How to guide: MINING
How to guide: MINING
Mining is usefull for creating items and earning money.
You will need:
1. A pick - to mine
2. Bellows - to smelt
Picks are on sale for trollocs in Stronghold. For humans not sure - just kill a few miners until you find one with a pick, then take it from their twitching fingers. The kill some more for fun.
You need to be level 10 (I think) to mine and level 15 or 20 (I think) to smelt.
First find a mine - there is one near Baerlon, to get inside when you find the entrance type crawl entrace (crawl out to get out).
remove your weapon and wield pick. Now type mine. If you are in a mining room then you will start to mine.
After a while you will have some ore. you can put the ore in a cart and push direction will move the cart around.
To refine this ore you need to find a smouldering forge. To refine iron ore, put the ore in your inventory. Next wield the Bellows. Now type smelt iron. You will create either a large bar or a small bar or you will lose the iron ore.
To mix the iron ores into alloys hold the right metals or other types of ore in your hand and smelt alloy (type the name of alloy you want to create). The ores will have to be the 4 pound ores (NB: this may have changed now I think the total weight of the ores matters now rather than the set number of 4pound ores).
To make small bars into large bars take 3 small refined bars to the right person (don't know on human side) and say exchange (name of element). He will charge a small fee for this.
You might also want to sell raw ores and there is a merchant who buys then. Just find him (there is one on merchant lane in Baerlon). Look sign shows yuo the prices and give ore merchant will let him check how much it is worth.
Edit: corrected the part of it that was driving me crazy.
You will need:
1. A pick - to mine
2. Bellows - to smelt
Picks are on sale for trollocs in Stronghold. For humans not sure - just kill a few miners until you find one with a pick, then take it from their twitching fingers. The kill some more for fun.
You need to be level 10 (I think) to mine and level 15 or 20 (I think) to smelt.
First find a mine - there is one near Baerlon, to get inside when you find the entrance type crawl entrace (crawl out to get out).
remove your weapon and wield pick. Now type mine. If you are in a mining room then you will start to mine.
After a while you will have some ore. you can put the ore in a cart and push direction will move the cart around.
To refine this ore you need to find a smouldering forge. To refine iron ore, put the ore in your inventory. Next wield the Bellows. Now type smelt iron. You will create either a large bar or a small bar or you will lose the iron ore.
To mix the iron ores into alloys hold the right metals or other types of ore in your hand and smelt alloy (type the name of alloy you want to create). The ores will have to be the 4 pound ores (NB: this may have changed now I think the total weight of the ores matters now rather than the set number of 4pound ores).
To make small bars into large bars take 3 small refined bars to the right person (don't know on human side) and say exchange (name of element). He will charge a small fee for this.
You might also want to sell raw ores and there is a merchant who buys then. Just find him (there is one on merchant lane in Baerlon). Look sign shows yuo the prices and give ore merchant will let him check how much it is worth.
Edit: corrected the part of it that was driving me crazy.
Last edited by Primal on Thu Jul 28, 2011 12:51 pm, edited 2 times in total.
Mining from Start to Finish:
mine
HP:Healthy MV:Draining >
You start swinging your pick, breaking off tiny pieces of the rocky wall.
You begin mining...
HP:Healthy MV:Draining >
Sweat forms on your brow as you swing away mindlessly.
HP:Healthy MV:Faint >
You continue to chip away at the rocky wall, hoping to stumble across something.
HP:Healthy MV:Faint >
Your pick hits something that sounds a bit different, so you furiously dig in that spot!
HP:Healthy MV:Faint >
A chunk of copper ore comes loose and tumbles down the side of the rock wall.
You found some copper ore!
HP:Healthy MV:Burning >
g ore
You get a chunk of copper ore.
HP:Healthy MV:Faint >
l
An Old Mine
This old chamber looks as if it's been used countless times over the centuries
to dig up raw materials. Upon looking closer, you notice there are many
different types of ore to be found in the rocky walls...
[ Exits: n e ]
An old mining cart sits here on its wheels, gathering dirt and dust.
HP:Healthy MV:Faint >
rem pick
You stop using a smooth-hafted miner's pick.
