Search found 40 matches
- Tue Apr 14, 2009 11:28 pm
- Forum: Chill & Chat
- Topic: Good Bye
- Replies: 1
- Views: 1115
Good Bye
It seems that I won't be able to do the job I was originally supposed to do, so, I'm going to be childish and take my ball and leave. It appears as though my opinion on balance issues is not wanted any longer, and since I have no interest in the other aspects of being an immortal, I bid you farewell ...
Have you tried running through FD to the stables while at critical/beaten health status? As I mentioned in my post, the mobs don't exactly hesitate to attack once you enter the room.
Ah, so you just want a safe route to get outside of the city with no mobs in your path? Now we have gotten to your ...
Ah, so you just want a safe route to get outside of the city with no mobs in your path? Now we have gotten to your ...
- Mon Apr 13, 2009 3:13 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
Alright, it seems that with the changes to the melee formula, the changes had a more profound effect with the mahog lance, which is what Chase's master weapon is based off of. I've done some dinking around with that, and hopefully now things will be alright. Let me know if you guys find a top-end ...
- Mon Apr 13, 2009 2:41 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
I haven't been on lately because, well, I don't want to get on. But, I do want to fix/finish what I've started so I guess I'll try and fix this before I try and take a more lasting vacation from here. Anyways, Chase, are you wearing db, or pb trinks? I think I need to do some small tweaks regardless ...
- Sat Apr 11, 2009 4:29 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
- Fri Apr 10, 2009 6:14 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
- Thu Apr 09, 2009 9:46 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
- Tue Apr 07, 2009 9:21 pm
- Forum: Bugs and Loopholes
- Topic: Shops in need of signs
- Replies: 2
- Views: 958
- Mon Apr 06, 2009 1:34 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
- Sat Apr 04, 2009 8:46 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
I guess what I meant by "just dealing with it" is that dodgers will no longer be able to buff a gate without getting hit.
I've done some changes to the mobs in fd and gatekeep and I think I have them where I want them. I've also done some tweaks to Caemlyn, Fal Moran, and Tar Valon, but I haven't ...
I've done some changes to the mobs in fd and gatekeep and I think I have them where I want them. I've also done some tweaks to Caemlyn, Fal Moran, and Tar Valon, but I haven't ...
- Fri Apr 03, 2009 6:09 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
I've messed with a few more mobs, since I've been dinking with the melee formula, it's going to take some dinking around to try and find a nice balance. However, as I previously stated, I'm more concerned with player versus player balance, so, if I can't get mobs changed to perfection, then we'll ...
- Fri Apr 03, 2009 5:51 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
- Tue Mar 31, 2009 1:02 pm
- Forum: Archive
- Topic: Old Kinslayer
- Replies: 17
- Views: 4129
- Mon Mar 30, 2009 12:51 pm
- Forum: Archive
- Topic: Defense overnerfed?
- Replies: 30
- Views: 13540
Shops
Seeing how shops are pretty much worthless in their current form, I'm going to be adding different pieces of gear to them.
I'd like to see what you guys think should load in these shops, and what a fair price for the specific piece of gear you want to see in a shop would be.
Feel free to post ...
I'd like to see what you guys think should load in these shops, and what a fair price for the specific piece of gear you want to see in a shop would be.
Feel free to post ...
- Wed Mar 18, 2009 11:33 pm
- Forum: Archive
- Topic: No-channel rooms
- Replies: 7
- Views: 1099
- Wed Mar 18, 2009 1:38 pm
- Forum: Archive
- Topic: No-channel rooms
- Replies: 7
- Views: 1099
- Tue Mar 17, 2009 6:23 pm
- Forum: Immortal Announcements
- Topic: No-channel rooms
- Replies: 0
- Views: 742
No-channel rooms
I've added five no-channel rooms throughout the northern pk zones; depending on how I feel they add or subtract from pk, I'll be adding more, or taking away the ones I just put in. Also, someone who is standing in one of these said rooms will not be able to be located.
- Fri Mar 13, 2009 12:01 am
- Forum: Archive
- Topic: Crossroads of Shadows
- Replies: 1
- Views: 447
New clans
See announcements.
- Thu Mar 12, 2009 7:54 pm
- Forum: Immortal Announcements
- Topic: Black Tower, Dreadguards, White Tower....
- Replies: 0
- Views: 857
Black Tower, Dreadguards, White Tower....
These three clans are now open, mail me a short roleplay letter and I'm going to clan three people per clan for now. Those three people can then vote on if they want to clan more people, or not. Also, dreadguards can clan into the other various darkside clans, so if you don't get into Dreadguards ...
- Thu Mar 12, 2009 2:52 pm
- Forum: Archive
- Topic: Dreadguard clan
- Replies: 2
- Views: 496
Dreadguard clan
Help me out with 9 rank names!
- Tue Mar 10, 2009 9:27 pm
- Forum: Immortal Announcements
- Topic: Smobs
- Replies: 0
- Views: 740
Smobs
Because of the addition of channelers, and my tampering with weapon balance, I will be changing some smob loads.
I will start off with changing weapons first, then will change other things as I see fit.
I will start off with changing weapons first, then will change other things as I see fit.