Then edgar pops in and we continue the fight in gap
HP:Beaten MV:Fresh >
HP:Beaten MV:Fresh >
- +
*
You see fairly recent tracks of Scyn leaving south.
You see fairly recent tracks of Scyn leaving west.
You see fairly recent tracks of Scyn leaving south.
You see faint tracks of Mishrak leaving south.
HP:Beaten MV:Fresh >
Tarwin's Gap
To the south is a four way intersection. As you look north, the road in
Tarwin's Gap towards the Blight lengthens. An eerie howl shatters the silence.
It possibly could be a wolf. Or perhaps something much worse?
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
25
They don't seem to be here.
HP:Beaten MV:Fresh >
tt
What?!?
HP:Beaten MV:Fresh >
*Mishrak* has arrived from the south.
HP:Beaten MV:Fresh >
-
*Mishrak* slashes your hands hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Mishrak: Battered>
+
* anr he'
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Mishrak: Battered>
What?!?
HP:Beaten MV:Fresh - Mishrak: Battered>
nar on few s
Edgar narrates, 'probably gap somewhere'
HP:Beaten MV:Fresh - Mishrak: Battered>
78
f
You narrate, 'on few s'
HP:Beaten MV:Fresh - Mishrak: Battered>
What?!?
HP:Beaten MV:Fresh - Mishrak: Battered>
You panic and attempt to flee!
HP:Beaten MV:Fresh - Mishrak: Battered>
*Mishrak* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Mishrak: Battered>
*Mishrak* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Mishrak: Battered>
*Mishrak* slashes your waist into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Mishrak: Battered>
Beyond The Gap
Trailing off to the east of Tarwin's Gap, a small road diverges to the east.
Hoof prints and horse dung cover the path in front of you, and human tracks are
clear. The thick foliage breaks off into a light field leading up to a chain
of enormous mountains. Mist can be seen surrounding the summit of the cliff,
and a large spiral can be seen in the distance.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
HP:Critical MV:Fresh >
Tarwin's Gap
To the south is a four way intersection. As you look north, the road in
Tarwin's Gap towards the Blight lengthens. An eerie howl shatters the silence.
It possibly could be a wolf. Or perhaps something much worse?
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Mishrak* is standing here.
HP:Critical MV:Fresh >
*Mishrak* leaves east.
Tarwin's Gap
Off to the southeast a sheer cliff raises up. It looks too steep to climb.
The Gap opens out in all other directions, barren and lifeless as far as you
can tell, with only an occasional stunted tree or patch of grass.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
Before a Set of Cliffs
The cliffs rise in a sheer face to the south. There are a few handholds and
spots that look as if they might provide a toehold. An occasional tuft of
grass or a bush clings precariously to the cliffside. It would be a difficult
climb to the top. Are you sure you want to bother?
[ Exits: n e u ]
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
Alas, you cannot go that way...
HP:Critical MV:Fresh >
Alas, you cannot go that way...
HP:Critical MV:Fresh >
Foothills of the Gap
Looming ahead of you is the Gap. Its darkness seeps to the very core of your
being scaring even the bravest of souls. Bushes crop up every now and then but
they are twisted from the malodorous stench. Every lifeform that you can see
is twisted into something hideous.
[ Exits: e s ]
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
Alas, you cannot go that way...
HP:Critical MV:Fresh >
Edge of the Hills
Hills as far as the eyes can see. But this hill is different because it is
black as ashes. This hill is burnt as a warning to others that they are about
to enter the Gap. The signs of blood, death, and ashes litter the ground as
you tread the path.
[ Exits: e s w ]
The corpse of Scyn is lying here.
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
Tarwin's Gap
Traveling along the road in the canyon of Tarwin's Gap, you notice a message
written in a different language. You try to read it but the blood washes away
as the rain begins. You have an eerie feeling that it might have been a
warning.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Critical MV:Fresh >
Bushy Path
Bushes and plants surround the area making it almost impossible to see the
path. Be careful or you will trip. Animals and insects pop out of nowhere to
obstruct your path and bother you. Bushes cut at you while you try to make
your way. You notice that the stench of blood surrounds the area.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
Alas, you cannot go that way...
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
Mood changed to: Brave
HP:Critical MV:Fresh >
44444886658886552555/55
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
What?!?
