The Murandian Cavalry soldiers occupying Four Kings have been slain. Any future incursions will be dealt with in a similar fashion.
Scrawled in a neat, precise script
Edgar Figaro, Sergeant of the Queen's Guard
Search found 24 matches
- Sat Oct 27, 2012 4:00 pm
- Forum: Far Allein
- Topic: Counterattack
- Replies: 0
- Views: 13594
- Fri Jul 01, 2011 1:15 pm
- Forum: The Art of Battle
- Topic: barf
- Replies: 4
- Views: 2695
Re: barf
I had 17 qps to rank 6, so I embraced my inner Queen's Guard and jacked your master weapons to get there. Don't worry, I'm sure you'll have a chance to return the favor someday (if you're so inclined) 
- Wed Jun 29, 2011 9:10 pm
- Forum: The Art of Battle
- Topic: :)
- Replies: 4
- Views: 1562
Re: :)
Glad my bash finally started landing at the end. I'll come up again in a couple ticks after I'm done regenerating from shouting.
- Wed Jun 08, 2011 12:55 am
- Forum: Bugs and Loopholes
- Topic: Wtfery?
- Replies: 0
- Views: 6198
Wtfery?
In the Woods
The woods here become very thick again. In addition, the bear pine shrubberies
occupy almost all of the available walking space, making it next to impossible
to move around. The only available exits are those leading back to the west
and north, into less thickly spaced woods.
[ Exits ...
The woods here become very thick again. In addition, the bear pine shrubberies
occupy almost all of the available walking space, making it next to impossible
to move around. The only available exits are those leading back to the west
and north, into less thickly spaced woods.
[ Exits ...
- Wed Jun 08, 2011 12:53 am
- Forum: Bugs and Loopholes
- Topic: Score isn't displaying quest points/clan status properly
- Replies: 0
- Views: 6583
Score isn't displaying quest points/clan status properly
You have 304(430) hit and 160(160) movement points.
You have scored 396628608 exp, 0 total quest points
You need 603371391 exp to reach your next level.
You have been playing for 2 days and 3 hours.
You have gathered 1208 Weave Points so far, ranking you Legend 7.
This ranks you as Edgar Figaro ...
You have scored 396628608 exp, 0 total quest points
You need 603371391 exp to reach your next level.
You have been playing for 2 days and 3 hours.
You have gathered 1208 Weave Points so far, ranking you Legend 7.
This ranks you as Edgar Figaro ...
- Sat Apr 09, 2011 7:30 pm
- Forum: The Art of Battle
- Topic: give me mvs or give me death
- Replies: 23
- Views: 8844
- Thu Feb 10, 2011 12:23 pm
- Forum: The Art of Battle
- Topic: Wow fun..
- Replies: 38
- Views: 11290
Re: Wow fun..
It actually has to do with your NO QUIT. If you have above 2 ticks of NO QUIT left, you can't roll a stab on someone engaged on a player.
- Sat Jan 29, 2011 1:39 am
- Forum: Archive
- Topic: Lamgwin yells, 'UR MOTHER IS A GOAT'
- Replies: 7
- Views: 1248
Re: Lamgwin yells, 'UR MOTHER IS A GOAT'
HP:Battered MV:Fresh >
who
-------------- Immortals --------------
Avaine
-------------- Players --------------
Lamgwin DEMACIAAAAAAAAA!!!!
Edgar Figaro [Queen's Guards] - Legend 8
Methuselah The Eternal Man
-------------- Stats --------------
Currently active: 3 humans 4 trollocs.
Today there ...
who
-------------- Immortals --------------
Avaine
-------------- Players --------------
Lamgwin DEMACIAAAAAAAAA!!!!
Edgar Figaro [Queen's Guards] - Legend 8
Methuselah The Eternal Man
-------------- Stats --------------
Currently active: 3 humans 4 trollocs.
Today there ...
- Fri Jan 14, 2011 12:27 pm
- Forum: Archive
- Topic: Bows Feedback
- Replies: 44
- Views: 12389
Re: Bows Feedback
Maybe it's just me or my playstyle, but in my last couple attempts at PK I've been in very few situations where using a bow seemed to be the optimal choice. The only times I could see them being useful are in situations where no one is fleeing at all. If you start fleeing to dodge arrows, they ...
- Thu Jan 13, 2011 6:20 pm
- Forum: The Art of Battle
- Topic: Door Trap Reversed
- Replies: 1
- Views: 869
Door Trap Reversed
Setup: Harry and I are chasing Asylum around up north. Asylum gets low, Harry chases him into Orglosh and mobrips. I chase him around a bit too, then Harry gets out and locates Ifrit. I go Blighted Tower to wait for him to get back and this happens:
HP:Hurt MV:Excellent >
put bow in pack
You put a ...
