I am currently working on balancing weapons, so expect changes to be done on most weapon classes except daggers.
Also, I will be making the smithable weapons some of the best in their respective classes
From now on there shouldnÔÇÖt be many weapons that have it all; you will now have to choose if you want to have nice bash and damage, nice bash and pb, or nice pb and damage. There will, however, still be weapons that are defensive, can bash, and have alright damage, there just wonÔÇÖt be many of them.
Not all of the changes will be able to be seen with the stat command.
Weapons
Important announcements from the KinslayerMUD Staff.
Return to “Immortal Announcements”
Jump to
- Announcements
- ↳ Immortal Announcements
- ↳ Game & Forum Rules
- ↳ Far Allein
- ↳ Far Shar
- ↳ Auction House
- For All Players
- ↳ General
- ↳ Archive
- ↳ Getting Started
- ↳ Chill & Chat
- ↳ Roleplay Library
- ↳ The Art of Battle
- ↳ Archive
- ↳ Bugs and Loopholes
- ↳ Tech / Scripting
- Clans of the Light
- ↳ Borderguards
- ↳ Queen's Guards
- ↳ Valon
- ↳ Murandian Cavalry
- ↳ The White Tower
- ↳ Sitters
- ↳ Aes Sedai
- ↳ Blademasters
- ↳ Vacant
- ↳ Merchants Guild
- ↳ Gaidin
- ↳ Ogier
- Clans of the Dark
- ↳ Ghob'hlin
- ↳ Ko'bal
- ↳ Dhjin'nen
- ↳ Dreadguards
- ↳ Myrddraal
- ↳ Soulless
- ↳ Dreadlords
- ↳ Vacant
- ↳ Shadow Council
- ↳ Al'ghol
- ↳ Dha'vol
- ↳ Ask The Imms
- ↳ Humor