Fri Mar 04, 2005 3:20 am
- Forum: Archive
- Topic: Channelers...
- Replies: 25
- Views: 2702
- Sun Feb 13, 2005 1:38 am
- Forum: Archive
- Topic: Queen's Guards
- Replies: 12
- Views: 1735
- Sun Feb 13, 2005 1:19 am
- Forum: Archive
- Topic: Queen's Guards
- Replies: 12
- Views: 1735
- Sun Feb 13, 2005 1:13 am
- Forum: Archive
- Topic: scripted clanning
- Replies: 2
- Views: 802
scripted clanning
Was thinking it over and it seems that since there is a possibility of more clans being on the lightside that it would be a smart idea to simply enlist the requirements for a certain clan into a mob. Therefore cutting out the council members first job of clanning them, to there second job approving ...
- Sun Feb 13, 2005 1:04 am
- Forum: Archive
- Topic: Queen's Guards
- Replies: 12
- Views: 1735
- Sat Feb 12, 2005 1:31 am
- Forum: Archive
- Topic: Queen's Guards
- Replies: 12
- Views: 1735
- Thu Feb 03, 2005 2:34 pm
- Forum: Bugs and Loopholes
- Topic: skewer
- Replies: 1
- Views: 472
- Sun Jan 30, 2005 1:30 pm
- Forum: Archive
- Topic: Down dagger OB.
- Replies: 32
- Views: 3903
dagger
ob is perfectly fine in this mud, he pierced you 11 times, and you barely were hurt, what are you b*tching about? that your not THE best dodgey char in the mud and if you get hit you think anything that hit you should be downed? You have a skill that can bring anyone you hit down to battered, the ...
- Sat Jan 22, 2005 5:57 pm
- Forum: Bugs and Loopholes
- Topic: bash
- Replies: 1
- Views: 467
bash
HP:Battered MV:Fresh >
+ s
- q
Cancelled.
Closing on a Turn
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
You feel the presence of someone nearby....
*Zarth* is standing here.
A strong, black warhorse stands here, full of energy.
HP:Battered MV:Fresh >
You try to blast ...
+ s
- q
Cancelled.
Closing on a Turn
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
You feel the presence of someone nearby....
*Zarth* is standing here.
A strong, black warhorse stands here, full of energy.
HP:Battered MV:Fresh >
You try to blast ...
- Sat Jan 22, 2005 5:42 pm
- Forum: Bugs and Loopholes
- Topic: rounds after bash
- Replies: 1
- Views: 438
rounds after bash
You CHARGE an ancient tree right through the middle!
An ancient tree grimaces in pain.
The deer has arrived from the west.
The clouds disappear.
HP:Healthy MV:Fresh - an ancient tree: Battered>
bash
HP:Healthy MV:Fresh - an ancient tree: Battered>
*
An ancient tree barely thrashes you.
HP ...
An ancient tree grimaces in pain.
The deer has arrived from the west.
The clouds disappear.
HP:Healthy MV:Fresh - an ancient tree: Battered>
bash
HP:Healthy MV:Fresh - an ancient tree: Battered>
*
An ancient tree barely thrashes you.
HP ...
- Tue Jan 04, 2005 1:37 am
- Forum: Bugs and Loopholes
- Topic: unegaged kicking
- Replies: 5
- Views: 779
- Fri Dec 31, 2004 6:01 pm
- Forum: Bugs and Loopholes
- Topic: engaged after death results in death
- Replies: 2
- Views: 592
engaged after death results in death
You blast *Vincent* hard.
A shadowy fade slashes *Vincent* hard.
*Vincent* is mortally wounded, and will die soon, if not aided.
A huge trolloc cleanly slices off *Vincent*'s head which rolls away with a look of horror on it!
A huge trolloc slashes *Vincent* into bloody fragments!
Your blood freezes ...
A shadowy fade slashes *Vincent* hard.
*Vincent* is mortally wounded, and will die soon, if not aided.
A huge trolloc cleanly slices off *Vincent*'s head which rolls away with a look of horror on it!
A huge trolloc slashes *Vincent* into bloody fragments!
Your blood freezes ...