Some Nice Basher vs Basher PK

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Karlin
Posts: 22
Joined: Thu Jul 20, 2006 4:49 pm

Some Nice Basher vs Basher PK

Post by Karlin »

A lot of the not exciting to read bashing till bat/beat has been left out but me and Akrabbim were fighting 1v1 outside gk and eventually we get to this.
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oobashing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving east.
You see fresh tracks of a trolloc leaving south.
A small pile of branches lies here, ready to be used as kindling for a fire.
*Akrabbim* is here, fighting YOU!.
A black warhorse is standing here, being ridden by you.

HP:Battered MV:Fresh - Akrabbim: Beaten>
bashdark
You do the best you can!

HP:Battered MV:Fresh - Akrabbim: Beaten>
HP:Battered MV:Fresh - Akrabbim: Beaten>

* - % -
*Akrabbim* sends you sprawling with a powerful bash!

HP:Battered MV:Fresh - Akrabbim: Beaten>
bash

*Akrabbim* thrashes your arms.

HP:Battered MV:Fresh - Akrabbim: Beaten>

An ear piercing howl sounds from somewhere in the distance.

HP:Battered MV:Fresh - Akrabbim: Beaten>

*Akrabbim* thrashes your arms very hard.

HP:Beaten MV:Fresh - Akrabbim: Beaten>
HP:Beaten MV:Fresh - Akrabbim: Beaten>

* - % -
*Akrabbim* thrashes your arms.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Akrabbim: Beaten>

*Akrabbim* hefts his shield and takes up a defensive stance.

HP:Beaten MV:Fresh - Akrabbim: Beaten>

*
Your bash *Akrabbim* sends him sprawling!

HP:Beaten MV:Fresh - Akrabbim: Beaten>

You maul *Akrabbim*'s shoulders very hard.

HP:Beaten MV:Fresh - Akrabbim: Beaten>
bash
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Beaten>
A rancid smell seeps in, soon becoming overwhelming.
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Beaten>
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Beaten>
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Beaten>
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Beaten>
HP:Beaten MV:Fresh - Akrabbim: Beaten>

*Akrabbim* panics, and attempts to flee!

HP:Beaten MV:Fresh - Akrabbim: Beaten>

* -
*Akrabbim* leaves west.

HP:Beaten MV:Fresh >
% -
*
They must have left already...

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
scan w
HP:Beaten MV:Fresh >
- +
*
You cannot make anything out in that direction.

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
w
k dark
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a humanoid leaving north.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.

HP:Beaten MV:Fresh >
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
n
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Rabashor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving east.
You see almost fresh tracks of a humanoid leaving south.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.
*Akrabbim* is standing here.
A horned trolloc snarls angrily here.

HP:Beaten MV:Fresh >
k dark
You maul *Akrabbim*'s hands hard.

HP:Beaten MV:Fresh - Akrabbim: Critical>
bashdark
HP:Beaten MV:Fresh - Akrabbim: Critical>

*
The day has begun.

HP:Beaten MV:Fresh - Akrabbim: Beaten>
- %
A grunting female trolloc tickles your body as she pounds you.

HP:Beaten MV:Fresh - Akrabbim: Beaten>
-
*
As *Akrabbim* avoids your bash, you topple over and fall to the ground!
*Akrabbim* sends you sprawling with a powerful bash!
A grunting female trolloc pounds your legs.
*Akrabbim* thrashes your body.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Akrabbim: Beaten>
change mood wimpy
f

A grunting female trolloc pounds your feet hard.
You wish that your wounds would stop BLEEDING so much!
*Akrabbim* thrashes your legs very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Akrabbim: Beaten>
Mood changed to: Wimpy

HP:Beaten MV:Fresh - Akrabbim: Beaten>
A grunting female trolloc tickles your body as she pounds you.
You wish that your wounds would stop BLEEDING so much!
*Akrabbim* thrashes your legs.
You wish that your wounds would stop BLEEDING so much!
You maul *Akrabbim*'s arms.
You panic and attempt to flee!

HP:Beaten MV:Fresh - Akrabbim: Beaten>

A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a trolloc leaving north.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.
You flee head over heels.

HP:Beaten MV:Fresh >
change mood brave
Mood changed to: Brave

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
where
l
Players in your bashone
--------------------
Karlin - A Blighted Forest

HP:Beaten MV:Fresh >
k dark
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a trolloc leaving north.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.

HP:Beaten MV:Fresh >
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
scan n
It looks too dark in there to make anything out.

