Nico/Lith

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Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Nico/Lith

Post by Vurek »

Your weak little fucks. All I can say.

I don't care if you used a door to do it, or if you hit me with 1500 trolls on one bash with them in every room.

But ya'll are weak shits.

There's no joking it, I have no problem with your fleeing styles.

There ain't no such thing as fleelag for you, where you were fleeing possibly 30+ times a tick and getting absolutely no fleelag equivalent to that of a bash that was even run AFTER failed flees.

Ya'll repeatedly attempted to fleestab, and never one stood against us 3vs2.

Your weak shits. I don't understand it, I flee 4x, I get fleelag so big I get bashed 1-2x from it, maybe that's the affect dial up gets, I remember I had fleelag on old mud when noone else did.

Just weak guys, really are.
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

I would have been happy to melee, if I could buff two people myself. Nicotine didn't seem to want to melee though :(
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

Also, we've learned how to space out our flees to avoid fleelag.
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

That's not abuse. Hopefully IMM's figure that out, that is just lame. Seriously 30+ times in one tick at least for all of you, Aj included.

Had I even attempted that, I would not have been able to see the screen after the 15th flee, believe me I've tried it.
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

So I'm cheating? Due to my cheating I died two times today? My last death was caused by a build up of flee lag.

today I dodged 2 of 20+ bashes today pulling 71 db, don't count on me to melee you bashers.

*Georj* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
*Chase* strikes your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Strong - Chase: Healthy>
PANIC! You couldn't escape!

HP:Critical MV:Strong - Chase: Healthy>
f
You panic and attempt to flee!

HP:Critical MV:Strong - Chase: Healthy>

*Georj* tries to blast your hands, but you dodge the attack.
*Chase* strikes your hands very hard.
You are incapacitated an will slowly die, if not aided.

HP:Incapacitated MV:Strong - Chase: Healthy>

You are in pretty bad shape, unable to flee!

HP:Incapacitated MV:Strong - Chase: Healthy>

With his powerful blast, *Georj* tears your life from your body!
*Georj* blasts your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You feel significantly less important.
You are dead! Sorry...
Crossway of Shadows
WELCOME TO KINSLAYERMUD!

New Players should type: HELP START
Type 'KIT' to be given startup gear.
Say 'Food' to be given some food.

For additional help, type: help <topic>
You may also type "who" and send a player a tell after leaving this room: tell <playername> <message>
[ Exits: n d ]
A crumbling stone well is here, ready to collapse.
A large, cooked slab of meat is lying here, waiting to be eaten.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.

You feel completely drained of all of your strength...
HP:Critical MV:Burning >

Lithium narrates, 's'

HP:Critical MV:Burning >
TICK IN 5 SECONDS (+/- drift)

Lithium narrates, 'or not'

HP:Critical MV:Faint >

Lithium narrates, 'getting any lag?'

HP:Critical MV:Faint >

Nicotine narrates, 'fleelag, yeah'
Nicotine
Posts: 432
Joined: Sun Nov 07, 2004 5:44 pm

Post by Nicotine »

Personally, I don't like meleeing on Nicotine. (1) because I have 10 strength, have crappy OB and have pretty crappy damage and (2) because I prefer stabbing, even when its fleestabbing, because I enjoy watching the timer go and you happening to walk back into it, or you being freed up enough to get stabbed. That's what gets me in pk. Call it lame, call it stupid, call it weak, whatever you want. That's how I have fun on this character, and if it sucks, the imms will change it.

As for the fleelag, it probably does seem to you like I flee a ton, but in reality, I only flee around you 4-5 times before staying out a tic to let the fleelag go down. I have learned to time tics and now I know how much I can take when fleeing around, so again, call it what you want, but if it's really unbalanced because of Lithium and I (two of the better thieves out there with decent sets) then the imms will change it.
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

Aj, it took me forever to separate you from Nico/lith, and from that point forward we destroyed you on purpose.

I could obviously tell you were getting some lag, as I repeatedly had you flee 6+ times in that little chokey part repeatedly, and that was added on to your previous flees.


But for Nico and Lith, I have the log, ya'll were fleeing much much more than 4-5 times a tick.

And I've tried that procedure too, my fleelag doesn't go away with ticks, it usually takes 4-5 ticks of 0 fleeing to go away. Maybe it is the cost of dial up, but anyways this jargon of increased fleelag isn't so true when it can be easily fixed as ya'll have seemed to do to it.
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