HP:Healthy MV:Faint >
wield dagger
You wield a silver dagger with gold etching.
HP:Healthy MV:Faint >
_____________________________________________________________
HP:Healthy MV:Good >
East
At a Deserted Blacksmith's
[ Exits: w d ]
A huge blast furnace looks lonely along the back wall.
HP:Healthy MV:Good >
rem dagger
You stop using a silver dagger with gold etching.
HP:Healthy MV:Good >
wield bellows
You are ready to refine some ore!
You wield a leather-covered hand bellows.
HP:Healthy MV:Good >
i
You are carrying:
a silver dagger with gold etching
a large slab of meat
a smooth-hafted miner's pick
a chunk of copper ore
a chunk of tin ore
a chunk of tin ore
a chunk of tin ore
a chunk of iron ore
a chunk of tin ore
a chunk of obsidian ore
a chunk of copper ore
a chunk of impure coal
a chunk of impure coal
a large slab of meat
a blood covered flask of human flesh
a blood covered flask of human flesh
a blood covered flask of human flesh
HP:Healthy MV:Good >
smelt coal
You pull a lever attached to the furnace, and it roars to life.
You put a chunk of impure coal in a tall blast furnace.
HP:Healthy MV:Good >
Squinting to see into the fiery furnace, you can make out the coal melting.
HP:Healthy MV:Good >
You fan the flames with a leather-covered hand bellows.
HP:Healthy MV:Good >
The impurities on a chunk of coal melt away.
HP:Healthy MV:Good >
The liquid coal flows out of the furnace into a molding, and starts to harden.
HP:Healthy MV:Good >
The refined coal is hardened and ready to be picked up.
HP:Healthy MV:Good >
l
At a Deserted Blacksmith's
An old and dusty anvil lies unattended, the old furnace at the back of the room
doesn't seem to have been used in ages. Rusty weapons that have long lost
their original shine hang from the walls. Weapon molds have been neatly
stacked at the corner of the room. Everything seems to be in order, however
the owner seems to have deserted the place long ago.
[ Exits: w d ]
A small brick of coal lies here.
A huge blast furnace looks lonely along the back wall.
HP:Healthy MV:Good >
g brick
You get a small brick of refined coal.
______________________________________________________________
An Ore Merchant's Shop
[ Exits: e ]
A sign bearing current values for ore is posted here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A hulking trolloc stands here, looking for business.
HP:Healthy MV:Excellent >
l sign
TYPE OF ORE GOLD SILVER COPPER
-----------------------------------------------
Coal 5
Tin - Small 9
Tin - Large 23
Copper - Small 11
Copper - Large 26
Aluminum - Small 21
Aluminum - Large 42
Iron - Small 76
Iron - Large 1 0
Silver - Small 9 88
Silver - Large 22 0
Gold - Small 23 3
Gold - Large 51 91
Platinum - Small 26 17
Platinum - Large 59 32
Obsidian Ore 1 0 0
HP:Healthy MV:Excellent >
sa give ore merchant -thats the command
You growl 'give ore merchant -thats the command'
HP:Healthy MV:Fresh >
i
You are carrying:
a leather-covered hand bellows
a large bar of refined copper
a large bar of refined tin
a small bar of refined tin
a small bar of refined tin
a large slab of meat
a smooth-hafted miner's pick
a chunk of iron ore
a large slab of meat
a blood covered flask of human flesh
a blood covered flask of human flesh
a blood covered flask of human flesh
a small brick of refined coal
a small brick of refined coal
a glowing brick of pure obsidian
HP:Healthy MV:Fresh >
give iron merchant
You give a chunk of iron ore to A hulking trolloc ore merchant.
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant smiles happily.
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant growls 'Thank you, Primal!'
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant looks over a chunk of iron ore intently.
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant growls 'This piece is a little smaller than usual. Here, for your efforts.'
A hulking trolloc ore merchant hands you a handful of copper coins.
A hulking trolloc ore merchant puts a chunk of iron ore in an old miner's backpack.