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
e
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oobashing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
You see fresh tracks of a ridden mount leaving west.
You see fresh tracks of a trolloc leaving west.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
n
Deep in the Blighted Forest
Disgusting trees oobashing puss wrap around each other almost entirely blocking
passage. Massive rabashor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving west.
You see almost fresh tracks of a ridden mount leaving south.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
where
Players in your bashone
--------------------
Karlin - Deep in the Blighted Forest

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
where
bashwho?

HP:Beaten MV:Fresh >
k dark
Players in your bashone
--------------------
Karlin - Deep in the Blighted Forest

HP:Beaten MV:Fresh >
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
sc
k dark
You have 68(443) hit and 169(169) movement points.
You have scored 387511758 exp, 103 total quest points
You need 8488242 exp to reach your next level.
You have been playing for 0 days and 23 hours.
You have gathered 113 Weave Points so far.
This ranks you as Karlin do'Rodrin (level 49)
You are in the following clans:
Queen's Guards : 103 Quest Points, rank 4, 47 Quest Points to rank.
Your mount is full of energy.
You are riding A black warhorse.
You are standing.

HP:Beaten MV:Fresh >
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
where
Players in your bashone
--------------------
Karlin - Deep in the Blighted Forest

HP:Beaten MV:Fresh >
k dark
A grunting female trolloc has arrived from the west.
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
s
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oobashing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a ridden mount leaving west.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.
*Akrabbim* is standing here.

HP:Beaten MV:Fresh >
k dark
You barely maul *Akrabbim*'s body.

HP:Beaten MV:Fresh - Akrabbim: Beaten>
bashdark
HP:Beaten MV:Fresh - Akrabbim: Beaten>

*Akrabbim* barely thrashes your body.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Fresh - Akrabbim: Beaten>

*
*Akrabbim* panics, and attempts to flee!

HP:Critical MV:Fresh - Akrabbim: Beaten>
-
*Akrabbim* leaves west.

HP:Critical MV:Fresh >
% -
*
They must have left already...

HP:Critical MV:Fresh >
w
k dark
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a trolloc leaving east.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.

HP:Critical MV:Fresh >
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
n
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Rabashor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a humanoid leaving east.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.
*Akrabbim* is standing here.

HP:Critical MV:Fresh >
k dark
You maul *Akrabbim*'s head.

HP:Critical MV:Fresh - Akrabbim: Critical>
bashdark
HP:Critical MV:Fresh - Akrabbim: Critical>

*
*Akrabbim* panics, and attempts to flee!

HP:Critical MV:Fresh - Akrabbim: Critical>
-
*Akrabbim* leaves east.

HP:Critical MV:Fresh >
% -
*
They must have left already...

HP:Critical MV:Fresh >
s
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a trolloc leaving north.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.

HP:Critical MV:Fresh >
e
k dark
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oobashing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving east.
You see fresh tracks of a trolloc leaving south.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.

HP:Critical MV:Fresh >
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
scan n
It looks too dark in there to make anything out.

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
where
Players in your bashone
--------------------
Karlin - Deeper into the Blighted Forest

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
who
-------------- Immortals --------------

-------------- Players --------------
Defish
Talmaes Al'Thorin [Queen's Guards]
Sheryn do Cadin a'Diin
Moe Foe.
Karlin do'Rodrin [Queen's Guards]


-------------- Statistics --------------
Players: 5 humans, 2 trollocs, 0 seanchan, and 0 aiel roaming the world.
Today there was a high of 13 players.
Yesterday there was a high of 13 players, achieved at 00:15:01.
The greatest high on record was 17 players on 07-16-09.

HP:Critical MV:Fresh >
where
k dark
Players in your bashone
--------------------
Karlin - Deeper into the Blighted Forest

HP:Critical MV:Fresh >
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
k dark
bashwho?

HP:Critical MV:Fresh >
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
k dark
bashwho?

HP:Critical MV:Fresh >
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
bashdark
bashwho?

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
k dark
*Akrabbim* has arrived from the east.
You maul *Akrabbim*'s arms.

HP:Critical MV:Fresh - Akrabbim: Critical>
k dark
You do the best you can!

HP:Critical MV:Fresh - Akrabbim: Critical>
k dark
You do the best you can!

HP:Critical MV:Fresh - Akrabbim: Critical>
bashdark
HP:Critical MV:Fresh - Akrabbim: Critical>

* - % -
You dodge a bashfrom *Akrabbim* who loses his balance and falls!

HP:Critical MV:Fresh - Akrabbim: Critical>

*
Your bash *Akrabbim* sends him sprawling!

HP:Critical MV:Fresh - Akrabbim: Critical>
sc

You maul *Akrabbim*'s head very hard.

