Failing weaves sucks

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Jaina
Posts: 91
Joined: Sat Mar 14, 2009 8:48 pm

Failing weaves sucks

Post by Jaina »

Curve Around the Keep
The cobbled road curves here around a magnificent towering keep chiseled from
dark gray stone. The keep was at one time perfectly smooth, but now pockmarks
and holes are evident from countless sieges and outright attacks.
[ Exits: e s w ]
a black warhorse is standing here, being ridden by you.
Lamgwin Fitzgerald, the big bruiser is standing here, riding a black warhorse.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A high-rank Shienaran soldier is standing here.

HP:Beaten SP:Excellent MV:Fresh >
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >

*Monsta* has arrived from the east.

HP:Beaten SP:Excellent MV:Fresh >

*Eleanor* leaves west.
*Monsta* leaves west.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor

*Eleanor* has arrived from the west.
*Monsta* has arrived from the west.

HP:Beaten SP:Excellent MV:Fresh >
You begin channeling the appropriate flows...

HP:Beaten SP:Excellent MV:Fresh >

*Eleanor* leaves east.
*Monsta* leaves east.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Cancelled...
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Your target could not be found.

HP:Beaten SP:Excellent MV:Fresh >

*Monsta* has arrived from the east.
Lamgwin barely smites *Monsta*'s arms.

HP:Beaten SP:Excellent MV:Fresh >
channel 'air scythe' eleanor

*Eleanor* tries to strike your waist, but misses.

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>
You begin channeling the appropriate flows...

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>

You feel a strange sensation from somewhere nearby.

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>
-
*Eleanor* tries to strike your body, but misses.

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>

*
Okay.
You channel flows of air as they scythe *Eleanor*.
A veteran shienaran soldier tickles *Monsta*'s head as he slashes him.
A veteran shienaran soldier tries to slash *Eleanor*'s arms, but she dodges the attack.
A high-rank Shienaran soldier barely tickles *Monsta*'s body with his cleave,

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>
channel 'air scythe' eleanor
You begin channeling the appropriate flows...

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>
-
You are interrupted and stop what you are doing.
*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>

Lamgwin avoids being bashed by *Monsta* who loses his balance and falls!
Lamgwin sends *Monsta* sprawling with a powerful bash!

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>
channel 'air scythe' eleanor

A high-rank Shienaran soldier cleaves *Monsta*'s hands.
A veteran shienaran soldier tries to slash *Eleanor*'s body, but she parries the attack.
A veteran shienaran soldier barely tickles *Monsta*'s body with his slash,
You try to stab *Eleanor*'s body, but she parries the attack.
Lamgwin smites *Monsta*'s head hard.

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>
You begin channeling the appropriate flows...

HP:Beaten SP:Excellent MV:Fresh - Eleanor: Hurt>
-
You are interrupted and stop what you are doing.
*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Excellent MV:Fresh - Eleanor: Hurt>
f
You panic and attempt to flee!

HP:Critical SP:Excellent MV:Fresh - Eleanor: Hurt>

Road Alongside the Keep
Following the keep's looming walls is a small path. High above are archers
peering down from battlements watching for incursions from the Great Blight.
Suddenly a holler goes down the battlements and you hear the sturdy gates of
Fal Dara rumble shut.
[ Exits: n s ]
a black warhorse is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.

HP:Critical SP:Excellent MV:Fresh >
nar fuck lag
You narrate, 'fuck lag'

HP:Critical SP:Excellent MV:Fresh >
s
s
Road Along the Keep
The impenetrable walls of the Fal Dara Keep are a barrier to the fierce winds
that sweep over the city. Walking on the slightly uneven lane, you hear the
crunch of lose pebbles beneath you feet. Looking south, you see what seems to
be a bend in the road.
[ Exits: n s ]
a black warhorse is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.

