Channelrs + bash

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Do channelers need bash?!

Yes
9
47%
No
6
32%
Wtf are you thinking channelers are OP already!
4
21%
 
Total votes: 19

Kerian
Posts: 114
Joined: Sat Mar 03, 2012 9:31 pm

Channelrs + bash

Post by Kerian »

VOTE
Tyson
Posts: 424
Joined: Sat May 15, 2010 7:21 am

Re: Channelrs + bash

Post by Tyson »

Remember when we had that poll to siteban Lamgwin? Yeah, didn't work :(
Semper
Posts: 263
Joined: Mon May 16, 2011 8:27 pm

Re: Channelrs + bash

Post by Semper »

considering players who don't play channelers and then fades and dodge channies who have never played a real abser warrior in their life will be voting, this is a ... FAIR ... vote, right ? :p
Kyrana
Posts: 578
Joined: Tue Dec 08, 2009 3:01 am

Re: Channelrs + bash

Post by Kyrana »

well i voted for the bottom one, so this must be fair correct?
Nyoga
Posts: 633
Joined: Sun Oct 31, 2004 1:23 am

Re: Channelrs + bash

Post by Nyoga »

What fade has never played a real abser warrior? Please enlighten me because I am truly intrigued. There is not a single fade right now that does not currently have or has in the past played a "real" abs warrior. . . . .


But continue on.
Kerian
Posts: 114
Joined: Sat Mar 03, 2012 9:31 pm

Re: Channelrs + bash

Post by Kerian »

I believe we have all played abs warriors before and most of us have played channelers, abs on a channeler would be a nice option, I even talked to fogel about it a bit ago; but i think it would be way too hard to balance.
Semper
Posts: 263
Joined: Mon May 16, 2011 8:27 pm

Re: Channelrs + bash

Post by Semper »

You misread Nyoga, Fades are 1 thing, and then dodgey channelers who have never played an abser are another.

Fades, who dislike channelers. Period.
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Re: Channelrs + bash

Post by Chase »

I dislike channelers usually and I have two pretty well known ones - one on each side. Don't get me wrong if this happens I'd just go gun-ho and destroy anyone who wants to face my channeler with a non-channie. That being said, I voted no.
Obould
Posts: 353
Joined: Tue Mar 15, 2005 4:33 pm

Re: Channelrs + bash

Post by Obould »

Here's channies with bash in action, Cautet even went zerk. I ate a few bashes so I could lower his bash rating with weaves so I could win the bash ties.

HP:Healthy SP:Full MV:Good >
ll human
You begin channeling the appropriate flows...

HP:Healthy SP:Full MV:Good >
- + = =
* + - = % = - +
* Okay.
You sense Cautet south. -- [3d910ef9becd86edb2d3be8ca8dfa1fc]
You sense Stoor southwest. -- [88839a645726325fcbd8419f5fb05d45]

HP:Healthy SP:Strong MV:Good >
gate 3d910ef9becd86edb2d3be8ca8dfa1fc
You begin channeling the appropriate flows...

HP:Healthy SP:Strong MV:Good >
= + + = + + = + = = egTICK IN 5 SECONDS (+/- drift)
Okay.
A vertical beam of light slowly opens into a gateway, leading to somewhere afar.

HP:Healthy SP:Good MV:Good >
eg

You enter through the gate.
The Militia Training Grounds
[ Exits: n e s ]
A strange gateway is here, leading to an unknown destination.
*Cautet* is standing here.
A strong, black warhorse stands here, full of energy.
A young lady wearing the Queen's colors swings her lathe here.

HP:Healthy SP:Good MV:Good >
You enter through the gate.
An Archaic Mausoleum
[ Exits: s ]
A large bowl filled with blood sits upon an altar here.
A strange gateway is here, leading to an unknown destination.
A collared myrddraal stands here, wounded and weak.
A collared myrddraal stands here, wounded and weak.
A collared myrddraal stands here, wounded and weak.
A dark man swathed in hunting furs stands here, cackling madly.

