this was for the kills. I won the final round.
The Blue Camp
[ Exits: n ]
*Tristan* is standing here, riding a black warhorse.
A soldier moves about, scouting the area for danger.
A soldier moves about, scouting the area for danger.
A footman clad in armor stands here, ready to fight.
HP:Wounded SP:Good MV:Excellent >
g
You pierce *Tristan*'s shoulders very hard.
HP:Wounded SP:Good MV:Excellent - Tristan: Critical>
You begin channeling the appropriate flows...
HP:Wounded SP:Good MV:Excellent - Tristan: Critical>
* + - A seasoned scout assists *Tristan*.
HP:Wounded SP:Good MV:Excellent - Tristan: Critical>
= % = - An armored footman assists *Tristan*.
HP:Wounded SP:Good MV:Excellent - Tristan: Critical>
+ An armored footman tries to slash your legs, but misses.
You are interrupted and stop what you are doing.
A seasoned scout slashes your head hard.
You barely pierce *Tristan*'s arms.
HP:Wounded SP:Good MV:Excellent - Tristan: Critical>
n
No way! You're fighting for your life!
HP:Wounded SP:Good MV:Excellent - Tristan: Critical>
f
*Tristan* sends you sprawling with a powerful bash!
HP:Wounded SP:Good MV:Excellent - Tristan: Critical>
A seasoned scout assists An armored footman.
A seasoned scout slashes your arms into bloody fragments!
An armored footman slashes your legs into bloody fragments!
A seasoned scout slashes your legs very hard.
*Tristan* mauls your legs into bloody fragments!
HP:Battered SP:Good MV:Excellent - Tristan: Critical>
*Tristan* misses a kick at your groin, you breathe lighter now...
HP:Battered SP:Good MV:Excellent - Tristan: Critical>
g
A seasoned scout tries to slash your body, but misses.
An armored footman slashes your legs extremely hard.
A seasoned scout tries to slash your head, but misses.
HP:Battered SP:Good MV:Excellent - Tristan: Critical>
You panic and attempt to flee!
HP:Battered SP:Good MV:Excellent - Tristan: Critical>
A seasoned scout tries to slash your head, but misses.
An armored footman tries to slash your body, but misses.
A seasoned scout slashes your legs very hard.
HP:Beaten SP:Good MV:Excellent - Tristan: Critical>
Path Through the Forest
[ Exits: n s ]
You flee head over heels.
Your target could not be found.
HP:Beaten SP:Good MV:Strong >
g
Your target could not be found.
HP:Beaten SP:Good MV:Strong >
g
Your target could not be found.
HP:Beaten SP:Good MV:Strong >
g
g
Your target could not be found.
HP:Beaten SP:Good MV:Strong >
Your target could not be found.
HP:Beaten SP:Good MV:Strong >
g
Your target could not be found.
HP:Beaten SP:Good MV:Strong >
g
s
Your target could not be found.
HP:Beaten SP:Good MV:Strong >
v
The Blue Camp
[ Exits: n ]
*Tristan* is standing here, riding a black warhorse.
A soldier moves about, scouting the area for danger.
A soldier moves about, scouting the area for danger.
A footman clad in armor stands here, ready to fight.
HP:Beaten SP:Good MV:Strong >
Who do you wish to channel this weave upon?
HP:Beaten SP:Good MV:Strong >
A seasoned scout tries to slash your body, but misses.
HP:Beaten SP:Good MV:Strong - A seasoned scout: Healthy>
A seasoned scout assists A seasoned scout.
An armored footman assists A seasoned scout.
HP:Beaten SP:Good MV:Strong - A seasoned scout: Healthy>
*Tristan* stops using a giant steel-bound club.
HP:Beaten SP:Good MV:Strong - A seasoned scout: Healthy>
*Tristan* slides a long polished steel bow off his back in one swift motion.
*Tristan* wields a long polished steel bow.
HP:Beaten SP:Good MV:Strong - A seasoned scout: Healthy>
n
*Tristan* strikes your hands hard.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
HP:Beaten SP:Good MV:Strong - A seasoned scout: Healthy>
f
*Tristan* tries to strike your body, but misses.
An armored footman slashes your waist very hard.
You wish that your wounds would stop BLEEDING so much!
A seasoned scout slashes your legs very hard.
You wish that your wounds would stop BLEEDING so much!
You try to pierce A seasoned scout's legs, but miss.
A seasoned scout tries to slash your feet, but misses.
HP:Critical SP:Good MV:Strong - A seasoned scout: Healthy>
n
*Tristan* slings a long polished steel bow behind him in one swift motion.
*Tristan* wears a long polished steel bow on his back.
You panic and attempt to flee!
HP:Critical SP:Good MV:Strong - A seasoned scout: Healthy>
n
*Tristan* wields a giant steel-bound club.
HP:Critical SP:Good MV:Strong - A seasoned scout: Healthy>
n
n
Path Through the Forest
[ Exits: n s ]
You flee head over heels.
The Field by a Path
[ Exits: n e s w ]
HP:Critical SP:Good MV:Strong >
Middle of the Field
[ Exits: n e s w ]
HP:Critical SP:Good MV:Strong >
The Field by a Path
[ Exits: n e s w ]
HP:Critical SP:Good MV:Strong >
Path Through the Forest
[ Exits: n s ]
HP:Critical SP:Good MV:Strong >
n
n
n
The Red Camp
[ Exits: s ]
A trolloc scouts the area in utter silence.
A trolloc scouts the area in utter silence.
A fat trolloc sits here, waiting for its next meal.
HP:Critical SP:Good MV:Strong >
Alas, you cannot go that way...
HP:Critical SP:Good MV:Strong >
Alas, you cannot go that way...
HP:Critical SP:Good MV:Strong >
sei
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Critical SP:Good MV:Strong >
x
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
They don't seem to be here.
x
HP:Critical SP:Good MV:Strong >
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
They don't seem to be here.
HP:Critical SP:Good MV:Strong >
x
x
x
x
They don't seem to be here.
x
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
x
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
[ Observer ] : FINISH THIS
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
x
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
achat soo lucky haha
You dodge to the side, letting an arrow fly past.
HP:Beaten SP:Good MV:Fresh >
[ Gargul ] : soo lucky haha
HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
x
HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.
HP:Beaten SP:Good MV:Fresh >
s
Path Through the Forest
[ Exits: n s ]
*Tristan* is standing here, riding a black warhorse.
HP:Beaten SP:Good MV:Excellent >
x
You barely pierce *Tristan*'s arms.
HP:Beaten SP:Good MV:Excellent - Tristan: Beaten>
*Tristan* tries to maul your arms, but misses.
You barely pierce *Tristan*'s hands.
HP:Beaten SP:Good MV:Excellent - Tristan: Critical>
g
You begin channeling the appropriate flows...
HP:Beaten SP:Good MV:Excellent - Tristan: Critical>
* + - = % = - +
* Okay.
You throw a fireball at *Tristan* and have the satisfaction of seeing him enveloped in flames!
HP:Beaten SP:Good MV:Excellent - Tristan: Critical>
g
*Tristan* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten SP:Good MV:Excellent - Tristan: Critical>
*Tristan* mauls your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Good MV:Excellent - Tristan: Critical>
*Tristan* mauls your shoulders into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The Guardian of Life says, 'You look hungry. Say you'd like some food and I'll give you some.'
You are dead! Sorry...
The Dying Grounds
The gagging stench of rotting flesh and decay fills the area. New trollocs are
hastily thrown together by unseen forces from whatever bits of human or animal
carcasses can be found. The air is sickly hot, but chills run down your spine.
Type ENTER ARENA to rejoin the battle!
[ Exits: None! ]
A fountain of stacked stone gushes cool water here.
A crumbling stone well is here, ready to collapse.
The Guardian of Life stands here, ever vigilant.
HP:Critical SP:Wasted MV:Burning >
Tristan just DESTROYED Gargul!
HP:Healthy SP:Full MV:Fresh >
You are not in touch with the True Source.
HP:Healthy SP:Full MV:Fresh >
enter arena
You still have 1 second before you can rejoin the battle!
HP:Healthy SP:Full MV:Fresh >
enter arena
You rejoin the battle!
The Field
[ Exits: n e s w ]
HP:Healthy SP:Full MV:Fresh >
s
The Field
[ Exits: n e ]
HP:Healthy SP:Full MV:Excellent >
n
n
The Field
[ Exits: n e s w ]
HP:Healthy SP:Full MV:Excellent >
x
The Field
[ Exits: e s ]
HP:Healthy SP:Full MV:Excellent >
They don't seem to be here.
HP:Healthy SP:Full MV:Excellent >
e
s
The Field by a Path
[ Exits: n e s w ]
HP:Healthy SP:Full MV:Excellent >
Middle of the Field
[ Exits: n e s w ]
HP:Healthy SP:Full MV:Excellent >
s
[ Tristan ] : dang it
HP:Healthy SP:Full MV:Excellent >
s
s
The Field by a Path
[ Exits: n e s w ]
HP:Healthy SP:Full MV:Excellent >
x
Path Through the Forest
[ Exits: n s ]
HP:Healthy SP:Full MV:Excellent >
The Blue Camp
[ Exits: n ]
*Tristan* is standing here, riding a black warhorse.
A soldier moves about, scouting the area for danger.
A soldier moves about, scouting the area for danger.
A footman clad in armor stands here, ready to fight.
HP:Healthy SP:Full MV:Excellent >
You pierce *Tristan*'s shoulders very hard.
Your blood freezes as you hear *Tristan*'s death cry.
*Tristan* is dead! R.I.P.
arena fun with Tristan
Post great logs, epic battles or discuss tactics.
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