Wolfbrothers

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Galnor
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Wolfbrothers

Post by Galnor »

Please describe the ideal implementation of such a clan/tag/group/thingy.
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Malaki
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Post by Malaki »

Equivalent to a ds rogue. With smells.
Chase
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Post by Chase »

No ride, slightly less max mvs than trolls, better regen though.
Raiden
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Post by Raiden »

and they shouldnt get free notice!
Lithium
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Post by Lithium »

Something that doesn't pigeonhole them into being a stabber. Nightvision and moves bonuses make sense, but if you're just going to turn them into a trolloc there's no real point to the class. So here's what I propose:

1) Give them total moves halfway (or maybe 40% or something) in between their base moves and the average moves for a trolloc of their class.

2) Similar movement regen to a trolloc, maybe -5. Also notice should not cost extra.

3) Allow them to ride, but at a disadvantage to a normal human. Maybe have the horse tire out at a faster rate, and/or a % chance that the horse will get spooked and dismount the Wolfbrother while moving. This would allow one to still get the combat bonuses of a horse, but be at a disadvantage while chasing mounted.

4) Nightvision.

5) Maybe some kind of high rank bonus where they can order wolves around or get scouting reports from them, I can't think of anything good off the top of my head.
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Lamgwin
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Post by Lamgwin »

Those were some good ideas, I was just about to post, that on second thought Galnor should try to make the bonuses be as anti-stabber as possible. I guess when I think about it, I think that the old or even current wolfbrother bonuses are kind of stupid. The bonuses shouldn't just force a person into a stabber.

One bonus I think would be neat is never getting hungry or thirsty. If you remember in the books Elyas(sp?) could catch rabbits and what not really easily while Perrin and whoever he was with at the time couldn't catch anything. So it would kind of make sense to make it so they never get hungry because they could find food so easily.

As I think about it more i'll post suggestions on bonuses that won't make wolfbro so pro-stab.
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Galnor
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Post by Galnor »

I like the idea of not enforcing a stabby playstyle, actually, which is probably one of the mistakes we made with the old/current implementation.
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