Even though I was in that log at the end, the whole thing went right over my head... I can't even remember what I was talking to Surka about, but it certainly wasn't anything like that, probably a raid on Algemar or some such.
You are shameless, Tryss.
Search found 130 matches
- Wed Oct 31, 2012 4:18 am
- Forum: Chill & Chat
- Topic: Best log ever
- Replies: 13
- Views: 11018
- Mon Mar 26, 2012 3:05 pm
- Forum: Archive
- Topic: Channie Bash malus
- Replies: 49
- Views: 15206
Re: Channie Bash malus
The problem with Abs channelers wielding a heavy weapon vs warriors is the melee weave combo.
A possible solution is to lower the damage on create fire and raise damage on flame strike a tiny bit. As flame strike is harder to time when mobs are aggroing you. The it will just be to the warrior to ...
A possible solution is to lower the damage on create fire and raise damage on flame strike a tiny bit. As flame strike is harder to time when mobs are aggroing you. The it will just be to the warrior to ...
- Mon Mar 26, 2012 2:59 pm
- Forum: Archive
- Topic: Channie Bash malus
- Replies: 49
- Views: 15206
Re: Channie Bash malus
Most non channelers are often stab. Stab can't do much against dodge channelers melee wise, they can only hope for a stab. Bash owns dodge channelers using patties. 1 Bash for crit, or close enough, then a zerk melee to rip.
Warriors have zerk and 19 to 21 str. Channelers have, after weaving str ...
Warriors have zerk and 19 to 21 str. Channelers have, after weaving str ...
- Thu Mar 22, 2012 5:07 pm
- Forum: Getting Started
- Topic: Weave Information
- Replies: 5
- Views: 8129
Re: Weave Information
Awsome, getting the forums back up, good work 
Re: global
I love it. 
Right as I was about to type this, an awful awful noise showed up on publicity ! on the youtube... sucks bad.
Right as I was about to type this, an awful awful noise showed up on publicity ! on the youtube... sucks bad.
- Fri Feb 17, 2012 12:36 am
- Forum: Archive
- Topic: pk on this mud
- Replies: 3
- Views: 1687
Re: pk on this mud
Haha. I love it.
- Thu Feb 16, 2012 2:21 pm
- Forum: Archive
- Topic: Where is the "Play Now" Java Telnet Client
- Replies: 8
- Views: 6737
Re: Where is the "Play Now" Java Telnet Client
For record, this doesn't work.
Nor does the telnet link in the "getting Started" forum.
I tested them both, both from at home and from the school library.
For us who have personal clients, it is fine.. but it might be a good idea to get some working getting started links.
Nor does the telnet link in the "getting Started" forum.
I tested them both, both from at home and from the school library.
For us who have personal clients, it is fine.. but it might be a good idea to get some working getting started links.
- Fri Feb 10, 2012 12:55 am
- Forum: The Art of Battle
- Topic: Not remembering to check aliases is bad
- Replies: 1
- Views: 3050
Re: Not remembering to check aliases is bad
nice stats ^^
- Tue Feb 07, 2012 4:06 am
- Forum: Tech / Scripting
- Topic: The Test Thread
- Replies: 10
- Views: 21378
Re: The Test Thread
I didn't touch it from before.
name kinslayerMUD
port 2222
TCP/IP: 75.127.124.149
Still doesn't work.
name kinslayerMUD
port 2222
TCP/IP: 75.127.124.149
Still doesn't work.
- Tue Feb 07, 2012 1:15 am
- Forum: Tech / Scripting
- Topic: The Test Thread
- Replies: 10
- Views: 21378
Re: The Test Thread
Malia wrote:game has been up for awhile
not for me.
I've tried a few times, not working at all.
- Sun Feb 05, 2012 1:00 am
- Forum: Tech / Scripting
- Topic: The Test Thread
- Replies: 10
- Views: 21378
Re: The Test Thread
Forum is up and running 
Not the game yet. Nice to read you all again.
It sais Malia posted in Art of War january 4rth. I cannot read it though or even see it.
Not the game yet. Nice to read you all again.
It sais Malia posted in Art of War january 4rth. I cannot read it though or even see it.
- Sun Dec 25, 2011 11:38 am
- Forum: Chill & Chat
- Topic: Merry ....
- Replies: 1
- Views: 1449
Merry ....
merry
merry
....
Christmas.
merry
....
Christmas.
- Thu Nov 24, 2011 6:07 am
- Forum: Archive
- Topic: Uniques and Rares
- Replies: 27
- Views: 27646
Re: Uniques and Rares
lol, 2 days oO who the hell asides a few of us play every day ! not a good idea :) also, why does it matter who has what ? things come and go, let them enjoy them when they log on. :) it doesn't matter much, but they have 1 or two while some have three or four. shake items don't make the fun or the ...
- Wed Nov 23, 2011 9:34 pm
- Forum: The Art of Battle
- Topic: *sigh*
- Replies: 17
- Views: 11235
Re: *sigh*
no you weren't, if you want the kill. He was wrong to call you a piece of sh*t. He was just hoping for you to come out and actually play, not spam in a door with a ton of mobs when you are up to wound. Sure you would have had the disadvantage in the fight comming out of Algemar. But it is part of ...
