Channeler Balance

An archive of older topics.
Post Reply
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Channeler Balance

Post by Chase »

Any ideas about channeler balance currently? I think sanctuary is a little bit too good. I think its cost should be raised.
Obould
Posts: 353
Joined: Tue Mar 15, 2005 4:33 pm

Post by Obould »

Well chase and I were talking and I love being able to kill him but I do feel a channie that can bash, weave dmgs, sanc, heal, gate, and self regen is a bit to much. I'm an avg pker at best and since I started this char have at one point maxed at 79 wps mainly because I can bash comboers and dodgers, can weave on channies no matter the set up, and can be a suppport channie even in the midst of pk.

absers shouldnt be able to dominate dodger and vice versa so why can channies dominate all?
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

I agree that sanctuary is too much. However, Obould you have so many wps because you don't take risks. Any class and style of play could get that many wps with that type of play style. I'm not bashing you. I'm just trying to put it into perspective. Chase, sanctuary does cost a lot though. Putting sanctuary on 3 people pretty much depletes my mana and I have to sleep on ticks to make it up.
Obould
Posts: 353
Joined: Tue Mar 15, 2005 4:33 pm

Post by Obould »

It might appear that way Trin but I do take plenty of risk, what I don't do is suicide, I know my limitations and my opponents thus I know better than to try and solo you and Chase or Chase and Jaina etc.
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

Bashing channelers are too good, something needs to be done about them. As for sanctuary, I think there's something funny about the way the damage reduction is done. Maybe its just me, but I feel like its reducing the damage my channelers take by a lot more than 15%
User avatar
Galnor
Site Admin
Posts: 3023
Joined: Wed Oct 23, 2002 12:37 pm
Location: On The Run
Contact:

Post by Galnor »

Lithium wrote:As for sanctuary, I think there's something funny about the way the damage reduction is done. Maybe its just me, but I feel like its reducing the damage my channelers take by a lot more than 15%
I thought that's about what it was, but apparently you're right, it's much higher. I'll move it slightly.
User avatar
Lamgwin
Posts: 1027
Joined: Wed Mar 08, 2006 2:48 pm

Post by Lamgwin »

Weird, it should have been 10%...... Which was making me think all of you guys were crazy, but I guess it got changed somehow.
Post Reply