ouch! thread
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
*Khan* is standing here, riding a white stallion.
A proud veteran Shienaran soldier stands here, ready for battle.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
HP:Healthy MV:Draining >
You attempt to hide yourself.
HP:Healthy MV:Draining >
HP:Healthy MV:Draining >
=
A high-rank Shienaran soldier tries to cleave your body, but misses.
The north gate keeper tries to slash your head, but you dodge the attack.
HP:Healthy MV:Draining - a high-rank Shienaran soldier: Healthy>
* + - = % =
The north gate keeper tries to slash your body, but you dodge the attack.
A high-rank Shienaran soldier tries to cleave your arms, but misses.
HP:Healthy MV:Draining - a high-rank Shienaran soldier: Healthy>
- +
You are interrupted and stop what you are doing.
*Khan* sends you sprawling with a powerful bash!
HP:Scratched MV:Draining - a high-rank Shienaran soldier: Healthy>
A veteran shienaran soldier slashes your body very hard.
A veteran shienaran soldier slashes your legs into bloody fragments!
A high-rank Shienaran soldier cleaves your feet extremely hard.
A high-rank Shienaran soldier cleaves your head into bloody fragments!
A high-rank Shienaran soldier cleaves your body extremely hard.
A high-rank Shienaran soldier cleaves your shoulders very hard.
A high-rank Shienaran soldier cleaves your head very hard.
A high-rank Shienaran soldier cleaves your arms extremely hard.
A veteran shienaran soldier slashes your head extremely hard.
A veteran shienaran soldier slashes your head into bloody fragments!
*Khan* blasts your body into bloody fragments!
The north gate keeper slashes your body extremely hard.
A high-rank Shienaran soldier cleaves your body into bloody fragments!
HP:Beaten MV:Draining - a high-rank Shienaran soldier: Healthy>
f
A high-rank Shienaran soldier cleaves your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier cleaves your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier cleaves your hands very hard.
You wish that your wounds would stop BLEEDING so much!
A veteran shienaran soldier slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
A veteran shienaran soldier slashes your hands very hard.
You wish that your wounds would stop BLEEDING so much!
With his powerful blast, *Khan* tears your life from your body!
*Khan* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Shadows
WELCOME TO KINSLAYERMUD!
New Players should type: HELP START
Type 'KIT' to be given startup gear.
Type 'say food' to be given some food.
For additional Help, type: help <topic>
You may also type "who" and send a player a tell after leaving this room: tell <playername> <message>
[ Exits: n d ]
A crumbling stone well is here, ready to collapse.
A fountain of stacked stone gushes cool water here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.
You feel completely drained of all of your strength...
HP:Critical MV:Burning >
You attempt to flee, but are too exhausted to move.
HP:Critical MV:Burning >
sc
You have 1(417) hit and 1(225) movement points.
You have scored 396379005 exp, 1119 total quest points
You need 603620994 exp to reach your next level.
You have been playing for 8 days and 4 hours.
You have gathered 107 Weave Points so far, ranking you Legend 2.
This ranks you as Lithium Hydroxide (level 50)
You are in the following clans:
Ko'bal : 1119 Quest Points, rank 8, 381 Quest Points to rank.
You are standing.
Yay dodge!
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
*Khan* is standing here, riding a white stallion.
A proud veteran Shienaran soldier stands here, ready for battle.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
HP:Healthy MV:Draining >
You attempt to hide yourself.
HP:Healthy MV:Draining >
HP:Healthy MV:Draining >
=
A high-rank Shienaran soldier tries to cleave your body, but misses.
The north gate keeper tries to slash your head, but you dodge the attack.
HP:Healthy MV:Draining - a high-rank Shienaran soldier: Healthy>
* + - = % =
The north gate keeper tries to slash your body, but you dodge the attack.
A high-rank Shienaran soldier tries to cleave your arms, but misses.
HP:Healthy MV:Draining - a high-rank Shienaran soldier: Healthy>
- +
You are interrupted and stop what you are doing.
*Khan* sends you sprawling with a powerful bash!
HP:Scratched MV:Draining - a high-rank Shienaran soldier: Healthy>
A veteran shienaran soldier slashes your body very hard.
A veteran shienaran soldier slashes your legs into bloody fragments!
A high-rank Shienaran soldier cleaves your feet extremely hard.
A high-rank Shienaran soldier cleaves your head into bloody fragments!
A high-rank Shienaran soldier cleaves your body extremely hard.
A high-rank Shienaran soldier cleaves your shoulders very hard.
A high-rank Shienaran soldier cleaves your head very hard.
A high-rank Shienaran soldier cleaves your arms extremely hard.
A veteran shienaran soldier slashes your head extremely hard.
A veteran shienaran soldier slashes your head into bloody fragments!
*Khan* blasts your body into bloody fragments!
The north gate keeper slashes your body extremely hard.
A high-rank Shienaran soldier cleaves your body into bloody fragments!
HP:Beaten MV:Draining - a high-rank Shienaran soldier: Healthy>
f
A high-rank Shienaran soldier cleaves your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier cleaves your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier cleaves your hands very hard.
You wish that your wounds would stop BLEEDING so much!
A veteran shienaran soldier slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
A veteran shienaran soldier slashes your hands very hard.
You wish that your wounds would stop BLEEDING so much!
With his powerful blast, *Khan* tears your life from your body!
*Khan* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Shadows
WELCOME TO KINSLAYERMUD!
New Players should type: HELP START
Type 'KIT' to be given startup gear.
Type 'say food' to be given some food.
For additional Help, type: help <topic>
You may also type "who" and send a player a tell after leaving this room: tell <playername> <message>
[ Exits: n d ]
A crumbling stone well is here, ready to collapse.
A fountain of stacked stone gushes cool water here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.
You feel completely drained of all of your strength...
HP:Critical MV:Burning >
You attempt to flee, but are too exhausted to move.
HP:Critical MV:Burning >
sc
You have 1(417) hit and 1(225) movement points.
You have scored 396379005 exp, 1119 total quest points
You need 603620994 exp to reach your next level.
You have been playing for 8 days and 4 hours.
You have gathered 107 Weave Points so far, ranking you Legend 2.
This ranks you as Lithium Hydroxide (level 50)
You are in the following clans:
Ko'bal : 1119 Quest Points, rank 8, 381 Quest Points to rank.
You are standing.
Yay dodge!
HP:Hurt SP:Excellent MV:Fresh >
Chase leaves east, riding a black warhorse.
You follow Chase.
The Great Blight
[ Exits: n w ]
a black warhorse is standing here, being ridden by you.
Chase Maravin is standing here, riding a black warhorse.
*Anthrax* is standing here.
*Zorgruz* is standing here.
A nasty looking trolloc stands here snarling.
A nasty looking trolloc stands here snarling.
A nasty looking trolloc stands here snarling.
HP:Hurt SP:Excellent MV:Fresh >
Chase tries to slash *Anthrax*'s body, but he parries the attack.
HP:Hurt SP:Excellent MV:Fresh >kill dark
You try to sting *Anthrax*'s waist, but he dodges the attack.
HP:Hurt SP:Excellent MV:Fresh - Anthrax: Scratched --- Chase: Hurt>channel 'air scythe'
*Anthrax* panics, and attempts to flee!
You begin channeling the appropriate flows...
HP:Hurt SP:Excellent MV:Fresh - Anthrax: Scratched --- Chase: Hurt>
A nasty looking trolloc tries to pound your legs, but you dodge the attack.
A nasty looking trolloc tries to pound your feet, but you parry the attack.
A nasty looking trolloc tries to pound Chase's body, but he parries the attack.
HP:Hurt SP:Excellent MV:Fresh - Anthrax: Scratched --- Chase: Hurt> -
*Anthrax* leaves west.
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>
A nasty looking trolloc tries to pound Chase's arms, but he parries the attack.
A nasty looking trolloc tries to pound your legs, but you dodge the attack.
A nasty looking trolloc tries to pound your legs, but you parry the attack.
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>
*
You lose your concentration.
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>f
*Anthrax* avoids being bashed by Chase who loses his balance and falls!
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>You panic and attempt to flee!
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>east
kill dark
The Great Blight
[ Exits: e s ]
a black warhorse is standing here, being ridden by you.
You flee head over heels.
The Great Blight
[ Exits: w ]
A large bowl filled with blood sits upon an altar here.
A statue of a crouching Malaki, axe in hand, stands here.
a black warhorse is standing here, being ridden by you.
HP:Hurt SP:Excellent MV:Fresh >They don't seem to be here.
HP:Hurt SP:Excellent MV:Fresh >west
The Great Blight
[ Exits: e s ]
a black warhorse is standing here, being ridden by you.
HP:Hurt SP:Excellent MV:Fresh >charge dark
south
That person is not here.
HP:Hurt SP:Excellent MV:Fresh >The Great Blight
[ Exits: n w ]
a black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
Chase Maravin is sitting here, riding a black warhorse.
*Zorgruz* is here, fighting Chase!.
A nasty looking trolloc stands here snarling.
A nasty looking trolloc stands here snarling.
a nasty looking trolloc is here, fighting Chase!.
HP:Hurt SP:Excellent MV:Fresh >
Suddenly *Anthrax* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Fate
[ Exits: n e s w u d ]
A smooth stone fountain with an elaborate design is here.
A large, cooked slab of meat is lying here, waiting to be eaten.
The Guardian of Life stands here, ever vigilant.
A stone is here, waiting for your complaints.
You feel completely drained of all of your strength...
HP:Critical SP:Wasted MV:Burning >kill dark
Nah... You feel too relaxed to do that..
HP:Critical SP:Wasted MV:Burning >fb
You are not in touch with the True Source.
HP:Critical SP:Wasted MV:Burning >
Chase narrates, 'ugh'
i hate doing that!
Chase leaves east, riding a black warhorse.
You follow Chase.
The Great Blight
[ Exits: n w ]
a black warhorse is standing here, being ridden by you.
Chase Maravin is standing here, riding a black warhorse.
*Anthrax* is standing here.
*Zorgruz* is standing here.
A nasty looking trolloc stands here snarling.
A nasty looking trolloc stands here snarling.
A nasty looking trolloc stands here snarling.
HP:Hurt SP:Excellent MV:Fresh >
Chase tries to slash *Anthrax*'s body, but he parries the attack.
HP:Hurt SP:Excellent MV:Fresh >kill dark
You try to sting *Anthrax*'s waist, but he dodges the attack.
HP:Hurt SP:Excellent MV:Fresh - Anthrax: Scratched --- Chase: Hurt>channel 'air scythe'
*Anthrax* panics, and attempts to flee!
You begin channeling the appropriate flows...
HP:Hurt SP:Excellent MV:Fresh - Anthrax: Scratched --- Chase: Hurt>
A nasty looking trolloc tries to pound your legs, but you dodge the attack.
A nasty looking trolloc tries to pound your feet, but you parry the attack.
A nasty looking trolloc tries to pound Chase's body, but he parries the attack.
HP:Hurt SP:Excellent MV:Fresh - Anthrax: Scratched --- Chase: Hurt> -
*Anthrax* leaves west.
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>
A nasty looking trolloc tries to pound Chase's arms, but he parries the attack.
A nasty looking trolloc tries to pound your legs, but you dodge the attack.
A nasty looking trolloc tries to pound your legs, but you parry the attack.
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>
*
You lose your concentration.
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>f
*Anthrax* avoids being bashed by Chase who loses his balance and falls!
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>You panic and attempt to flee!
HP:Hurt SP:Excellent MV:Fresh - a nasty looking trolloc: Healthy>east
kill dark
The Great Blight
[ Exits: e s ]
a black warhorse is standing here, being ridden by you.
You flee head over heels.
The Great Blight
[ Exits: w ]
A large bowl filled with blood sits upon an altar here.
A statue of a crouching Malaki, axe in hand, stands here.
a black warhorse is standing here, being ridden by you.
HP:Hurt SP:Excellent MV:Fresh >They don't seem to be here.
HP:Hurt SP:Excellent MV:Fresh >west
The Great Blight
[ Exits: e s ]
a black warhorse is standing here, being ridden by you.
HP:Hurt SP:Excellent MV:Fresh >charge dark
south
That person is not here.
HP:Hurt SP:Excellent MV:Fresh >The Great Blight
[ Exits: n w ]
a black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
Chase Maravin is sitting here, riding a black warhorse.
*Zorgruz* is here, fighting Chase!.
A nasty looking trolloc stands here snarling.
A nasty looking trolloc stands here snarling.
a nasty looking trolloc is here, fighting Chase!.
HP:Hurt SP:Excellent MV:Fresh >
Suddenly *Anthrax* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Fate
[ Exits: n e s w u d ]
A smooth stone fountain with an elaborate design is here.
A large, cooked slab of meat is lying here, waiting to be eaten.
The Guardian of Life stands here, ever vigilant.
A stone is here, waiting for your complaints.
You feel completely drained of all of your strength...
HP:Critical SP:Wasted MV:Burning >kill dark
Nah... You feel too relaxed to do that..
HP:Critical SP:Wasted MV:Burning >fb
You are not in touch with the True Source.
HP:Critical SP:Wasted MV:Burning >
Chase narrates, 'ugh'
i hate doing that!
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see almost fresh tracks of a human leaving south.
A hardened Shienaran soldier stands here on guard.
HP:Scratched MV:Strong >
h
You attempt to hide yourself.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
*Inercia* has arrived from the north, riding a black warhorse.