_______________________
A Small Workshop
[ Exits: e w ]
A large bloomery sits in the center of the area, red with rust.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A small trolloc miner stands here lugging a large backpack.
HP:Healthy MV:Excellent >
TICK IN 5 SECONDS.
Kill Human
They don't seem to be here.
HP:Healthy MV:Excellent >
sa this room is for refining complex stuff
You growl 'this room is for refining complex stuff'
HP:Healthy MV:Excellent >
sa list
You growl 'list'
HP:Healthy MV:Excellent >
A small trolloc miner nods agreeingly.
HP:Healthy MV:Excellent >
A small trolloc miner growls 'Here's a list of ores I can refine for you.'
HP:Healthy MV:Excellent >
A small trolloc miner shows you a slim piece of yellowed paper.
TYPE OF ORE COST
--------------------------------
Silver - Small 58 copper
Silver - Large 102 copper
Gold - Small 463 copper
Gold - Large 530 copper
Platinum - Small 895 copper
Platinum - Large 14 silver
Obsidian 56 silver
___________________
A Small Workshop
This tiny room looks as if it's just been hacked out of the stronghold's walls.
It is just big enough to house a large foreign-looking bloomery, used to refine
rarer ores. A small trolloc sits nearby, waiting for business.
[ Exits: e w ]
A large bloomery sits in the center of the area, red with rust.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A small trolloc miner stands here lugging a large backpack.
HP:Healthy MV:Fresh >
Kill Human
They don't seem to be here.
HP:Healthy MV:Fresh >
East
A Back Room
[ Exits: w ]
A hairy trolloc stares at you.
HP:Healthy MV:Excellent >
A hairy trolloc growls 'Hello, Primal.'
HP:Healthy MV:Excellent >
A hairy trolloc growls 'If you need help with exchanging materials, say HELP EXCHANGING.'
HP:Healthy MV:Excellent >
sa help exchanging
You growl 'help exchanging'
HP:Healthy MV:Excellent >
A hairy trolloc growls 'To exchange a material, just say EXCHANGE (material).'
HP:Healthy MV:Excellent >
A hairy trolloc growls 'For example, if you are in need of a large bar of tin, say EXCHANGE TIN.'
HP:Healthy MV:Excellent >
Kill Human
They don't seem to be here.
HP:Healthy MV:Excellent >
A hairy trolloc growls 'You'll need three small bars of a material to get 1 large bar of that material.'
A hairy trolloc growls 'And I'm afraid it'll cost you about 15 silver coins for the effort.'
_________________________
HP:Healthy MV:Fresh >
l
The Heinous Blacksmith
The room here is rather small, though every inch is used for workspace except a
small section to the right of the entry door, which is where items are sold.
Loud forge fires crackle, and the heat can be felt throughout the room, and is
also evident by the humidity of the air. There is no door to the west, rather
just a large arching hole in the stone-built building that leads to the streets
of the Blackened Stronghold.
[ Exits: w ]
A giant anvil stands in the center of the room here.
A giant anvil stands in the center of the room here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
Grim'shluk, the broadly built blacksmith trolloc is here, working the forge fires.
A young blacksmith apprentice stands here, eagerly waiting to help.
HP:Healthy MV:Fresh >
time
It is 3 o'clock pm, on Friday
The 5th Day of the Nineth Month, Year 121.
Server: Wed Nov 15 23:58:00 2006
THE MUD WILL REBOOT IN 1345 MINUTES.
HP:Healthy MV:Fresh >
sa list obsidian
You growl 'list obsidian'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith shows you a list of available weapons, armor, and accessories you can smith out of OBSIDIAN.
WEAPON MATERIALS COST
--------------------------------------------------------------------------
An obsidian throwing knife 01 brick, 02 coal 82 silver
An obsidian throwing spear 02 brick, 05 coal 149 silver
ARMOR MATERIALS COST
--------------------------------------------------------------------------
ACCESSORIES MATERIALS COST
--------------------------------------------------------------------------
HP:Healthy MV:Fresh >
TICK IN 5 SECONDS.
sa help
You growl 'help'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Here's some helpful hints:'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'To see lists of available items to smith, say: LIST (material)'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'For example, to see items you can smith out of iron, say: LIST IRON'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Keep in mind that my hours are between 3 pm and 10 pm, so I won't offer services to you outside those times!'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'To ask for me to smith something, say: SMITH (material) (item)'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'For example, to smith an iron throwing spear, say: SMITH IRON SPEAR'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Be sure to have THE EXACT NUMBER of materials ready to hand over at that point!'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith sits back, waiting for a reply.
