After finally getting some action with these, I've come to a decision. This should be impossible:
HP:Battered MV:Strong - Locke: Critical>
*Locke* sends you sprawling with a powerful bash!
HP:Battered MV:Strong - Locke: Critical>
*Locke* smashes your body into bloody fragments!
HP:Beaten MV:Strong - Locke: Critical>
*Locke* stops using a collosal two-fisted war hammer.
HP:Beaten MV:Strong - Locke: Critical>
*Locke* wields an obsidian throwing knife.
HP:Beaten MV:Strong - Locke: Critical>
Locke hurls an obsidian throwing knife at you!
HP:Beaten MV:Strong - Locke: Critical>
*Locke* wields an obsidian throwing knife.
HP:Beaten MV:Strong - Locke: Critical>
Locke hurls an obsidian throwing knife at you!
HP:Beaten MV:Strong - Locke: Critical>
An obsidian throwing knife flashes through the air, aimed right at you!
HP:Beaten MV:Strong - Locke: Critical>
*Locke* tries to hit your shoulders, but you parry the attack.
HP:Beaten MV:Strong - Locke: Critical>
*Locke* wields a collosal two-fisted war hammer.
HP:Beaten MV:Strong - Locke: Critical>
An obsidian throwing knife flashes through the air, aimed right at you!
HP:Beaten MV:Strong - Locke: Critical>
An obsidian throwing knife hits you with amazing accuracy, causing you to cry out in pain!
ARRRRRRRRRRGH!!!!!
HP:Critical MV:Strong - Locke: Critical>
An obsidian throwing knife hits you with amazing accuracy, causing you to cry out in pain!
ARRRRRRRRRRGH!!!!!
You fall to the ground, twitching violently!
HP:Stunned MV:Strong - Locke: Critical>
*Locke* smashes your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You feel significantly less important.
You are dead! Sorry...
Crossway of Shadows
WELCOME TO KINSLAYERMUD!
One person should not be able to do 100+ hps of damage in one bash. Please remove the ability to rewield weapons while a projectile is in the air.
Projectiles
After doing some quick math, I clocked that bash in at a potential 150 hps. I had 115 before it landed, the frag and the two knives took me to stunned. The second weapon hit from that hammer, had he been able to get off both knives and rewield, would have done another 30-40 damage. That's simply disgusting.
-
Guest
I'm not trying to post in Locke's defense, or on anyone's side really, more just to let you know how this is set up:
Knives are set up with a 75% chance of being able to throw them without having to wait the 3 second stall, while spears are set up with a 25% chance. I figured since it's easier to whip a knife at someone than it is to hurl a spear, these figures seemed decent. Also, knives do less damage and spears do more damage to make up for the percentages.
As far as dodging them goes, basic "diving away from them" has a low % to work for knives, and an average % to work for spears. I figured it was easier to dodge a slow-moving spear than it was to dodge a fast-moving knife. As far as the knife/spear missing according to your abs or dodge, obsidian knives and spears are the best, and therefore hit more often. However, you still have about a 1/3 chance for it to bounce if you're in high abs, and near that chance to dodge if you're in dodge.
My opinion: Locke got lucky in that he wasn't stalled in throwing either knife and both managed to hit you.
Please use this post, everyone, to post suggestions on whether you think I should lower % to hits on all projectiles or not.
Knives are set up with a 75% chance of being able to throw them without having to wait the 3 second stall, while spears are set up with a 25% chance. I figured since it's easier to whip a knife at someone than it is to hurl a spear, these figures seemed decent. Also, knives do less damage and spears do more damage to make up for the percentages.
As far as dodging them goes, basic "diving away from them" has a low % to work for knives, and an average % to work for spears. I figured it was easier to dodge a slow-moving spear than it was to dodge a fast-moving knife. As far as the knife/spear missing according to your abs or dodge, obsidian knives and spears are the best, and therefore hit more often. However, you still have about a 1/3 chance for it to bounce if you're in high abs, and near that chance to dodge if you're in dodge.
My opinion: Locke got lucky in that he wasn't stalled in throwing either knife and both managed to hit you.
Please use this post, everyone, to post suggestions on whether you think I should lower % to hits on all projectiles or not.
-
Guest
Growler agrees with Lithium. If these things were rare, and you had one of them, then fine. But if somehow (Locke sure has a lot of extra time and money to waste on those things... even when I fought him a few days ago he had 2+) you can get more, it gets overpowered. infact, I bet you could take down 400 hp in a 3 round bash with enough knives.