HP:Critical MV:Fresh >
say SPAM
l
You say 'SPAM'
HP:Critical MV:Fresh >
save
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Critical MV:Fresh >
q
Edgar shakes his head.
HP:Critical MV:Fresh >
Saving Georj.
HP:Critical MV:Fresh >
8
Players in your Zone
--------------------
Edgar - In the Gap
Georj - In the Gap
HP:Critical MV:Fresh >
save
Mood changed to: Brave
HP:Critical MV:Fresh >
stat
Saving Georj.
HP:Critical MV:Fresh >
Edgar nods agreeingly.
HP:Critical MV:Fresh >
q
You are a 27 year old human.
Your mood is currently: Brave
Your height is 5 feet, 5 inches, weight 197 pounds, weight carried 0.0 lbs, worn: 47.0 lbs.
Offensive Bonus: 135 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 13, Dex: 10, Con: 19
You have died 34 times, 8 times to other players, 26 times to monsters, and killed 13 other worthy players.
Your armor absorbs 46% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Critical MV:Fresh >
l
Players in your Zone
--------------------
Edgar - In the Gap
Georj - In the Gap
HP:Critical MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Mood changed to: Brave
HP:Critical MV:Fresh >
++/+
Bash who?
HP:Critical MV:Fresh >
sc
What?!?
HP:Critical MV:Fresh >
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are standing.
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
++++++++++++++++++++
What?!?
HP:Critical MV:Fresh >
stat
You are a 27 year old human.
Your mood is currently: Brave
Your height is 5 feet, 5 inches, weight 197 pounds, weight carried 0.0 lbs, worn: 47.0 lbs.
Offensive Bonus: 135 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 13, Dex: 10, Con: 19
You have died 34 times, 8 times to other players, 26 times to monsters, and killed 13 other worthy players.
Your armor absorbs 46% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Critical MV:Fresh >
save
q
Saving Georj.
HP:Critical MV:Fresh >
Players in your Zone
--------------------
Edgar - In the Gap
Georj - In the Gap
HP:Critical MV:Fresh >
say ffs
l
You say 'ffs'
HP:Critical MV:Fresh >
8
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Critical MV:Fresh >
save
Mood changed to: Brave
HP:Critical MV:Fresh >
Saving Georj.
HP:Critical MV:Fresh >
stat
q
You are a 27 year old human.
Your mood is currently: Brave
Your height is 5 feet, 5 inches, weight 197 pounds, weight carried 0.0 lbs, worn: 47.0 lbs.
Offensive Bonus: 135 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 13, Dex: 10, Con: 19
You have died 34 times, 8 times to other players, 26 times to monsters, and killed 13 other worthy players.
Your armor absorbs 46% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Critical MV:Fresh >
Players in your Zone
--------------------
Edgar - In the Gap
Georj - In the Gap
HP:Critical MV:Fresh >
8
Edgar sighs loudly.
HP:Critical MV:Fresh >
save
Mood changed to: Brave
HP:Critical MV:Fresh >
Saving Georj.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are standing.
HP:Critical MV:Fresh >
twid
q
You patiently twiddle your thumbs.
HP:Critical MV:Fresh >
l
Players in your Zone
--------------------
Edgar - In the Gap
Georj - In the Gap
HP:Critical MV:Fresh >
8
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Critical MV:Fresh >
Mood changed to: Brave
HP:Critical MV:Fresh >
save
Saving Georj.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are standing.
HP:Critical MV:Fresh >
e
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
HP:Critical MV:Fresh >
slee
You go to sleep.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
You have 62(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount looks strong.
You are sleeping.
HP:Critical MV:Fresh >
sc
You have 102(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount is full of energy.
You are sleeping.
HP:Beaten MV:Fresh >
You have 102(417) hit and 149(149) movement points.
You have scored 97779412 exp, 0 total quest points
You need 3220588 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 4 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount is full of energy.
You are sleeping.
HP:Beaten MV:Fresh >
wake
You awaken, and sit up.
HP:Beaten MV:Fresh >
stand
w
g
You stand up.
HP:Beaten MV:Fresh >
v
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
555
They don't seem to be here.
HP:Beaten MV:Fresh >
tt
They don't seem to be here.
HP:Beaten MV:Fresh >
What?!?
HP:Beaten MV:Fresh >
HP:Beaten MV:Fresh >
- +
*
You see faint tracks of Scyn leaving south.
