- -The behavior of Flee has been changed. It will no longer be possible to fail a flee unless a door is in the way. Instead, extra flee lag will occur based on the number of exits a room has.
-Slow will no longer instantly set a horse's moves to 0.
-Heavy weapon users will receive a small boost during tied bashes.
Flee, Bash, Slow
Flee, Bash, Slow
A few things: