Fade
Fade
Teh range is much shorter and it seems to me that the timer gets a lot longer with noquit/fleelag than it did before. If I fail a fade I end up with very negative shps, that's not supposed to happen. If I try to fade too far, I end up with 0 shps. I've died once, probably twice because of this. If teh shit get messed up on purpose, then whoever did it is a pissant for not letting it be known. If this shizz is just buggy, then please fix it.