HP:Healthy SP:Good MV:Good >
eg
2
You enter through the gate.
The Militia Training Grounds
[ Exits: n e s ]
A strange gateway is here, leading to an unknown destination.
*Cautet* is standing here.
A strong, black warhorse stands here, full of energy.
A young lady wearing the Queen's colors swings her lathe here.
*Cautet* tries to hack your head, but misses.

HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You do the best you can!

HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
re
You release the One Power.
A gate slowly fades out of existance.

HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
3
You are not in touch with the True Source.

HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You grasp for saidin and feel it surge through your body.

HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
% = + 1
Okay.
You send a powerful wave of darkness at *Cautet*, who cries out in pain!

HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
-
* Your bash at *Cautet* sends him sprawling!
You barely slash *Cautet*'s body.

HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
5
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
= =
* + - = % = - + *Cautet* tries to hack your legs, but misses.

HP:Healthy SP:Good MV:Strong - Cautet: Scratched>

* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i

HP:Healthy SP:Weakening MV:Strong - Cautet: Hurt>
1
HP:Healthy SP:Weakening MV:Strong - Cautet: Hurt>

* - % - *Cautet* sends you sprawling with a powerful bash!

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
6
*Cautet* tries to hack your arms, but misses.

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
*Cautet* tries to hack your body, but misses.

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
You begin channeling the appropriate flows...

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
- % -
* Okay.

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
1
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>

* You dodge a bash from *Cautet* who loses his balance and falls!

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
- % *Cautet* tries to hack your arms, but misses.

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
-
* Your bash at *Cautet* sends him sprawling!

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
TICK IN 5 SECONDS (+/- drift)
sni
You slash *Cautet*'s head hard.

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
You snicker softly.

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
7
You begin channeling the appropriate flows...

HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
=
* + - = % = - +
* Okay.

HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
1
You slash *Cautet*'s arms.

HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>

* - *Cautet* sends you sprawling with a powerful bash!

HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
*Cautet* hacks your legs into bloody fragments!

HP:Scratched SP:Weakening MV:Fresh - Cautet: Hurt>
*Cautet* grins evilly.

HP:Scratched SP:Weakening MV:Fresh - Cautet: Hurt>
*Cautet* hacks your legs into bloody fragments!

HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
cb
1
Mood changed to: Brave

HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>

* - *Cautet* coughs violently as the dark cloud around him grows.

HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
% -
* Your bash at *Cautet* sends him sprawling!

HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
5
You slash *Cautet*'s shoulders very hard.

HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
You begin channeling the appropriate flows...

HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i

HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
1
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>

* *Cautet* coughs violently as the dark cloud around him grows.

HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
- % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!

HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
You slash *Cautet*'s legs hard.

HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>

HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
5
You begin channeling the appropriate flows...

HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i

HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.

HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
You tickle *Cautet*'s body as you slash him.

HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
1
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>

* - *Cautet* sends you sprawling with a powerful bash!

HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* hacks your hands into bloody fragments!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* hacks your legs into bloody fragments!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
1
*Cautet* coughs violently as the dark cloud around him grows.

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>

* - TICK IN 5 SECONDS (+/- drift)
% -
* Your bash at *Cautet* sends him sprawling!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
You slash *Cautet*'s body.

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
1
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
You slash *Cautet*'s body.

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>

* - % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!

HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>

HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.
They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
You slash *Cautet*'s shoulders.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>

* - % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
You slash *Cautet*'s legs hard.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
*Cautet* coughs violently as the dark cloud around him grows.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>

They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands hard.
*Cautet* tries to hack your feet, but misses.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>

* - % -
* You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands very hard.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
*Cautet* coughs violently as the dark cloud around him grows.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>

They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s head very hard.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>

* - % -
* You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!

HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands very hard.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
5
You are not in touch with the True Source.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
TICK IN 5 SECONDS (+/- drift)
*Cautet* coughs violently as the dark cloud around him grows.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
You grasp for saidin and feel it surge through your body.

HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
*Cautet* is mortally wounded, and will die soon, if not aided.

