Could Fal Dara be downed mob wise? There is one safe room from mobs at the bell, but 2n of that is giant gate patty and one south is giant rent patty for whatever reason...Not to mention all the other mobs in between that seem to insta aggro the moment you enter the room. Makes pk at least as an abser just about impossible inside.
The stables don't have mobs in them, also, there are hardly any mobs around the practice mobs. I haven't seen any mobs in trapdoor in quite a long time either.
Have you tried running through FD to the stables while at critical/beaten health status? As I mentioned in my post, the mobs don't exactly hesitate to attack once you enter the room.
Viral wrote:Have you tried running through FD to the stables while at critical/beaten health status? As I mentioned in my post, the mobs don't exactly hesitate to attack once you enter the room.
Ah, so you just want a safe route to get outside of the city with no mobs in your path? Now we have gotten to your real purpose of this post.
No...I posted this after I died fighting Chase in FD. I wasn't trying to run out of the city. Ask him, because I'm sure he was annoyed at the fact that I was restricted pretty much to just sitting at the bell and spam bashing. This has nothing to do with me wanting you to clear a path so I can escape.
Reduce the major patties like the one at the inn one south of bell. Perhaps reduce the number of mobs in the zone in general. So that there isn't a mob in practically every single room.