HP:Critical SP:Excellent MV:Fresh >
Rounding the Keep
A bend in the path to the entrance to the keep rounds the great pillar of the
Keep's guard tower. Seemingly hundreds of feet above you can see a banner wave
the sigil of the Swooping Hawk. Judging from the crowd, the entrance to the
Keep is near.
[ Exits: n e ]
a black warhorse is standing here, being ridden by you.
A strong, black warhorse stands here, full of energy.
A hardened Shienaran soldier stands here on guard.

HP:Critical SP:Excellent MV:Fresh >
sc
You have 34(303) hit, 181(196) mana and 132(132) movement points.
You have scored 281652467 exp, 0 total quest points
You need 14347533 exp to reach your next level.
You have been playing for 0 days and 1 hours.
You have gathered 5 Weave Points so far.
This ranks you as Jaina Proudmoore (level 44)
You are in the following clans:
White Tower : 0 Quest Points, rank 1, 15 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Critical SP:Excellent MV:Fresh >
n
n
Road Along the Keep
The impenetrable walls of the Fal Dara Keep are a barrier to the fierce winds
that sweep over the city. Walking on the slightly uneven lane, you hear the
crunch of lose pebbles beneath you feet. Looking south, you see what seems to
be a bend in the road.
[ Exits: n s ]
a black warhorse is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.

HP:Critical SP:Excellent MV:Fresh >
channel 'air scythe' eleanor
Road Alongside the Keep
Following the keep's looming walls is a small path. High above are archers
peering down from battlements watching for incursions from the Great Blight.
Suddenly a holler goes down the battlements and you hear the sturdy gates of
Fal Dara rumble shut.
[ Exits: n s ]
a black warhorse is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.

HP:Critical SP:Excellent MV:Fresh >
Your target could not be found.

HP:Critical SP:Excellent MV:Fresh >
n
channel 'air scythe' eleanor
Curve Around the Keep
The cobbled road curves here around a magnificent towering keep chiseled from
dark gray stone. The keep was at one time perfectly smooth, but now pockmarks
and holes are evident from countless sieges and outright attacks.
[ Exits: e s w ]
a black warhorse is standing here, being ridden by you.
*Monsta* is here, fighting Lamgwin!.
...*Monsta* glows with a bright light!
*Eleanor* is here, fighting a veteran shienaran soldier!.
Lamgwin Fitzgerald, the big bruiser is here, fighting *Monsta*!, riding a black warhorse.
a veteran shienaran soldier is here, fighting *Eleanor*!.
a veteran shienaran soldier is here, fighting *Monsta*!.
a high-rank Shienaran soldier is here, fighting *Monsta*!.

HP:Critical SP:Excellent MV:Fresh >
Sharp wind from *Eleanor* creats air scythes which tear apart Lamgwin.
You begin channeling the appropriate flows...

HP:Critical SP:Excellent MV:Fresh >
-
Lamgwin avoids being bashed by *Monsta* who loses his balance and falls!
Lamgwin sends *Monsta* sprawling with a powerful bash!

HP:Critical SP:Excellent MV:Fresh >

A high-rank Shienaran soldier tickles *Monsta*'s body as he cleaves him.
A veteran shienaran soldier tries to slash *Eleanor*'s feet, but she parries the attack.
A veteran shienaran soldier tickles *Monsta*'s legs as he slashes him.
Lamgwin smites *Monsta*'s head.

HP:Critical SP:Excellent MV:Fresh >

* channel 'air scythe' eleanor

Okay.
You channel flows of air as they scythe *Eleanor*.

HP:Critical SP:Strong MV:Fresh - Eleanor: Wounded --- a veteran shienaran soldier: Hurt>
You begin channeling the appropriate flows...

HP:Critical SP:Strong MV:Fresh - Eleanor: Wounded --- a veteran shienaran soldier: Hurt>
-
* channel 'air scythe' eleanor

Okay.
You channel flows of air as they scythe *Eleanor*.

HP:Critical SP:Strong MV:Fresh - Eleanor: Wounded --- a veteran shienaran soldier: Hurt>
You begin channeling the appropriate flows...

