Channelrs + bash
Re: Channelrs + bash
Remember when we had that poll to siteban Lamgwin? Yeah, didn't work 
Re: Channelrs + bash
considering players who don't play channelers and then fades and dodge channies who have never played a real abser warrior in their life will be voting, this is a ... FAIR ... vote, right ? :p
Re: Channelrs + bash
well i voted for the bottom one, so this must be fair correct?
Re: Channelrs + bash
What fade has never played a real abser warrior? Please enlighten me because I am truly intrigued. There is not a single fade right now that does not currently have or has in the past played a "real" abs warrior. . . . .
But continue on.
But continue on.
Re: Channelrs + bash
I believe we have all played abs warriors before and most of us have played channelers, abs on a channeler would be a nice option, I even talked to fogel about it a bit ago; but i think it would be way too hard to balance.
Re: Channelrs + bash
You misread Nyoga, Fades are 1 thing, and then dodgey channelers who have never played an abser are another.
Fades, who dislike channelers. Period.
Fades, who dislike channelers. Period.
Re: Channelrs + bash
I dislike channelers usually and I have two pretty well known ones - one on each side. Don't get me wrong if this happens I'd just go gun-ho and destroy anyone who wants to face my channeler with a non-channie. That being said, I voted no.
Re: Channelrs + bash
Here's channies with bash in action, Cautet even went zerk. I ate a few bashes so I could lower his bash rating with weaves so I could win the bash ties.
HP:Healthy SP:Full MV:Good >
ll human
You begin channeling the appropriate flows...
HP:Healthy SP:Full MV:Good >
- + = =
* + - = % = - +
* Okay.
You sense Cautet south. -- [3d910ef9becd86edb2d3be8ca8dfa1fc]
You sense Stoor southwest. -- [88839a645726325fcbd8419f5fb05d45]
HP:Healthy SP:Strong MV:Good >
gate 3d910ef9becd86edb2d3be8ca8dfa1fc
You begin channeling the appropriate flows...
HP:Healthy SP:Strong MV:Good >
= + + = + + = + = = egTICK IN 5 SECONDS (+/- drift)
Okay.
A vertical beam of light slowly opens into a gateway, leading to somewhere afar.
HP:Healthy SP:Good MV:Good >
eg
You enter through the gate.
The Militia Training Grounds
[ Exits: n e s ]
A strange gateway is here, leading to an unknown destination.
*Cautet* is standing here.
A strong, black warhorse stands here, full of energy.
A young lady wearing the Queen's colors swings her lathe here.
HP:Healthy SP:Good MV:Good >
You enter through the gate.
An Archaic Mausoleum
[ Exits: s ]
A large bowl filled with blood sits upon an altar here.
A strange gateway is here, leading to an unknown destination.
A collared myrddraal stands here, wounded and weak.
A collared myrddraal stands here, wounded and weak.
A collared myrddraal stands here, wounded and weak.
A dark man swathed in hunting furs stands here, cackling madly.
HP:Healthy SP:Good MV:Good >
eg
2
You enter through the gate.
The Militia Training Grounds
[ Exits: n e s ]
A strange gateway is here, leading to an unknown destination.
*Cautet* is standing here.
A strong, black warhorse stands here, full of energy.
A young lady wearing the Queen's colors swings her lathe here.
*Cautet* tries to hack your head, but misses.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You do the best you can!
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
re
You release the One Power.
A gate slowly fades out of existance.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
3
You are not in touch with the True Source.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You grasp for saidin and feel it surge through your body.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You begin channeling the appropriate flows...
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
% = + 1
Okay.
You send a powerful wave of darkness at *Cautet*, who cries out in pain!
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
-
* Your bash at *Cautet* sends him sprawling!
You barely slash *Cautet*'s body.
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
5
You begin channeling the appropriate flows...
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
= =
* + - = % = - + *Cautet* tries to hack your legs, but misses.
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
HP:Healthy SP:Weakening MV:Strong - Cautet: Hurt>
1
HP:Healthy SP:Weakening MV:Strong - Cautet: Hurt>
* - % - *Cautet* sends you sprawling with a powerful bash!
