scripted clanning

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Laer
Posts: 13
Joined: Thu Dec 30, 2004 5:28 pm

scripted clanning

Post by Laer »

Was thinking it over and it seems that since there is a possibility of more clans being on the lightside that it would be a smart idea to simply enlist the requirements for a certain clan into a mob. Therefore cutting out the council members first job of clanning them, to there second job approving them. I see how it wouldnt work since many people can do the clan quests to get into a clan. Simply have a council member approve of the apprentice before he is allowed in.

Tell me what you think, just a simple idea.
Guest

Post by Guest »

The only bad thing about that is, it takes usually less then a day to reach most clans requirements. Most the clans leaders that I know what an active clan so they don't clan them unless they are active. The mob will have no way to figure this out....
Clark
Posts: 52
Joined: Sun Dec 05, 2004 3:53 am

Post by Clark »

This might meet problems if the clan changes reqs after there are enough clan members. Then it will take up the Imms' time changing it.
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