You are in the bustlinh gate of Daghain, the eastern gate of the city. Many
armed gateguards patrol here, inspecting passer-by. There is also an abundance
in tall, strong-looking men wearing color-changing cloaks that make you want to
vomit. The road leads into the city to the west.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
A man with a fixed expression walks past, watching the streets of Tar Valon.
*Shinobi* is standing here, riding a white stallion.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A stern gatekeeper stands here patrolling the Daghain gate.
HP:Wounded MV:Good >
Outside the Daghain Gate
The Shinning Walls of Tar Valon rise majestically to the west. The large
structure of the White Tower is clearly visible here, and the vast gates of the
grand city are just ahead. Many trees to the northeast mark woody areas, which
sprawl upward towards the city of Fal Dara.
[ Exits: n w ]
You see very recent tracks of a human leaving west.
You see very recent tracks of a human leaving north.
You see very recent tracks of a trolloc leaving north.
HP:Wounded MV:Good >
3
It's already open!
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Players in your Zone
--------------------
Akrabbim - Outside the Daghain Gate
HP:Wounded MV:Good >
c
Cast what where?
HP:Wounded MV:Good >
nar shinobi in tv
You narrate, 'shinobi in tv'
HP:Wounded MV:Good >
`
`
`
What?!?
HP:Wounded MV:Good >
What?!?
HP:Wounded MV:Good >
stat
What?!?
HP:Wounded MV:Good >
You are a 17 year old male trolloc warrior.
Your mood is currently: Wimpy
Your height is 6 feet, 11 inches, weight 310 pounds, weight carried 6.0 lbs, worn: 47.5 lbs.
Offensive Bonus: 138 Dodge Bonus: 0, Parry Bonus: 185
Your abilities are: Str: 21, Int: 10, Wis: 10, Dex: 10, Con: 19
You have died 0 times, 0 times to other players, 0 times to monsters, and killed 0 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Good >
n
n
The Tar Valon Road
Continuing along the Tar Valon Road you notice a great bend far to the north,
and towards the south a great ancient forest of appearing dark green can be
spotted in the far distance.
[ Exits: n s ]
You see very recent tracks of a human leaving north.
You see very recent tracks of a trolloc leaving north.
You see fairly recent tracks of a human leaving south.
HP:Wounded MV:Good >
A Bend in the Road
The Tar Valon Road bends rather lazily to the east then winds back towards the
north, while to the south it seems to carry on for quite some ways. An area of
rather dense vegetation can be seen to the immediate southwest. A vine carved
door stands here, hidden amoung the brush.
[ Exits: e s ]
You see very recent tracks of a human leaving east.
You see very recent tracks of a trolloc leaving east.
You see fairly recent tracks of a human leaving south.
HP:Wounded MV:Good >
alias ` k human
Alias added.
HP:Wounded MV:Good >
`
1
They don't seem to be here.
HP:Wounded MV:Good >
3
Saving Akrabbim.
HP:Wounded MV:Good >
`
Players in your Zone
--------------------
Akrabbim - A Bend in the Road
You hear and smell horses in the surrounding area.
HP:Wounded MV:Good >
`
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
*Shinobi* has arrived from the south, riding a white stallion.
HP:Wounded MV:Good >
*Shinobi* tries to pierce your body, but you parry the attack.
HP:Wounded MV:Good - Shinobi: Healthy>
s
No way! You're fighting for your life!
HP:Wounded MV:Good - Shinobi: Healthy>
f
You panic and attempt to flee!
HP:Wounded MV:Good - Shinobi: Healthy>
*Shinobi* looks at you.
HP:Wounded MV:Good - Shinobi: Healthy>
*Shinobi* tries to pierce your head, but you parry the attack.
HP:Wounded MV:Good - Shinobi: Healthy>
n
x
The Tar Valon Road
Continuing along the Tar Valon Road you notice a great bend far to the north,
and towards the south a great ancient forest of appearing dark green can be
spotted in the far distance.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving north.
You see very recent tracks of a human leaving north.
You flee head over heels.
A Bend in the Road
The Tar Valon Road bends rather lazily to the east then winds back towards the
north, while to the south it seems to carry on for quite some ways. An area of
rather dense vegetation can be seen to the immediate southwest. A vine carved
door stands here, hidden amoung the brush.
