Why people need to pay attention

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Kathryn
Posts: 341
Joined: Thu Dec 03, 2009 2:47 am

Why people need to pay attention

Post by Kathryn »

HP:Beaten SP:Excellent MV:Good >
s
Stairwell on the Second Floor
[ Exits: n d ]
*Erurk* is here, fighting Cammori!.
Cammori the Lord Captain is here, fighting *Barf*!.
*Barf* is here, fighting Cammori!.
A black warhorse has arrived from the north.
Ciarra has arrived from the north.

HP:Beaten SP:Excellent MV:Good >
Ciarra says 'i beat'

HP:Beaten SP:Excellent MV:Good >
h
You try to strike *Erurk*'s shoulders, but miss.

HP:Beaten SP:Excellent MV:Good - Erurk: Beaten --- Cammori: Scratched>
You try to strike *Erurk*'s head, but miss.

HP:Beaten SP:Excellent MV:Good - Erurk: Beaten --- Cammori: Scratched>
Ciarra tries to strike *Erurk*'s head, but misses.

HP:Beaten SP:Excellent MV:Good - Erurk: Beaten --- Cammori: Scratched>
1
You begin channeling the appropriate flows...

HP:Beaten SP:Excellent MV:Good - Erurk: Beaten --- Cammori: Scratched>
= - *Erurk* panics, and attempts to flee!

HP:Beaten SP:Excellent MV:Good - Erurk: Beaten --- Cammori: Scratched>
Cammori leaves down.<---- ummm what?

HP:Beaten SP:Excellent MV:Good - Erurk: Beaten --- Ciarra: Beaten>
You are interrupted and stop what you are doing.
*Phantasm* pierces your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Excellent MV:Good - Erurk: Beaten --- Ciarra: Beaten>
You sense Ciarra begin to channel a weave containing Fire.

HP:Critical SP:Excellent MV:Good - Erurk: Beaten --- Ciarra: Beaten>
1
You begin channeling the appropriate flows...

HP:Critical SP:Excellent MV:Good - Erurk: Beaten --- Ciarra: Beaten>
= - *Erurk* leaves north.

HP:Critical SP:Excellent MV:Good - Phantasm: Beaten>

* Your target could not be found.

HP:Critical SP:Excellent MV:Good - Phantasm: Beaten>
You try to strike *Phantasm*'s legs, but miss.
*Phantasm* tries to pierce your legs, but misses.
*Phantasm* tries to pierce your feet, but misses.
*Barf* tries to thrash Ciarra's legs, but misses.

HP:Critical SP:Excellent MV:Good - Phantasm: Beaten>
f
You panic and attempt to flee!

HP:Critical SP:Excellent MV:Good - Phantasm: Beaten>
You sense Ciarra begin to channel a weave containing Fire.<----- not weaving on the right person, not realizing erurk had fled, but still, at least targetting a beat person.

HP:Critical SP:Excellent MV:Good - Phantasm: Beaten>
1
Intersecting Hallways
[ Exits: n s w ]
You flee head over heels.
Your target could not be found.

HP:Critical SP:Excellent MV:Good >
*Erurk* has arrived from the south.

HP:Critical SP:Excellent MV:Good >
1
You begin channeling the appropriate flows...<---- preemptive strike

HP:Critical SP:Excellent MV:Good >
= *Erurk* tries to pierce your arms, but misses.

HP:Critical SP:Excellent MV:Good - Erurk: Beaten>
*Phantasm* tries to pierce your legs, but misses.

HP:Critical SP:Excellent MV:Good - Erurk: Beaten>
- *Phantasm* tries to pierce your body, but misses.
*Phantasm* tries to pierce your feet, but misses.

HP:Critical SP:Excellent MV:Good - Erurk: Beaten>

* Okay.
Your flows of Fire burst into existance, and lick at *Erurk*'s skin.

HP:Critical SP:Strong MV:Good - Erurk: Critical>
1
You begin channeling the appropriate flows...

HP:Critical SP:Strong MV:Good - Erurk: Critical>
= - Ciarra has arrived from the south.<---- THERE WE GO

HP:Critical SP:Strong MV:Good - Erurk: Critical>
1
* Okay.
Your flows of Fire burst into existance, and lick at *Erurk*'s skin.

HP:Critical SP:Strong MV:Good - Erurk: Critical>
You begin channeling the appropriate flows...<---- damn wireless lag, this might hurt.

HP:Critical SP:Strong MV:Good - Erurk: Critical>
= Ciarra leaves north.<--- WTF?!?!

HP:Critical SP:Strong MV:Good - Erurk: Critical>
- You are interrupted and stop what you are doing.<----- crap
*Erurk* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Strong MV:Good - Erurk: Critical>
*Phantasm* tries to pierce your body, but misses.
*Phantasm* tries to pierce your head, but misses.
You try to strike *Erurk*'s body, but miss.
*Erurk* tries to pierce your shoulders, but misses.

HP:Critical SP:Strong MV:Good - Erurk: Critical>
1
You begin channeling the appropriate flows...
*Barf* has arrived from the south.

HP:Critical SP:Strong MV:Good - Erurk: Critical>
= - You are interrupted and stop what you are doing.
*Barf* thrashes your legs extremely hard.
You're stunned, but will probably regain consciousness again.

HP:Stunned SP:Strong MV:Good - Erurk: Critical>
*Erurk* raises his hand, and the last thing you see is a flash of fire.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...


You win some, you lose some. :P pay attention people? This is why we raped you all night on DS.
Ciarra
Posts: 689
Joined: Wed Nov 10, 2010 11:50 pm

Re: Why people need to pay attention

Post by Ciarra »

sorry about that :(
Cammori
Posts: 90
Joined: Fri Jul 31, 2009 10:01 am

Re: Why people need to pay attention

Post by Cammori »

i was too busy being cool
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