HP:Healthy MV:Fresh >
sa smith obsidian knife
You growl 'smith obsidian knife'
Grim'shluk the trolloc blacksmith growls 'Alright, hand over the materials.'
You give a small brick of refined coal to a young blacksmith apprentice.
You give a small brick of refined coal to a young blacksmith apprentice.
You give a glowing brick of pure obsidian to a young blacksmith apprentice.
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Come back any afternoon about 1 o'clock, and I'll have it ready for you.'
Grim'shluk the trolloc blacksmith growls 'You can worry about paying me then.'
Grim'shluk the trolloc blacksmith gives you a small ticket stub.
A young blacksmith apprentice puts a glowing brick of pure obsidian in an old miner's backpack.
A young blacksmith apprentice puts a small brick of refined coal in an old miner's backpack.
A young blacksmith apprentice puts a small brick of refined coal in an old miner's backpack.
HP:Healthy MV:Fresh >
i
You are carrying:
a small ticket stub
_____________________________
HP:Healthy MV:Fresh >
l
An Unstable Smithy
The walls of this haunting building are slowly caving in, giving the place a
very unstable look. Weapons covered in dirt and filth lay everywhere,
surrounding an even dirtier forge in the center of the room. The air is
thick with smoke from the fires of the roaring forge.
[ Exits: s ]
A giant anvil stands in the center of the room here.
A blackened forge sits here, slowly smoldering.
A wolf-snouted trolloc stands here, sniffing the air.
A nasty looking trolloc stands here snarling.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
A muscular weaponsmith clangs hammer to anvil here.
A young blacksmith apprentice stands here, eagerly waiting to help.
HP:Healthy MV:Excellent >
sa help
You growl 'help'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'Here's some helpful hints:'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'To see lists of available weapons to smith, say: LIST (weapon type)'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'For example, to list the available long blades to smith, say: LIST LONG BLADE or LIST SWORD'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'Keep in mind that my hours are between 3 pm and 10 pm, so I won't offer services to you outside those times!'
HP:Healthy MV:Excellent >
sa list spear
You growl 'list spear'
HP:Healthy MV:Excellent >
A muscular weaponsmith shows you a list of available spears you can smith. Keywords are in blue.
WEAPON MATERIALS COST
------------------------------------------------------------------------------------------------------
A two-fisted pike with a bronzed steel shaft 16 lg brnz, 11 lg stee, 09 br coal 479 silver
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'To ask for me to smith something, say: SMITH (keyword of item)'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'For example, to smith a platinum handled serrated long blade, say: SMITH SERRATED'
mine
HP:Healthy MV:Draining >
You start swinging your pick, breaking off tiny pieces of the rocky wall.
You begin mining...
HP:Healthy MV:Draining >
Sweat forms on your brow as you swing away mindlessly.
HP:Healthy MV:Faint >
You continue to chip away at the rocky wall, hoping to stumble across something.
HP:Healthy MV:Faint >
Your pick hits something that sounds a bit different, so you furiously dig in that spot!
HP:Healthy MV:Faint >
A chunk of copper ore comes loose and tumbles down the side of the rock wall.
You found some copper ore!
HP:Healthy MV:Burning >
g ore
You get a chunk of copper ore.
HP:Healthy MV:Faint >
l
An Old Mine
This old chamber looks as if it's been used countless times over the centuries
to dig up raw materials. Upon looking closer, you notice there are many
different types of ore to be found in the rocky walls...
[ Exits: n e ]
An old mining cart sits here on its wheels, gathering dirt and dust.
HP:Healthy MV:Faint >
rem pick
You stop using a smooth-hafted miner's pick.
HP:Healthy MV:Faint >
wield dagger
You wield a silver dagger with gold etching.