HP:Scratched MV:Strong >
h
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving north.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
s
h
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving north.
*Inercia* is standing here, riding a black warhorse.
...*Inercia* glows with a bright light!
A hardened Shienaran soldier stands here on guard.
*Inercia* leaves north, riding a black warhorse.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
*Inercia* has arrived from the north, riding a black warhorse.
HP:Scratched MV:Strong >
x
HP:Scratched MV:Strong >
=
*Inercia* leaves south, riding a black warhorse.
HP:Scratched MV:Strong >
* + - = % = - +
*
Backstab who?
HP:Scratched MV:Strong >
s
h
x
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving north.
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Inercia* is standing here, riding a black warhorse.
...*Inercia* glows with a bright light!
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
=
* +
*Inercia* leaves east, riding a black warhorse.
HP:Scratched MV:Strong >
- = % = - +
*
Backstab who?
HP:Scratched MV:Strong >
e
h
x
A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
You see fresh tracks of a trolloc leaving west.
You see fairly recent tracks of a human leaving west.
*Inercia* is standing here, riding a black warhorse.
...*Inercia* glows with a bright light!
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
=
*Inercia* leaves west, riding a black warhorse.
HP:Scratched MV:Strong >
* + - = % = - +
*
Backstab who?
HP:Scratched MV:Strong >
w
h
x
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving east.
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
h
x
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving south.
A hardened Shienaran soldier stands here on guard.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
h
x
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
You see fresh tracks of a human leaving east.
You see fresh tracks of a human leaving south.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
h
x
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
s
Backstab who?
HP:Scratched MV:Strong >
e
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving east.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Scratched MV:Strong >
h
A Small Guardhouse
Barely large enough to hold the three men on duty, this one-room house is
filled by the contraption that opens and closes the giant Malkier gate.
Through a small crack in the ceiling, the forms of the watchful archers can be
made out.
[ Exits: w u ]
A wooden shelf hangs here with various items on it.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
u
Archery Platform
High above the streets of Fal Dara, the view here is an ominous one. Gazing
north, you can make out the outline of the mountains of Dhoom and the mouth of
Tarwin's Gap. A fierce wind howls down from the Blight, threatening to push
you over the edge.
[ Exits: e d ]
HP:Scratched MV:Strong >
h
You attempt to hide yourself.
HP:Scratched MV:Strong >
x
Backstab who?
HP:Scratched MV:Strong >
close trapdoor
e
You close the trapdoor.
HP:Scratched MV:Strong >
h
Atop the Wall
A small ledge extends from the archery platform here. Providing little cover
from both the howling wind and any missiles hurled from below, one can barely
maintain one's balance here. Only the strongest and most hardy of soldiers
venture out here, for a better look at the actions of the dark.
[ Exits: w ]
A strong, black warhorse stands here, full of energy.
*Inercia* is standing here.
...*Inercia* glows with a bright light!
An Aes Sedai wearing a blue shawl smoothly glides past here.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
=
*
An Aes Sedai of the Blue Ajah says 'Well of course Inercia! That is what I am here for.'
HP:Scratched MV:Strong >
+
An Aes Sedai of the Blue Ajah grips her staff firmly and strikes the ground once.
HP:Scratched MV:Strong >
- = % =
An Aes Sedai of the Blue Ajah conjures up a shimmering portal!
HP:Scratched MV:Strong >
- +
*
*Inercia* makes a strange sound but is suddenly very silent as you place a lion-etched dagger in his back.
*Inercia* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Inercia*'s death cry.
*Inercia* is dead! R.I.P.
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see almost fresh tracks of a human leaving south.
A hardened Shienaran soldier stands here on guard.
HP:Scratched MV:Strong >
h
You attempt to hide yourself.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
*Inercia* has arrived from the north, riding a black warhorse.
HP:Scratched MV:Strong >
h
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving north.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
s
h
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving north.
*Inercia* is standing here, riding a black warhorse.
...*Inercia* glows with a bright light!
A hardened Shienaran soldier stands here on guard.
*Inercia* leaves north, riding a black warhorse.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
*Inercia* has arrived from the north, riding a black warhorse.
HP:Scratched MV:Strong >
x
HP:Scratched MV:Strong >
=
*Inercia* leaves south, riding a black warhorse.
HP:Scratched MV:Strong >
* + - = % = - +
*
Backstab who?
HP:Scratched MV:Strong >
s
h
x
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving north.
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Inercia* is standing here, riding a black warhorse.
...*Inercia* glows with a bright light!
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
=
* +
*Inercia* leaves east, riding a black warhorse.
HP:Scratched MV:Strong >
- = % = - +
*
Backstab who?
HP:Scratched MV:Strong >
e
h
x
A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
You see fresh tracks of a trolloc leaving west.
You see fairly recent tracks of a human leaving west.
*Inercia* is standing here, riding a black warhorse.
...*Inercia* glows with a bright light!
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
=
*Inercia* leaves west, riding a black warhorse.
HP:Scratched MV:Strong >
* + - = % = - +
*
Backstab who?
HP:Scratched MV:Strong >
w
h
x
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving east.
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
h
x
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving south.
A hardened Shienaran soldier stands here on guard.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
h
x
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
You see fresh tracks of a human leaving east.
You see fresh tracks of a human leaving south.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
n
h
x
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
s
Backstab who?
HP:Scratched MV:Strong >
e
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving east.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Scratched MV:Strong >
h
A Small Guardhouse
Barely large enough to hold the three men on duty, this one-room house is
filled by the contraption that opens and closes the giant Malkier gate.
Through a small crack in the ceiling, the forms of the watchful archers can be
made out.
[ Exits: w u ]
A wooden shelf hangs here with various items on it.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
Backstab who?
HP:Scratched MV:Strong >
u
Archery Platform
High above the streets of Fal Dara, the view here is an ominous one. Gazing
north, you can make out the outline of the mountains of Dhoom and the mouth of
Tarwin's Gap. A fierce wind howls down from the Blight, threatening to push
you over the edge.
[ Exits: e d ]
HP:Scratched MV:Strong >
h
You attempt to hide yourself.
HP:Scratched MV:Strong >
x
Backstab who?
HP:Scratched MV:Strong >
close trapdoor
e
You close the trapdoor.
HP:Scratched MV:Strong >
h
Atop the Wall
A small ledge extends from the archery platform here. Providing little cover
from both the howling wind and any missiles hurled from below, one can barely
maintain one's balance here. Only the strongest and most hardy of soldiers
venture out here, for a better look at the actions of the dark.
[ Exits: w ]
A strong, black warhorse stands here, full of energy.
*Inercia* is standing here.
...*Inercia* glows with a bright light!
An Aes Sedai wearing a blue shawl smoothly glides past here.
HP:Scratched MV:Strong >
x
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
=
*
An Aes Sedai of the Blue Ajah says 'Well of course Inercia! That is what I am here for.'
HP:Scratched MV:Strong >
+
An Aes Sedai of the Blue Ajah grips her staff firmly and strikes the ground once.
HP:Scratched MV:Strong >
- = % =
An Aes Sedai of the Blue Ajah conjures up a shimmering portal!
HP:Scratched MV:Strong >
- +
*
*Inercia* makes a strange sound but is suddenly very silent as you place a lion-etched dagger in his back.
*Inercia* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Inercia*'s death cry.
*Inercia* is dead! R.I.P.
You swiftly attempt to penetrate the defenses of *Latren*, but miss completely.
HP:Hurt MV:Excellent - Latren: Critical>
An Ogier youth cleaves your legs hard.
Elder Rhelwid slices your waist extremely hard.
A wandering ogier cleaves your head hard.
A wandering ogier tries to strike your body, but misses.
A wandering ogier tries to strike your head, but misses.
You pierce *Latren*'s legs.
You pierce *Latren*'s legs.
HP:Wounded MV:Excellent - Latren: Critical>
prea
HP:Wounded MV:Excellent - Latren: Critical>
- = % =
*Latren* sends you sprawling with a powerful bash!
HP:Wounded MV:Excellent - Latren: Critical>
An Ogier youth cleaves your feet very hard.
Elder Rhelwid slices your legs into bloody fragments!
A wandering ogier cleaves your legs extremely hard.
A wandering ogier strikes your waist hard.
A wandering ogier strikes your head hard.
*Latren* smites your body into bloody fragments!
HP:Battered MV:Excellent - Latren: Critical>
f
You step to the side as *Latren* clumsily attempts to strike you.
HP:Battered MV:Excellent - Latren: Critical>
An Ogier youth cleaves your legs into bloody fragments!
Elder Rhelwid slices your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A wandering ogier cleaves your head very hard.
You wish that your wounds would stop BLEEDING so much!
A wandering ogier strikes your legs.
You wish that your wounds would stop BLEEDING so much!
A wandering ogier strikes your head very hard.
You wish that your wounds would stop BLEEDING so much!
*Latren* smites your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
HP:Hurt MV:Excellent - Latren: Critical>
An Ogier youth cleaves your legs hard.
Elder Rhelwid slices your waist extremely hard.
A wandering ogier cleaves your head hard.
A wandering ogier tries to strike your body, but misses.
A wandering ogier tries to strike your head, but misses.
You pierce *Latren*'s legs.
You pierce *Latren*'s legs.
HP:Wounded MV:Excellent - Latren: Critical>
prea
HP:Wounded MV:Excellent - Latren: Critical>
- = % =
*Latren* sends you sprawling with a powerful bash!
HP:Wounded MV:Excellent - Latren: Critical>
An Ogier youth cleaves your feet very hard.
Elder Rhelwid slices your legs into bloody fragments!
A wandering ogier cleaves your legs extremely hard.
A wandering ogier strikes your waist hard.
A wandering ogier strikes your head hard.
*Latren* smites your body into bloody fragments!
HP:Battered MV:Excellent - Latren: Critical>
f
You step to the side as *Latren* clumsily attempts to strike you.
HP:Battered MV:Excellent - Latren: Critical>
An Ogier youth cleaves your legs into bloody fragments!
Elder Rhelwid slices your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A wandering ogier cleaves your head very hard.
You wish that your wounds would stop BLEEDING so much!
A wandering ogier strikes your legs.
You wish that your wounds would stop BLEEDING so much!
A wandering ogier strikes your head very hard.
You wish that your wounds would stop BLEEDING so much!
*Latren* smites your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
HP:Hurt MV:Fresh - Monsta: Beaten>
*Growler* tickles Malcom's body as he stabs him.
A hardened Shienaran soldier tries to slash *Enkidu*'s legs, but misses.
A hardened Shienaran soldier tries to slash *Syk*'s body, but misses.
Malcom smites *Enkidu*'s legs into bloody fragments!
You barely pierce *Monsta*'s head.
*Syk* strikes A hardened Shienaran soldier's body.
A hardened Shienaran soldier tries to slash *Eleanor*'s arms, but misses.
A hardened Shienaran soldier tries to slash *Evilina*'s legs, but misses.
HP:Hurt MV:Fresh - Monsta: Beaten>
prec
HP:Hurt MV:Fresh - Monsta: Beaten>
-
Kadaj narrates, 'anyone seen my corpse?'
HP:Hurt MV:Fresh - Monsta: Beaten>
= %
*Evilina* sends A hardened Shienaran soldier sprawling with a powerful bash!
HP:Hurt MV:Fresh - Monsta: Beaten>
=
You are hit by lightning sent by *Eleanor*, OUCH!
HP:Wounded MV:Fresh - Monsta: Beaten>
- +
*Monsta* sends you sprawling with a powerful bash!
HP:Wounded MV:Fresh - Monsta: Beaten>
*Growler* stabs Malcom's arms.
A hardened Shienaran soldier slashes *Enkidu*'s body very hard.
A hardened Shienaran soldier tries to slash *Syk*'s arms, but misses.
Malcom smites *Enkidu*'s body into bloody fragments!
*Monsta* tries to blast your legs, but misses.
A hardened Shienaran soldier tries to slash *Eleanor*'s waist, but misses.
*Evilina* slashes A hardened Shienaran soldier's head into bloody fragments!
HP:Wounded MV:Fresh - Monsta: Beaten>
f
You are hit by lightning sent by *Syk*, OUCH!
HP:Battered MV:Fresh - Monsta: Beaten>
*Growler* looks at you.
HP:Battered MV:Fresh - Monsta: Beaten>
You are hit by lightning sent by *Eleanor*, OUCH!
HP:Battered MV:Fresh - Monsta: Beaten>
*Growler* stabs Malcom's legs.
A hardened Shienaran soldier tries to slash *Enkidu*'s body, but misses.
A hardened Shienaran soldier tries to slash *Syk*'s legs, but misses.
*Enkidu* barely pierces Malcom's head.
*Enkidu* barely pierces Malcom's legs.
*Monsta* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier tries to slash *Eleanor*'s legs, but misses.
*Evilina* slashes A hardened Shienaran soldier's head into bloody fragments!
Your blood freezes as you hear A hardened Shienaran soldier's death cry.
A hardened Shienaran soldier is dead! R.I.P.
A hardened Shienaran soldier stops following Malcom.
HP:Beaten MV:Fresh - Monsta: Beaten>
*Enkidu* avoids being bashed by Malcom who loses his balance and falls!
HP:Beaten MV:Fresh - Monsta: Beaten>
*Evilina* slashes your feet into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Monsta: Beaten>
You panic and attempt to flee!