HP:Critical SP:Strong MV:Fresh - Eleanor: Wounded --- a veteran shienaran soldier: Hurt>
f
-
* A high-rank Shienaran soldier cleaves *Monsta*'s hands.
A veteran shienaran soldier tries to slash *Eleanor*'s body, but she dodges the attack.
A veteran shienaran soldier barely slashes *Monsta*'s head.
Lamgwin smites *Monsta*'s hands.
Okay.
You channel flows of air as they scythe *Eleanor*.
You panic and attempt to flee!

HP:Critical SP:Strong MV:Fresh - Eleanor: Wounded --- a veteran shienaran soldier: Hurt>

Road Alongside the Keep
Following the keep's looming walls is a small path. High above are archers
peering down from battlements watching for incursions from the Great Blight.
Suddenly a holler goes down the battlements and you hear the sturdy gates of
Fal Dara rumble shut.
[ Exits: n s ]
a black warhorse is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.

HP:Critical SP:Strong MV:Fresh >
sc
You have 34(303) hit, 151(196) mana and 132(132) movement points.
You have scored 281660718 exp, 0 total quest points
You need 14339282 exp to reach your next level.
You have been playing for 0 days and 1 hours.
You have gathered 5 Weave Points so far.
This ranks you as Jaina Proudmoore (level 44)
You are in the following clans:
White Tower : 0 Quest Points, rank 1, 15 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Critical SP:Strong MV:Fresh >
n
channel 'air scythe' eleanor
Curve Around the Keep
The cobbled road curves here around a magnificent towering keep chiseled from
dark gray stone. The keep was at one time perfectly smooth, but now pockmarks
and holes are evident from countless sieges and outright attacks.
[ Exits: e s w ]
a black warhorse is standing here, being ridden by you.
*Monsta* is sitting here.
...*Monsta* glows with a bright light!
*Eleanor* is here, fighting a veteran shienaran soldier!.
Lamgwin Fitzgerald, the big bruiser is here, fighting *Monsta*!, riding a black warhorse.
a veteran shienaran soldier is here, fighting *Eleanor*!.
a veteran shienaran soldier is here, fighting *Monsta*!.
a high-rank Shienaran soldier is here, fighting *Monsta*!.

HP:Critical SP:Strong MV:Fresh >
You begin channeling the appropriate flows...

HP:Critical SP:Strong MV:Fresh >
-
* channel 'air scythe' eleanor

Okay.
You channel flows of air as they scythe *Eleanor*.

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Hurt>
You try to stab *Eleanor*'s hands, but she parries the attack.
*Eleanor* strikes a veteran shienaran soldier's body very hard.
A high-rank Shienaran soldier barely tickles *Monsta*'s body with his cleave,
A veteran shienaran soldier tries to slash *Eleanor*'s hands, but she parries the attack.
A veteran shienaran soldier barely slashes *Monsta*'s head.
You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Wounded>
-
*
You lose your concentration.

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Wounded>
channel 'air scythe' eleanor

*Monsta* avoids being bashed by Lamgwin who loses his balance and falls!
*Monsta* sends Lamgwin sprawling with a powerful bash!

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Wounded>
*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!
You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Wounded>
-
A high-rank Shienaran soldier tickles *Monsta*'s arms as he cleaves him.
A veteran shienaran soldier tries to slash *Eleanor*'s body, but she dodges the attack.
A veteran shienaran soldier tickles *Monsta*'s legs as he slashes him.
*Monsta* mauls Lamgwin's feet very hard.

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Wounded>

*
Okay.
You channel flows of air as they scythe *Eleanor*.

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Wounded>
f
You panic and attempt to flee!

HP:Critical SP:Good MV:Fresh - Eleanor: Battered --- a veteran shienaran soldier: Wounded>

*Eleanor* channels sharp air scythes which tear your skin apart!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...