HP:Beaten MV:Fresh - Akrabbim: Critical>
change mood brave
You have 85(443) hit and 169(169) movement points.
You have scored 387515413 exp, 103 total quest points
You need 8484587 exp to reach your next level.
You have been playing for 0 days and 23 hours.
You have gathered 113 Weave Points so far.
This ranks you as Karlin do'Rodrin (level 49)
You are in the following clans:
Queen's Guards : 103 Quest Points, rank 4, 47 Quest Points to rank.
Your mount is full of energy.
You are riding A black warhorse.
You are fighting *Akrabbim*.

HP:Beaten MV:Fresh - Akrabbim: Critical>
Mood changed to: Brave

HP:Beaten MV:Fresh - Akrabbim: Critical>

The shrieking sound of death fills the area.
You barely maul *Akrabbim*'s body.

HP:Beaten MV:Fresh - Akrabbim: Critical>
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Critical>
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Critical>
They already seem stunned!
bash

HP:Beaten MV:Fresh - Akrabbim: Critical>
*Akrabbim* panics, and attempts to flee!

HP:Beaten MV:Fresh - Akrabbim: Critical>

*
*Akrabbim* leaves north.

HP:Beaten MV:Fresh >
-
qq
k dark
Cancelled...
What?!?

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
They don't seem to be here.

HP:Beaten MV:Fresh >
n
Deep in the Blighted Forest
Disgusting trees oobashing puss wrap around each other almost entirely blocking
passage. Massive rabashor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a trolloc leaving south.
A small pile of branches lies here, ready to be used as kindling for a fire.
A black warhorse is standing here, being ridden by you.
A horned trolloc snarls angrily here.

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
n
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving north.
You see almost fresh tracks of a ridden mount leaving east.
A black warhorse is standing here, being ridden by you.

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
where
Players in your bashone
--------------------
Karlin - Outside a Massive Gate

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
where
Players in your bashone
--------------------
Karlin - Outside a Massive Gate

HP:Beaten MV:Fresh >
k dark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashdark
bashwho?

HP:Beaten MV:Fresh >
sc
You have 85(443) hit and 169(169) movement points.
You have scored 387516433 exp, 103 total quest points
You need 8483567 exp to reach your next level.
You have been playing for 0 days and 23 hours.
You have gathered 113 Weave Points so far.
This ranks you as Karlin do'Rodrin (level 49)
You are in the following clans:
Queen's Guards : 103 Quest Points, rank 4, 47 Quest Points to rank.
Your mount is full of energy.
You are riding A black warhorse.
You are standing.

HP:Beaten MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Beaten MV:Fresh >
bashwho?

HP:Beaten MV:Fresh >
n
k dark
bashdark
A Crumbling Gatekeep
A cracked road of bricks and stones leads to a large gate of human skulls, from
within the Trolloc city. To the north, a large watchtower rises up high,
searching for any kind of enemy. The massive gate of bone opens only at night,
and is guarded by an elite fist of trollocs. The area to the south of the gate
is clear for easy entrance to the city.
[ Exits: n e s w ]
The corpse of Eluvair the escaped damane is lying here.
A black warhorse is standing here, being ridden by you.
*Akrabbim* is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A trolloc gatekeeper is standing here.

HP:Beaten MV:Fresh >
You maul *Akrabbim*'s head hard.

HP:Beaten MV:Fresh - Akrabbim: Critical>
HP:Beaten MV:Fresh - Akrabbim: Critical>

*
A huge trolloc tickles your body as he blasts you.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc barely cleaves your legs.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc tickles your body as he blasts you.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc cleaves your feet.
You wish that your wounds would stop BLEEDING so much!
A burly trolloc gatekeeper slashes your hands.
You wish that your wounds would stop BLEEDING so much!
Akrabbim closes the gate.

HP:Critical MV:Fresh - Akrabbim: Critical>
-
*Akrabbim* panics, and attempts to flee!

HP:Critical MV:Fresh - Akrabbim: Critical>

A burly trolloc gatekeeper tickles your body as he slashes you.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc cleaves your head.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc barely blasts your arms.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc barely cleaves your legs.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your legs.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Fresh - Akrabbim: Critical>
%
*Akrabbim* leaves east.

HP:Critical MV:Fresh - A huge trolloc: Healthy>
-
f
Cancelled...
You panic and attempt to flee!

HP:Critical MV:Fresh - A huge trolloc: Healthy>
k dark
bashdark
A Stony Paved Road
Cracked and crumbling cobble stone makes its way through the center of the city
here. Intersperced between the broken stones are skulls of various creatures.
To the north a decrepit watch tower rises high into the air, guarded by many
elite trolloc warriors. The skull gate stands due south, the only way in and
out of this filthy city.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
bashdark
They don't seem to be here.