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
6
*Cautet* tries to hack your arms, but misses.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
*Cautet* tries to hack your body, but misses.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
You begin channeling the appropriate flows...
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
- % -
* Okay.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
1
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
* You dodge a bash from *Cautet* who loses his balance and falls!
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
- % *Cautet* tries to hack your arms, but misses.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
-
* Your bash at *Cautet* sends him sprawling!
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
TICK IN 5 SECONDS (+/- drift)
sni
You slash *Cautet*'s head hard.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
You snicker softly.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
7
You begin channeling the appropriate flows...
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
=
* + - = % = - +
* Okay.
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
1
You slash *Cautet*'s arms.
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
* - *Cautet* sends you sprawling with a powerful bash!
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
*Cautet* hacks your legs into bloody fragments!
HP:Scratched SP:Weakening MV:Fresh - Cautet: Hurt>
*Cautet* grins evilly.
HP:Scratched SP:Weakening MV:Fresh - Cautet: Hurt>
*Cautet* hacks your legs into bloody fragments!
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
cb
1
Mood changed to: Brave
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
* - *Cautet* coughs violently as the dark cloud around him grows.
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
% -
* Your bash at *Cautet* sends him sprawling!
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
5
You slash *Cautet*'s shoulders very hard.
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
You begin channeling the appropriate flows...
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
1
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
* *Cautet* coughs violently as the dark cloud around him grows.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
- % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
You slash *Cautet*'s legs hard.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
5
You begin channeling the appropriate flows...
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
You tickle *Cautet*'s body as you slash him.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
1
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
* - *Cautet* sends you sprawling with a powerful bash!
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* hacks your hands into bloody fragments!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* hacks your legs into bloody fragments!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
1
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
* - TICK IN 5 SECONDS (+/- drift)
% -
* Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
You slash *Cautet*'s body.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
1
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
You slash *Cautet*'s body.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
* - % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
You slash *Cautet*'s shoulders.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
* - % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
You slash *Cautet*'s legs hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands hard.
*Cautet* tries to hack your feet, but misses.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
* - % -
* You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands very hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s head very hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
* - % -
* You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands very hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
5
You are not in touch with the True Source.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
TICK IN 5 SECONDS (+/- drift)
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
You grasp for saidin and feel it surge through your body.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
You begin channeling the appropriate flows...
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
*Cautet* is mortally wounded, and will die soon, if not aided.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Mortally Wounded>
3
You slash *Cautet*'s body extremely hard.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Cautet*'s death cry.
*Cautet* is dead! R.I.P.
HP:Healthy SP:Full MV:Good >
ll human
You begin channeling the appropriate flows...
HP:Healthy SP:Full MV:Good >
- + = =
* + - = % = - +
* Okay.
You sense Cautet south. -- [3d910ef9becd86edb2d3be8ca8dfa1fc]
You sense Stoor southwest. -- [88839a645726325fcbd8419f5fb05d45]
HP:Healthy SP:Strong MV:Good >
gate 3d910ef9becd86edb2d3be8ca8dfa1fc
You begin channeling the appropriate flows...
HP:Healthy SP:Strong MV:Good >
= + + = + + = + = = egTICK IN 5 SECONDS (+/- drift)
Okay.
A vertical beam of light slowly opens into a gateway, leading to somewhere afar.
HP:Healthy SP:Good MV:Good >
eg
You enter through the gate.
The Militia Training Grounds
[ Exits: n e s ]
A strange gateway is here, leading to an unknown destination.
*Cautet* is standing here.
A strong, black warhorse stands here, full of energy.
A young lady wearing the Queen's colors swings her lathe here.
HP:Healthy SP:Good MV:Good >
You enter through the gate.
An Archaic Mausoleum
[ Exits: s ]
A large bowl filled with blood sits upon an altar here.
A strange gateway is here, leading to an unknown destination.
A collared myrddraal stands here, wounded and weak.
A collared myrddraal stands here, wounded and weak.
A collared myrddraal stands here, wounded and weak.
A dark man swathed in hunting furs stands here, cackling madly.
HP:Healthy SP:Good MV:Good >
eg
2
You enter through the gate.