HP:Critical MV:Fresh - Monsta: Beaten>
*Evilina* slashes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Growler* barely stabs Malcom's body.
A hardened Shienaran soldier tries to slash *Enkidu*'s legs, but misses.
A hardened Shienaran soldier tries to slash *Syk*'s feet, but misses.
*Enkidu* tickles Malcom's body as he pierces him.
*Monsta* tries to blast your body, but misses.
A hardened Shienaran soldier tries to slash *Eleanor*'s hands, but misses.
HP:Critical MV:Fresh - Monsta: Beaten>
You are electrocuted to death by a lightning bolt sent by *Eleanor*!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
*Growler* tickles Malcom's body as he stabs him.
A hardened Shienaran soldier tries to slash *Enkidu*'s legs, but misses.
A hardened Shienaran soldier tries to slash *Syk*'s body, but misses.
Malcom smites *Enkidu*'s legs into bloody fragments!
You barely pierce *Monsta*'s head.
*Syk* strikes A hardened Shienaran soldier's body.
A hardened Shienaran soldier tries to slash *Eleanor*'s arms, but misses.
A hardened Shienaran soldier tries to slash *Evilina*'s legs, but misses.
HP:Hurt MV:Fresh - Monsta: Beaten>
prec
HP:Hurt MV:Fresh - Monsta: Beaten>
-
Kadaj narrates, 'anyone seen my corpse?'
HP:Hurt MV:Fresh - Monsta: Beaten>
= %
*Evilina* sends A hardened Shienaran soldier sprawling with a powerful bash!
HP:Hurt MV:Fresh - Monsta: Beaten>
=
You are hit by lightning sent by *Eleanor*, OUCH!
HP:Wounded MV:Fresh - Monsta: Beaten>
- +
*Monsta* sends you sprawling with a powerful bash!
HP:Wounded MV:Fresh - Monsta: Beaten>
*Growler* stabs Malcom's arms.
A hardened Shienaran soldier slashes *Enkidu*'s body very hard.
A hardened Shienaran soldier tries to slash *Syk*'s arms, but misses.
Malcom smites *Enkidu*'s body into bloody fragments!
*Monsta* tries to blast your legs, but misses.
A hardened Shienaran soldier tries to slash *Eleanor*'s waist, but misses.
*Evilina* slashes A hardened Shienaran soldier's head into bloody fragments!
HP:Wounded MV:Fresh - Monsta: Beaten>
f
You are hit by lightning sent by *Syk*, OUCH!
HP:Battered MV:Fresh - Monsta: Beaten>
*Growler* looks at you.
HP:Battered MV:Fresh - Monsta: Beaten>
You are hit by lightning sent by *Eleanor*, OUCH!
HP:Battered MV:Fresh - Monsta: Beaten>
*Growler* stabs Malcom's legs.
A hardened Shienaran soldier tries to slash *Enkidu*'s body, but misses.
A hardened Shienaran soldier tries to slash *Syk*'s legs, but misses.
*Enkidu* barely pierces Malcom's head.
*Enkidu* barely pierces Malcom's legs.
*Monsta* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier tries to slash *Eleanor*'s legs, but misses.
*Evilina* slashes A hardened Shienaran soldier's head into bloody fragments!
Your blood freezes as you hear A hardened Shienaran soldier's death cry.
A hardened Shienaran soldier is dead! R.I.P.
A hardened Shienaran soldier stops following Malcom.
HP:Beaten MV:Fresh - Monsta: Beaten>
*Enkidu* avoids being bashed by Malcom who loses his balance and falls!
HP:Beaten MV:Fresh - Monsta: Beaten>
*Evilina* slashes your feet into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Monsta: Beaten>
You panic and attempt to flee!
HP:Critical MV:Fresh - Monsta: Beaten>
*Evilina* slashes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Growler* barely stabs Malcom's body.
A hardened Shienaran soldier tries to slash *Enkidu*'s legs, but misses.
A hardened Shienaran soldier tries to slash *Syk*'s feet, but misses.
*Enkidu* tickles Malcom's body as he pierces him.
*Monsta* tries to blast your body, but misses.
A hardened Shienaran soldier tries to slash *Eleanor*'s hands, but misses.
HP:Critical MV:Fresh - Monsta: Beaten>
You are electrocuted to death by a lightning bolt sent by *Eleanor*!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
sorry about you not getting your proper gear back Chase. Had some good fights with you - although that gank was kinda ouch.
Heres one of my many many deaths for today:
The Caemlyn Road through the Hills
[ Exits: n e s ]
North: *Durge* is standing here, riding A black warhorse.
You flee head over heels.
HP:Scratched MV:Excellent >
n
hide
backstab human
*Durge* has arrived from the north, riding A black warhorse.
A strong soldier has arrived from the north.
HP:Scratched MV:Excellent >
*Durge* tries to stab your legs, but misses.
No way! You're fighting for your life!
HP:Scratched MV:Excellent - Durge: Battered>
No way! You're fighting for your life!
HP:Scratched MV:Excellent - Durge: Battered>
No way! You're fighting for your life here!
HP:Scratched MV:Excellent - Durge: Battered>
Kill human
A strong soldier tries to slash your arms, but misses.
HP:Scratched MV:Excellent - Durge: Battered>
You do the best you can!
HP:Scratched MV:Excellent - Durge: Battered>
A strong soldier tries to slash your body, but misses.
You barely pierce *Durge*'s head.
HP:Scratched MV:Excellent - Durge: Battered>
shield block
You raise your shield and brace yourself in preparation for an oncoming attack.
HP:Scratched MV:Excellent - Durge: Battered>
= =
*
You successfully deflect your opponent's weapon, who loses his balance and topples over.
HP:Scratched MV:Excellent - Durge: Battered>
kick
Your kick hits A strong soldier in the solar plexus!
HP:Scratched MV:Excellent - Durge: Battered>
Kill human
A strong soldier tries to slash your legs, but misses.
HP:Scratched MV:Excellent - Durge: Battered>
f
A strong soldier tries to slash your legs, but misses.
You pierce *Durge*'s head.
You do the best you can!
HP:Scratched MV:Excellent - Durge: Battered>
You panic and attempt to flee!
HP:Scratched MV:Excellent - Durge: Battered>
Evilina narrates, 'ele'
HP:Scratched MV:Excellent - Durge: Battered>
The Caemlyn Road through the Hills
[ Exits: n s w ]
North: A soldier is on guard here.
West : A small red robin flies low to the ground.
You flee head over heels.
HP:Scratched MV:Excellent >
n
Kill human
The Caemlyn Road through the Hills
[ Exits: n e s ]
North: A Ghob'hlin trolloc is here, fighting A strong soldier!.
A soldier is on guard here.
*Durge* is standing here, riding A black warhorse.
HP:Scratched MV:Excellent >
*Durge* sends you sprawling with a powerful bash!
HP:Scratched MV:Excellent - Durge: Battered>
Shiekh the hooded mongrel yells, 'Yo ho! Yo ho! A bandit's life for me!'
HP:Scratched MV:Excellent - Durge: Battered>
*Durge* stabs your waist extremely hard.
HP:Hurt MV:Excellent - Durge: Battered>
A strong soldier slashes your arms extremely hard.
HP:Hurt MV:Excellent - Durge: Battered>
f
A strong soldier slashes your head into bloody fragments!
*Durge* stabs your body into bloody fragments!
HP:Wounded MV:Excellent - Durge: Battered>
s
s
s
s
You do the best you can!
HP:Wounded MV:Excellent - Durge: Battered>
e
s
You panic and attempt to flee!
HP:Wounded MV:Excellent - Durge: Battered>
A strong soldier tries to slash your feet, but misses.
Norya yells, 'ITS PIRATE'
HP:Wounded MV:Excellent - Durge: Battered>
Durge begins charging towards you.
kill Durge
HP:Wounded MV:Excellent - Durge: Battered>
The Caemlyn Road through the Hills
[ Exits: n e w ]
West : A soldier is on guard here.
You flee head over heels.
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
A Dusty Path
[ Exits: s w ]
HP:Wounded MV:Strong >
A Dusty Path
[ Exits: n e ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
e
s
In the Hills
[ Exits: e s w ]
East : A small deer is here watching over herself.
South: A small red parrot glides near the ground.
HP:Wounded MV:Strong >
s
Dirt Path in the Hills
[ Exits: n e s ]
East : An antelope grouses here, ready to bolt.
A burning wagon lays here, engulfed in flames.
A small red parrot glides near the ground.
A small deer is here watching over herself.
A small red parrot glides near the ground.
A sheep heavy with wool baas at you for food.
A sheep heavy with wool baas at you for food.
HP:Wounded MV:Strong >
Rolling Hills
[ Exits: n e s w ]
North: A small red parrot glides near the ground.
East : A small red parrot glides near the ground.
South: A small deer is here watching over herself.
West : A hardened Shienaran soldier stands here on guard.
HP:Wounded MV:Strong >
n
*Cifon* has arrived from the west, riding A white stallion.
A hardened Shienaran soldier has arrived from the west.
A hardened Shienaran soldier has arrived from the west.
A hardened Shienaran soldier has arrived from the west.
HP:Wounded MV:Strong >
autostab on
hide
backstab human
Dirt Path in the Hills
[ Exits: n e s ]
East : An antelope grouses here, ready to bolt.
South: A hardened Shienaran soldier stands here on guard.
A burning wagon lays here, engulfed in flames.
A small red parrot glides near the ground.
A small deer is here watching over herself.
A small red parrot glides near the ground.
A sheep heavy with wool baas at you for food.
A sheep heavy with wool baas at you for food.
HP:Wounded MV:Strong >
You attempt to hide yourself.
HP:Wounded MV:Strong >
Backstab who?
backstab human
HP:Wounded MV:Strong >
*Cifon* has arrived from the south, riding A white stallion.
A hardened Shienaran soldier has arrived from the south.
A hardened Shienaran soldier has arrived from the south.
A hardened Shienaran soldier has arrived from the south.
HP:Wounded MV:Strong >
*Cifon* tries to pierce your head, but misses.
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life here!
HP:Wounded MV:Strong - Cifon: Healthy>
f
s
e
s
s
You panic and attempt to flee!
HP:Wounded MV:Strong - Cifon: Healthy>
*Cifon* tries to pierce your feet, but misses.
HP:Wounded MV:Strong - Cifon: Healthy>
You attempt to pass through the inferno to no avail!
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
A hardened Shienaran soldier tries to slash your body, but misses.
A hardened Shienaran soldier tries to slash your body, but misses.
A hardened Shienaran soldier slashes your waist hard.
HP:Wounded MV:Strong - Cifon: Healthy>
A repulsive bandit yells, 'Shut yer trap.'
HP:Wounded MV:Strong - Cifon: Healthy>
f
A hardened Shienaran soldier tries to slash your legs, but misses.
A hardened Shienaran soldier tries to slash your head, but misses.
A hardened Shienaran soldier tries to slash your legs, but misses.
You try to pierce *Cifon*'s head, but miss.
*Cifon* pierces your head very hard.
*Durge* has arrived from the north, riding A black warhorse.
A strong soldier has arrived from the north.
HP:Wounded MV:Strong - Cifon: Healthy>
s
You panic and attempt to flee!
HP:Wounded MV:Strong - Cifon: Healthy>
e
s
s
e
TICK IN 5 SECONDS.
s
You attempt to pass through the inferno to no avail!
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
e
s
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
f
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
s
e
s
A hardened Shienaran soldier tries to slash your feet, but misses.
A hardened Shienaran soldier tries to slash your body, but misses.
A hardened Shienaran soldier slashes your body hard.
You try to pierce *Cifon*'s arms, but miss.
*Cifon* tries to pierce your waist, but misses.
You are thirsty.
Timer now at 60 secs.
HP:Wounded MV:Fresh - Cifon: Healthy>
You dodge a bash from *Durge* who loses his balance and falls!
HP:Wounded MV:Fresh - Cifon: Healthy>
A strong soldier slashes your feet very hard.
You panic and attempt to flee!
HP:Wounded MV:Fresh - Cifon: Healthy>
You attempt to pass through the inferno to no avail!
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Cifon: Healthy>
f
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Cifon: Healthy>
s
A strong soldier slashes your body very hard.
A hardened Shienaran soldier tries to slash your head, but misses.
A hardened Shienaran soldier slashes your legs hard.
A hardened Shienaran soldier tries to slash your body, but misses.
You try to pierce *Cifon*'s arms, but miss.
*Cifon* pierces your feet extremely hard.
HP:Battered MV:Fresh - Cifon: Healthy>
You panic and attempt to flee!
HP:Battered MV:Fresh - Cifon: Healthy>
f
f
s
s
e
s
*Durge* sends you sprawling with a powerful bash!
HP:Battered MV:Fresh - Cifon: Healthy>
A small deer attemps to pass through the inferno to no avail.
A strong soldier slashes your legs into bloody fragments!
*Durge* stabs your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier slashes your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier slashes your shoulders extremely hard.
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier slashes your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Cifon* pierces your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
Heres one of my many many deaths for today:
The Caemlyn Road through the Hills
[ Exits: n e s ]
North: *Durge* is standing here, riding A black warhorse.
You flee head over heels.
HP:Scratched MV:Excellent >
n
hide
backstab human
*Durge* has arrived from the north, riding A black warhorse.
A strong soldier has arrived from the north.
HP:Scratched MV:Excellent >
*Durge* tries to stab your legs, but misses.
No way! You're fighting for your life!