Nothing special, just a little air scythe fight. I made a couple stupid mistakes there, like the last attempt at fleeing. The failed air scythe made a pretty big difference, but I suspect the outcome would have been the same regardless. I will get you next time.
Jaina
Posts: 91
Joined: Sat Mar 14, 2009 8:48 pm

Post by Jaina »

I'm convinced that human channelers have some kind of "fail weaves in crucial situations" malus:


Bush Covered Road
You see a bunch of animal just to the west of you. You wonder what can so many
animals be interested in. You ponder this question as you suddenly notice the
smell of water. Could it be after this long travel or is it your imagination?
[ Exits: e s w ]
*Akrabbim* is standing here.

HP:Beaten SP:Strong MV:Faint >
You begin channeling the appropriate flows...

HP:Beaten SP:Strong MV:Faint >

*Akrabbim* tries to blast your hands, but you parry the attack.

HP:Beaten SP:Strong MV:Faint - Akrabbim: Beaten>
=
*Akrabbim* tries to blast your legs, but you dodge the attack.

HP:Beaten SP:Strong MV:Faint - Akrabbim: Beaten>
= +
Okay.
You launch an army of razor sharp ice shards at *Akrabbim*!

HP:Beaten SP:Good MV:Faint - Akrabbim: Critical>
channel 'ice shards' dark
You begin channeling the appropriate flows...

HP:Beaten SP:Good MV:Faint - Akrabbim: Critical>
= =
You are interrupted and stop what you are doing.
*Akrabbim* sends you sprawling with a powerful bash!

HP:Beaten SP:Good MV:Faint - Akrabbim: Critical>
channel 'ice shards' dark

*Akrabbim* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Good MV:Faint - Akrabbim: Critical>

*Akrabbim* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Good MV:Faint - Akrabbim: Critical>
You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Faint - Akrabbim: Critical>
= = +
You lose your concentration.

HP:Critical SP:Good MV:Faint - Akrabbim: Critical>
channel 'air scythe' dark

You pierce *Akrabbim*'s feet.

HP:Critical SP:Good MV:Faint - Akrabbim: Critical>
You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Faint - Akrabbim: Critical>

You are interrupted and stop what you are doing.
*Akrabbim* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Good MV:Faint - Akrabbim: Critical>

With his powerful blast, *Akrabbim* tears your life from your body!
*Akrabbim* blasts your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Fate
Guest

Post by Guest »

Yeah, bad luck there, although I'm not sure 1 scythe would have finished me in that particular situation... I was high crit! :)
Jaina
Posts: 91
Joined: Sat Mar 14, 2009 8:48 pm

Post by Jaina »

A scythe no, but the failed ice shards+melee hit might have
Guest

Post by Guest »

Ah, I can't read, don't mind me. :)
Jaina
Posts: 91
Joined: Sat Mar 14, 2009 8:48 pm

Post by Jaina »

In the Woods
The woods here become very thick again. In addition, the bear pine shrubberies
occupy almost all of the available walking space, making it next to impossible
to move around. The only available exits are those leading back to the west
and north, into less thickly spaced woods.
[ Exits: n w ]
*Akrabbim* is standing here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Weakening MV:Excellent >
*Akrabbim* tries to blast your arms, but you parry the attack.

HP:Wounded SP:Weakening MV:Excellent - Akrabbim: Beaten>

* -
A Ko'bal trolloc tries to pierce your arms, but you parry the attack.
A Ko'bal trolloc tries to pierce your arms, but you parry the attack.
A Ko'bal trolloc tries to pierce your head, but you dodge the attack.
A Ko'bal trolloc tries to pierce your arms, but you parry the attack.
A Ko'bal trolloc tries to pierce your legs, but you dodge the attack.
A Ko'bal trolloc tries to pierce your arms, but you parry the attack.

HP:Wounded SP:Weakening MV:Excellent - Akrabbim: Beaten>
% -
*
As *Akrabbim* avoids your bash, you topple over and fall to the ground!

HP:Wounded SP:Weakening MV:Excellent - Akrabbim: Beaten>
channel 'ice shards' dark

*Akrabbim* sends you sprawling with a powerful bash!

HP:Wounded SP:Weakening MV:Excellent - Akrabbim: Beaten>

A Ko'bal trolloc pierces your hands.
A Ko'bal trolloc pierces your hands.
A Ko'bal trolloc barely pierces your legs.
A Ko'bal trolloc tickles your body as he pierces you.
*Akrabbim* blasts your legs into bloody fragments!