The Militia Training Grounds
[ Exits: n e s ]
A strange gateway is here, leading to an unknown destination.
*Cautet* is standing here.
A strong, black warhorse stands here, full of energy.
A young lady wearing the Queen's colors swings her lathe here.
*Cautet* tries to hack your head, but misses.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You do the best you can!
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
re
You release the One Power.
A gate slowly fades out of existance.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
3
You are not in touch with the True Source.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You grasp for saidin and feel it surge through your body.
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
You begin channeling the appropriate flows...
HP:Healthy SP:Good MV:Strong - Cautet: Healthy>
% = + 1
Okay.
You send a powerful wave of darkness at *Cautet*, who cries out in pain!
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
-
* Your bash at *Cautet* sends him sprawling!
You barely slash *Cautet*'s body.
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
5
You begin channeling the appropriate flows...
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
= =
* + - = % = - + *Cautet* tries to hack your legs, but misses.
HP:Healthy SP:Good MV:Strong - Cautet: Scratched>
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
HP:Healthy SP:Weakening MV:Strong - Cautet: Hurt>
1
HP:Healthy SP:Weakening MV:Strong - Cautet: Hurt>
* - % - *Cautet* sends you sprawling with a powerful bash!
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
6
*Cautet* tries to hack your arms, but misses.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
*Cautet* tries to hack your body, but misses.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
You begin channeling the appropriate flows...
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
- % -
* Okay.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
1
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
* You dodge a bash from *Cautet* who loses his balance and falls!
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
- % *Cautet* tries to hack your arms, but misses.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
-
* Your bash at *Cautet* sends him sprawling!
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
TICK IN 5 SECONDS (+/- drift)
sni
You slash *Cautet*'s head hard.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
You snicker softly.
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
7
You begin channeling the appropriate flows...
HP:Scratched SP:Weakening MV:Strong - Cautet: Hurt>
=
* + - = % = - +
* Okay.
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
1
You slash *Cautet*'s arms.
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
* - *Cautet* sends you sprawling with a powerful bash!
HP:Scratched SP:Flickering MV:Strong - Cautet: Hurt>
*Cautet* hacks your legs into bloody fragments!
HP:Scratched SP:Weakening MV:Fresh - Cautet: Hurt>
*Cautet* grins evilly.
HP:Scratched SP:Weakening MV:Fresh - Cautet: Hurt>
*Cautet* hacks your legs into bloody fragments!
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
cb
1
Mood changed to: Brave
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
* - *Cautet* coughs violently as the dark cloud around him grows.
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
% -
* Your bash at *Cautet* sends him sprawling!
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
5
You slash *Cautet*'s shoulders very hard.
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
You begin channeling the appropriate flows...
HP:Hurt SP:Weakening MV:Fresh - Cautet: Hurt>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
1
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
* *Cautet* coughs violently as the dark cloud around him grows.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
- % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
You slash *Cautet*'s legs hard.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
5
You begin channeling the appropriate flows...
HP:Hurt SP:Flickering MV:Fresh - Cautet: Wounded>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
You tickle *Cautet*'s body as you slash him.
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
1
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
* - *Cautet* sends you sprawling with a powerful bash!
HP:Hurt SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* hacks your hands into bloody fragments!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* hacks your legs into bloody fragments!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
1
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
* - TICK IN 5 SECONDS (+/- drift)
% -
* Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
You slash *Cautet*'s body.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
1
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
You slash *Cautet*'s body.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
* - % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Flickering MV:Fresh - Cautet: Battered>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
*Cautet* coughs violently as the dark cloud around him grows.
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
You slash *Cautet*'s shoulders.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
* - % - You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Battered>
You slash *Cautet*'s legs hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands hard.
*Cautet* tries to hack your feet, but misses.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
* - % -
* You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands very hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s head very hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
They already seem stunned!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
* - % -
* You dodge a bash from *Cautet* who loses his balance and falls!
Your bash at *Cautet* sends him sprawling!