HP:Scratched MV:Excellent - Durge: Battered>
No way! You're fighting for your life!
HP:Scratched MV:Excellent - Durge: Battered>
No way! You're fighting for your life here!
HP:Scratched MV:Excellent - Durge: Battered>
Kill human
A strong soldier tries to slash your arms, but misses.
HP:Scratched MV:Excellent - Durge: Battered>
You do the best you can!
HP:Scratched MV:Excellent - Durge: Battered>
A strong soldier tries to slash your body, but misses.
You barely pierce *Durge*'s head.
HP:Scratched MV:Excellent - Durge: Battered>
shield block
You raise your shield and brace yourself in preparation for an oncoming attack.
HP:Scratched MV:Excellent - Durge: Battered>
= =
*
You successfully deflect your opponent's weapon, who loses his balance and topples over.
HP:Scratched MV:Excellent - Durge: Battered>
kick
Your kick hits A strong soldier in the solar plexus!
HP:Scratched MV:Excellent - Durge: Battered>
Kill human
A strong soldier tries to slash your legs, but misses.
HP:Scratched MV:Excellent - Durge: Battered>
f
A strong soldier tries to slash your legs, but misses.
You pierce *Durge*'s head.
You do the best you can!
HP:Scratched MV:Excellent - Durge: Battered>
You panic and attempt to flee!
HP:Scratched MV:Excellent - Durge: Battered>
Evilina narrates, 'ele'
HP:Scratched MV:Excellent - Durge: Battered>
The Caemlyn Road through the Hills
[ Exits: n s w ]
North: A soldier is on guard here.
West : A small red robin flies low to the ground.
You flee head over heels.
HP:Scratched MV:Excellent >
n
Kill human
The Caemlyn Road through the Hills
[ Exits: n e s ]
North: A Ghob'hlin trolloc is here, fighting A strong soldier!.
A soldier is on guard here.
*Durge* is standing here, riding A black warhorse.
HP:Scratched MV:Excellent >
*Durge* sends you sprawling with a powerful bash!
HP:Scratched MV:Excellent - Durge: Battered>
Shiekh the hooded mongrel yells, 'Yo ho! Yo ho! A bandit's life for me!'
HP:Scratched MV:Excellent - Durge: Battered>
*Durge* stabs your waist extremely hard.
HP:Hurt MV:Excellent - Durge: Battered>
A strong soldier slashes your arms extremely hard.
HP:Hurt MV:Excellent - Durge: Battered>
f
A strong soldier slashes your head into bloody fragments!
*Durge* stabs your body into bloody fragments!
HP:Wounded MV:Excellent - Durge: Battered>
s
s
s
s
You do the best you can!
HP:Wounded MV:Excellent - Durge: Battered>
e
s
You panic and attempt to flee!
HP:Wounded MV:Excellent - Durge: Battered>
A strong soldier tries to slash your feet, but misses.
Norya yells, 'ITS PIRATE'
HP:Wounded MV:Excellent - Durge: Battered>
Durge begins charging towards you.
kill Durge
HP:Wounded MV:Excellent - Durge: Battered>
The Caemlyn Road through the Hills
[ Exits: n e w ]
West : A soldier is on guard here.
You flee head over heels.
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
A Dusty Path
[ Exits: s w ]
HP:Wounded MV:Strong >
A Dusty Path
[ Exits: n e ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
e
s
In the Hills
[ Exits: e s w ]
East : A small deer is here watching over herself.
South: A small red parrot glides near the ground.
HP:Wounded MV:Strong >
s
Dirt Path in the Hills
[ Exits: n e s ]
East : An antelope grouses here, ready to bolt.
A burning wagon lays here, engulfed in flames.
A small red parrot glides near the ground.
A small deer is here watching over herself.
A small red parrot glides near the ground.
A sheep heavy with wool baas at you for food.
A sheep heavy with wool baas at you for food.
HP:Wounded MV:Strong >
Rolling Hills
[ Exits: n e s w ]
North: A small red parrot glides near the ground.
East : A small red parrot glides near the ground.
South: A small deer is here watching over herself.
West : A hardened Shienaran soldier stands here on guard.
HP:Wounded MV:Strong >
n
*Cifon* has arrived from the west, riding A white stallion.
A hardened Shienaran soldier has arrived from the west.
A hardened Shienaran soldier has arrived from the west.
A hardened Shienaran soldier has arrived from the west.
HP:Wounded MV:Strong >
autostab on
hide
backstab human
Dirt Path in the Hills
[ Exits: n e s ]
East : An antelope grouses here, ready to bolt.
South: A hardened Shienaran soldier stands here on guard.
A burning wagon lays here, engulfed in flames.
A small red parrot glides near the ground.
A small deer is here watching over herself.
A small red parrot glides near the ground.
A sheep heavy with wool baas at you for food.
A sheep heavy with wool baas at you for food.
HP:Wounded MV:Strong >
You attempt to hide yourself.
HP:Wounded MV:Strong >
Backstab who?
backstab human
HP:Wounded MV:Strong >
*Cifon* has arrived from the south, riding A white stallion.
A hardened Shienaran soldier has arrived from the south.
A hardened Shienaran soldier has arrived from the south.
A hardened Shienaran soldier has arrived from the south.
HP:Wounded MV:Strong >
*Cifon* tries to pierce your head, but misses.
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life here!
HP:Wounded MV:Strong - Cifon: Healthy>
f
s
e
s
s
You panic and attempt to flee!
HP:Wounded MV:Strong - Cifon: Healthy>
*Cifon* tries to pierce your feet, but misses.
HP:Wounded MV:Strong - Cifon: Healthy>
You attempt to pass through the inferno to no avail!
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
A hardened Shienaran soldier tries to slash your body, but misses.
A hardened Shienaran soldier tries to slash your body, but misses.
A hardened Shienaran soldier slashes your waist hard.
HP:Wounded MV:Strong - Cifon: Healthy>
A repulsive bandit yells, 'Shut yer trap.'
HP:Wounded MV:Strong - Cifon: Healthy>
f
A hardened Shienaran soldier tries to slash your legs, but misses.
A hardened Shienaran soldier tries to slash your head, but misses.
A hardened Shienaran soldier tries to slash your legs, but misses.
You try to pierce *Cifon*'s head, but miss.
*Cifon* pierces your head very hard.
*Durge* has arrived from the north, riding A black warhorse.
A strong soldier has arrived from the north.
HP:Wounded MV:Strong - Cifon: Healthy>
s
You panic and attempt to flee!
HP:Wounded MV:Strong - Cifon: Healthy>
e
s
s
e
TICK IN 5 SECONDS.
s
You attempt to pass through the inferno to no avail!
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
e
s
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
f
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Cifon: Healthy>
s
e
s
A hardened Shienaran soldier tries to slash your feet, but misses.
A hardened Shienaran soldier tries to slash your body, but misses.
A hardened Shienaran soldier slashes your body hard.
You try to pierce *Cifon*'s arms, but miss.
*Cifon* tries to pierce your waist, but misses.
You are thirsty.
Timer now at 60 secs.
HP:Wounded MV:Fresh - Cifon: Healthy>
You dodge a bash from *Durge* who loses his balance and falls!
HP:Wounded MV:Fresh - Cifon: Healthy>
A strong soldier slashes your feet very hard.
You panic and attempt to flee!
HP:Wounded MV:Fresh - Cifon: Healthy>
You attempt to pass through the inferno to no avail!
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Cifon: Healthy>
f
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Cifon: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Cifon: Healthy>
s
A strong soldier slashes your body very hard.
A hardened Shienaran soldier tries to slash your head, but misses.
A hardened Shienaran soldier slashes your legs hard.
A hardened Shienaran soldier tries to slash your body, but misses.
You try to pierce *Cifon*'s arms, but miss.
*Cifon* pierces your feet extremely hard.
HP:Battered MV:Fresh - Cifon: Healthy>
You panic and attempt to flee!
HP:Battered MV:Fresh - Cifon: Healthy>
f
f
s
s
e
s
*Durge* sends you sprawling with a powerful bash!
HP:Battered MV:Fresh - Cifon: Healthy>
A small deer attemps to pass through the inferno to no avail.
A strong soldier slashes your legs into bloody fragments!
*Durge* stabs your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier slashes your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier slashes your shoulders extremely hard.
You wish that your wounds would stop BLEEDING so much!
A hardened Shienaran soldier slashes your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Cifon* pierces your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
I've been waiting for this to happen ever since this got imped..
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
You see fresh tracks of Chase leaving south.
You see fresh tracks of Chase leaving west.
Heritage "The Big B" Benton is here, fighting *Rowa*!, riding A black warhorse.
*Rowa* is sitting here.
A black warhorse is standing here, being ridden by you.
HP:Wounded MV:Fresh - Rowa: Hurt>
1
Rowa is stunned... You can't seem to reach the right spot!
HP:Wounded MV:Fresh - Rowa: Hurt>
*Rowa* panics, and attempts to flee!
HP:Wounded MV:Fresh - Rowa: Hurt>
1
You begin charging towards Rowa.
HP:Wounded MV:Fresh - Rowa: Hurt>
% = +
Heritage panics, and attempts to flee!
HP:Wounded MV:Fresh - Rowa: Hurt>
*Rowa* leaves west.
HP:Wounded MV:Fresh >
*Rowa* has arrived from the west.
HP:Wounded MV:Fresh >
You CHARGE *Rowa* right through the middle!
*Rowa* grimaces in pain.
HP:Wounded MV:Fresh - Rowa: Critical>
Heritage leaves south, riding A black warhorse.
HP:Wounded MV:Fresh - Rowa: Critical>
0
HP:Wounded MV:Fresh - Rowa: Critical>
*
*Rowa* panics, and attempts to flee!
HP:Wounded MV:Fresh - Rowa: Critical>
- z
Cancelled...
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
You slash *Rowa*'s body.
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
zz
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
Heritage has arrived from the south, riding A black warhorse.
HP:Wounded MV:Fresh - Rowa: Critical>
What?!?
HP:Wounded MV:Fresh - Rowa: Critical>
z
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
*Rowa* leaves west.
They don't seem to be here.
*Rowa* has arrived from the west.
HP:Wounded MV:Fresh >
z
You slash *Rowa*'s feet very hard.
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
Heritage barely blasts *Rowa*'s body.
*Rowa* is incapacitated and will slowly die, if not aided.
So cool hahaha.
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
You see fresh tracks of Chase leaving south.
You see fresh tracks of Chase leaving west.
Heritage "The Big B" Benton is here, fighting *Rowa*!, riding A black warhorse.
*Rowa* is sitting here.
A black warhorse is standing here, being ridden by you.
HP:Wounded MV:Fresh - Rowa: Hurt>
1
Rowa is stunned... You can't seem to reach the right spot!
HP:Wounded MV:Fresh - Rowa: Hurt>
*Rowa* panics, and attempts to flee!
HP:Wounded MV:Fresh - Rowa: Hurt>
1
You begin charging towards Rowa.
HP:Wounded MV:Fresh - Rowa: Hurt>
% = +
Heritage panics, and attempts to flee!
HP:Wounded MV:Fresh - Rowa: Hurt>
*Rowa* leaves west.
HP:Wounded MV:Fresh >
*Rowa* has arrived from the west.
HP:Wounded MV:Fresh >
You CHARGE *Rowa* right through the middle!
*Rowa* grimaces in pain.
HP:Wounded MV:Fresh - Rowa: Critical>
Heritage leaves south, riding A black warhorse.
HP:Wounded MV:Fresh - Rowa: Critical>
0
HP:Wounded MV:Fresh - Rowa: Critical>
*
*Rowa* panics, and attempts to flee!
HP:Wounded MV:Fresh - Rowa: Critical>
- z
Cancelled...
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
You slash *Rowa*'s body.
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
zz
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
Heritage has arrived from the south, riding A black warhorse.
HP:Wounded MV:Fresh - Rowa: Critical>
What?!?
HP:Wounded MV:Fresh - Rowa: Critical>
z
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
*Rowa* leaves west.
They don't seem to be here.
*Rowa* has arrived from the west.
HP:Wounded MV:Fresh >
z
You slash *Rowa*'s feet very hard.
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
You do the best you can!
HP:Wounded MV:Fresh - Rowa: Critical>
z
Heritage barely blasts *Rowa*'s body.
*Rowa* is incapacitated and will slowly die, if not aided.
So cool hahaha.
*Break* sends you sprawling with a powerful bash!
HP:Scratched SP:Excellent MV:Fresh - Break: Scratched>
f
*Eleanor* channels sharp air scythes which tear your skin apart!
HP:Hurt SP:Excellent MV:Fresh - Break: Scratched>
*Eleanor* stabs your head into bloody fragments!
*Break* slices your feet into bloody fragments!
HP:Wounded SP:Excellent MV:Fresh - Break: Scratched>
*Eleanor* channels sharp air scythes which tear your skin apart!
HP:Wounded SP:Excellent MV:Fresh - Break: Scratched>
f
s
s
e
s
s
s
*Break* slices your waist into bloody fragments!
HP:Battered SP:Excellent MV:Fresh - Break: Scratched>
Your body is pulverized by a slew of ice shards, sent by *Eleanor*!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten SP:Excellent MV:Fresh - Break: Scratched>
f
You panic and attempt to flee!
HP:Beaten SP:Excellent MV:Fresh - Break: Scratched>
s
e
s
*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
*Break* slices your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You try to stab *Break*'s legs, but miss.
