Fade stats/abilities

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Monsta
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Location: somewhere that pinkies taste yummy...EVERYWHERE!

Fade stats/abilities

Post by Monsta »

As i draw nearer to reaching the remort point, i grow more curious as to what myrddraal are capable of, other than the obvious fading, compeling,fear, etc.

If anyone could enlighten me as to what max stats are for a fade, what abilities they have available, how pracs work, if skewer is still an option or if i have to use charge, etc, i would be very grateful.

Thanks
Evilina
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Re: Fade stats/abilities

Post by Evilina »

Hey bro shoot me a text or call (405) 332-0740, I'll give you the rundown of the fade class plus the history of their bonuses and why they were changed.

I would log in to holler at you but my computer was stolen.
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Lamgwin
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Re: Fade stats/abilities

Post by Lamgwin »

LOL. Type it out on here Evilina so I can fact check you bro :)
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Norum
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Re: Fade stats/abilities

Post by Norum »

http://www.kinslayermud.org/users/evilina

http://www.kinslayermud.org/users/nyoga

http://www.kinslayermud.org/users/otar

http://www.kinslayermud.org/users/barf

If you look at the amount of people each of these people killed you'll notice it's pretty low considering they got the qps to become remorts. Because of their lack of experience in pk, and thus lack of skill, they thought that overpowered skills weren't overpowered just because they were personally not using the skills to their utmost potential. This is the story of fades and their bonuses, a bunch of pk nubs running around wanting overpowered shit to mask their lack of pk experience. quests are op.
Evilina
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Re: Fade stats/abilities

Post by Evilina »

A little humility goes a long way in life bro.

Hope you are doing well my friend!
Barf
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Re: Fade stats/abilities

Post by Barf »

Norum, I never claimed to be a good pker, but I did put in the time to remort. It isn't my fault that when I played a lot there happened to be group pk and nice people who gave me most of the scalps.
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Norum
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Re: Fade stats/abilities

Post by Norum »

now that we got another newb fade: http://www.kinslayermud.org/users/monsta 66 player kills and he's remorted lmfao
Evilina
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Re: Fade stats/abilities

Post by Evilina »

it's all relative, just checked evi's, ob's, and J's kills, almost 500 kills across 3 chars isn't bad at all.

Say it with me Cory "penis envy "!
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Norum
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Re: Fade stats/abilities

Post by Norum »

Just wanted to post the numbers so that people can see that Myrddraal as a whole seem to have lower amounts of players killed than the other remorts. That's what I thought from just observation on the quality of the player I've seen in the various remorts and I'm glad the data backed it up.

Myrdraaal (117.8 players killed on average)

http://www.kinslayermud.org/users/evilina (205 players killed)
http://www.kinslayermud.org/users/nyoga (132 players killed)
http://www.kinslayermud.org/users/otar (13 players killed)
http://www.kinslayermud.org/users/barf (171 players killed)
http://www.kinslayermud.org/users/monsta (68 players killed)

Souless (294.25 players killed on average)

http://www.kinslayermud.org/users/phantasm (231 players killed)
http://www.kinslayermud.org/users/nicotine (642 players killed)
http://www.kinslayermud.org/users/kombat (18 players killed)
http://www.kinslayermud.org/users/asylum (286 plyaers killed)

Blademasters (314 players killed on average)

http://www.kinslayermud.org/users/heritage (248 players killed)
http://www.kinslayermud.org/users/raiden (141 players killed)
http://www.kinslayermud.org/users/chase (553 players killed)

Ogier (234 players killed on average)

http://www.kinslayermud.org/users/lamgwin (234 players killed)


EDIT: It should be noted that both Kombat and I believe Otar were deleted and remade at some point so their kill totals are most likely not accurate.
Last edited by Norum on Thu Nov 06, 2014 7:54 pm, edited 1 time in total.
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Norum
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Re: Fade stats/abilities

Post by Norum »

Also, as a side note: Evilina faded like 5 or 6 years ago so most of his kills came after remorting. I think he got most of his quest points from killing tall soldiers for 1 qp during a time in which the mud playerbase was pretty dead.
Evilina
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Re: Fade stats/abilities

Post by Evilina »

You also have to take into consideration i was the test dummy and fade bonuses had to be adjusted by fogel more than a few times, also i made it a point to be "the leech"!

i don't see you posting WB kill death ratios, i can only imagine about that one Guy. ;)
Kyrana
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Re: Fade stats/abilities

Post by Kyrana »

Nicotine and chase are the gods of the mud clearly.
Evilina
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Re: Fade stats/abilities

Post by Evilina »

You said I was your god-daddy!
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Malaki
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Re: Fade stats/abilities

Post by Malaki »

MONSTA HAD AS MANY KILLS WHEN HE GOT FADED AS I HAVE GOTTEN IN A MONTH:


view legends monthly
Below is a list of the Legends of the month:

~ 1) Malaki the trolloc - (1548 weave points)
Slew Jule on the 22nd Day of the Seventh Month, Year 466, resulting in a kill count of 66.
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