You see faint tracks of Mishrak leaving south.
You see half day old tracks of Mishnish leaving north.
You see half day old tracks of Mishnish leaving south.
HP:Beaten MV:Fresh >
*Scyn* has arrived from the south.
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
Tarwin's Gap
Traveling along the road in the canyon of Tarwin's Gap, you notice a message
written in a different language. You try to read it but the blood washes away
as the rain begins. You have an eerie feeling that it might have been a
warning.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
*Scyn* is here, fighting Edgar!.
Edgar Figaro is here, fighting *Scyn*!, riding a white stallion.
HP:Beaten MV:Fresh >
You strike *Scyn*'s legs.
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
*Scyn* tries to slash Edgar's waist, but he parries the attack.
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
* -
*Scyn* panics, and attempts to flee!
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
*Scyn* leaves north.
HP:Beaten MV:Fresh >
% Cancelled...
Bushy Path
Bushes and plants surround the area making it almost impossible to see the
path. Be careful or you will trip. Animals and insects pop out of nowhere to
obstruct your path and bother you. Bushes cut at you while you try to make
your way. You notice that the stench of blood surrounds the area.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
*Scyn* is standing here.
HP:Beaten MV:Fresh >
Base of a Hill
A steep incline becomes evident to the north as you proceed along this road.
Mounds of dirt and rock grow on the northern horizon. To the south you see a
more distinct road and more bushes and trees. All your instincts tell you to
run south away from the impending doom.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
Rising Foothills
Dirt and rock cover the path as you go on your way. Stones and dirt tumble
southward making the road very dangerous and difficult to travel. Be careful
of flying boulders and rocks.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
In Tarwin's Gap
All of a sudden the path becomes smaller and seemingly disappears into the
hills. Looking carefully you notice a used road leading through the hills.
Here are signs of faded blood on the ground and the noxious odor coming from
the north warns of things to come.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
Rising Foothills
Dirt and rock cover the path as you go on your way. Stones and dirt tumble
southward making the road very dangerous and difficult to travel. Be careful
of flying boulders and rocks.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
Base of a Hill
A steep incline becomes evident to the north as you proceed along this road.
Mounds of dirt and rock grow on the northern horizon. To the south you see a
more distinct road and more bushes and trees. All your instincts tell you to
run south away from the impending doom.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Bushy Path
Bushes and plants surround the area making it almost impossible to see the
path. Be careful or you will trip. Animals and insects pop out of nowhere to
obstruct your path and bother you. Bushes cut at you while you try to make
your way. You notice that the stench of blood surrounds the area.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
*Scyn* is here, fighting Edgar!.
Edgar Figaro is here, fighting *Scyn*!, riding a white stallion.
HP:Beaten MV:Fresh >
You strike *Scyn*'s body.
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
* - % -
Edgar sends *Scyn* sprawling with a powerful bash!
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
*
They already seem stunned!
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
*Mishrak* has arrived from the south.
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
Mood changed to: Brave
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
Edgar looks at *Scyn*.
*Mishrak* slashes your arms.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Scyn: Hurt --- Edgar: Healthy>
You strike *Scyn*'s shoulders into bloody fragments!
Edgar strikes *Scyn*'s arms very hard.
HP:Beaten MV:Fresh - Scyn: Wounded --- Edgar: Healthy>
Mood changed to: Wimpy
HP:Beaten MV:Fresh - Scyn: Wounded --- Edgar: Healthy>
You panic and attempt to flee!
HP:Beaten MV:Fresh - Scyn: Wounded --- Edgar: Healthy>
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
Directly to the north of you, a dark hill looms. Black clouds spread rapidly
overhead as it begins to rain. You constantly eye your surroundings in every
direction, making sure death does not await you around any unsuspecting corner.
The first drops of rain splash off your clothes.
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
*Mishrak* is standing here.
*Scyn* is standing here.
HP:Beaten MV:Fresh >
You strike *Mishrak*'s hands hard.
HP:Beaten MV:Fresh - Mishrak: Battered>
HP:Beaten MV:Fresh - Mishrak: Battered>
*
*Scyn* leaves north.
HP:Beaten MV:Fresh - Mishrak: Battered>
Cancelled...
You panic and attempt to flee!
HP:Beaten MV:Fresh - Mishrak: Battered>
*Mishrak* panics, and attempts to flee!