HP:Healthy MV:Faint >
_____________________________________________________________
HP:Healthy MV:Good >
East
At a Deserted Blacksmith's
[ Exits: w d ]
A huge blast furnace looks lonely along the back wall.
HP:Healthy MV:Good >
rem dagger
You stop using a silver dagger with gold etching.
HP:Healthy MV:Good >
wield bellows
You are ready to refine some ore!
You wield a leather-covered hand bellows.
HP:Healthy MV:Good >
i
You are carrying:
a silver dagger with gold etching
a large slab of meat
a smooth-hafted miner's pick
a chunk of copper ore
a chunk of tin ore
a chunk of tin ore
a chunk of tin ore
a chunk of iron ore
a chunk of tin ore
a chunk of obsidian ore
a chunk of copper ore
a chunk of impure coal
a chunk of impure coal
a large slab of meat
a blood covered flask of human flesh
a blood covered flask of human flesh
a blood covered flask of human flesh
HP:Healthy MV:Good >
smelt coal
You pull a lever attached to the furnace, and it roars to life.
You put a chunk of impure coal in a tall blast furnace.
HP:Healthy MV:Good >
Squinting to see into the fiery furnace, you can make out the coal melting.
HP:Healthy MV:Good >
You fan the flames with a leather-covered hand bellows.
HP:Healthy MV:Good >
The impurities on a chunk of coal melt away.
HP:Healthy MV:Good >
The liquid coal flows out of the furnace into a molding, and starts to harden.
HP:Healthy MV:Good >
The refined coal is hardened and ready to be picked up.
HP:Healthy MV:Good >
l
At a Deserted Blacksmith's
An old and dusty anvil lies unattended, the old furnace at the back of the room
doesn't seem to have been used in ages. Rusty weapons that have long lost
their original shine hang from the walls. Weapon molds have been neatly
stacked at the corner of the room. Everything seems to be in order, however
the owner seems to have deserted the place long ago.
[ Exits: w d ]
A small brick of coal lies here.
A huge blast furnace looks lonely along the back wall.
HP:Healthy MV:Good >
g brick
You get a small brick of refined coal.
______________________________________________________________
An Ore Merchant's Shop
[ Exits: e ]
A sign bearing current values for ore is posted here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A hulking trolloc stands here, looking for business.
HP:Healthy MV:Excellent >
l sign
TYPE OF ORE GOLD SILVER COPPER
-----------------------------------------------
Coal 5
Tin - Small 9
Tin - Large 23
Copper - Small 11
Copper - Large 26
Aluminum - Small 21
Aluminum - Large 42
Iron - Small 76
Iron - Large 1 0
Silver - Small 9 88
Silver - Large 22 0
Gold - Small 23 3
Gold - Large 51 91
Platinum - Small 26 17
Platinum - Large 59 32
Obsidian Ore 1 0 0
HP:Healthy MV:Excellent >
sa give ore merchant -thats the command
You growl 'give ore merchant -thats the command'
HP:Healthy MV:Fresh >
i
You are carrying:
a leather-covered hand bellows
a large bar of refined copper
a large bar of refined tin
a small bar of refined tin
a small bar of refined tin
a large slab of meat
a smooth-hafted miner's pick
a chunk of iron ore
a large slab of meat
a blood covered flask of human flesh
a blood covered flask of human flesh
a blood covered flask of human flesh
a small brick of refined coal
a small brick of refined coal
a glowing brick of pure obsidian
HP:Healthy MV:Fresh >
give iron merchant
You give a chunk of iron ore to A hulking trolloc ore merchant.
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant smiles happily.
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant growls 'Thank you, Primal!'
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant looks over a chunk of iron ore intently.
HP:Healthy MV:Fresh >
A hulking trolloc ore merchant growls 'This piece is a little smaller than usual. Here, for your efforts.'
A hulking trolloc ore merchant hands you a handful of copper coins.
A hulking trolloc ore merchant puts a chunk of iron ore in an old miner's backpack.
_______________________
A Small Workshop
[ Exits: e w ]
A large bloomery sits in the center of the area, red with rust.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A small trolloc miner stands here lugging a large backpack.
