dt without warning

To post bugs and loopholes. If you find one, post it.
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Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

dt without warning

Post by Aj »

HP:Healthy MV:Good >
1
Obvious exits:
East - An unfinished room
South - Too dark to tell
West - An unfinished room

HP:Healthy MV:Good >

You are hungry.
You are thirsty.

HP:Healthy MV:Strong >
l s
HP:Healthy MV:Strong >
s
An unfinished room
You are in an unfinished room.
[ Exits: n ]
You are dead! Sorry...
Crossroads of Fate
[ Exits: n e s w u d ]
A smooth stone fountain with an elaborate design is here.
The Guardian of Life stands here, ever vigilant.
A stone is here, waiting for your complaints.

You feel completely drained of all of your strength...
HP:Critical MV:Burning >

dt's should be flagged as lighted rooms so we can see that it is a dt, plus two dts within 8 rooms is a little much.
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Galnor
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Joined: Wed Oct 23, 2002 12:37 pm
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Post by Galnor »

What zone was that in? That didn't look like a finished zone...
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

east gate of baer, head southish to the mine area. Basically every new room hasn't been named nor flagged appropriately.
Thor
Posts: 13
Joined: Mon Aug 04, 2008 9:49 pm

Post by Thor »

Im there with him
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