- Mon Nov 21, 2011 10:22 am
- Forum: Chill & Chat
- Topic: Character theme songs
- Replies: 2
- Views: 1567
Re: Character theme songs
I never thought of it as a Theme song, but it sets my mood somewhat :)
http://www.youtube.com/watch?v=0sokunh71_4&feature=autoplay&list=PL060B8A5B53E0713D&lf=mh_lolz&playnext=2
Harmonies du Soir, de Franz Liszt
Also, you need huge hands to play it on the Piano. My hands still need stretching. !
http://www.youtube.com/watch?v=0sokunh71_4&feature=autoplay&list=PL060B8A5B53E0713D&lf=mh_lolz&playnext=2
Harmonies du Soir, de Franz Liszt
Also, you need huge hands to play it on the Piano. My hands still need stretching. !
- Sun Nov 20, 2011 10:47 am
- Forum: Roleplay Library
- Topic: My song
- Replies: 6
- Views: 7479
Re: My song
Gargul hears it from a room away and winces... this must be her tactic to catch him off guard. Well, he readies his hands and weaves, and channels 'silence' followed by flames jetting about.
- Sun Nov 20, 2011 10:44 am
- Forum: Archive
- Topic: arena maps
- Replies: 12
- Views: 5795
Re: arena maps
I agree king of the hill is really not fun.
the spire map is fun. Halls of Madness can be made better... if rooms shifted and randomly connected ! and there were a tad less rooms... and if there were no fix patties at the bases on that map, only some aggroes around such as bears or thorns. It would ...
the spire map is fun. Halls of Madness can be made better... if rooms shifted and randomly connected ! and there were a tad less rooms... and if there were no fix patties at the bases on that map, only some aggroes around such as bears or thorns. It would ...
- Sat Nov 19, 2011 8:57 pm
- Forum: Archive
- Topic: Suggestions
- Replies: 11
- Views: 6295
Re: Suggestions
need loc life for channies on hideable people. otherwise loc life is pretty useless in pking, unless we are surprise attacking them. it is a risk enough runnign a loc life wit ha stabber around, but if they are hiding, it isn't balanced I think.
also, make it so we can always see who is talking ...
also, make it so we can always see who is talking ...
- Sat Nov 19, 2011 7:06 pm
- Forum: Archive
- Topic: Suggestions
- Replies: 11
- Views: 6295
Re: Suggestions
Make hidden players locate-able. running a loc and them not showing up because they are hidden is silly I think !
Especially since it is easy to stab us etc when we are running a loc.
- Fri Nov 18, 2011 10:01 pm
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753406
Re: ouch! thread
I think latren was healthy and chase was low for that. :) but I know. There isn't much to loose and it is fun. I am impatient to level up and I expect to be killed when I participate in pking at low level. If I followed him outside after, even though I knew I would die, it was more to show that I ...
- Fri Nov 18, 2011 5:31 pm
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753406
Re: ouch! thread
s
h
Outside the Trolloc Barracks
Standing here you watch dark cloaked half-men force their beasts north to the
training grounds. The barracks are a place every trolloc loves and fears.
For the weaker certain death awaits, the stronger a chance to kill. South of
you a tall archway stands, opening ...
h
Outside the Trolloc Barracks
Standing here you watch dark cloaked half-men force their beasts north to the
training grounds. The barracks are a place every trolloc loves and fears.
For the weaker certain death awaits, the stronger a chance to kill. South of
you a tall archway stands, opening ...
- Tue Nov 15, 2011 9:55 pm
- Forum: The Art of Battle
- Topic: Fix this lag ! Or else someone will get cocky.
- Replies: 4
- Views: 4524
Re: Fix this lag ! Or else someone will get cocky.
mm I have 96 notice atm
- Tue Nov 15, 2011 3:10 pm
- Forum: The Art of Battle
- Topic: Fix this lag ! Or else someone will get cocky.
- Replies: 4
- Views: 4524
Fix this lag ! Or else someone will get cocky.
This is how she kills me. sighs
HP:Wounded SP:Full MV:Excellent >
= % = - + Misato yells, 'yall lagging?'
HP:Wounded SP:Full MV:Excellent >
* Okay.
You do not sense that anywhere nearby. <- loc life human
HP:Wounded SP:Strong MV:Excellent >
x
They don't seem to be here. <- k human with notice ...
HP:Wounded SP:Full MV:Excellent >
= % = - + Misato yells, 'yall lagging?'
HP:Wounded SP:Full MV:Excellent >
* Okay.
You do not sense that anywhere nearby. <- loc life human
HP:Wounded SP:Strong MV:Excellent >
x
They don't seem to be here. <- k human with notice ...
- Thu Nov 10, 2011 9:19 pm
- Forum: The Art of Battle
- Topic: arena fun with Tristan
- Replies: 0
- Views: 2669
arena fun with Tristan
this was for the kills. I won the final round.
The Blue Camp
[ Exits: n ]
*Tristan* is standing here, riding a black warhorse.
A soldier moves about, scouting the area for danger.
A soldier moves about, scouting the area for danger.
A footman clad in armor stands here, ready to fight.
HP:Wounded ...
The Blue Camp
[ Exits: n ]
*Tristan* is standing here, riding a black warhorse.
A soldier moves about, scouting the area for danger.
A soldier moves about, scouting the area for danger.
A footman clad in armor stands here, ready to fight.
HP:Wounded ...
Re: lonely
backfire. Nyoga's on Wotmud :p ^^
all things said, hi.
all things said, hi.