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
At a Scorched Tree
A thin blackened skeleton of what used to be a decaying blighted tree sits here
limply, waiting for death. Naked of fruits or leaves, even the sickly fungi
have not returned to this tree, so close to death that it is. The earth around
the tree is darkened, with no new growths since whatever torched the tree
scorched the ground also. To the west a path leads south to a sickly field,
while to the north a cluster of decaying fruit trees stand together.
[ Exits: n w ]
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
*Eleanor* is standing here.
*Break* is standing here.
You flee head over heels.
*Break* tries to slice your body, but misses.
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
e
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
e
f
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
You panic and attempt to flee!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You feel the taint slowly fade away.
You are dead! Sorry...
HP:Scratched SP:Excellent MV:Fresh - Break: Scratched>
f
*Eleanor* channels sharp air scythes which tear your skin apart!
HP:Hurt SP:Excellent MV:Fresh - Break: Scratched>
*Eleanor* stabs your head into bloody fragments!
*Break* slices your feet into bloody fragments!
HP:Wounded SP:Excellent MV:Fresh - Break: Scratched>
*Eleanor* channels sharp air scythes which tear your skin apart!
HP:Wounded SP:Excellent MV:Fresh - Break: Scratched>
f
s
s
e
s
s
s
*Break* slices your waist into bloody fragments!
HP:Battered SP:Excellent MV:Fresh - Break: Scratched>
Your body is pulverized by a slew of ice shards, sent by *Eleanor*!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten SP:Excellent MV:Fresh - Break: Scratched>
f
You panic and attempt to flee!
HP:Beaten SP:Excellent MV:Fresh - Break: Scratched>
s
e
s
*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
*Break* slices your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You try to stab *Break*'s legs, but miss.
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
At a Scorched Tree
A thin blackened skeleton of what used to be a decaying blighted tree sits here
limply, waiting for death. Naked of fruits or leaves, even the sickly fungi
have not returned to this tree, so close to death that it is. The earth around
the tree is darkened, with no new growths since whatever torched the tree
scorched the ground also. To the west a path leads south to a sickly field,
while to the north a cluster of decaying fruit trees stand together.
[ Exits: n w ]
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A brittle branch lies here.
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
*Eleanor* is standing here.
*Break* is standing here.
You flee head over heels.
*Break* tries to slice your body, but misses.
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
e
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
e
f
No way! You're fighting for your life!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
You panic and attempt to flee!
HP:Critical SP:Excellent MV:Fresh - Break: Scratched>
*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You feel the taint slowly fade away.
You are dead! Sorry...
Into a Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Excellent MV:Fresh >
track
HP:Wounded SP:Excellent MV:Fresh >
- +
*
You see fresh tracks of Afflicted leaving east.
You see fresh tracks of Akrabbim leaving east.
You see fresh tracks of Afflicted leaving west.
You see fresh tracks of Akrabbim leaving west.
You see very recent tracks of Heritage leaving west.
You see very recent tracks of Talmaes leaving west.
HP:Wounded SP:Excellent MV:Fresh >
e
Within the Forest
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
*Afflicted* is standing here.
...*Afflicted* glows with a bright light!
*Akrabbim* is standing here.
A small deer is here watching over herself.
An enormous buck poses here, it's giant antlers held high
HP:Wounded SP:Excellent MV:Fresh >
*Akrabbim* tries to thrash your waist, but misses.
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Healthy>
w
*Afflicted* tries to stab your head, but misses.
No way! You're fighting for your life!
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Healthy>
f
Tekeshi narrates, 'Where do FCs prac?'
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Healthy>
*Afflicted* tries to stab your waist, but misses.
You tickle *Akrabbim*'s body as you strike him.
You panic and attempt to flee!
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Scratched>
Into a Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
You flee head over heels.
HP:Wounded SP:Excellent MV:Fresh >
Suddenly *Lithium* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Excellent MV:Fresh >
track
HP:Wounded SP:Excellent MV:Fresh >
- +
*
You see fresh tracks of Afflicted leaving east.
You see fresh tracks of Akrabbim leaving east.
You see fresh tracks of Afflicted leaving west.
You see fresh tracks of Akrabbim leaving west.
You see very recent tracks of Heritage leaving west.
You see very recent tracks of Talmaes leaving west.
HP:Wounded SP:Excellent MV:Fresh >
e
Within the Forest
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
*Afflicted* is standing here.
...*Afflicted* glows with a bright light!
*Akrabbim* is standing here.
A small deer is here watching over herself.
An enormous buck poses here, it's giant antlers held high
HP:Wounded SP:Excellent MV:Fresh >
*Akrabbim* tries to thrash your waist, but misses.
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Healthy>
w
*Afflicted* tries to stab your head, but misses.
No way! You're fighting for your life!
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Healthy>
f
Tekeshi narrates, 'Where do FCs prac?'
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Healthy>
*Afflicted* tries to stab your waist, but misses.
You tickle *Akrabbim*'s body as you strike him.
You panic and attempt to flee!
HP:Wounded SP:Excellent MV:Fresh - Akrabbim: Scratched>
Into a Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
You flee head over heels.
HP:Wounded SP:Excellent MV:Fresh >
Suddenly *Lithium* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
air of boots tied with golden laces have been left here.
A necklace adorn with emeralds lies here, glinting in the light.
A curving shield of silver sits here, shining brightly.
A rather large pig lies here charred to perfection.
A smooth stone fountain with an elaborate design is here.
A bell tower stands here, its stone carved with statues of legends past.
*Talmaes* is standing here, riding A black warhorse.
*Trysstianna* is standing here.
*Moe* is standing here, riding A black warhorse.
A man who is avoided by the locals stands nonchalantly by.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
=
*Moe* leaves north, riding A black warhorse.
*Trysstianna* leaves north.
HP:Healthy MV:Good >
* + - = % = - +
*
*Talmaes* makes a strange sound as you place a lion-etched dagger in his back!
*Talmaes* grimaces in pain.
*Talmaes* has been heavily wounded, noticeably slowing his movement speed!
HP:Healthy MV:Good - Talmaes: Critical>
*Talmaes* looks at you.
HP:Healthy MV:Good - Talmaes: Critical>
grin
You grin evilly.
HP:Healthy MV:Good - Talmaes: Critical>
*Talmaes* strikes your body very hard.
You tickle *Talmaes*'s body as you pierce him.
HP:Scratched MV:Good - Talmaes: Critical>
*Talmaes* says 'NhSVPs drdQ'
HP:Scratched MV:Good - Talmaes: Critical>
kick
Your kick at *Talmaes*'s face splits his head open -- yummy!
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Talmaes*'s death cry.
*Talmaes* is dead! R.I.P.
HP:Scratched MV:Good >
n
hide
backstab human
A Caemlyn cityguard has arrived from the east.
HP:Scratched MV:Good >
Crossing in the Middle Road
[ Exits: e s w ]
East : A cityguard patrols here, ever ready to draw his sword.
South: A cityguard patrols here, ever ready to draw his sword.
West : A tall white stallion is standing here.
You see fresh tracks of a human leaving west.
HP:Scratched MV:Good >
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
w
hide
backstab human
Middle Road
[ Exits: n e w ]
West : A cityguard patrols here, ever ready to draw his sword.
You see fresh tracks of a human leaving west.
A tall white stallion is standing here.
HP:Scratched MV:Good >
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
w
hide
backstab human
Middle Road
[ Exits: n e w ]
North: A strong, black warhorse stands here, full of energy.
East : A tall white stallion is standing here.
You see fresh tracks of a human leaving north.
A cityguard patrols here, ever ready to draw his sword.
HP:Scratched MV:Good >
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
n
The Entrance to the Queens Blessing
[ Exits: n e s w ]
North: *Al* is standing here.
East : A cityguard patrols here, ever ready to draw his sword.
South: A cityguard patrols here, ever ready to draw his sword.
West : The carveddoor obstructs your view.
You see fresh tracks of a human leaving north.
A strong, black warhorse stands here, full of energy.
A tall woman stands here.
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
n
Reception Room of the Queens Blessing
[ Exits: s ]
South: A strong, black warhorse stands here, full of energy.
You notice a small brass lantern hidden here.
*Al* is standing here.
*Trysstianna* is standing here.
A shifty young man sits here, playing stones.
Master Gill the Innkeeper is here looking tired.
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* +
Basel Gill helps *Al* into his private chamber.
HP:Scratched MV:Good >
- = % = - +
*
They must have left already...
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* + - = hide
backstab human
Cancelled...
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* + hide
backstab human
Cancelled...
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
*Moe* has entered the game.
HP:Scratched MV:Good >
* hide
backstab human
Basel Gill ponders for a second, and then picks up a stone and places it on the board.
HP:Scratched MV:Good >
+ Cancelled...
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* + - = % =
*Moe* says 'Qe@s ru: frok Sbimal'
HP:Scratched MV:Good >
- +
*
*Moe* makes a strange sound but is suddenly very silent as you place a lion-etched dagger in his back.
*Moe* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Moe*'s death cry.
*Moe* is dead! R.I.P.
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* TICK IN 5 SECONDS.
*Trysstianna* panics, and attempts to flee!
HP:Scratched MV:Good >
+ - = % = - +
*
*Trysstianna* makes a strange sound but is suddenly very silent as you place a lion-etched dagger in her back.
*Trysstianna* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Trysstianna*'s death cry.
*Trysstianna* is dead! R.I.P.
HP:Scratched MV:Good >
scalp corpse
A necklace adorn with emeralds lies here, glinting in the light.
A curving shield of silver sits here, shining brightly.
A rather large pig lies here charred to perfection.
A smooth stone fountain with an elaborate design is here.
A bell tower stands here, its stone carved with statues of legends past.
*Talmaes* is standing here, riding A black warhorse.
*Trysstianna* is standing here.
*Moe* is standing here, riding A black warhorse.
A man who is avoided by the locals stands nonchalantly by.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
=
*Moe* leaves north, riding A black warhorse.
*Trysstianna* leaves north.
HP:Healthy MV:Good >
* + - = % = - +
*
*Talmaes* makes a strange sound as you place a lion-etched dagger in his back!
*Talmaes* grimaces in pain.
*Talmaes* has been heavily wounded, noticeably slowing his movement speed!
HP:Healthy MV:Good - Talmaes: Critical>
*Talmaes* looks at you.
HP:Healthy MV:Good - Talmaes: Critical>
grin
You grin evilly.
HP:Healthy MV:Good - Talmaes: Critical>
*Talmaes* strikes your body very hard.
You tickle *Talmaes*'s body as you pierce him.
HP:Scratched MV:Good - Talmaes: Critical>
*Talmaes* says 'NhSVPs drdQ'
HP:Scratched MV:Good - Talmaes: Critical>
kick
Your kick at *Talmaes*'s face splits his head open -- yummy!
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Talmaes*'s death cry.
*Talmaes* is dead! R.I.P.
HP:Scratched MV:Good >
n
hide
backstab human
A Caemlyn cityguard has arrived from the east.
HP:Scratched MV:Good >
Crossing in the Middle Road
[ Exits: e s w ]
East : A cityguard patrols here, ever ready to draw his sword.
South: A cityguard patrols here, ever ready to draw his sword.
West : A tall white stallion is standing here.
You see fresh tracks of a human leaving west.
HP:Scratched MV:Good >
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
w
hide
backstab human
Middle Road
[ Exits: n e w ]
West : A cityguard patrols here, ever ready to draw his sword.
You see fresh tracks of a human leaving west.
A tall white stallion is standing here.
HP:Scratched MV:Good >
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
w
hide
backstab human
Middle Road
[ Exits: n e w ]
North: A strong, black warhorse stands here, full of energy.
East : A tall white stallion is standing here.
You see fresh tracks of a human leaving north.
A cityguard patrols here, ever ready to draw his sword.
HP:Scratched MV:Good >
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
n
The Entrance to the Queens Blessing
[ Exits: n e s w ]
North: *Al* is standing here.
East : A cityguard patrols here, ever ready to draw his sword.
South: A cityguard patrols here, ever ready to draw his sword.
West : The carveddoor obstructs your view.
You see fresh tracks of a human leaving north.
A strong, black warhorse stands here, full of energy.
A tall woman stands here.
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
Backstab who?
HP:Scratched MV:Good >
n
Reception Room of the Queens Blessing
[ Exits: s ]
South: A strong, black warhorse stands here, full of energy.
You notice a small brass lantern hidden here.
*Al* is standing here.
*Trysstianna* is standing here.
A shifty young man sits here, playing stones.
Master Gill the Innkeeper is here looking tired.
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* +
Basel Gill helps *Al* into his private chamber.
HP:Scratched MV:Good >
- = % = - +
*
They must have left already...
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* + - = hide
backstab human
Cancelled...
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* + hide
backstab human
Cancelled...
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
*Moe* has entered the game.
HP:Scratched MV:Good >
* hide
backstab human
Basel Gill ponders for a second, and then picks up a stone and places it on the board.
HP:Scratched MV:Good >
+ Cancelled...
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* + - = % =
*Moe* says 'Qe@s ru: frok Sbimal'
HP:Scratched MV:Good >
- +
*
*Moe* makes a strange sound but is suddenly very silent as you place a lion-etched dagger in his back.
*Moe* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Moe*'s death cry.
*Moe* is dead! R.I.P.
HP:Scratched MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Good >
HP:Scratched MV:Good >
=
* TICK IN 5 SECONDS.
