Where have all the tunnels gone?

An archive of older topics.
Post Reply
Guest

Where have all the tunnels gone?

Post by Guest »

On my last vist to west of TV, I planned to stop at the tunnels NE of Caemlyn. Image my shock when I arrived to find the room description describing a cave but the tunnel entrance gone! Now the tunnels come in really useful when TV west gate is blocked and you need to shake those pesky humans. If we had another way past TV I would not complain but at the moment baring the Fort patrol (which is limited) we are royally screwed. Is the removal intentional and aimed at balance or just a mistake?

The Angri One
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

It's been stated in the past that the tunnels were only temporary, there are to many of them but I really do love em. was gonna name my firstborn tunnel.

its your fault galnor, when my yet to be conceived son becomes a man and ask me "dad why is my name gate I will have to explain how you took our tunnels and corrupted our souls with you ideals of fighting above ground" *spit* a poxy on you all.
Raiden
Posts: 315
Joined: Sun Nov 07, 2004 10:35 am

Post by Raiden »

I miss them already.
User avatar
Galnor
Site Admin
Posts: 3023
Joined: Wed Oct 23, 2002 12:37 pm
Location: On The Run
Contact:

Post by Galnor »

Aj wrote:It's been stated in the past that the tunnels were only temporary, there are to many of them but I really do love em. was gonna name my firstborn tunnel.

its your fault galnor, when my yet to be conceived son becomes a man and ask me "dad why is my name gate I will have to explain how you took our tunnels and corrupted our souls with you ideals of fighting above ground" *spit* a poxy on you all.
I have very little to do with building. But don't sit back and expect things to magically finish overnight with our current lack of active builders. ;) The main reason they were removed was because they were a mess and there was no one to take care of them if I remember correctly.
Ravir
Site Admin
Posts: 308
Joined: Sat Oct 04, 2003 1:57 am

Post by Ravir »

They were taken out on purpose due to zone re-organizing. I've been trying to slowly take out zones that I find which are not complete, and simply don't make sense (Running from TV to WhiteBridge). An extensive tunnel zone like it was will most likely not return.

A way around Tar Valon will be implemented when the current zone project is completed, the next major zone release that is.
Scream
Posts: 21
Joined: Mon Feb 07, 2005 4:23 am

Post by Scream »

wish I had read this thread before trying to run to tunnels to lose humans today, totally got me killed -

Can we have some other sort of horseless area somewhere, doesnt have to be as big just somewhere to lose pursuers - preferred pk around there to around blght to be honest
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

can we have horse loads up north in blight as well?
User avatar
Galnor
Site Admin
Posts: 3023
Joined: Wed Oct 23, 2002 12:37 pm
Location: On The Run
Contact:

Post by Galnor »

Hey, if you want to come build a zone that would allow interesting PK down south, feel free to apply and we'll see what you can start doing. Otherwise, we don't have the builders to do it.
Wreven
Posts: 54
Joined: Wed Dec 22, 2004 12:10 am

Post by Wreven »

yeah and while those horse loads are in blight can we get an outpost in fal dara?
Scream
Posts: 21
Joined: Mon Feb 07, 2005 4:23 am

Post by Scream »

you have a patty in gap , not that far from blight, plus outpost of course. Plus horses will stay where you leave them until killed so hide them well and you have that option.

Plus of course channies have refresh and port.

All this besides the point tho, I much prefer pkilling down south than hanging around blight so surely you should encourage ways for me to do that Trin seeing as how pkilling in blight isn't in favour of humans.

I will help building, limited time tho to do anything outside work, but will do whatever I can for this game, really enjoy it and would like to put something back
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

tunnels did encourage south pk, without them trolls dont stand a chance down south, patties aren't worth much considering the mobs slow reaction time so the fortress patty isnt much protection.
Post Reply