After attempting to catch Norash off guard for 10 minutes, I decided to instead take Scyn up on his sparring offer:
The Base of a Dune
The red and black sand raises here as it slopes up forming a large dune. Hot
gusts of wind blow down steaming grains creating deadly sandstorms. Pasty
white bones can be seen jutting out of the dune. The blighted plains lead off
to a sickly field to the far north, and to a great blight to the south east.
[ Exits: s w u ]
Venom is here, fighting a rotting tree!.
Norash the Beast is here, fighting a rotting tree!.
Scyn is standing here.
A tall trolloc spy is standing here, sneaking around.
A rotting tree is sitting here.
A rotting tree is here, fighting Norash!.
HP:Healthy MV:Excellent >
h
v
You attempt to hide yourself.
HP:Healthy MV:Excellent >
HP:Healthy MV:Excellent >
=
*
An ear piercing howl sounds from somewhere in the distance.
HP:Healthy MV:Excellent >
Venom growls 'Egad!'
HP:Healthy MV:Excellent >
+ - = %
Venom pierces a rotting tree's arms.
A rotting tree tries to thrash Norash's shoulders, but he dodges the attack.
A rotting tree tries to hit Norash's hands, but he parries the attack.
HP:Healthy MV:Excellent >
= - +
*
Scyn makes a strange sound as you place a gleaming sapphire dagger in his back!
Scyn grimaces in pain. <-- The first blow has been struck!
HP:Healthy MV:Excellent - Scyn: Wounded>
f
You panic and attempt to flee!
HP:Healthy MV:Excellent - Scyn: Wounded>
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: e s w ]
You flee head over heels.
HP:Healthy MV:Excellent >
e
The Base of a Dune
The red and black sand raises here as it slopes up forming a large dune. Hot
gusts of wind blow down steaming grains creating deadly sandstorms. Pasty
white bones can be seen jutting out of the dune. The blighted plains lead off
to a sickly field to the far north, and to a great blight to the south east.
[ Exits: s w u ]
Venom is here, fighting a rotting tree!.
Norash the Beast is here, fighting a rotting tree!.
Scyn is standing here.
A tall trolloc spy is standing here, sneaking around.
A rotting tree is here, fighting Norash!.
A rotting tree is here, fighting Norash!.
HP:Healthy MV:Excellent >
Norash sends a rotting tree sprawling with a powerful bash!
HP:Healthy MV:Excellent >
blink
You blink your eyes innocently.
HP:Healthy MV:Excellent >
Scyn narrates, 'cheater' <-- Lithium does not cheat, he plays by his own rules!
HP:Healthy MV:Excellent >
Scyn leaves west.
HP:Healthy MV:Excellent >
look
Venom narrates, 'hahaha'
HP:Healthy MV:Excellent >
The Base of a Dune
The red and black sand raises here as it slopes up forming a large dune. Hot
gusts of wind blow down steaming grains creating deadly sandstorms. Pasty
white bones can be seen jutting out of the dune. The blighted plains lead off
to a sickly field to the far north, and to a great blight to the south east.
[ Exits: s w u ]
Venom is here, fighting a rotting tree!.
Norash the Beast is here, fighting a rotting tree!.
A tall trolloc spy is standing here, sneaking around.
A rotting tree is sitting here.
A rotting tree is here, fighting Norash!.
HP:Healthy MV:Excellent >
nar haha
You narrate, 'haha'
HP:Healthy MV:Excellent >
Venom tickles a rotting tree's body as he pierces him.
A rotting tree tries to thrash Norash's arms, but he parries the attack.
Norash pounds a rotting tree's body very hard.
HP:Healthy MV:Excellent >
stat
You are a 25 year old trolloc.
Your mood is currently: Wimpy
Your height is 6 feet, 3 inches, weight 243 pounds, weight carried 1.0 lbs, worn: 17.9 lbs.
Offensive Bonus: 120 Dodge Bonus: 97, Parry Bonus: 132
Your abilities are: Str: 17, Int: 10, Wis: 10, Dex: 20, Con: 16
You have died 19 times, 6 times to other players, 13 times to monsters, and killed 24 other worthy players.
Your armor absorbs 3% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Healthy MV:Excellent >
look
The Base of a Dune
The red and black sand raises here as it slopes up forming a large dune. Hot
gusts of wind blow down steaming grains creating deadly sandstorms. Pasty
white bones can be seen jutting out of the dune. The blighted plains lead off
to a sickly field to the far north, and to a great blight to the south east.
[ Exits: s w u ]
Venom is here, fighting a rotting tree!.
Norash the Beast is here, fighting a rotting tree!.
A tall trolloc spy is standing here, sneaking around.
A rotting tree is sitting here.
A rotting tree is here, fighting Norash!.
HP:Healthy MV:Excellent >
stat
You are a 25 year old trolloc.
Your mood is currently: Wimpy
Your height is 6 feet, 3 inches, weight 243 pounds, weight carried 1.0 lbs, worn: 17.9 lbs.
Offensive Bonus: 120 Dodge Bonus: 97, Parry Bonus: 132
Your abilities are: Str: 17, Int: 10, Wis: 10, Dex: 20, Con: 16
You have died 19 times, 6 times to other players, 13 times to monsters, and killed 24 other worthy players.