HP:Wounded SP:Flickering MV:Fresh - Cautet: Mortally Wounded>
3
You slash *Cautet*'s body extremely hard.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Cautet*'s death cry.
*Cautet* is dead! R.I.P.
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Re: Channelrs + bash

Post by Chase »

Rofl. Case and point. He wasted sps by gating on him and still destroyed him. And you guys really think this is a good idea? Thanks Obould for showing that. Maybe they'll see sense now
Semper
Posts: 263
Joined: Mon May 16, 2011 8:27 pm

Re: Channelrs + bash

Post by Semper »

It's crazy that Obould was landing 100 % and Cautet was missing even zerk almost all of them. That's what is crazy. Not bash itself.

sigh
Cautet
Posts: 30
Joined: Fri Nov 03, 2006 7:46 pm

Re: Channelrs + bash

Post by Cautet »

That is just faceoff for bash. He didn't really dodge my bash he just won the bash faceoff every time.

As channies can lower your chances of landing a bash - if they didn't have the bash malus they would win every faceoff.

I wasn't riding though. I didn't realise it at the time, and yeah I am really that rusty.
User avatar
Fogel
Site Admin
Posts: 1130
Joined: Sun Apr 19, 2009 10:05 pm

Re: Channelrs + bash

Post by Fogel »

Cautet wrote:That is just faceoff for bash. He didn't really dodge my bash he just won the bash faceoff every time.

As channies can lower your chances of landing a bash - if they didn't have the bash malus they would win every faceoff
Yep. If it ever comes back, this is the case that needs to be dealt with first. Channelers need to have a lower or approximately equal chance to bash an abser, otherwise they will win this fight every time.
Defish
Posts: 72
Joined: Fri Jul 17, 2009 8:57 pm

Re: Channelrs + bash

Post by Defish »

There is one thing I am slightly confused by.

That was a log from yesterday right?

So, that is what channies can do now even with bash malus?
Semper
Posts: 263
Joined: Mon May 16, 2011 8:27 pm

Re: Channelrs + bash

Post by Semper »

To Defish :

Obould doesn't have a bash malus, being a Dreadlord and not a simple dreadguard.
Defish
Posts: 72
Joined: Fri Jul 17, 2009 8:57 pm

Re: Channelrs + bash

Post by Defish »

aaah. Thanks!
Obould
Posts: 353
Joined: Tue Mar 15, 2005 4:33 pm

Re: Channelrs + bash

Post by Obould »

And I am stabby once again just ask Semper. :)
Semper
Posts: 263
Joined: Mon May 16, 2011 8:27 pm

Re: Channelrs + bash

Post by Semper »

I only voted yes once on 1 char ! I didn't even think of using alts ! Who's been using alts to vote ?! snicker :)

That's just a little joke.

Yes, Obould being stab caught me rather off guard.
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Re: Channelrs + bash

Post by Chase »

Doesn't matter if you're using alts to vote more than once.. the imms can see. Besides, I don't see Fogel touching it (as he shouldn't).
Crunch
Posts: 374
Joined: Thu Dec 02, 2004 7:32 am

Re: Channelrs + bash

Post by Crunch »

I don't play channelers here, and I vote that yes, they should be allowed to bash.


Oh yeah, I forgot to be constructive edit:
Maybe we should look into making BMI have a larger impact to permanently malus rogues/channies, then give them different BMI rolls and lower caps. Just an idea.
Last edited by Crunch on Mon Apr 23, 2012 6:41 pm, edited 1 time in total.
Crunch
Posts: 374
Joined: Thu Dec 02, 2004 7:32 am

Re: Channelrs + bash

Post by Crunch »

Also, I just wanted to point out that if Crunch had gone zerk on a bashing channie, the outcome would still be Crunch on top. Because fuck you, that's why.


-Peace & love,
Crunch
Semper
Posts: 263
Joined: Mon May 16, 2011 8:27 pm

Re: Channelrs + bash

Post by Semper »

[quote="Crunch"]Also, I just wanted to point out that if Crunch had gone zerk on a bashing channie, the outcome would still be Crunch on top. Because fuck you, that's why.


-Peace & love,
Crunch[/quote]

Well said Crunch. :evil: <3 <3
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