*Trysstianna* panics, and attempts to flee!
HP:Scratched MV:Good >
+ - = % = - +
*
*Trysstianna* makes a strange sound but is suddenly very silent as you place a lion-etched dagger in her back.
*Trysstianna* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Trysstianna*'s death cry.
*Trysstianna* is dead! R.I.P.
HP:Scratched MV:Good >
scalp corpse
w
hide
backstab human
A Path of Broken Stones
[ Exits: e s ]
East : A giant black spider, standing on eight thick legs, is here.
The corpse of A rotting tree is lying here.
The corpse of A rotting tree is lying here.
*Aurora* is standing here, riding A black warhorse.
*Talmaes* is standing here, riding A black warhorse.
*Heritage* is standing here, riding A black warhorse.
HP:Wounded MV:Strong >
You attempt to hide yourself.
HP:Wounded MV:Strong >
HP:Wounded MV:Strong >
=
* + -
Blark narrates, 'S or E to mountains?'
HP:Wounded MV:Strong >
=
*Talmaes* says 's`Eat'
HP:Wounded MV:Strong >
% =
*Heritage* says 'v[mH dake R88 8Uwvy '
HP:Wounded MV:Strong >
- +
*
*Aurora* notices your attempt to backstab her!
HP:Wounded MV:Strong - Talmaes: Scratched>
*Talmaes* bludgeons your body into bloody fragments!
*Aurora* tries to bludgeon your legs, but misses.
HP:Battered MV:Strong - Talmaes: Scratched>
TICK IN 5 SECONDS.
*Heritage* tries to punch your shoulders, but misses.
Aurora closes the sandlayer.
HP:Battered MV:Strong - Talmaes: Scratched>
nar brick
*Talmaes* tries to bludgeon your hands, but misses.
HP:Battered MV:Strong - Talmaes: Scratched>
f
*Heritage* sends you sprawling with a powerful bash!
HP:Battered MV:Strong - Talmaes: Scratched>
door1 = sandlayer
Your body is pulverized by a slew of ice shards, sent by *Aurora*!
HP:Battered MV:Strong - Talmaes: Scratched>
*Heritage* punches your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Talmaes: Healthy>
f
open sandlayer
f
Your body is pulverized by a slew of ice shards, sent by *Aurora*!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Talmaes: Healthy>
open sandlayer
open sandlayer
open sandlayer
open sandlayer
*Heritage* punches your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Talmaes* bludgeons your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
hide
backstab human
A Path of Broken Stones
[ Exits: e s ]
East : A giant black spider, standing on eight thick legs, is here.
The corpse of A rotting tree is lying here.
The corpse of A rotting tree is lying here.
*Aurora* is standing here, riding A black warhorse.
*Talmaes* is standing here, riding A black warhorse.
*Heritage* is standing here, riding A black warhorse.
HP:Wounded MV:Strong >
You attempt to hide yourself.
HP:Wounded MV:Strong >
HP:Wounded MV:Strong >
=
* + -
Blark narrates, 'S or E to mountains?'
HP:Wounded MV:Strong >
=
*Talmaes* says 's`Eat'
HP:Wounded MV:Strong >
% =
*Heritage* says 'v[mH dake R88 8Uwvy '
HP:Wounded MV:Strong >
- +
*
*Aurora* notices your attempt to backstab her!
HP:Wounded MV:Strong - Talmaes: Scratched>
*Talmaes* bludgeons your body into bloody fragments!
*Aurora* tries to bludgeon your legs, but misses.
HP:Battered MV:Strong - Talmaes: Scratched>
TICK IN 5 SECONDS.
*Heritage* tries to punch your shoulders, but misses.
Aurora closes the sandlayer.
HP:Battered MV:Strong - Talmaes: Scratched>
nar brick
*Talmaes* tries to bludgeon your hands, but misses.
HP:Battered MV:Strong - Talmaes: Scratched>
f
*Heritage* sends you sprawling with a powerful bash!
HP:Battered MV:Strong - Talmaes: Scratched>
door1 = sandlayer
Your body is pulverized by a slew of ice shards, sent by *Aurora*!
HP:Battered MV:Strong - Talmaes: Scratched>
*Heritage* punches your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Talmaes: Healthy>
f
open sandlayer
f
Your body is pulverized by a slew of ice shards, sent by *Aurora*!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Fresh - Talmaes: Healthy>
open sandlayer
open sandlayer
open sandlayer
open sandlayer
*Heritage* punches your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Talmaes* bludgeons your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Hahahahaha
You flee head over heels.
A Crumbling Gatekeep
A cracked road of bricks and stones leads to a large gate of human skulls, from
within the Trolloc city. To the north, a large watchtower rises up high,
searching for any kind of enemy. The massive gate of bone opens only at night,
and is guarded by an elite fist of trollocs. The area to the south of the gate
is clear for easy entrance to the city.
[ Exits: n e s w ]
A small brass lantern is sitting here. [2]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
*Angst* is standing here.
*Viral* is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A trolloc gatekeeper is standing here.
HP:Wounded MV:Good >
*Angst* tries to blast your head, but misses.
No way! You're fighting for your life!
HP:Wounded MV:Good - Angst: Battered>
e
You slash *Angst*'s legs.
*Angst* tries to blast your feet, but misses.
HP:Wounded MV:Good - Angst: Battered>
No way! You're fighting for your life!
HP:Wounded MV:Good - Angst: Battered>
f
PANIC! You couldn't escape!
Trysstianna narrates, 'ummm'
HP:Wounded MV:Good - Angst: Battered>
f
You panic and attempt to flee!
HP:Wounded MV:Good - Angst: Battered>
*Viral* sends you sprawling with a powerful bash!
HP:Wounded MV:Good - Angst: Battered>
The gate is opened from the other side.
HP:Wounded MV:Good - Angst: Battered>
Trysstianna narrates, 'no idea?'
HP:Wounded MV:Good - Angst: Battered>
*Viral* crushes your body extremely hard.
*Angst* blasts your head into bloody fragments!
*Kombat* pierces your body hard.
HP:Battered MV:Good - Angst: Battered>
Kombat closes the gate.
HP:Battered MV:Good - Angst: Battered>
The gate is opened from the other side.
HP:Battered MV:Good - Angst: Battered>
A huge trolloc blasts your body hard.
A huge trolloc blasts your body hard.
A huge trolloc blasts your body hard.
A huge trolloc blasts your feet hard.
A burly trolloc gatekeeper slashes your arms very hard.
Angst closes the gate.
HP:Beaten MV:Good - Angst: Battered>
The gate is opened from the other side.
HP:Beaten MV:Good - Angst: Battered>
Kombat closes the gate.
HP:Beaten MV:Good - Angst: Battered>
A burly trolloc gatekeeper slashes your body.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your feet very hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
*Kombat* pierces your legs extremely hard.
You wish that your wounds would stop BLEEDING so much!
*Viral* crushes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Angst* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Fate
Full combo. I thought I would live. AND he gets a killhit.
You flee head over heels.
A Crumbling Gatekeep
A cracked road of bricks and stones leads to a large gate of human skulls, from
within the Trolloc city. To the north, a large watchtower rises up high,
searching for any kind of enemy. The massive gate of bone opens only at night,
and is guarded by an elite fist of trollocs. The area to the south of the gate
is clear for easy entrance to the city.
[ Exits: n e s w ]
A small brass lantern is sitting here. [2]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
*Angst* is standing here.
*Viral* is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A trolloc gatekeeper is standing here.
HP:Wounded MV:Good >
*Angst* tries to blast your head, but misses.
No way! You're fighting for your life!
HP:Wounded MV:Good - Angst: Battered>
e
You slash *Angst*'s legs.
*Angst* tries to blast your feet, but misses.
HP:Wounded MV:Good - Angst: Battered>
No way! You're fighting for your life!
HP:Wounded MV:Good - Angst: Battered>
f
PANIC! You couldn't escape!
Trysstianna narrates, 'ummm'
HP:Wounded MV:Good - Angst: Battered>
f
You panic and attempt to flee!
HP:Wounded MV:Good - Angst: Battered>
*Viral* sends you sprawling with a powerful bash!
HP:Wounded MV:Good - Angst: Battered>
The gate is opened from the other side.
HP:Wounded MV:Good - Angst: Battered>
Trysstianna narrates, 'no idea?'
HP:Wounded MV:Good - Angst: Battered>
*Viral* crushes your body extremely hard.
*Angst* blasts your head into bloody fragments!
*Kombat* pierces your body hard.
HP:Battered MV:Good - Angst: Battered>
Kombat closes the gate.
HP:Battered MV:Good - Angst: Battered>
The gate is opened from the other side.
HP:Battered MV:Good - Angst: Battered>
A huge trolloc blasts your body hard.
A huge trolloc blasts your body hard.
A huge trolloc blasts your body hard.
A huge trolloc blasts your feet hard.
A burly trolloc gatekeeper slashes your arms very hard.
Angst closes the gate.
HP:Beaten MV:Good - Angst: Battered>
The gate is opened from the other side.
HP:Beaten MV:Good - Angst: Battered>
Kombat closes the gate.
HP:Beaten MV:Good - Angst: Battered>
A burly trolloc gatekeeper slashes your body.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your feet very hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
*Kombat* pierces your legs extremely hard.
You wish that your wounds would stop BLEEDING so much!
*Viral* crushes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Angst* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Fate
Full combo. I thought I would live. AND he gets a killhit.
HP:Beaten MV:Fresh >
Tarwin's Gap Road Before a Turn in the Road
The dirt road continues southwards and northwards, but to the south a turn in
the road can be seen. Beyond the turn, however, very little is visible from
here, besides some dark trees leading into the forest.
[ Exits: n s ]
You see fresh tracks of A black warhorse (ridden) leaving north.
You see fresh tracks of A black warhorse (ridden) leaving south.
A black warhorse is standing here, being ridden by you.
*Syk* is standing here.
HP:Beaten MV:Fresh >
s
k dark
You try to smite *Syk*'s body, but miss.
HP:Beaten MV:Fresh - Syk: Hurt>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Syk: Hurt>
You do the best you can!
HP:Beaten MV:Fresh - Syk: Hurt>
n
k dark
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Syk: Hurt>
You do the best you can!
HP:Beaten MV:Fresh - Syk: Hurt>
bash
HP:Beaten MV:Fresh - Syk: Hurt>
*
Pitch has arrived from the south, riding A black warhorse.
HP:Beaten MV:Fresh - Syk: Hurt>
Pitch leaves north, riding A black warhorse.
HP:Beaten MV:Fresh - Syk: Hurt>
- %
Talmaes has arrived from the south.
Kale has arrived from the south, riding A rough gray stallion.
HP:Beaten MV:Fresh - Syk: Hurt>
-
Pitch has arrived from the north, riding A black warhorse.
Talmaes tries to blast *Syk*'s arms, but misses.
HP:Beaten MV:Fresh - Syk: Hurt>
Kale tries to blast *Syk*'s head, but misses.
Pitch stabs *Syk*'s body extremely hard.
HP:Beaten MV:Fresh - Syk: Wounded>
*
Your bash at *Syk* sends him sprawling!
HP:Beaten MV:Fresh - Syk: Wounded>
Pitch stabs *Syk*'s waist into bloody fragments!
Kale blasts *Syk*'s head into bloody fragments!
You smite *Syk*'s body into bloody fragments!
HP:Beaten MV:Fresh - Syk: Battered>
say ouch
Pitch narrates, 'on'
HP:Beaten MV:Fresh - Syk: Battered>
You say 'ouch'
HP:Beaten MV:Fresh - Syk: Battered>
wave
You wave.
HP:Beaten MV:Fresh - Syk: Battered>
Pitch snickers softly.
HP:Beaten MV:Fresh - Syk: Battered>
l
Tarwin's Gap Road Before a Turn in the Road
The dirt road continues southwards and northwards, but to the south a turn in
the road can be seen. Beyond the turn, however, very little is visible from
here, besides some dark trees leading into the forest.
[ Exits: n s ]
You see fresh tracks of A black warhorse (ridden) leaving north.
You see fresh tracks of A black warhorse (ridden) leaving north.
Pitch is here, fighting *Syk*!, riding A black warhorse.
Kale El is here, fighting *Syk*!, riding A rough gray stallion.
Talmaes Al'Thorin is here, fighting *Syk*!.
A black warhorse is standing here, being ridden by you.
*Syk* is sitting here.
HP:Beaten MV:Fresh - Syk: Battered>
Pitch says 'die'
HP:Beaten MV:Fresh - Syk: Battered>
Pitch stabs *Syk*'s feet into bloody fragments!
Kale blasts *Syk*'s hands into bloody fragments!
Talmaes blasts *Syk*'s body into bloody fragments!
You smite *Syk*'s legs into bloody fragments!
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Syk*'s death cry.
*Syk* is dead! R.I.P.
Tarwin's Gap Road Before a Turn in the Road
The dirt road continues southwards and northwards, but to the south a turn in
the road can be seen. Beyond the turn, however, very little is visible from
here, besides some dark trees leading into the forest.
[ Exits: n s ]
You see fresh tracks of A black warhorse (ridden) leaving north.
You see fresh tracks of A black warhorse (ridden) leaving south.
A black warhorse is standing here, being ridden by you.
*Syk* is standing here.
HP:Beaten MV:Fresh >
s
k dark
You try to smite *Syk*'s body, but miss.
HP:Beaten MV:Fresh - Syk: Hurt>
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Syk: Hurt>
You do the best you can!
