Ive enjoyed helping here and creating quests, but find that I do not have the free time to dedicate to mudding. I must end my time as an immortal and retire my mortals.
It has been fun and I enjoyed working with all of you.
Jenkin
Lyrak
Lamarsh
Search found 30 matches
- Sun Nov 14, 2010 7:09 pm
- Forum: Archive
- Topic: Its been a blast
- Replies: 7
- Views: 1548
- Thu Nov 11, 2010 1:25 am
- Forum: Chill & Chat
- Topic: Best log ever
- Replies: 13
- Views: 11011
Re: Best log ever
lmao
- Tue Nov 09, 2010 5:27 pm
- Forum: Chill & Chat
- Topic: Evilina
- Replies: 32
- Views: 16165
Re: Evilina
Ive seen Froiisa on as well of late.
- Thu Nov 04, 2010 2:05 am
- Forum: Archive
- Topic: This topic is only for:
- Replies: 103
- Views: 43450
Re: This topic is only for:
Smithing would be fun.
- Thu Oct 28, 2010 12:33 am
- Forum: Archive
- Topic: Unclanned chars + warhorses
- Replies: 10
- Views: 1821
Re: Unclanned chars + warhorses
I think you can buy them for 10 silver or so in caem.
- Thu Oct 21, 2010 11:10 am
- Forum: Immortal Announcements
- Topic: Quest Release 1: Daily Quests
- Replies: 4
- Views: 7751
Re: Quest Release 1: Daily Quests
WHITE TOWER
Since you are your own RP entity, you have your own system in place for gaining QPs and ranking that daily quests would interfere with. If your clan imm wants you to have access to them she can easily attach them to Suana or Sheriam. The decision is up to her. If the player leadership ...
Since you are your own RP entity, you have your own system in place for gaining QPs and ranking that daily quests would interfere with. If your clan imm wants you to have access to them she can easily attach them to Suana or Sheriam. The decision is up to her. If the player leadership ...
Re: dodge
Random aside: Shield block also increases the chances that you will eat the next bash.
- Tue Oct 19, 2010 12:59 pm
- Forum: Immortal Announcements
- Topic: Quest Release 1: Daily Quests
- Replies: 4
- Views: 7751
Re: Quest Release 1: Daily Quests
JOURNAL
Sometimes, when you restart quests journal doesn't seem to want to cooperate. When that happens, just open and close journal, as shown below:
HP:Healthy SP:Full MV:Fresh >
quest list
Available Quests
------------------
1) Bloodlust (In Progress)
2) Eternal Servitude (In Progress)
3 ...
Sometimes, when you restart quests journal doesn't seem to want to cooperate. When that happens, just open and close journal, as shown below:
HP:Healthy SP:Full MV:Fresh >
quest list
Available Quests
------------------
1) Bloodlust (In Progress)
2) Eternal Servitude (In Progress)
3 ...
- Mon Oct 18, 2010 5:37 pm
- Forum: Immortal Announcements
- Topic: Quest Release 1: Daily Quests
- Replies: 4
- Views: 7751
Re: Quest Release 1: Daily Quests
UPDATES
10/18/2010: Problems with Ghob are fixed. Quests test correctly.
10/19/2010: DS, don't let your recruits die! Before, I had them rigged to help, but that has been changed and their physical stats upped considerably. Now they won't even fight back, much less assist and are much more ...
10/18/2010: Problems with Ghob are fixed. Quests test correctly.
10/19/2010: DS, don't let your recruits die! Before, I had them rigged to help, but that has been changed and their physical stats upped considerably. Now they won't even fight back, much less assist and are much more ...
- Mon Oct 18, 2010 2:03 am
- Forum: Immortal Announcements
- Topic: Quest Release 1: Daily Quests
- Replies: 4
- Views: 7751
Re: Quest Release 1: Daily Quests
Human Daily Quests:
1) An Artifact of a Lost Age
2) Dark Prophet
3) Ishar's Legacy
4) Notes of Sorrow
5) The Shienaran Expedition
Trolloc Daily Quests:
1) Bloodlust
2) Eternal Servitude
3) Pack Mentality
4) The Cover of Darkness
5) The Lonely Wanderer
1) An Artifact of a Lost Age
2) Dark Prophet
3) Ishar's Legacy
4) Notes of Sorrow
5) The Shienaran Expedition
Trolloc Daily Quests:
1) Bloodlust
2) Eternal Servitude
3) Pack Mentality
4) The Cover of Darkness
5) The Lonely Wanderer
- Sun Oct 17, 2010 11:29 pm
- Forum: Immortal Announcements
- Topic: Quest Release 1: Daily Quests
- Replies: 4
- Views: 7751
Quest Release 1: Daily Quests
Daily Quests have been completed and are ready to release. There are (5) new quests in total per race in game starting now (5 unique human quests, 5 unique trolloc quests = 10 new quests total).
Every clan on a side has the same quests. Each quest can only be done once per day per character ...
Every clan on a side has the same quests. Each quest can only be done once per day per character ...
- Sun Oct 10, 2010 12:52 am
- Forum: Archive
- Topic: rank 7 bonus
- Replies: 9
- Views: 3546
Re: rank 7 bonus
Trollocs are predators. They're also demi-human.
So...