HP:Wounded SP:Weakening MV:Fresh - Cautet: Beaten>
You slash *Cautet*'s hands very hard.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
5
You are not in touch with the True Source.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
TICK IN 5 SECONDS (+/- drift)
*Cautet* coughs violently as the dark cloud around him grows.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
You grasp for saidin and feel it surge through your body.
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
You begin channeling the appropriate flows...
HP:Wounded SP:Weakening MV:Fresh - Cautet: Critical>
= =
* + - = % = - +
* Okay.
*Cautet* screams in agony and tears at his skin as your flows of Fire char his i
*Cautet* is mortally wounded, and will die soon, if not aided.
HP:Wounded SP:Flickering MV:Fresh - Cautet: Mortally Wounded>
3
You slash *Cautet*'s body extremely hard.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Cautet*'s death cry.
*Cautet* is dead! R.I.P.
Re: Channelrs + bash
Rofl. Case and point. He wasted sps by gating on him and still destroyed him. And you guys really think this is a good idea? Thanks Obould for showing that. Maybe they'll see sense now
Re: Channelrs + bash
It's crazy that Obould was landing 100 % and Cautet was missing even zerk almost all of them. That's what is crazy. Not bash itself.
sigh
sigh
Re: Channelrs + bash
That is just faceoff for bash. He didn't really dodge my bash he just won the bash faceoff every time.
As channies can lower your chances of landing a bash - if they didn't have the bash malus they would win every faceoff.
I wasn't riding though. I didn't realise it at the time, and yeah I am really that rusty.
As channies can lower your chances of landing a bash - if they didn't have the bash malus they would win every faceoff.
I wasn't riding though. I didn't realise it at the time, and yeah I am really that rusty.
Re: Channelrs + bash
Yep. If it ever comes back, this is the case that needs to be dealt with first. Channelers need to have a lower or approximately equal chance to bash an abser, otherwise they will win this fight every time.Cautet wrote:That is just faceoff for bash. He didn't really dodge my bash he just won the bash faceoff every time.
As channies can lower your chances of landing a bash - if they didn't have the bash malus they would win every faceoff
Re: Channelrs + bash
There is one thing I am slightly confused by.
That was a log from yesterday right?
So, that is what channies can do now even with bash malus?
That was a log from yesterday right?
So, that is what channies can do now even with bash malus?
Re: Channelrs + bash
To Defish :
Obould doesn't have a bash malus, being a Dreadlord and not a simple dreadguard.
Obould doesn't have a bash malus, being a Dreadlord and not a simple dreadguard.
Re: Channelrs + bash
And I am stabby once again just ask Semper. 
Re: Channelrs + bash
I only voted yes once on 1 char ! I didn't even think of using alts ! Who's been using alts to vote ?! snicker :)
That's just a little joke.
Yes, Obould being stab caught me rather off guard.
That's just a little joke.
Yes, Obould being stab caught me rather off guard.
Re: Channelrs + bash
Doesn't matter if you're using alts to vote more than once.. the imms can see. Besides, I don't see Fogel touching it (as he shouldn't).
Re: Channelrs + bash
I don't play channelers here, and I vote that yes, they should be allowed to bash.
Oh yeah, I forgot to be constructive edit:
Maybe we should look into making BMI have a larger impact to permanently malus rogues/channies, then give them different BMI rolls and lower caps. Just an idea.
Oh yeah, I forgot to be constructive edit:
Maybe we should look into making BMI have a larger impact to permanently malus rogues/channies, then give them different BMI rolls and lower caps. Just an idea.
Last edited by Crunch on Mon Apr 23, 2012 6:41 pm, edited 1 time in total.
Re: Channelrs + bash
Also, I just wanted to point out that if Crunch had gone zerk on a bashing channie, the outcome would still be Crunch on top. Because fuck you, that's why.
-Peace & love,
Crunch
-Peace & love,
Crunch
Re: Channelrs + bash
[quote="Crunch"]Also, I just wanted to point out that if Crunch had gone zerk on a bashing channie, the outcome would still be Crunch on top. Because fuck you, that's why.
-Peace & love,
Crunch[/quote]
Well said Crunch. :evil: <3 <3
-Peace & love,
Crunch[/quote]
Well said Crunch. :evil: <3 <3