HP:Beaten MV:Fresh - Mishrak: Battered>
*Mishrak* leaves east.
HP:Beaten MV:Fresh >
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
Directly to the north of you, a dark hill looms. Black clouds spread rapidly
overhead as it begins to rain. You constantly eye your surroundings in every
direction, making sure death does not await you around any unsuspecting corner.
The first drops of rain splash off your clothes.
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Mishrak* is here, fighting Edgar!.
Edgar Figaro is here, fighting *Mishrak*!, riding a white stallion.
HP:Beaten MV:Fresh >
You strike *Mishrak*'s feet very hard.
HP:Beaten MV:Fresh - Mishrak: Battered --- Edgar: Scratched>
HP:Beaten MV:Fresh - Mishrak: Battered --- Edgar: Scratched>
*
Edgar panics, and attempts to flee!
HP:Beaten MV:Fresh - Mishrak: Battered --- Edgar: Scratched>
-
*Mishrak* panics, and attempts to flee!
HP:Beaten MV:Fresh - Mishrak: Battered --- Edgar: Scratched>
Edgar leaves south, riding a white stallion.
HP:Beaten MV:Fresh - Mishrak: Battered>
%
*Mishrak* leaves south.
HP:Beaten MV:Fresh - Mishrak: Battered>
-
*
They must have left already...
HP:Beaten MV:Fresh - Mishrak: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Mishrak: Battered>
Edgar has arrived from the west, riding a white stallion.
They don't seem to be here.
HP:Beaten MV:Fresh - Mishrak: Battered>
*Mishrak* has arrived from the south.
HP:Beaten MV:Fresh >
*Mishrak* slashes Edgar's legs hard.
Tarwin's Gap
Directly to the north of you, a dark hill looms. Black clouds spread rapidly
overhead as it begins to rain. You constantly eye your surroundings in every
direction, making sure death does not await you around any unsuspecting corner.
The first drops of rain splash off your clothes.
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Mishrak* is here, fighting Edgar!.
Edgar Figaro is here, fighting *Mishrak*!, riding a white stallion.
HP:Beaten MV:Fresh >
You strike *Mishrak*'s feet hard.
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
* -
*Mishrak* panics, and attempts to flee!
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
%
Edgar sends *Mishrak* sprawling with a powerful bash!
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
- Cancelled...
You do the best you can!
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
You do the best you can!
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
You do the best you can!
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
Mood changed to: Brave
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
You do the best you can!
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
You do the best you can!
HP:Beaten MV:Fresh - Mishrak: Beaten --- Edgar: Scratched>
You strike *Mishrak*'s arms into bloody fragments!
Edgar strikes *Mishrak*'s arms into bloody fragments!
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
You do the best you can!
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
*Aizen* has arrived from the west.
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
*Aizen* strikes your body.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
You do the best you can!
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
You strike *Mishrak*'s head into bloody fragments!
Edgar strikes *Mishrak*'s head into bloody fragments!
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
Mood changed to: Wimpy
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
You panic and attempt to flee!
HP:Beaten MV:Fresh - Mishrak: Critical --- Edgar: Scratched>
*Mishrak* leaves west.
HP:Beaten MV:Fresh >
Edgar leaves west, riding a white stallion.
HP:Beaten MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is here, fighting *Mishrak*!, riding a white stallion.
*Mishrak* is lying here, mortally wounded.
You flee head over heels.
Alas, you cannot go that way...
HP:Beaten MV:Fresh >
Edgar narrates, 'rip'
HP:Beaten MV:Fresh >
You strike *Mishrak*'s body into bloody fragments!
You receive some experience points!
You feel more important now.
Your blood freezes as you hear *Mishrak*'s death cry.
*Mishrak* is dead! R.I.P.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Aizen* is standing here.
HP:Beaten MV:Fresh >
You try to strike *Aizen*'s body, but miss.
HP:Beaten MV:Fresh - Aizen: Healthy>
HP:Beaten MV:Fresh - Aizen: Healthy>
*
Edgar has arrived from the west, riding a white stallion.
HP:Beaten MV:Fresh - Aizen: Healthy>
Edgar tries to strike *Aizen*'s shoulders, but misses.
HP:Beaten MV:Fresh - Aizen: Healthy>
- % -
*
Your bash at *Aizen* sends him sprawling!