HP:Beaten MV:Fresh - Syk: Hurt>
n
k dark
No way! You're fighting for your life!
HP:Beaten MV:Fresh - Syk: Hurt>
You do the best you can!
HP:Beaten MV:Fresh - Syk: Hurt>
bash
HP:Beaten MV:Fresh - Syk: Hurt>
*
Pitch has arrived from the south, riding A black warhorse.
HP:Beaten MV:Fresh - Syk: Hurt>
Pitch leaves north, riding A black warhorse.
HP:Beaten MV:Fresh - Syk: Hurt>
- %
Talmaes has arrived from the south.
Kale has arrived from the south, riding A rough gray stallion.
HP:Beaten MV:Fresh - Syk: Hurt>
-
Pitch has arrived from the north, riding A black warhorse.
Talmaes tries to blast *Syk*'s arms, but misses.
HP:Beaten MV:Fresh - Syk: Hurt>
Kale tries to blast *Syk*'s head, but misses.
Pitch stabs *Syk*'s body extremely hard.
HP:Beaten MV:Fresh - Syk: Wounded>
*
Your bash at *Syk* sends him sprawling!
HP:Beaten MV:Fresh - Syk: Wounded>
Pitch stabs *Syk*'s waist into bloody fragments!
Kale blasts *Syk*'s head into bloody fragments!
You smite *Syk*'s body into bloody fragments!
HP:Beaten MV:Fresh - Syk: Battered>
say ouch
Pitch narrates, 'on'
HP:Beaten MV:Fresh - Syk: Battered>
You say 'ouch'
HP:Beaten MV:Fresh - Syk: Battered>
wave
You wave.
HP:Beaten MV:Fresh - Syk: Battered>
Pitch snickers softly.
HP:Beaten MV:Fresh - Syk: Battered>
l
Tarwin's Gap Road Before a Turn in the Road
The dirt road continues southwards and northwards, but to the south a turn in
the road can be seen. Beyond the turn, however, very little is visible from
here, besides some dark trees leading into the forest.
[ Exits: n s ]
You see fresh tracks of A black warhorse (ridden) leaving north.
You see fresh tracks of A black warhorse (ridden) leaving north.
Pitch is here, fighting *Syk*!, riding A black warhorse.
Kale El is here, fighting *Syk*!, riding A rough gray stallion.
Talmaes Al'Thorin is here, fighting *Syk*!.
A black warhorse is standing here, being ridden by you.
*Syk* is sitting here.
HP:Beaten MV:Fresh - Syk: Battered>
Pitch says 'die'
HP:Beaten MV:Fresh - Syk: Battered>
Pitch stabs *Syk*'s feet into bloody fragments!
Kale blasts *Syk*'s hands into bloody fragments!
Talmaes blasts *Syk*'s body into bloody fragments!
You smite *Syk*'s legs into bloody fragments!
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Syk*'s death cry.
*Syk* is dead! R.I.P.
Really awsome PK Evilina, Eleanor, and Plague. Was pretty awsome, I have no idea how i made it out of this alive...
Later I also ate a bash on a fade mob, Plague, Eleanor and then ran and got meleed a round or two by Plague but made it in with 1 hp.
Hopefully using mobs wasn't too gay for you guys, unfortunately Evi bit the dust twice on em... We just didn't have too much chance at the time (since I was solo first time and was only two in Caem the second unfortunately for Evi I showed back up)
Good show guys.
Later I also ate a bash on a fade mob, Plague, Eleanor and then ran and got meleed a round or two by Plague but made it in with 1 hp.
Hopefully using mobs wasn't too gay for you guys, unfortunately Evi bit the dust twice on em... We just didn't have too much chance at the time (since I was solo first time and was only two in Caem the second unfortunately for Evi I showed back up)
Good show guys.
* -
You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Evilina: Wounded>
f
%
e
Cancelled...
You panic and attempt to flee!
HP:Critical MV:Fresh - Evilina: Wounded>
e
Heritage sends *Plague* sprawling with a powerful bash!
HP:Critical MV:Fresh - Evilina: Wounded>
Western Side of Four Kings
On the western side of this small city, one can hear the sounds of commotion
coming from the nearby inn and the grocer. The road leads west towards
Whitebridge. The paving here is wonderfully constructed of all different
styles and colors of flagstones.
[ Exits: n e s w ]
You see fresh tracks of a ridden mount leaving east.
You see fresh tracks of a ridden mount leaving east.
A white stallion is standing here, being ridden by you.
You flee head over heels.
Intersection of Four Kings
Coming to the intersection in the middle of Four Kings one notices the bustling
people and the seemingly wonderful way in the which the people greet you. The
buildings are strong and sturdy and the road devoid of dirt or grime except for
a small section to the south.
[ Exits: n e s w ]
You see fresh tracks of a ridden mount leaving west.
You see fresh tracks of a trolloc leaving east.
A white stallion is standing here, being ridden by you.
*Eleanor* is standing here.
...*Eleanor* glows with a bright light!
*Plague* is sitting here.
...*Plague* glows with a bright light!
*Evilina* is standing here, riding A twisted shadow stallion.
Heritage "The Big B" Benton is here, fighting *Plague*!, riding A white stallion.
HP:Critical MV:Fresh >
You feel shards of sand sent by *Eleanor* tear your flesh apart.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
HP:Critical MV:Fresh - Eleanor: Hurt>
dism
You stop riding A white stallion.
HP:Critical MV:Fresh - Eleanor: Hurt>
e
No way! You're fighting for your life!
HP:Critical MV:Fresh - Eleanor: Hurt>
e
No way! You're fighting for your life!
HP:Critical MV:Fresh - Eleanor: Hurt>
f
You panic and attempt to flee!
HP:Critical MV:Fresh - Eleanor: Hurt>
e
*Evilina* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Eleanor: Hurt>
e
e
e
*Evilina* stabs Heritage's arms.
Heritage blasts *Plague*'s feet extremely hard.
HP:Critical MV:Fresh - Eleanor: Hurt>
e
You feel shards of sand sent by *Eleanor* tear your flesh apart.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Eleanor: Hurt>
You feel shards of sand sent by *Eleanor* tear your flesh apart.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Eleanor: Hurt>
e
e
e
e
*Evilina* stabs Heritage's legs.
Heritage blasts *Plague*'s feet into bloody fragments!
HP:Critical MV:Fresh - Eleanor: Hurt>
e
e
*Plague* looks at you.
HP:Critical MV:Fresh - Eleanor: Hurt>
You feel shards of sand sent by *Eleanor* tear your flesh apart.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Eleanor: Hurt>
Kiril has arrived from the east, riding A white stallion.
HP:Critical MV:Fresh - Eleanor: Hurt>
*Evilina* stabs Heritage's hands hard.
Kiril tries to hit *Evilina*'s arms, but she parries the attack.
HP:Critical MV:Fresh - Eleanor: Hurt>
You feel shards of sand sent by *Eleanor* tear your flesh apart.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Eleanor: Hurt>
Western Side of Four Kings
On the western side of this small city, one can hear the sounds of commotion
coming from the nearby inn and the grocer. The road leads west towards
Whitebridge. The paving here is wonderfully constructed of all different
styles and colors of flagstones.
[ Exits: n e s w ]
You see fresh tracks of a ridden mount leaving east.
You see fresh tracks of a ridden mount leaving east.
You see fresh tracks of a ridden mount leaving east.
You see fresh tracks of a trolloc leaving east.
An officer of the Murandian Cavalry is here, sneering at you.
A sly looking lord of Murandy is here looking for a fight.
You flee head over heels.
Intersection of Four Kings
Coming to the intersection in the middle of Four Kings one notices the bustling
people and the seemingly wonderful way in the which the people greet you. The
buildings are strong and sturdy and the road devoid of dirt or grime except for
a small section to the south.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a ridden mount leaving west.
You see fresh tracks of a trolloc leaving east.
You see almost fresh tracks of a trolloc leaving west.
Kiril dur Ahmid |Niende'nei| is here, fighting *Evilina*!, riding A white stallion.
A tall white stallion is standing here.
*Eleanor* is standing here.
...*Eleanor* glows with a bright light!
*Plague* is here, fighting Heritage!.
...*Plague* glows with a bright light!
*Evilina* is here, fighting Heritage!, riding A twisted shadow stallion.
Heritage "The Big B" Benton is here, fighting *Plague*!, riding A white stallion.
HP:Critical MV:Excellent >
Inside Four Kings
In this section of town you can here the definite sounds of an ironsmith
working as his craft and the neighing of horses. This part of the causeway is
very dirty and seems to be well used by both horses and people.
[ Exits: e s w ]
You see fresh tracks of a ridden mount leaving west.
You see fresh tracks of a trolloc leaving west.
You see almost fresh tracks of a trolloc leaving west.
You see almost fresh tracks of a mount leaving west.
You try to slash *Syk*'s head, but miss.
HP:Healthy MV:Excellent - Syk: Scratched --- Talmaes: Scratched>
*Syk* leaves west.
*Syk* has arrived from the west.
Kale tries to blast *Syk*'s arms, but misses.
Bash who?
HP:Healthy MV:Excellent >
z
You try to slash *Syk*'s body, but miss.
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
0
*Syk* panics, and attempts to flee!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
* z
z
Cancelled...
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
Talmaes sends *Syk* sprawling with a powerful bash!
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
Talmaes bludgeons *Syk*'s body into bloody fragments!
You slash *Syk*'s legs into bloody fragments!
Kale blasts *Syk*'s legs into bloody fragments!
You do the best you can!
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
z
You do the best you can!
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
You do the best you can!
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
narr nice
You narrate, 'nice'
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
l
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
You see fresh tracks of Syk leaving west.
You see fresh tracks of Viral leaving south.
You see fresh tracks of Viral leaving west.
You see fresh tracks of Syk leaving west.
You see fresh tracks of Viral leaving east.
*Syk* is sitting here.
Kale El is here, fighting *Syk*!, riding A black warhorse.
Talmaes Al'Thorin is here, fighting *Syk*!.
A tall white stallion is standing here.
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
Talmaes bludgeons *Syk*'s shoulders extremely hard.
You slash *Syk*'s head into bloody fragments!
Kale blasts *Syk*'s body into bloody fragments!
*Plague* has arrived from the south.
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
*Plague* leaves east.
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
ride 3.horse
No way! You're fighting for your life!
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
Heritage narrates, 'plague coming up'
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
Talmaes bludgeons *Syk*'s hands into bloody fragments!
You slash *Syk*'s body into bloody fragments!
Kale blasts *Syk*'s body into bloody fragments!
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Syk*'s death cry.
*Syk* is dead! R.I.P.
HP:Healthy MV:Excellent - Syk: Scratched --- Talmaes: Scratched>
*Syk* leaves west.
*Syk* has arrived from the west.
Kale tries to blast *Syk*'s arms, but misses.
Bash who?
HP:Healthy MV:Excellent >
z
You try to slash *Syk*'s body, but miss.
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
0
*Syk* panics, and attempts to flee!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
* z
z
Cancelled...
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
Talmaes sends *Syk* sprawling with a powerful bash!
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
You do the best you can!
HP:Healthy MV:Excellent - Syk: Scratched --- Kale: Healthy>
z
Talmaes bludgeons *Syk*'s body into bloody fragments!
You slash *Syk*'s legs into bloody fragments!
Kale blasts *Syk*'s legs into bloody fragments!
You do the best you can!
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
z
You do the best you can!
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
You do the best you can!
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
narr nice
You narrate, 'nice'
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
l
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
You see fresh tracks of Syk leaving west.
You see fresh tracks of Viral leaving south.
You see fresh tracks of Viral leaving west.
You see fresh tracks of Syk leaving west.
You see fresh tracks of Viral leaving east.
*Syk* is sitting here.
Kale El is here, fighting *Syk*!, riding A black warhorse.
Talmaes Al'Thorin is here, fighting *Syk*!.
A tall white stallion is standing here.
HP:Healthy MV:Excellent - Syk: Wounded --- Kale: Healthy>
Talmaes bludgeons *Syk*'s shoulders extremely hard.
You slash *Syk*'s head into bloody fragments!
Kale blasts *Syk*'s body into bloody fragments!
*Plague* has arrived from the south.
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
*Plague* leaves east.
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
ride 3.horse
No way! You're fighting for your life!
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
Heritage narrates, 'plague coming up'
HP:Healthy MV:Excellent - Syk: Battered --- Kale: Healthy>
Talmaes bludgeons *Syk*'s hands into bloody fragments!
You slash *Syk*'s body into bloody fragments!
Kale blasts *Syk*'s body into bloody fragments!
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Syk*'s death cry.
*Syk* is dead! R.I.P.
OK: chased in keep. Bruce is beat....
Bruce begins charging towards you.
HP:Wounded SP:Flickering MV:Fresh - Anthrax: Healthy>
*Anthrax* panics, and attempts to flee!
You are too drained to complete the weave.
HP:Wounded SP:Flickering MV:Fresh - Anthrax: Healthy>
You try to slice *Anthrax*'s body, but miss.
HP:Wounded SP:Flickering MV:Fresh - Anthrax: Healthy>
*Anthrax* leaves south.
HP:Wounded SP:Flickering MV:Fresh >
Kill dark
Kill dark
The last thing you see is *Bruce* running towards you with what is now skewered through your middle.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You feel the taint slowly fade away.
Bruce begins charging towards you.