Your armor absorbs 3% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Healthy MV:Excellent >
Scyn narrates, 'i never said go'
HP:Healthy MV:Excellent >
where
Players in your Zone
--------------------
Norash - The Base of a Dune
Venom - The Base of a Dune
Lithium - The Base of a Dune
Scyn - A Blighted Plains
HP:Healthy MV:Excellent >
look
The Base of a Dune
The red and black sand raises here as it slopes up forming a large dune. Hot
gusts of wind blow down steaming grains creating deadly sandstorms. Pasty
white bones can be seen jutting out of the dune. The blighted plains lead off
to a sickly field to the far north, and to a great blight to the south east.
[ Exits: s w u ]
Venom is here, fighting a rotting tree!.
Norash the Beast is here, fighting a rotting tree!.
A tall trolloc spy is standing here, sneaking around.
A rotting tree is sitting here.
A rotting tree is here, fighting Norash!.
HP:Healthy MV:Excellent >
Venom pierces a rotting tree's head.
A rotting tree tries to thrash Norash's legs, but he dodges the attack.
Norash pounds a rotting tree's legs into bloody fragments!
HP:Healthy MV:Excellent >
nar I did
You narrate, 'I did'
HP:Healthy MV:Excellent >
nar in my head...
You narrate, 'in my head...' <--Silly newbie does not have ESP! He must pay...
HP:Healthy MV:Excellent >
look
The Base of a Dune
The red and black sand raises here as it slopes up forming a large dune. Hot
gusts of wind blow down steaming grains creating deadly sandstorms. Pasty
white bones can be seen jutting out of the dune. The blighted plains lead off
to a sickly field to the far north, and to a great blight to the south east.
[ Exits: s w u ]
Venom is here, fighting a rotting tree!.
Norash the Beast is here, fighting a rotting tree!.
A tall trolloc spy is standing here, sneaking around.
A rotting tree is here, fighting Norash!.
A rotting tree is here, fighting Norash!.
HP:Healthy MV:Excellent >
w
h
v
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
where
Players in your Zone
--------------------
Norash - The Base of a Dune
Venom - The Base of a Dune
Scyn - A Rancid Field
HP:Healthy MV:Excellent >
Scyn narrates, 'no you didnt'
HP:Healthy MV:Excellent >
stat
You are a 25 year old trolloc.
Your mood is currently: Wimpy
Your height is 6 feet, 3 inches, weight 243 pounds, weight carried 1.0 lbs, worn: 17.9 lbs.
Offensive Bonus: 120 Dodge Bonus: 97, Parry Bonus: 132
Your abilities are: Str: 17, Int: 10, Wis: 10, Dex: 20, Con: 16
You have died 19 times, 6 times to other players, 13 times to monsters, and killed 24 other worthy players.
Your armor absorbs 3% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Healthy MV:Excellent >
w
h
v
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: n e w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr scyn
HP:Healthy MV:Excellent >
- +
*
You see fresh tracks of a trolloc leaving north.
HP:Healthy MV:Excellent >
n
h
v
Across the Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geysers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide field stretches between a tainted bog and
blighted brambles.
[ Exits: n e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
n
h
v
Backstab who?
HP:Healthy MV:Excellent >
A Desolate Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geizers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide wield stretches between a tainted bog and
blighted brambles.
[ Exits: s w ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
w
h
v
Through a Desolate Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geysers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide field stretches between a tainted bog and
blighted brambles.
[ Exits: n e s ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
n
h
v
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight. Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lies ahead
to the north and west. To the northeast a steaming bog boils continuously like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
n
h
v
Backstab who?
HP:Healthy MV:Excellent >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a rotting tree is lying here. [2]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
w
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds surface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the day's meal. To the south the great mountains of Dhoom rise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
HP:Healthy MV:Excellent >
n
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
A brittle branch lies here.
HP:Healthy MV:Strong >
n
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
- +
*
You see fresh tracks of a trolloc leaving north.
HP:Healthy MV:Strong >
n
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
where
Players in your Zone
--------------------
Norash - The Base of a Dune
Venom - The Base of a Dune
Lithium - Deeper into the Blighted Forest
HP:Healthy MV:Strong >
n
h
v
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
n
h
v
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
n
h
v
Backstab who?
HP:Healthy MV:Strong >
A Crumbling Gatekeep
A cracked road of bricks and stones lead to a large gate of human skulls, from
within the Trolloc city. To the north, a large watchtower rises up high,
searching for any kind of enemy. The massive gate of bone opens only at night,
and is guarded by an elite fist of trollocs. The area to the south of the gate
is clear for easy entrance to the city.
[ Exits: n e s w ]
Scyn is standing here. <-- Victory is in my grasp!
A wicked Kno'mon hunterkiller checks for tracks.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A trolloc gatekeeper is standing here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
HP:Healthy MV:Strong >
=
* + -
A burly trolloc gatekeeper closes the gate.
A burly trolloc gatekeeper locks the gate.
HP:Healthy MV:Strong >
= % =
Scyn narrates, 'k need a tick' <-- I don't!
HP:Healthy MV:Strong >
- +
Scyn lies down and falls asleep. <-- ...uh oh
HP:Healthy MV:Fresh >
*
Scyn makes a strange sound but is suddenly very silent as you place a gleaming sapphire dagger in his back.
Scyn grimaces in pain.
You receive some experience points!
You feel more important now.
Your blood freezes as you hear Scyn's death cry.
Scyn is dead! R.I.P. <-- Victory!
HP:Healthy MV:Fresh >
nar whoops
You narrate, 'whoops' <-- Necessary apology!
No hard feelings, of course :p Lesson learned, though, always be on guard!