HP:Beaten MV:Fresh - Aizen: Scratched>
Mood changed to: Brave
HP:Beaten MV:Fresh - Aizen: Scratched>
225+885+88858225+25+25+/*-55655555545+85+-5+565+85+252585+555/5555*-455565+/
What?!?
HP:Beaten MV:Fresh - Aizen: Scratched>
howl
q
You give out a fearsome howl!
HP:Beaten MV:Fresh - Aizen: Scratched>
save
Players in your Zone
--------------------
Edgar - Before the Hills
Georj - Before the Hills
HP:Beaten MV:Fresh - Aizen: Scratched>
l
Edgar strikes *Aizen*'s legs very hard.
You strike *Aizen*'s legs very hard.
HP:Beaten MV:Fresh - Aizen: Scratched>
Saving Georj.
HP:Beaten MV:Fresh - Aizen: Scratched>
8
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
Edgar Figaro is here, fighting *Aizen*!, riding a white stallion.
A white stallion is standing here, being ridden by you.
*Aizen* is sitting here.
HP:Beaten MV:Fresh - Aizen: Scratched>
sc
Mood changed to: Brave
HP:Beaten MV:Fresh - Aizen: Scratched>
You have 112(417) hit and 149(149) movement points.
You have scored 98791672 exp, 0 total quest points
You need 2208328 exp to reach your next level.
You have been playing for 5 days and 11 hours.
You have gathered 5 Weave Points so far.
This ranks you as Georj (level 33)
You are not a member of any clans.
You are riding a white stallion. Your mount is full of energy.
You are fighting *Aizen*.
HP:Beaten MV:Fresh - Aizen: Scratched>
l aizen
You see nothing special about him.
*Aizen* has a few scratches.
*Aizen* is using:
<held> a brown bag
<worn around neck> a necklace of precious emeralds
<worn around neck> a plain white scarf
<worn in right ear> a green-jeweled earring
<worn in left ear> a green-jeweled earring
<worn on head> a black rimmed helmet
<worn about body> a long, heavy black cape
<worn on body> a light green chainmail shirt
<worn on shoulders> a pair of tough leather shoulder pads
<worn on arms> a pair of ringmail sleeves
<worn about waist> a strange chain belt
<worn around wrist> a silver bracelet
<worn around wrist> a silver bracelet
<worn on hands> a pair of riveted chainmail gloves
<worn on finger> a shiny silver ring
<worn on finger> a shiny silver ring
<wielded> a long maplewood staff
<worn as shield> a leather covered targe
<worn on legs> a pair of riveted chainmail leggings
<worn on feet> a pair of thick leather hunting boots
HP:Beaten MV:Fresh - Aizen: Scratched>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Scratched>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Scratched>
Edgar strikes *Aizen*'s hands into bloody fragments!
You strike *Aizen*'s body very hard.
HP:Beaten MV:Fresh - Aizen: Hurt>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Hurt>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Hurt>
HP:Beaten MV:Fresh - Aizen: Hurt>
* - % -
*
You dodge a bash from *Aizen* who loses his balance and falls!
Your bash at *Aizen* sends him sprawling!
HP:Beaten MV:Fresh - Aizen: Hurt>
+++++
What?!?
HP:Beaten MV:Fresh - Aizen: Hurt>
Edgar strikes *Aizen*'s waist into bloody fragments!
You strike *Aizen*'s head into bloody fragments!
HP:Beaten MV:Fresh - Aizen: Wounded>
nar a staff
Edgar looks at *Aizen*.
You narrate, 'a staff
HP:Beaten MV:Fresh - Aizen: Wounded>
nar hahah
q
You narrate, 'hahah'
HP:Beaten MV:Fresh - Aizen: Wounded>
l
Players in your Zone
--------------------
Edgar - Before the Hills
Georj - Before the Hills
HP:Beaten MV:Fresh - Aizen: Wounded>
8
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
Edgar Figaro is here, fighting *Aizen*!, riding a white stallion.
A white stallion is standing here, being ridden by you.
*Aizen* is sitting here.
HP:Beaten MV:Fresh - Aizen: Wounded>
save
Mood changed to: Brave
HP:Beaten MV:Fresh - Aizen: Wounded>
Saving Georj.
