I think it might be cool to give some sort of bonus to someone who is fighting at critical health status. It would promote more daring pk and possibly allow for some interesting twists as to the outcome of a fight. What are your thoughts on this, and if you like the idea, what would a cool bonus be?
I swear crit status already adds defense, I've been harassing fogel and have been asking for zerk to actually be worth a damn, +7 ob with the possibilty of dying just dont cut it for me.
This is a possibility for the future, but I think if I added a boost at low hps it would only be for the berserk mood. Throw some more ideas out and I'll think about it.
Maybe whilst berserk, the warrior class could function at -HPS for a set amount of time. If they are not healed/rested back to +HPS during this time they die.