Search found 40 matches

by Vyldav
Tue Apr 14, 2009 11:28 pm
Forum: Chill & Chat
Topic: Good Bye
Replies: 1
Views: 1115

Good Bye

It seems that I won't be able to do the job I was originally supposed to do, so, I'm going to be childish and take my ball and leave. It appears as though my opinion on balance issues is not wanted any longer, and since I have no interest in the other aspects of being an immortal, I bid you farewell ...
by Vyldav
Mon Apr 13, 2009 11:00 pm
Forum: Archive
Topic: Fal Dara
Replies: 6
Views: 1992

Then what are you asking? There are multiple low mob and nob mob rooms.
by Vyldav
Mon Apr 13, 2009 10:14 pm
Forum: Archive
Topic: Fal Dara
Replies: 6
Views: 1992

Have you tried running through FD to the stables while at critical/beaten health status? As I mentioned in my post, the mobs don't exactly hesitate to attack once you enter the room.

Ah, so you just want a safe route to get outside of the city with no mobs in your path? Now we have gotten to your ...
by Vyldav
Mon Apr 13, 2009 9:05 pm
Forum: Archive
Topic: Fal Dara
Replies: 6
Views: 1992

The stables don't have mobs in them, also, there are hardly any mobs around the practice mobs. I haven't seen any mobs in trapdoor in quite a long time either.
by Vyldav
Mon Apr 13, 2009 3:13 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

Alright, it seems that with the changes to the melee formula, the changes had a more profound effect with the mahog lance, which is what Chase's master weapon is based off of. I've done some dinking around with that, and hopefully now things will be alright. Let me know if you guys find a top-end ...
by Vyldav
Mon Apr 13, 2009 2:41 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

I haven't been on lately because, well, I don't want to get on. But, I do want to fix/finish what I've started so I guess I'll try and fix this before I try and take a more lasting vacation from here. Anyways, Chase, are you wearing db, or pb trinks? I think I need to do some small tweaks regardless ...
by Vyldav
Sat Apr 11, 2009 4:29 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

That is low pb, and if you were caught that many times your death was more a fault of your own, or a complement to Nicotine. If you get caught that many times, you deserve to die, defense shouldn't save you.
by Vyldav
Fri Apr 10, 2009 6:14 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

Very high defense is 300+.
by Vyldav
Thu Apr 09, 2009 9:46 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

It depends what your defense is, Chase. If you aren't pulling very high defense, you're going to get hit, especially considering Akrabbim is using that axe, which is the only axe of that type in the game currently.
by Vyldav
Tue Apr 07, 2009 9:21 pm
Forum: Bugs and Loopholes
Topic: Shops in need of signs
Replies: 2
Views: 958

Fixed, all of the shops I've messed with should be open 24 hours, or at least 23. Let me know if you find another shop that isn't working correctly.
by Vyldav
Mon Apr 06, 2009 1:34 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

I've already fixed them, and tested them. They seem to be rather worthless without a player in the room, which is kind of what I'm aiming for. :)
by Vyldav
Sat Apr 04, 2009 8:46 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

I guess what I meant by "just dealing with it" is that dodgers will no longer be able to buff a gate without getting hit.

I've done some changes to the mobs in fd and gatekeep and I think I have them where I want them. I've also done some tweaks to Caemlyn, Fal Moran, and Tar Valon, but I haven't ...
by Vyldav
Fri Apr 03, 2009 6:09 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

I've messed with a few more mobs, since I've been dinking with the melee formula, it's going to take some dinking around to try and find a nice balance. However, as I previously stated, I'm more concerned with player versus player balance, so, if I can't get mobs changed to perfection, then we'll ...
by Vyldav
Fri Apr 03, 2009 5:51 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

Yeah, right now I'm just trying to make sure player versus player is balanced. I've messed with the mobs in gatekeep and fd so far, I'll get around to messing with other ls mobs.
by Vyldav
Tue Mar 31, 2009 1:02 pm
Forum: Archive
Topic: Old Kinslayer
Replies: 17
Views: 4129

Trin, stating is way easier now. It's probably not the same as it used to be, but it is definitely way easier than it was.
by Vyldav
Mon Mar 30, 2009 12:51 pm
Forum: Archive
Topic: Defense overnerfed?
Replies: 30
Views: 13540

Okay, now that I've got this nifty editor, I'm going to mess with the melee formula. Don't expect to be able to parry every single hit for 10,000 rounds like you used to be able to.
by Vyldav
Wed Mar 18, 2009 11:48 pm
Forum: Archive
Topic: Shops
Replies: 1
Views: 588

Shops

Seeing how shops are pretty much worthless in their current form, I'm going to be adding different pieces of gear to them.

I'd like to see what you guys think should load in these shops, and what a fair price for the specific piece of gear you want to see in a shop would be.

Feel free to post ...
by Vyldav
Wed Mar 18, 2009 11:33 pm
Forum: Archive
Topic: No-channel rooms
Replies: 7
Views: 1099

Surka wrote:And what about the entire stedding zone?
Because channelers couldn't embrace in steddings in the books?

The other five no channel rooms are simply for balance reasons. They may get changed, or moved, but for now, I think they are working fine.
by Vyldav
Wed Mar 18, 2009 1:38 pm
Forum: Archive
Topic: No-channel rooms
Replies: 7
Views: 1099

I added five no-channel rooms throughout the pk zones; there is one in Gatekeep, one in Fal Dara, one in blight, one in the zone north of FD, and one in gap. I think having five no-channel rooms, and I've heard positive feedback so far, is a good thing.
by Vyldav
Tue Mar 17, 2009 6:23 pm
Forum: Immortal Announcements
Topic: No-channel rooms
Replies: 0
Views: 742

No-channel rooms

I've added five no-channel rooms throughout the northern pk zones; depending on how I feel they add or subtract from pk, I'll be adding more, or taking away the ones I just put in. Also, someone who is standing in one of these said rooms will not be able to be located.
by Vyldav
Fri Mar 13, 2009 12:01 am
Forum: Archive
Topic: Crossroads of Shadows
Replies: 1
Views: 447

Fixed.
by Vyldav
Thu Mar 12, 2009 11:58 pm
Forum: Archive
Topic: New clans
Replies: 0
Views: 509

New clans

See announcements.
by Vyldav
Thu Mar 12, 2009 7:54 pm
Forum: Immortal Announcements
Topic: Black Tower, Dreadguards, White Tower....
Replies: 0
Views: 857

Black Tower, Dreadguards, White Tower....

These three clans are now open, mail me a short roleplay letter and I'm going to clan three people per clan for now. Those three people can then vote on if they want to clan more people, or not. Also, dreadguards can clan into the other various darkside clans, so if you don't get into Dreadguards ...
by Vyldav
Thu Mar 12, 2009 2:52 pm
Forum: Archive
Topic: Dreadguard clan
Replies: 2
Views: 496

Dreadguard clan

Help me out with 9 rank names!
by Vyldav
Tue Mar 10, 2009 9:27 pm
Forum: Immortal Announcements
Topic: Smobs
Replies: 0
Views: 740

Smobs

Because of the addition of channelers, and my tampering with weapon balance, I will be changing some smob loads.

I will start off with changing weapons first, then will change other things as I see fit.