HP:Beaten MV:Fresh - Aizen: Wounded>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Wounded>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Wounded>
Edgar strikes *Aizen*'s waist extremely hard.
You strike *Aizen*'s body very hard.
Edgar narrates, 'rofl'
HP:Beaten MV:Fresh - Aizen: Wounded>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Wounded>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Wounded>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Wounded>
HP:Beaten MV:Fresh - Aizen: Wounded>
* -
*Aizen* looks at you.
HP:Beaten MV:Fresh - Aizen: Wounded>
*Aizen* strikes your head.
HP:Beaten MV:Fresh - Aizen: Wounded>
%
*Aizen* panics, and attempts to flee!
HP:Beaten MV:Fresh - Aizen: Wounded>
-
*Aizen* leaves south.
HP:Beaten MV:Fresh >
*Aizen* has arrived from the south.
Cancelled...
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
The corpse of Mishrak is lying here.
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
Edgar has arrived from the east, riding a white stallion.
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Tarwin's Gap
Directly to the north of you, a dark hill looms. Black clouds spread rapidly
overhead as it begins to rain. You constantly eye your surroundings in every
direction, making sure death does not await you around any unsuspecting corner.
The first drops of rain splash off your clothes.
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
As you enter this part of Tarwin's Gap, the canyon walls become a mess of dark
crimson color. The air smells rancid with the odor of a newly rotting carcass.
It is so horrible that you want to vomit but you hold it in. The path to the
north grows a little bit wider and you feel the urge to move on.
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Tarwin's Gap
Traveling along the road in the canyon of Tarwin's Gap, you notice a message
written in a different language. You try to read it but the blood washes away
as the rain begins. You have an eerie feeling that it might have been a
warning.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
*Aizen* is standing here.
HP:Beaten MV:Fresh >
You try to strike *Aizen*'s body, but miss.
HP:Beaten MV:Fresh - Aizen: Wounded>
*Aizen* strikes your head.
You wish that your wounds would stop BLEEDING so much!
You try to strike *Aizen*'s arms, but miss.
HP:Beaten MV:Fresh - Aizen: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Wounded>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Wounded>
HP:Beaten MV:Fresh - Aizen: Wounded>
*
*Aizen* panics, and attempts to flee!
HP:Beaten MV:Fresh - Aizen: Wounded>
- %
*Aizen* leaves east.
HP:Beaten MV:Fresh >
- Cancelled...
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
The corpse of Mishrak is lying here.
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Aizen* is standing here.
HP:Beaten MV:Fresh >
You try to strike *Aizen*'s feet, but miss.
HP:Beaten MV:Fresh - Aizen: Wounded>
HP:Beaten MV:Fresh - Aizen: Wounded>
*
*Aizen* panics, and attempts to flee!
HP:Beaten MV:Fresh - Aizen: Wounded>
-
*Aizen* leaves south.
HP:Beaten MV:Fresh >
% Cancelled...
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
The corpse of Mishrak is lying here.
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
Directly to the north of you, a dark hill looms. Black clouds spread rapidly
overhead as it begins to rain. You constantly eye your surroundings in every
direction, making sure death does not await you around any unsuspecting corner.
The first drops of rain splash off your clothes.
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
*Aizen* is standing here.
HP:Beaten MV:Fresh >
You try to strike *Aizen*'s feet, but miss.
HP:Beaten MV:Fresh - Aizen: Wounded>
HP:Beaten MV:Fresh - Aizen: Wounded>
* -
*Aizen* panics, and attempts to flee!
HP:Beaten MV:Fresh - Aizen: Wounded>
% -
*Aizen* leaves north.
*Aizen* has arrived from the north.
HP:Beaten MV:Fresh >
*Aizen* leaves south.
HP:Beaten MV:Fresh >
*
They must have left already...
HP:Beaten MV:Fresh >
s
*Aizen* has arrived from the south.
HP:Beaten MV:Fresh >
g
v
*Aizen* strikes your head hard.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Wounded>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Wounded>
HP:Beaten MV:Fresh - Aizen: Wounded>
* - % -
*
You dodge a bash from *Aizen* who loses his balance and falls!
Your bash at *Aizen* sends him sprawling!
HP:Beaten MV:Fresh - Aizen: Wounded>
You strike *Aizen*'s head into bloody fragments!