HP:Healthy MV:Excellent >
TICK IN 5 SECONDS.
Kill Human
They don't seem to be here.
HP:Healthy MV:Excellent >
sa this room is for refining complex stuff
You growl 'this room is for refining complex stuff'
HP:Healthy MV:Excellent >
sa list
You growl 'list'
HP:Healthy MV:Excellent >
A small trolloc miner nods agreeingly.
HP:Healthy MV:Excellent >
A small trolloc miner growls 'Here's a list of ores I can refine for you.'
HP:Healthy MV:Excellent >
A small trolloc miner shows you a slim piece of yellowed paper.
TYPE OF ORE COST
--------------------------------
Silver - Small 58 copper
Silver - Large 102 copper
Gold - Small 463 copper
Gold - Large 530 copper
Platinum - Small 895 copper
Platinum - Large 14 silver
Obsidian 56 silver
___________________
A Small Workshop
This tiny room looks as if it's just been hacked out of the stronghold's walls.
It is just big enough to house a large foreign-looking bloomery, used to refine
rarer ores. A small trolloc sits nearby, waiting for business.
[ Exits: e w ]
A large bloomery sits in the center of the area, red with rust.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A small trolloc miner stands here lugging a large backpack.
HP:Healthy MV:Fresh >
Kill Human
They don't seem to be here.
HP:Healthy MV:Fresh >
East
A Back Room
[ Exits: w ]
A hairy trolloc stares at you.
HP:Healthy MV:Excellent >
A hairy trolloc growls 'Hello, Primal.'
HP:Healthy MV:Excellent >
A hairy trolloc growls 'If you need help with exchanging materials, say HELP EXCHANGING.'
HP:Healthy MV:Excellent >
sa help exchanging
You growl 'help exchanging'
HP:Healthy MV:Excellent >
A hairy trolloc growls 'To exchange a material, just say EXCHANGE (material).'
HP:Healthy MV:Excellent >
A hairy trolloc growls 'For example, if you are in need of a large bar of tin, say EXCHANGE TIN.'
HP:Healthy MV:Excellent >
Kill Human
They don't seem to be here.
HP:Healthy MV:Excellent >
A hairy trolloc growls 'You'll need three small bars of a material to get 1 large bar of that material.'
A hairy trolloc growls 'And I'm afraid it'll cost you about 15 silver coins for the effort.'
_________________________
HP:Healthy MV:Fresh >
l
The Heinous Blacksmith
The room here is rather small, though every inch is used for workspace except a
small section to the right of the entry door, which is where items are sold.
Loud forge fires crackle, and the heat can be felt throughout the room, and is
also evident by the humidity of the air. There is no door to the west, rather
just a large arching hole in the stone-built building that leads to the streets
of the Blackened Stronghold.
[ Exits: w ]
A giant anvil stands in the center of the room here.
A giant anvil stands in the center of the room here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
Grim'shluk, the broadly built blacksmith trolloc is here, working the forge fires.
A young blacksmith apprentice stands here, eagerly waiting to help.
HP:Healthy MV:Fresh >
time
It is 3 o'clock pm, on Friday
The 5th Day of the Nineth Month, Year 121.
Server: Wed Nov 15 23:58:00 2006
THE MUD WILL REBOOT IN 1345 MINUTES.
HP:Healthy MV:Fresh >
sa list obsidian
You growl 'list obsidian'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith shows you a list of available weapons, armor, and accessories you can smith out of OBSIDIAN.
WEAPON MATERIALS COST
--------------------------------------------------------------------------
An obsidian throwing knife 01 brick, 02 coal 82 silver
An obsidian throwing spear 02 brick, 05 coal 149 silver
ARMOR MATERIALS COST
--------------------------------------------------------------------------
ACCESSORIES MATERIALS COST
--------------------------------------------------------------------------
HP:Healthy MV:Fresh >
TICK IN 5 SECONDS.
sa help
You growl 'help'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Here's some helpful hints:'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'To see lists of available items to smith, say: LIST (material)'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'For example, to see items you can smith out of iron, say: LIST IRON'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Keep in mind that my hours are between 3 pm and 10 pm, so I won't offer services to you outside those times!'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'To ask for me to smith something, say: SMITH (material) (item)'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'For example, to smith an iron throwing spear, say: SMITH IRON SPEAR'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Be sure to have THE EXACT NUMBER of materials ready to hand over at that point!'