1) They think like animals - if they can't win the fight, they're not going to try to eat it. If its a wounded dreadguard dragging himself through the keep with a spear through him maybe then.
2) They follow a chain of command - if someone ...
So...
1) They think like animals - if they can't win the fight, they're not going to try to eat it. If its a wounded dreadguard dragging himself through the keep with a spear through him maybe then.
2) They follow a chain of command - if someone ...
- Thu Oct 07, 2010 10:23 am
- Forum: Archive
- Topic: Clan Identity
- Replies: 18
- Views: 4552
Re: Clan Identity
valon guard is an elite group of the most fabulous and flamboyant homosexuals in all the lands. instead of having traditional rewards for doing well in battle such as getting extra loot, or fast promotions, in the valon guard we enjoy giving each other blow jobs after a good fight. this keeps clan ...
- Tue Oct 05, 2010 5:29 pm
- Forum: Archive
- Topic: Clan Identity
- Replies: 18
- Views: 4552
Clan Identity
In the coming days I'll probably be working with clans. As I see it, Kinslayer clans represent something all their own while still originating from Jordan's literature in some way.
Please tell me a little about your clan: its RP mission or philosophy and the kind of things your clan would do in the ...
Please tell me a little about your clan: its RP mission or philosophy and the kind of things your clan would do in the ...
Re: Clan Imms
Hi. If no other imms appear to answer your questions you can remit a copy to my forum mail. I'll do my best to step in for your imm in this instance, since it appears she is not available.
- Thu Sep 30, 2010 6:28 pm
- Forum: Chill & Chat
- Topic: Galnerd's Birthday!!
- Replies: 60
- Views: 556241
Re: Galnerd's Birthday!!
Excellent timing.
- Wed Sep 22, 2010 9:15 pm
- Forum: Archive
- Topic: hidden imms interaction
- Replies: 4
- Views: 1581
Re: hidden imms interaction
Were quest mob scalps worth something back then?
------
My advice is to mail Galnor/Fogel and describe the situation as exactly as you can. I trust both of them and both will probably have the tools to investigate it.
------
My advice is to mail Galnor/Fogel and describe the situation as exactly as you can. I trust both of them and both will probably have the tools to investigate it.
- Wed Sep 22, 2010 8:06 pm
- Forum: Archive
- Topic: hidden imms interaction
- Replies: 4
- Views: 1581
Re: hidden imms interaction
I have been wondering what you were getting at with that lever. So an imm sent you to jail and fireworked you? Are you sure its not a rogue script? That may sound farfetched, but it's possible, I guess.
You are correct if you assume that Imms aren't supposed to go hidden and bother mortals, much ...
You are correct if you assume that Imms aren't supposed to go hidden and bother mortals, much ...
- Mon Sep 20, 2010 9:12 pm
- Forum: Bugs and Loopholes
- Topic: Broken scripts
- Replies: 11
- Views: 4267
Re: Broken scripts
The baerlon mines will now permit a group leader to lead any person directly following him into or out of the mines. Each additional person leading a mob/player must enter the same commands to retain his/her own follower(s) during the journey.
- Wed Sep 15, 2010 8:24 pm
- Forum: Bugs and Loopholes
- Topic: Broken scripts
- Replies: 11
- Views: 4267
Re: Broken scripts
Could you post a log?
That would be a big help.
That would be a big help.
- Mon Sep 13, 2010 10:24 pm
- Forum: Bugs and Loopholes
- Topic: Broken scripts
- Replies: 11
- Views: 4267
Re: Broken scripts
Fixed.Volgar wrote:...not getting money from trolloc butcher for horse scalps...
- Mon Sep 13, 2010 8:43 pm
- Forum: Bugs and Loopholes
- Topic: Broken scripts
- Replies: 11
- Views: 4267
Re: Broken scripts
An equivalent to rugged man has been added to DS.
- Fri Sep 10, 2010 2:41 pm
- Forum: Bugs and Loopholes
- Topic: Broken scripts
- Replies: 11
- Views: 4267
Re:
Rugged man is broken.
give scalp man
You give a bloody scalp of a small deer to a hunter.
HP:Healthy MV:Fresh >
l
Murky Well
Thick, black water bubbles up from a broken down, decaying well that was
obviously built long before the area became a swamp. A few yards away are the
remanants of a ...
give scalp man
You give a bloody scalp of a small deer to a hunter.
HP:Healthy MV:Fresh >
l
Murky Well
Thick, black water bubbles up from a broken down, decaying well that was
obviously built long before the area became a swamp. A few yards away are the
remanants of a ...
Re: boredom
I was just stating my opinions, not telling you what to do. :)
The tone of that post sounded like advice, or directions, to me. But now that we've cleared that up, I should ask you whether or not you want to quest or smob in this case.
I have designed quests in the past (one of which is ...
The tone of that post sounded like advice, or directions, to me. But now that we've cleared that up, I should ask you whether or not you want to quest or smob in this case.
I have designed quests in the past (one of which is ...
Re: boredom
just remember what I told you in game earlier, a single smob is either weak or insanely op and ends smobbing runs cause they mass kill mercs such as yurian does but something similiar to kennel keeper would construe of a set of 4 x 4 rooms with 20ish op mobs the players would have to clear ...