HP:Beaten MV:Fresh - Aizen: Wounded>
nar 1s 1e
You narrate, '1s 1e'
HP:Beaten MV:Fresh - Aizen: Wounded>
nar come
You narrate, 'come'
HP:Beaten MV:Fresh - Aizen: Wounded>
q
Players in your Zone
--------------------
Edgar - In the Gap
Georj - Tarwin's Gap
HP:Beaten MV:Fresh - Aizen: Wounded>
l
Tarwin's Gap
Directly to the north of you, a dark hill looms. Black clouds spread rapidly
overhead as it begins to rain. You constantly eye your surroundings in every
direction, making sure death does not await you around any unsuspecting corner.
The first drops of rain splash off your clothes.
[ Exits: n s w ]
*Aizen* is sitting here.
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh - Aizen: Wounded>
8
Mood changed to: Brave
HP:Beaten MV:Fresh - Aizen: Wounded>
save
Edgar has arrived from the west, riding a white stallion.
HP:Beaten MV:Fresh - Aizen: Wounded>
Edgar strikes *Aizen*'s head into bloody fragments!
HP:Beaten MV:Fresh - Aizen: Battered>
Saving Georj.
HP:Beaten MV:Fresh - Aizen: Battered>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Battered>
Edgar strikes *Aizen*'s body very hard.
You strike *Aizen*'s body extremely hard.
HP:Beaten MV:Fresh - Aizen: Battered>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Battered>
They already seem stunned!
HP:Beaten MV:Fresh - Aizen: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
*Aizen* panics, and attempts to flee!
HP:Beaten MV:Fresh - Aizen: Battered>
Edgar tries to strike *Aizen*'s arms, but misses.
You try to strike *Aizen*'s shoulders, but miss.
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
*Aizen* leaves south.
*Aizen* has arrived from the south.
Edgar tries to strike *Aizen*'s feet, but misses.
You try to strike *Aizen*'s shoulders, but miss.
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
*Aizen* panics, and attempts to flee!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
* - Cancelled...
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered --- Edgar: Healthy>
*Aizen* leaves south.
*Aizen* has arrived from the south.
HP:Beaten MV:Fresh >
*Aizen* leaves north.
Before the Hills
To the north are insurmountable hills. You hear the rumble of rocks and
boulders falling but you can't see anything. The path only goes southwards or
west around the hill-like mountain. Rocks litter the road making it hard to
travel. From the look of it, very little passes through this way.
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Aizen* is standing here.
HP:Beaten MV:Fresh >
You try to strike *Aizen*'s hands, but miss.
HP:Beaten MV:Fresh - Aizen: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Aizen: Battered>
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered>
Edgar has arrived from the south, riding a white stallion.
You do the best you can!
HP:Beaten MV:Fresh - Aizen: Battered>
*Aizen* panics, and attempts to flee!
HP:Beaten MV:Fresh - Aizen: Battered>
Edgar leaves west, riding a white stallion.
HP:Beaten MV:Fresh - Aizen: Battered>
* - %
*Aizen* leaves west.
HP:Beaten MV:Fresh >
Cancelled...
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
The corpse of Mishrak is lying here.
A piece of flesh lies here, blood gushing from several places.
A rimmed helmet, black like a shadow, sets here.
A seemingly light green shirt lies here made of looped chainmail.
Long chainmail looped chains form sleeves on the ground.
A pair of gauntlets made of thick metal lie here.
A cutlass of massive proportion sits here.
A pair of tight leggings with overlapping thick metal plates lie here.
A pair of shadowy dark steel boots stand here erectly.
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Bushy Path
Bushes and plants surround the area making it almost impossible to see the
path. Be careful or you will trip. Animals and insects pop out of nowhere to
obstruct your path and bother you. Bushes cut at you while you try to make
your way. You notice that the stench of blood surrounds the area.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Base of a Hill
A steep incline becomes evident to the north as you proceed along this road.
Mounds of dirt and rock grow on the northern horizon. To the south you see a
more distinct road and more bushes and trees. All your instincts tell you to
run south away from the impending doom.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
+++858858585858585+858585858585455+45+858585
They don't seem to be here.
HP:Beaten MV:Fresh >
Rising Foothills
Dirt and rock cover the path as you go on your way. Stones and dirt tumble
southward making the road very dangerous and difficult to travel. Be careful
of flying boulders and rocks.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
tt
What?!?