HP:Wounded SP:Flickering MV:Fresh - Anthrax: Healthy>
*Anthrax* panics, and attempts to flee!
You are too drained to complete the weave.
HP:Wounded SP:Flickering MV:Fresh - Anthrax: Healthy>
You try to slice *Anthrax*'s body, but miss.
HP:Wounded SP:Flickering MV:Fresh - Anthrax: Healthy>
*Anthrax* leaves south.
HP:Wounded SP:Flickering MV:Fresh >
Kill dark
Kill dark
The last thing you see is *Bruce* running towards you with what is now skewered through your middle.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You feel the taint slowly fade away.
HP:Healthy SP:Full MV:Fresh >
n
e
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Corbin has arrived from the south, riding A black warhorse.
HP:Healthy SP:Full MV:Fresh >
In the Woods
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
Corbin has arrived from the west, riding A black warhorse.
HP:Healthy SP:Full MV:Fresh >
n
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A black warhorse is standing here, being ridden by you.
*Blark* is sleeping here.
...*Blark* glows with a bright light!
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
Corbin has arrived from the south, riding A black warhorse.
HP:Healthy SP:Full MV:Fresh >
c
You begin charging towards Blark.
HP:Healthy SP:Full MV:Fresh >
=
A Ko'bal trolloc tries to pierce Corbin's arms, but misses.
A Dhjin'nen trolloc tries to cleave your feet, but misses.
A Dhjin'nen trolloc tries to blast Corbin's legs, but misses.
HP:Healthy SP:Full MV:Fresh - A Dhjin'nen trolloc: Healthy>
+
A Dhjin'nen trolloc tries to blast Corbin's arms, but misses.
A Dhjin'nen trolloc barely cleaves your body.
Corbin tries to strike A Ko'bal trolloc's legs, but misses.
A Ko'bal trolloc pierces Corbin's body hard.
HP:Healthy SP:Full MV:Fresh - A Dhjin'nen trolloc: Healthy>
You CHARGE *Blark*, who doesn't get the opportunity to see his body get torn in half.
*Blark* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Blark*'s death cry.
*Blark* is dead! R.I.P.
n
e
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Corbin has arrived from the south, riding A black warhorse.
HP:Healthy SP:Full MV:Fresh >
In the Woods
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
Corbin has arrived from the west, riding A black warhorse.
HP:Healthy SP:Full MV:Fresh >
n
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A black warhorse is standing here, being ridden by you.
*Blark* is sleeping here.
...*Blark* glows with a bright light!
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
Corbin has arrived from the south, riding A black warhorse.
HP:Healthy SP:Full MV:Fresh >
c
You begin charging towards Blark.
HP:Healthy SP:Full MV:Fresh >
=
A Ko'bal trolloc tries to pierce Corbin's arms, but misses.
A Dhjin'nen trolloc tries to cleave your feet, but misses.
A Dhjin'nen trolloc tries to blast Corbin's legs, but misses.
HP:Healthy SP:Full MV:Fresh - A Dhjin'nen trolloc: Healthy>
+
A Dhjin'nen trolloc tries to blast Corbin's arms, but misses.
A Dhjin'nen trolloc barely cleaves your body.
Corbin tries to strike A Ko'bal trolloc's legs, but misses.
A Ko'bal trolloc pierces Corbin's body hard.
HP:Healthy SP:Full MV:Fresh - A Dhjin'nen trolloc: Healthy>
You CHARGE *Blark*, who doesn't get the opportunity to see his body get torn in half.
*Blark* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Blark*'s death cry.
*Blark* is dead! R.I.P.
Ouch in two parts vs the Queens Guards:
Inside Four Kings
[ Exits: n e w ]
*Heritage* is standing here, riding A black warhorse.
HP:Hurt MV:Good >
You attempt to hide yourself.
HP:Hurt MV:Good >
HP:Hurt MV:Good >
=
*
*Heritage* stops using a fiery red halberd etched with crimson lions.
HP:Hurt MV:Good >
*Heritage* wields a sharp ruby tipped lance.
HP:Hurt MV:Good >
+
*Heritage* leaves east, riding A black warhorse.
HP:Hurt MV:Good >
- = % =
*Heritage* has arrived from the east, riding A black warhorse.
HP:Hurt MV:Good >
Heritage begins charging towards you.
HP:Hurt MV:Good >
- +
*
*Heritage* makes a strange sound but is suddenly very silent as you place an opallescent crystalline dagger in his back.
*Heritage* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Heritage*'s death cry.
*Heritage* is dead! R.I.P.
___
HP:Battered MV:Strong >
HP:Battered MV:Strong >
=
*Talmaes* tries to crush your body, but misses.
HP:Battered MV:Strong - Talmaes: Beaten>
* + - Kill human
Cancelled...
You do the best you can!
HP:Battered MV:Strong - Talmaes: Beaten>
You barely pierce *Talmaes*'s arms.
HP:Battered MV:Strong - Talmaes: Beaten>
kick
You miss your kick at *Talmaes*'s groin, much to his relief...
HP:Battered MV:Strong - Talmaes: Beaten>
*Talmaes* sends you sprawling with a powerful bash!
HP:Battered MV:Strong - Talmaes: Beaten>
kick
*Talmaes* crushes your hands into bloody fragments!
HP:Beaten MV:Strong - Talmaes: Beaten>
*Talmaes* crushes your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Strong - Talmaes: Beaten>
*Talmaes* crushes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Talmaes: Beaten>
Your kick hits *Talmaes* in the solar plexus!
HP:Critical MV:Strong - Talmaes: Beaten>
f
e
e
s
e
s
e
You panic and attempt to flee!
HP:Critical MV:Strong - Talmaes: Beaten>
*Talmaes* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Talmaes: Beaten>
*Talmaes* crushes your feet into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Inside Four Kings
[ Exits: n e w ]
*Heritage* is standing here, riding A black warhorse.
HP:Hurt MV:Good >
You attempt to hide yourself.
HP:Hurt MV:Good >
HP:Hurt MV:Good >
=
*
*Heritage* stops using a fiery red halberd etched with crimson lions.
HP:Hurt MV:Good >
*Heritage* wields a sharp ruby tipped lance.
HP:Hurt MV:Good >
+
*Heritage* leaves east, riding A black warhorse.
HP:Hurt MV:Good >
- = % =
*Heritage* has arrived from the east, riding A black warhorse.
HP:Hurt MV:Good >
Heritage begins charging towards you.
HP:Hurt MV:Good >
- +
*
*Heritage* makes a strange sound but is suddenly very silent as you place an opallescent crystalline dagger in his back.
*Heritage* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Heritage*'s death cry.
*Heritage* is dead! R.I.P.
___
HP:Battered MV:Strong >
HP:Battered MV:Strong >
=
*Talmaes* tries to crush your body, but misses.
HP:Battered MV:Strong - Talmaes: Beaten>
* + - Kill human
Cancelled...
You do the best you can!
HP:Battered MV:Strong - Talmaes: Beaten>
You barely pierce *Talmaes*'s arms.
HP:Battered MV:Strong - Talmaes: Beaten>
kick
You miss your kick at *Talmaes*'s groin, much to his relief...
HP:Battered MV:Strong - Talmaes: Beaten>
*Talmaes* sends you sprawling with a powerful bash!
HP:Battered MV:Strong - Talmaes: Beaten>
kick
*Talmaes* crushes your hands into bloody fragments!
HP:Beaten MV:Strong - Talmaes: Beaten>
*Talmaes* crushes your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Strong - Talmaes: Beaten>
*Talmaes* crushes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Talmaes: Beaten>
Your kick hits *Talmaes* in the solar plexus!
HP:Critical MV:Strong - Talmaes: Beaten>
f
e
e
s
e
s
e
You panic and attempt to flee!
HP:Critical MV:Strong - Talmaes: Beaten>
*Talmaes* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Talmaes: Beaten>
*Talmaes* crushes your feet into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
kk
Bash who?
HP:Hurt SP:Full MV:Strong >
TICK IN 5 SECONDS.
kk
They must have left already...
HP:Hurt SP:Full MV:Strong >
kk
HP:Hurt SP:Full MV:Strong >
* - % -
Suddenly *Nicotine* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
Got to say laughed in Circle that time. I played that one abit too loose :p
Bash who?
HP:Hurt SP:Full MV:Strong >
TICK IN 5 SECONDS.
kk
They must have left already...
HP:Hurt SP:Full MV:Strong >
kk
HP:Hurt SP:Full MV:Strong >
* - % -
Suddenly *Nicotine* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
Got to say laughed in Circle that time. I played that one abit too loose :p
e
kk
In the Woods
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Angst* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
HP:Battered SP:Flickering MV:Fresh >
*Angst* tries to punch your arms, but misses.
HP:Battered SP:Flickering MV:Fresh - Angst: Critical>
*
A Ko'bal trolloc tries to pierce your arms, but misses.
A Ko'bal trolloc tries to pierce your arms, but misses.
A Dhjin'nen trolloc cleaves your head hard.
A Dhjin'nen trolloc barely blasts your body.
A Dhjin'nen trolloc barely blasts your body.
A Dhjin'nen trolloc cleaves your hands hard.
A Ko'bal trolloc barely tickles your body with his pierce.
A Ko'bal trolloc tickles your legs as he pierces you.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tries to pierce your head, but misses.
A Ko'bal trolloc tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
*Angst* punches your legs.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten SP:Flickering MV:Fresh - Angst: Critical>
- % -
*
Your bash at *Angst* sends him sprawling!
A Dhjin'nen trolloc blasts your hands hard.
You wish that your wounds would stop BLEEDING so much!
A Dhjin'nen trolloc cleaves your arms.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tries to pierce your head, but misses.
A Ko'bal trolloc tries to pierce your arms, but misses.
A Ko'bal trolloc tickles your legs as he pierces you.
You wish that your wounds would stop BLEEDING so much!
You strike *Angst*'s legs.
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
= -
You are interrupted and stop what you are doing.
A Dhjin'nen trolloc blasts your arms.
You wish that your wounds would stop BLEEDING so much!
A Dhjin'nen trolloc cleaves your waist hard.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tries to pierce your legs, but misses.
A Ko'bal trolloc barely tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc barely tickles your arms with his pierce.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
You strike *Angst*'s head hard.
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
= -
*
Okay.
You quickly weave flows together into a net and launch it at *Angst*, who grunts in pain as he is struck by the sand cloud.
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
ff
What?!?
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
change mood wimpy
flee
A Dhjin'nen trolloc blasts your shoulders.
You wish that your wounds would stop BLEEDING so much!
A Dhjin'nen trolloc cleaves your arms.
You wish that your wounds would stop BLEEDING so much!
Ugh! You lost a level!
You feel the taint slowly fade away.
You are dead! Sorry...
Crossroads of Fate
Was good fun pk, not annoyed I died as Angst played better than me to be honest despite the hps, but those piercing mobs hitting 3 times each and the non piercing 2 times each (in 1st round)seems abit too much to encourage pk in that patty.
kk
In the Woods
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Angst* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
HP:Battered SP:Flickering MV:Fresh >
*Angst* tries to punch your arms, but misses.
HP:Battered SP:Flickering MV:Fresh - Angst: Critical>
*
A Ko'bal trolloc tries to pierce your arms, but misses.
A Ko'bal trolloc tries to pierce your arms, but misses.
A Dhjin'nen trolloc cleaves your head hard.
A Dhjin'nen trolloc barely blasts your body.
A Dhjin'nen trolloc barely blasts your body.
A Dhjin'nen trolloc cleaves your hands hard.
A Ko'bal trolloc barely tickles your body with his pierce.
A Ko'bal trolloc tickles your legs as he pierces you.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tries to pierce your head, but misses.
A Ko'bal trolloc tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
*Angst* punches your legs.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten SP:Flickering MV:Fresh - Angst: Critical>
- % -
*
Your bash at *Angst* sends him sprawling!
A Dhjin'nen trolloc blasts your hands hard.
You wish that your wounds would stop BLEEDING so much!
A Dhjin'nen trolloc cleaves your arms.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tries to pierce your head, but misses.
A Ko'bal trolloc tries to pierce your arms, but misses.
A Ko'bal trolloc tickles your legs as he pierces you.
You wish that your wounds would stop BLEEDING so much!
You strike *Angst*'s legs.
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
= -
You are interrupted and stop what you are doing.
A Dhjin'nen trolloc blasts your arms.
You wish that your wounds would stop BLEEDING so much!
A Dhjin'nen trolloc cleaves your waist hard.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tries to pierce your legs, but misses.
A Ko'bal trolloc barely tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc barely tickles your arms with his pierce.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
You strike *Angst*'s head hard.
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
= -
*
Okay.
You quickly weave flows together into a net and launch it at *Angst*, who grunts in pain as he is struck by the sand cloud.
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
ff
What?!?
HP:Critical SP:Flickering MV:Fresh - Angst: Critical>
change mood wimpy
flee
A Dhjin'nen trolloc blasts your shoulders.
You wish that your wounds would stop BLEEDING so much!
A Dhjin'nen trolloc cleaves your arms.
You wish that your wounds would stop BLEEDING so much!
Ugh! You lost a level!
You feel the taint slowly fade away.
You are dead! Sorry...
Crossroads of Fate
Was good fun pk, not annoyed I died as Angst played better than me to be honest despite the hps, but those piercing mobs hitting 3 times each and the non piercing 2 times each (in 1st round)seems abit too much to encourage pk in that patty.