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Fade stats/abilities
Posted: Wed Sep 24, 2014 12:11 pm
by Monsta
As i draw nearer to reaching the remort point, i grow more curious as to what myrddraal are capable of, other than the obvious fading, compeling,fear, etc.
If anyone could enlighten me as to what max stats are for a fade, what abilities they have available, how pracs work, if skewer is still an option or if i have to use charge, etc, i would be very grateful.
Thanks
Re: Fade stats/abilities
Posted: Thu Sep 25, 2014 3:03 pm
by Evilina
Hey bro shoot me a text or call (405) 332-0740, I'll give you the rundown of the fade class plus the history of their bonuses and why they were changed.
I would log in to holler at you but my computer was stolen.
Re: Fade stats/abilities
Posted: Thu Sep 25, 2014 5:52 pm
by Lamgwin
LOL. Type it out on here Evilina so I can fact check you bro

Re: Fade stats/abilities
Posted: Fri Oct 03, 2014 12:24 am
by Norum
http://www.kinslayermud.org/users/evilina
http://www.kinslayermud.org/users/nyoga
http://www.kinslayermud.org/users/otar
http://www.kinslayermud.org/users/barf
If you look at the amount of people each of these people killed you'll notice it's pretty low considering they got the qps to become remorts. Because of their lack of experience in pk, and thus lack of skill, they thought that overpowered skills weren't overpowered just because they were personally not using the skills to their utmost potential. This is the story of fades and their bonuses, a bunch of pk nubs running around wanting overpowered shit to mask their lack of pk experience. quests are op.
Re: Fade stats/abilities
Posted: Sun Oct 12, 2014 8:13 pm
by Evilina
A little humility goes a long way in life bro.
Hope you are doing well my friend!
Re: Fade stats/abilities
Posted: Mon Oct 13, 2014 3:51 pm
by Barf
Norum, I never claimed to be a good pker, but I did put in the time to remort. It isn't my fault that when I played a lot there happened to be group pk and nice people who gave me most of the scalps.
Re: Fade stats/abilities
Posted: Mon Nov 03, 2014 4:25 pm
by Norum
now that we got another newb fade:
http://www.kinslayermud.org/users/monsta 66 player kills and he's remorted lmfao
Re: Fade stats/abilities
Posted: Thu Nov 06, 2014 10:02 am
by Evilina
it's all relative, just checked evi's, ob's, and J's kills, almost 500 kills across 3 chars isn't bad at all.
Say it with me Cory "penis envy "!
Re: Fade stats/abilities
Posted: Thu Nov 06, 2014 1:06 pm
by Norum
Just wanted to post the numbers so that people can see that Myrddraal as a whole seem to have lower amounts of players killed than the other remorts. That's what I thought from just observation on the quality of the player I've seen in the various remorts and I'm glad the data backed it up.
Myrdraaal (117.8 players killed on average)
http://www.kinslayermud.org/users/evilina (205 players killed)
http://www.kinslayermud.org/users/nyoga (132 players killed)
http://www.kinslayermud.org/users/otar (13 players killed)
http://www.kinslayermud.org/users/barf (171 players killed)
http://www.kinslayermud.org/users/monsta (68 players killed)
Souless (294.25 players killed on average)
http://www.kinslayermud.org/users/phantasm (231 players killed)
http://www.kinslayermud.org/users/nicotine (642 players killed)
http://www.kinslayermud.org/users/kombat (18 players killed)
http://www.kinslayermud.org/users/asylum (286 plyaers killed)
Blademasters (314 players killed on average)
http://www.kinslayermud.org/users/heritage (248 players killed)
http://www.kinslayermud.org/users/raiden (141 players killed)
http://www.kinslayermud.org/users/chase (553 players killed)
Ogier (234 players killed on average)
http://www.kinslayermud.org/users/lamgwin (234 players killed)
EDIT: It should be noted that both Kombat and I believe Otar were deleted and remade at some point so their kill totals are most likely not accurate.
Re: Fade stats/abilities
Posted: Thu Nov 06, 2014 1:27 pm
by Norum
Also, as a side note: Evilina faded like 5 or 6 years ago so most of his kills came after remorting. I think he got most of his quest points from killing tall soldiers for 1 qp during a time in which the mud playerbase was pretty dead.
Re: Fade stats/abilities
Posted: Thu Nov 06, 2014 2:21 pm
by Evilina
You also have to take into consideration i was the test dummy and fade bonuses had to be adjusted by fogel more than a few times, also i made it a point to be "the leech"!
i don't see you posting WB kill death ratios, i can only imagine about that one Guy.

Re: Fade stats/abilities
Posted: Thu Nov 06, 2014 6:04 pm
by Kyrana
Nicotine and chase are the gods of the mud clearly.
Re: Fade stats/abilities
Posted: Thu Nov 06, 2014 7:42 pm
by Evilina
You said I was your god-daddy!
Re: Fade stats/abilities
Posted: Tue Nov 25, 2014 11:21 pm
by Malaki
MONSTA HAD AS MANY KILLS WHEN HE GOT FADED AS I HAVE GOTTEN IN A MONTH:
view legends monthly
Below is a list of the Legends of the month:
~ 1) Malaki the trolloc - (1548 weave points)
Slew Jule on the 22nd Day of the Seventh Month, Year 466, resulting in a kill count of 66.