HP:Beaten MV:Fresh >
HP:Beaten MV:Fresh >
-
Edgar narrates, 's'
HP:Beaten MV:Fresh >
+
*
You see fresh tracks of Scyn leaving north.
You see almost fresh tracks of Aizen leaving south.
You see almost fresh tracks of Scyn leaving south.
You see almost fresh tracks of Scyn leaving north.
HP:Beaten MV:Fresh >
Base of a Hill
A steep incline becomes evident to the north as you proceed along this road.
Mounds of dirt and rock grow on the northern horizon. To the south you see a
more distinct road and more bushes and trees. All your instincts tell you to
run south away from the impending doom.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
Bushy Path
Bushes and plants surround the area making it almost impossible to see the
path. Be careful or you will trip. Animals and insects pop out of nowhere to
obstruct your path and bother you. Bushes cut at you while you try to make
your way. You notice that the stench of blood surrounds the area.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
In the Gap
Bushes and rocks litter the side of this hardened road. Tracks of horses,
animals, and something else can be vaguely seen on the dirt road. To the
north, the stench of blood, sweat, and death get more and more distinct.
Corpses of animals foul the air and leave a rotten taste in your mouth.
[ Exits: n e s ]
The corpse of Mishrak is lying here.
A piece of flesh lies here, blood gushing from several places.
A rimmed helmet, black like a shadow, sets here.
A seemingly light green shirt lies here made of looped chainmail.
Long chainmail looped chains form sleeves on the ground.
A pair of gauntlets made of thick metal lie here.
A cutlass of massive proportion sits here.
A pair of tight leggings with overlapping thick metal plates lie here.
A pair of shadowy dark steel boots stand here erectly.
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
Tarwin's Gap
To the north you can see an upcoming hill. The pass is covered in shadows and
eerie howls fill the air. A chilling wind causes a tingle to course down your
spine. To the south you notice woodland areas that are covered in shadows but
there seems to be something lurking in those shadows.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Tarwin's Gap
Traveling along the road in the canyon of Tarwin's Gap, you notice a message
written in a different language. You try to read it but the blood washes away
as the rain begins. You have an eerie feeling that it might have been a
warning.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Edgar Figaro is standing here, riding a white stallion.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Bash who?
HP:Beaten MV:Fresh >
Tarwin's Gap
As you enter this part of Tarwin's Gap, the canyon walls become a mess of dark
crimson color. The air smells rancid with the odor of a newly rotting carcass.
It is so horrible that you want to vomit but you hold it in. The path to the
north grows a little bit wider and you feel the urge to move on.
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Alas, you cannot go that way...
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Alas, you cannot go that way...
HP:Beaten MV:Fresh >
Tarwin's Gap
Traveling along the road in the canyon of Tarwin's Gap, you notice a message
written in a different language. You try to read it but the blood washes away
as the rain begins. You have an eerie feeling that it might have been a
warning.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
To the south is a four way intersection. As you look north, the road in
Tarwin's Gap towards the Blight lengthens. An eerie howl shatters the silence.
It possibly could be a wolf. Or perhaps something much worse?
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
22225+25+656524525
They don't seem to be here.
HP:Beaten MV:Fresh >
tt
What?!?
HP:Beaten MV:Fresh >
HP:Beaten MV:Fresh >
- +
*
You see fresh tracks of Aizen leaving south.
You see fresh tracks of Scyn leaving north.
You see almost fresh tracks of Scyn leaving south.
You see almost fresh tracks of Mishrak leaving north.
HP:Beaten MV:Fresh >
Middle of the Gap
You are in the Middle intersection of the Gap. There are high canyons on each
side of you. You eye your surroundings warily to make sure that you aren't
caught unawares.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
They don't seem to be here.
HP:Beaten MV:Fresh >
Tarwin's Gap
A cool wind blows through the stale air of Tarwin's Gap. Puddles of blood seep
into the ground, rotting the grass away. A few jagged rocks tumble off the
cliffside to the west. You feel a bad essence around you.
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
HP:Beaten MV:Fresh >
2525
They don't seem to be here.
HP:Beaten MV:Fresh >
tt
What?!?
HP:Beaten MV:Fresh >
HP:Beaten MV:Fresh >
- +
*
You see fresh tracks of Aizen leaving south.
You see almost fresh tracks of Scyn leaving north.
You