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith sits back, waiting for a reply.
HP:Healthy MV:Fresh >
sa smith obsidian knife
You growl 'smith obsidian knife'
Grim'shluk the trolloc blacksmith growls 'Alright, hand over the materials.'
You give a small brick of refined coal to a young blacksmith apprentice.
You give a small brick of refined coal to a young blacksmith apprentice.
You give a glowing brick of pure obsidian to a young blacksmith apprentice.
HP:Healthy MV:Fresh >
Grim'shluk the trolloc blacksmith growls 'Come back any afternoon about 1 o'clock, and I'll have it ready for you.'
Grim'shluk the trolloc blacksmith growls 'You can worry about paying me then.'
Grim'shluk the trolloc blacksmith gives you a small ticket stub.
A young blacksmith apprentice puts a glowing brick of pure obsidian in an old miner's backpack.
A young blacksmith apprentice puts a small brick of refined coal in an old miner's backpack.
A young blacksmith apprentice puts a small brick of refined coal in an old miner's backpack.
HP:Healthy MV:Fresh >
i
You are carrying:
a small ticket stub
_____________________________
HP:Healthy MV:Fresh >
l
An Unstable Smithy
The walls of this haunting building are slowly caving in, giving the place a
very unstable look. Weapons covered in dirt and filth lay everywhere,
surrounding an even dirtier forge in the center of the room. The air is
thick with smoke from the fires of the roaring forge.
[ Exits: s ]
A giant anvil stands in the center of the room here.
A blackened forge sits here, slowly smoldering.
A wolf-snouted trolloc stands here, sniffing the air.
A nasty looking trolloc stands here snarling.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
A muscular weaponsmith clangs hammer to anvil here.
A young blacksmith apprentice stands here, eagerly waiting to help.
HP:Healthy MV:Excellent >
sa help
You growl 'help'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'Here's some helpful hints:'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'To see lists of available weapons to smith, say: LIST (weapon type)'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'For example, to list the available long blades to smith, say: LIST LONG BLADE or LIST SWORD'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'Keep in mind that my hours are between 3 pm and 10 pm, so I won't offer services to you outside those times!'
HP:Healthy MV:Excellent >
sa list spear
You growl 'list spear'
HP:Healthy MV:Excellent >
A muscular weaponsmith shows you a list of available spears you can smith. Keywords are in blue.
WEAPON MATERIALS COST
------------------------------------------------------------------------------------------------------
A two-fisted pike with a bronzed steel shaft 16 lg brnz, 11 lg stee, 09 br coal 479 silver
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'To ask for me to smith something, say: SMITH (keyword of item)'
HP:Healthy MV:Excellent >
A muscular weaponsmith growls 'For example, to smith a platinum handled serrated long blade, say: SMITH SERRATED'
-
Guest
It's either 2 iron ores (4 pound) and 1 coal ore.
Not sure how the small ores work to be honest, there is a % change of making a small bar even with large ores.
smelt steel
You pull a lever attached to the furnace, and it roars to life.
You put a chunk of impure coal in a tall blast furnace.
You put a chunk of iron ore in a tall blast furnace.
You put a chunk of iron ore in a tall blast furnace.
Not sure how the small ores work to be honest, there is a % change of making a small bar even with large ores.
smelt steel
You pull a lever attached to the furnace, and it roars to life.
You put a chunk of impure coal in a tall blast furnace.
You put a chunk of iron ore in a tall blast furnace.
You put a chunk of iron ore in a tall blast furnace.