HP:Hurt MV:Excellent >
put bow in pack
You put a ...
- Thu Jan 13, 2011 4:49 pm
- Forum: The Art of Battle
- Topic: The power of berserk
- Replies: 29
- Views: 9126
Re: The power of berserk
Absers definitely don't have the monopoly on clutch berserk kills!
HP:Beaten MV:Fresh >
s
Within the Stedding
The hard trees permeate this surprisingly vibrant forest nestled within the
high mountains, all made possible by the Stedding. Though the trees maintain
their strong, hardwood nature, their ...
HP:Beaten MV:Fresh >
s
Within the Stedding
The hard trees permeate this surprisingly vibrant forest nestled within the
high mountains, all made possible by the Stedding. Though the trees maintain
their strong, hardwood nature, their ...
- Thu Jan 13, 2011 11:33 am
- Forum: The Art of Battle
- Topic: The power of berserk
- Replies: 29
- Views: 9126
Re: The power of berserk
Maybe you should take Precise Strike
or Kick
or Projectiles
or Bows
or play a more manly character. Thieves are for wimps.
or Kick
or Projectiles
or Bows
or play a more manly character. Thieves are for wimps.
- Wed Jan 12, 2011 7:17 pm
- Forum: The Art of Battle
- Topic: The power of berserk
- Replies: 29
- Views: 9126
Re: The power of berserk
HP:Beaten MV:Fresh >
l
Alongside a Clearing
The thinning woods allow for more room here in the forest. The scorch marks
and burnt ground are ever more prominant here, and what's left of the bear pine
shrubberies seem to have been hacked and slashed apart. The clearing to the
west seems to be even ...
l
Alongside a Clearing
The thinning woods allow for more room here in the forest. The scorch marks
and burnt ground are ever more prominant here, and what's left of the bear pine
shrubberies seem to have been hacked and slashed apart. The clearing to the
west seems to be even ...
- Wed Jan 12, 2011 7:13 pm
- Forum: Archive
- Topic: Bows Feedback
- Replies: 44
- Views: 12389
Re: Bows Feedback
There isn't really any incentive to fire off faster arrows right now. They usually don't land, and when they do their damage sucks. Canceling with any command also feels kind of awkward. It might be better if you have to end with another "shoot" command, and anything else just straight up cancels it.
- Wed Jun 16, 2010 8:58 am
- Forum: Archive
- Topic: charge and skewer
- Replies: 3
- Views: 1074
Re: charge and skewer
*EdgarEvilina wrote:I watched Edwin
Also, only one of those was to an engaged charge.
- Wed Jun 16, 2010 12:25 am
- Forum: The Art of Battle
- Topic: CHAAAAAAARGE
- Replies: 3
- Views: 1316
- Wed Jun 16, 2010 12:24 am
- Forum: The Art of Battle
- Topic: CHAAAAAAARGE
- Replies: 3
- Views: 1316
CHAAAAAAARGE
HP:Battered MV:Fresh >
n
On the Stone Road
To the west a trail is barely visible through the thick clumps of vines. The
road continues to wind on endlessly to the north through the Blighted
countryside. Chunks of the road seem to be missing and the footing here is
precarious.
[ Exits: n s w ]
You ...
n
On the Stone Road
To the west a trail is barely visible through the thick clumps of vines. The
road continues to wind on endlessly to the north through the Blighted
countryside. Chunks of the road seem to be missing and the footing here is
precarious.
[ Exits: n s w ]
You ...
- Tue Jun 01, 2010 1:09 pm
- Forum: Archive
- Topic: Charge/skewer
- Replies: 49
- Views: 8387
- Tue Jun 01, 2010 12:57 pm
- Forum: Archive
- Topic: Charge/skewer
- Replies: 49
- Views: 8387
- Thu Dec 03, 2009 5:47 pm
- Forum: Archive
- Topic: Edgar saves the day! But not before I've had my fun.
- Replies: 3
- Views: 13873
- Thu Dec 03, 2009 5:45 pm
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753218
- Thu Dec 03, 2009 5:27 pm
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753218
- Thu May 21, 2009 4:23 pm
- Forum: Archive
- Topic: Edgar vs Loqr
- Replies: 0
- Views: 1216
Edgar vs Loqr
A nice little 1v1 combo charge fight
In the Woods
The pine wood forest and shrubberies are still extremely thick here, but some
space is still available to maneuver and navigate. More light is able to
penetrate through the branches above, but the herbacious layer is still almost
nonexistant ...
In the Woods
The pine wood forest and shrubberies are still extremely thick here, but some
space is still available to maneuver and navigate. More light is able to
penetrate through the branches above, but the herbacious layer is still almost
nonexistant ...