Angreal stones
collect x amount of ore, refine it, and take it to an AS type mob.
give the ore to the mob and she will create a +1 angreal stone of ob, pb, db, or mvs.
give her the ore and a +1 stone and the refined ore and she will create a +2 stone
max the stone out at +4, each increase doubles as follows
stone of ob
+1 = +1 ob
+2 = +2 ob
+3 = +4 ob
+4 = +8 ob
With each increase the % of failure increases drastically as follows
stone of ob
+1 = +1 ob 60% success rate
+2 = +2 ob 50% success rate
+3 = +4 ob 40% success rate
+4 = +8 ob 30% success rate
a failed attempt could lessen the stone by 1 - its max or even destroy the stone completely.
Stones should also have an ingame used time limit and go poof once the expiration has been reached.
Lastly the stone must be held so people can not use every type of stone at the same time.
New Ideas
An archive of older topics.
Jump to
- Announcements
- ↳ Immortal Announcements
- ↳ Game & Forum Rules
- ↳ Far Allein
- ↳ Far Shar
- ↳ Auction House
- For All Players
- ↳ General
- ↳ Archive
- ↳ Getting Started
- ↳ Chill & Chat
- ↳ Roleplay Library
- ↳ The Art of Battle
- ↳ Archive
- ↳ Bugs and Loopholes
- ↳ Tech / Scripting
- Clans of the Light
- ↳ Borderguards
- ↳ Queen's Guards
- ↳ Valon
- ↳ Murandian Cavalry
- ↳ The White Tower
- ↳ Sitters
- ↳ Aes Sedai
- ↳ Blademasters
- ↳ Vacant
- ↳ Merchants Guild
- ↳ Gaidin
- ↳ Ogier
- Clans of the Dark
- ↳ Ghob'hlin
- ↳ Ko'bal
- ↳ Dhjin'nen
- ↳ Dreadguards
- ↳ Myrddraal
- ↳ Soulless
- ↳ Dreadlords
- ↳ Vacant
- ↳ Shadow Council
- ↳ Al'ghol
- ↳ Dha'vol
- ↳ Ask The Imms
- ↳ Humor