HP:Battered SP:Weakening MV:Excellent - Akrabbim: Beaten>

*Akrabbim* giggles.

HP:Battered SP:Weakening MV:Excellent - Akrabbim: Beaten>

A Ko'bal trolloc pierces your body.
A Ko'bal trolloc pierces your shoulders.
A Ko'bal trolloc tickles your body as he pierces you.
*Akrabbim* blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Weakening MV:Excellent - Akrabbim: Beaten>
f

A Ko'bal trolloc pierces your legs.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc pierces your legs.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tickles your feet as he pierces you.
You wish that your wounds would stop BLEEDING so much!
*Akrabbim* blasts your feet extremely hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Weakening MV:Excellent - Akrabbim: Beaten>
You begin channeling the appropriate flows...

HP:Critical SP:Weakening MV:Excellent - Akrabbim: Beaten>
Cancelled...
You panic and attempt to flee!

HP:Critical SP:Weakening MV:Excellent - Akrabbim: Beaten>
w
A Small Path in the Woods
The forest here seems less thick, the spruce and pine trees spaced further
apart. More light penetrates the branches of the encircling trees, allowing
some more visibility of the surrounding environment. Towards the west, not
much can be seen, but there seems to be some space for movement. Towards the
east, less room appears to be available to traverse, but a path can still be
carefully picked. Towards the northwest, however, the clearing is now easy to
see.
[ Exits: n e s w ]
You flee head over heels.
Looking Upon a Small Forest
Coming off of the dirt path to the east, the terrain rises slightly. Deep
within the woods, no path can be marked to traverse further into the forest.
Back towards the north, though, a clearing in the woods can be spotted.
[ Exits: n e ]

HP:Critical SP:Weakening MV:Strong >
bd
Bash who?

HP:Critical SP:Weakening MV:Strong >
bd
Bash who?

HP:Critical SP:Weakening MV:Strong >
bd

*Akrabbim* has arrived from the east.

HP:Critical SP:Weakening MV:Strong >
*Akrabbim* tries to blast your legs, but you dodge the attack.

HP:Critical SP:Weakening MV:Strong - Akrabbim: Beaten>

* - % -
*
Your bash at *Akrabbim* sends him sprawling!

HP:Critical SP:Weakening MV:Strong - Akrabbim: Beaten>
channel 'ice shards' dark
You begin channeling the appropriate flows...

HP:Critical SP:Weakening MV:Strong - Akrabbim: Beaten>
= = +
Okay.
You launch an army of razor sharp ice shards at *Akrabbim*!

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>
channel 'ice shards' dark
You begin channeling the appropriate flows...

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>
= = +
You lose your concentration.

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>

You slice *Akrabbim*'s arms very hard.

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>
channel 'ice shards' dark
You begin channeling the appropriate flows...

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>
= = +
You lose your concentration.

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>
You panic and attempt to flee!

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>

*Akrabbim* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>

*Akrabbim* blasts your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Flickering MV:Strong - Akrabbim: Critical>

With his powerful blast, *Akrabbim* tears your life from your body!
*Akrabbim* blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...


All I can say is, wow. Missed bash into 3 round bash, two failed shards...
Gestahl
Posts: 113
Joined: Thu Nov 04, 2004 4:47 pm

Post by Gestahl »

*Heritage* has arrived from the east, riding A black warhorse.
You barely pierce *Heritage*'s arms.

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>
k human
You do the best you can!

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>
k human
You do the best you can!

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>
You do the best you can!

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>
channel 'ice shards' human
You do the best you can!

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>
You begin channeling the appropriate flows...

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>
= = +
A veteran shienaran soldier tries to slash your arms, but misses.

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>

You lose your concentration.

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>

*Heritage* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Weakening MV:Strong - Heritage: Critical>

A veteran shienaran soldier tries to slash your body, but misses.
*Heritage* crushes your hands hard.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
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