- here is current requirements to aim for:
WEAPONS MATERIALS COST
-------------------------------------------------------------------------------------------------
A golden etched obsidian morning star 11 lg gold, 04 br obsd, 13 br coal 3g66s
A giant obsidian-studded bastard sword 15 lg brnz, 03 br obsd, 14 br coal 2g83s
A two-fisted pike with a bronzed steel shaft 16 lg brnz, 11 lg stee, 09 br coal 4g79s
A gold headed double-bladed battle axe 07 lg gold, 09 lg stee, 11 br coal 2g76s
A platinum mace with steel spikes 12 lg plat, 06 lg stee, 12 br coal 4g52s
A platinum handled serrated long blade 11 lg plat, 06 lg silv, 10 br coal 3g89s
-
Guest
I've been trying out Kinslayer over the past week, and the ability to mine and craft has intrigued me! There are however a couple of things:
1) I'm unsure of where to purchase/gain a set of bellows. If someone would be willing to point me in the right sort of direction that'd be great!
2) Do the chunks of coloured stone have any significance yet?
It's nice to see a somewhat original activity btw.
1) I'm unsure of where to purchase/gain a set of bellows. If someone would be willing to point me in the right sort of direction that'd be great!
2) Do the chunks of coloured stone have any significance yet?
It's nice to see a somewhat original activity btw.
-
Guest
on ls I believe the store at the inn in Caemlyn carries them and for ds the store in hold.
Caemlyn Supplies
[ Exits: w ]
A cityguard patrols here, ever ready to draw his sword.
A cityguard patrols here, ever ready to draw his sword.
A busy looking man stands here, attending to his customers.
HP:Healthy MV:Excellent >
lis
## Available Item G S C
-------------------------------------------------------------------------
1) Unlimited A sheet of paper 0 0 15
2) Unlimited A slab of salty meat 0 0 8
3) Unlimited A long metal torch 0 0 20
4) Unlimited A large glass-cased lantern 0 1 0
5) Unlimited A large water skin of water 0 0 40
6) Unlimited A light leather flask of water 0 0 20
7) Unlimited A moderate sized backpack 0 0 80
8) Unlimited A short dagger 0 0 10
9) Unlimited A small brass lantern 0 0 39
10) Unlimited A short wooden torch 0 0 5
12) Unlimited A leather-covered hand bellows 0 1 16
The Heinous Blacksmith
[ Exits: w ]
A giant anvil stands in the center of the room here. [2]
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
Grim'shluk, the broadly built blacksmith trolloc is here, working the forge fires.
A young blacksmith apprentice stands here, eagerly waiting to help.
HP:Healthy MV:Strong >
lis
## Available Item G S C
-------------------------------------------------------------------------
1) Unlimited A leather-covered hand bellows 0 1 50
2) Unlimited A smooth-hafted miner's pick 0 0 28
Caemlyn Supplies
[ Exits: w ]
A cityguard patrols here, ever ready to draw his sword.
A cityguard patrols here, ever ready to draw his sword.
A busy looking man stands here, attending to his customers.
HP:Healthy MV:Excellent >
lis
## Available Item G S C
-------------------------------------------------------------------------
1) Unlimited A sheet of paper 0 0 15
2) Unlimited A slab of salty meat 0 0 8
3) Unlimited A long metal torch 0 0 20
4) Unlimited A large glass-cased lantern 0 1 0
5) Unlimited A large water skin of water 0 0 40
6) Unlimited A light leather flask of water 0 0 20
7) Unlimited A moderate sized backpack 0 0 80
8) Unlimited A short dagger 0 0 10
9) Unlimited A small brass lantern 0 0 39
10) Unlimited A short wooden torch 0 0 5
12) Unlimited A leather-covered hand bellows 0 1 16
The Heinous Blacksmith
[ Exits: w ]
A giant anvil stands in the center of the room here. [2]
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
Grim'shluk, the broadly built blacksmith trolloc is here, working the forge fires.
A young blacksmith apprentice stands here, eagerly waiting to help.
HP:Healthy MV:Strong >
lis
## Available Item G S C
-------------------------------------------------------------------------
1) Unlimited A leather-covered hand bellows 0 1 50
2) Unlimited A smooth-hafted miner's pick 0 0 28
Re: How to guide: MINING
After reading this i realized there should be something worth smelting for channelers :P like some staff perhaps