HP:Critical MV:Fresh >
bashwho?

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
bashdark
bashwho?

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
bashdark
bashwho?

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
bashdark
*Akrabbim* has arrived from the south.

HP:Critical MV:Fresh >

*Akrabbim* leaves north.

HP:Critical MV:Fresh >

* - %
*Akrabbim* has arrived from the north.

HP:Critical MV:Fresh >

*Akrabbim* barely thrashes your body.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Fresh - Akrabbim: Critical>
-
*
Your bash *Akrabbim* sends him sprawling!

HP:Critical MV:Fresh - Akrabbim: Critical>
sc
You have 20(443) hit and 169(169) movement points.
You have scored 387517623 exp, 103 total quest points
You need 8482377 exp to reach your next level.
You have been playing for 0 days and 23 hours.
You have gathered 113 Weave Points so far.
This ranks you as Karlin do'Rodrin (level 49)
You are in the following clans:
Queen's Guards : 103 Quest Points, rank 4, 47 Quest Points to rank.
Your mount is full of energy.
You are riding A black warhorse.
You are fighting *Akrabbim*.

HP:Critical MV:Fresh - Akrabbim: Critical>
change mood brave
Mood changed to: Brave

HP:Critical MV:Fresh - Akrabbim: Critical>

You maul *Akrabbim*'s body.
bash

HP:Critical MV:Fresh - Akrabbim: Critical>
They already seem stunned!
bash

HP:Critical MV:Fresh - Akrabbim: Critical>
They already seem stunned!
bash

HP:Critical MV:Fresh - Akrabbim: Critical>
They already seem stunned!
bash

HP:Critical MV:Fresh - Akrabbim: Critical>
HP:Critical MV:Fresh - Akrabbim: Critical>

* - % -
You dodge a bashfrom *Akrabbim* who loses his balance and falls!
Your bash *Akrabbim* sends him sprawling!

HP:Critical MV:Fresh - Akrabbim: Critical>
sc
You have 20(443) hit and 169(169) movement points.
You have scored 387519833 exp, 103 total quest points
You need 8480167 exp to reach your next level.
You have been playing for 0 days and 23 hours.
You have gathered 113 Weave Points so far.
This ranks you as Karlin do'Rodrin (level 49)
You are in the following clans:
Queen's Guards : 103 Quest Points, rank 4, 47 Quest Points to rank.
Your mount is full of energy.
You are riding A black warhorse.
You are fighting *Akrabbim*.

HP:Critical MV:Fresh - Akrabbim: Critical>

You maul *Akrabbim*'s hands hard.
You receive your share of experience.
Your fame around the world has increased.
Your blood freebashes as you hear *Akrabbim*'s death cry.
*Akrabbim* is dead! R.I.P.

HP:Critical MV:Fresh >
k dark
They don't seem to be here.

HP:Critical MV:Fresh >
take all corpse
You get a pair of steel-plated war boots from the corpse of Akrabbim.
You get a pair of shimmering steel greaves from the corpse of Akrabbim.
You get a crystal trimmed shield from the corpse of Akrabbim.
You get a platinum mace with steel spikes from the corpse of Akrabbim.
You get a black ring from the corpse of Akrabbim.
You get a black ring from the corpse of Akrabbim.
You get a pair of shimmering steel gauntlets from the corpse of Akrabbim.
You get a wristcuff with embedded gems from the corpse of Akrabbim.
You get a wristcuff with embedded gems from the corpse of Akrabbim.
You get a shimmering steel belt from the corpse of Akrabbim.
You get a pair of flexed obsidian vambraces from the corpse of Akrabbim.
You get a set of shimmering steel pauldrons from the corpse of Akrabbim.
You get a shimmering steel breastplate from the corpse of Akrabbim.
You get a moderate sibashed backpack from the corpse of Akrabbim.
You get a fur cloak, held by a silver brooch from the corpse of Akrabbim.
You get a shimmering steel helmet from the corpse of Akrabbim.
You get a silver worked earring from the corpse of Akrabbim.
You get a shining silver earring from the corpse of Akrabbim.
You get a polished amulet of onyx from the corpse of Akrabbim.
You get a polished amulet of onyx from the corpse of Akrabbim.
You receive 0 Gold, 2 Silver, 54 Copper.

HP:Critical MV:Fresh >
save
k dark
Saving Karlin.

HP:Critical MV:Fresh >
They don't seem to be here.

HP:Critical MV:Fresh >
nar RIP Akrabbim
You narrate, 'RIP Akrabbim'
Karlin
Posts: 22
Joined: Thu Jul 20, 2006 4:49 pm

Post by Karlin »

Oh and youre eq is alls gk Ak.
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