An archive of older topics.
Raiden
Posts: 315 Joined: Sun Nov 07, 2004 10:35 am
Post
by Raiden » Fri May 09, 2008 4:09 am
Kick timer should be lowered a bit maybe 2/3 pulses
also kick kicks last person in room
so i can start a kick on someone who isnt even in room and wait for him to enter... if im engaged on a mob..
Myra
Site Admin
Posts: 424 Joined: Sun Feb 24, 2008 10:55 pm
Post
by Myra » Fri May 09, 2008 8:07 am
Sounds like something that calls for the attention of...
.....
......
.......
...............
GALNOR!!!
ÔÇ£Wherever you go, no matter what the weather, always bring your own sunshine.ÔÇØ ~Anthony J. DÔÇÖAngelo
Galnor
Site Admin
Posts: 3023 Joined: Wed Oct 23, 2002 12:37 pm
Location: On The Run
Contact:
Post
by Galnor » Sun May 11, 2008 12:23 am
What does everyone else think about this? I haven't messed around with kick in a long time.
Heritage
Posts: 205 Joined: Tue Jan 15, 2008 5:30 am
Post
by Heritage » Sun May 11, 2008 8:39 am
i dont use kick enough to tell you...
Malaki
Posts: 178 Joined: Sun Feb 04, 2007 3:50 pm
Post
by Malaki » Sun May 11, 2008 11:20 am
I don't think kick should be changed unless vials are made more abundant. Otherwsie, kick would be extremely powerful.
Nikolai
Posts: 2 Joined: Sun Feb 24, 2008 12:56 pm
Post
by Nikolai » Sun May 11, 2008 11:47 am
kick is anti pk
Raiden
Posts: 315 Joined: Sun Nov 07, 2004 10:35 am
Post
by Raiden » Sun May 11, 2008 2:31 pm
bollesedun kicked me like 10 times the other day and i didnt even notice the move differnce, does like 15 moves a kick...
maybe if you lower the timer, should lower the move damage, but keep the damage
gives rogues a chance to finnish off kills....
Galnor
Site Admin
Posts: 3023 Joined: Wed Oct 23, 2002 12:37 pm
Location: On The Run
Contact:
Post
by Galnor » Mon May 12, 2008 5:37 pm
Poll added. Discuss/vote. One per player, or I shall destroy you!
Malaki
Posts: 178 Joined: Sun Feb 04, 2007 3:50 pm
Post
by Malaki » Mon May 12, 2008 5:39 pm
No, because there aren't enough vials in play. This would make it a very, very, very powerful skill.
Zodd
Posts: 3 Joined: Wed Mar 14, 2007 4:10 am
Post
by Zodd » Mon May 12, 2008 5:48 pm
you can buy em for 2 gold...
Lamgwin
Posts: 1027 Joined: Wed Mar 08, 2006 2:48 pm
Post
by Lamgwin » Mon May 12, 2008 5:50 pm
And that changes the amount of vials in game how? I still haven't seen anyone with one. Especially since the gold wipe.
Raiden
Posts: 315 Joined: Sun Nov 07, 2004 10:35 am
Post
by Raiden » Tue May 13, 2008 3:27 am
i've seen quite a few
Aj
Posts: 809 Joined: Sun Dec 19, 2004 8:49 am
Post
by Aj » Fri Sep 05, 2008 8:35 pm
vials now load in a ds shop for 2 gold a piece.
I'd still love to see kick interrupt bash rather than eat moves or possibly do a combination of both randomly.