recent activity

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Monsta
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Joined: Mon Nov 10, 2008 5:25 pm
Location: somewhere that pinkies taste yummy...EVERYWHERE!

recent activity

Post by Monsta »

I realize that the holidays have just passed, and some issues have popped up with prac mobs and whatnot, but why the lack of activity lately?
just a few weeks ago not a day went by where the high total of players for the day never dropped below 4-7. School just started back up for me, so thats why i dont play much anymore, but Jigsaw, who was on every day is now dormant. Evilina who on usually 3-4 times a week, now sleeps silently...save her horid snoring. Chase, Jack, imms (may be invis, but to my knowledge) all lay inactive...i've said it before and i'll say it again, i love playing here, and i want (as far as games i play go) nothing more than to see 40-50 people online at any given time. as it is, we can't go looking for pk, we have to set it up via msn, or log on a crossrace alt to set it up, etc. It's gotten to the point where i've gotten bored, so bored, in fact, to start a 20 20 11 thief just to see what kind of def he'll pull at lvl 50... i know people lead busy lives, hell, i'm active duty military, full time student, husband and father with another one due on 23 Jan! i'm not asking you to drop everything to play a game, but if you get some free time, i would love to set up a day where everyone logs on their most powerful alt and we have a huge massive pk fest! would be awsome to see 5 vs 5! and i think it would be a blast, so if anyone would like to see this as well, post here and we'll try to set something up.
Myra
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Post by Myra »

Well..I just started school back and I'm going through recruitment right now as well as other things. My zmud trial also ran out so I'm having to wait until next week so I can actually buy the program and log back on to the mud.
ÔÇ£Wherever you go, no matter what the weather, always bring your own sunshine.ÔÇØ ~Anthony J. DÔÇÖAngelo
Aj
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Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

I got tired of wishing imms would change to x to z so decided to hack up my own codebase.
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Galnor
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Post by Galnor »

Good luck.
Aj
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Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

It's easier than I expected, already added ansi, now I am working on changing the magic system to creation of spells through study (the player can pick the dice numbers and damage die) and memorization only for casting.
Chase
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Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

I just started school up today and I had been on vacation for a few days for my birthday. Ill try to log on some this semester every now and again..
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Galnor
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Post by Galnor »

Aj wrote:It's easier than I expected, already added ansi, now I am working on changing the magic system to creation of spells through study (the player can pick the dice numbers and damage die) and memorization only for casting.
I recommend upgrading from C to C++ & converting the data structures to classes. Gives you far better control.

If you get anywhere let me know. I wouldn't mind checking it out. :D
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

heh
Jigsaw
Posts: 53
Joined: Sat Dec 20, 2008 9:29 pm

Post by Jigsaw »

i work on the road working 12hrs a day 7 days a week so im alittle tired when i get back to the motel. when im home thow u will see me around alot. srry for the encovince to everyone. work comes first before play.
Lithium
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Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

I'll play when this game becomes fun again
Aj
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Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

You're not the first one to recommend using c++ Galnor, I bought a pretty cool book recently, Mud programming by Ron Penton. It shows step by step how to build a mud using c#. I'm probably going to scrap my current project and download nakedmud by Geoff Hollis, it's c++ with python scripting.
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