[ Exits: e s ]
You see fresh tracks of a trolloc leaving south.
You see very recent tracks of a human leaving east.
You see very recent tracks of a trolloc leaving east.
*Shinobi* is standing here, riding a white stallion.
HP:Wounded MV:Good >
*Shinobi* tries to pierce your hands, but you parry the attack.
No way! You're fighting for your life!
HP:Wounded MV:Good - Shinobi: Healthy>
x
No way! You're fighting for your life!
HP:Wounded MV:Good - Shinobi: Healthy>
z
HP:Wounded MV:Good - Shinobi: Healthy>
*
*Shinobi* tries to pierce your legs, but you parry the attack.
HP:Wounded MV:Good - Shinobi: Healthy>
- % -
*
Your bash at *Shinobi* sends him sprawling!
HP:Wounded MV:Good - Shinobi: Scratched>
You strike *Shinobi*'s feet very hard.
HP:Wounded MV:Good - Shinobi: Scratched>
nar on shinobi
You narrate, 'on shinobi'
HP:Wounded MV:Good - Shinobi: Scratched>
1
You strike *Shinobi*'s body very hard.
HP:Wounded MV:Good - Shinobi: Scratched>
3
Saving Akrabbim.
HP:Wounded MV:Good - Shinobi: Scratched>
Players in your Zone
--------------------
Akrabbim - A Bend in the Road
You hear and smell horses in the surrounding area.
HP:Wounded MV:Good - Shinobi: Scratched>
b
They already seem stunned!
HP:Wounded MV:Good - Shinobi: Scratched>
b
They already seem stunned!
HP:Wounded MV:Good - Shinobi: Scratched>
b
They already seem stunned!
HP:Wounded MV:Good - Shinobi: Scratched>
b
HP:Wounded MV:Good - Shinobi: Scratched>
*
*Shinobi* tries to pierce your feet, but you parry the attack.
*Shinobi* tries to pierce your head, but you parry the attack.
HP:Wounded MV:Good - Shinobi: Scratched>
Shrek narrates, 'where abouts ?'
HP:Wounded MV:Good - Shinobi: Scratched>
- % -
*
Your bash at *Shinobi* sends him sprawling!
HP:Wounded MV:Good - Shinobi: Scratched>
You try to strike *Shinobi*'s head, but miss.
HP:Wounded MV:Good - Shinobi: Scratched>
1
3
You try to strike *Shinobi*'s waist, but miss.
Saving Akrabbim.
HP:Wounded MV:Good - Shinobi: Scratched>
Players in your Zone
--------------------
Akrabbim - A Bend in the Road
You hear and smell horses in the surrounding area.
HP:Wounded MV:Good - Shinobi: Scratched>
b
They already seem stunned!
HP:Wounded MV:Good - Shinobi: Scratched>
b
They already seem stunned!
HP:Wounded MV:Good - Shinobi: Scratched>
b
They already seem stunned!
HP:Wounded MV:Good - Shinobi: Scratched>
b
You try to strike *Shinobi*'s hands, but miss.
*Shinobi* tries to pierce your body, but you parry the attack.
*Shinobi* tries to pierce your legs, but you parry the attack.
HP:Wounded MV:Strong - Shinobi: Scratched>
HP:Wounded MV:Strong - Shinobi: Scratched>
*
*Shinobi* looks at you.
HP:Wounded MV:Strong - Shinobi: Scratched>
- % -
*Shinobi* tries to pierce your legs, but you parry the attack.
*Shinobi* tries to pierce your arms, but you parry the attack.
HP:Wounded MV:Strong - Shinobi: Scratched>
*
Your bash at *Shinobi* sends him sprawling!
HP:Wounded MV:Strong - Shinobi: Scratched>
1
3
Saving Akrabbim.
HP:Wounded MV:Strong - Shinobi: Scratched>
Players in your Zone
--------------------
Akrabbim - A Bend in the Road
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong - Shinobi: Scratched>
You strike *Shinobi*'s feet extremely hard.
HP:Wounded MV:Strong - Shinobi: Hurt>
mb
Mood changed to: Brave
HP:Wounded MV:Strong - Shinobi: Hurt>
b
They already seem stunned!
HP:Wounded MV:Strong - Shinobi: Hurt>
b
You strike *Shinobi*'s hands into bloody fragments!
They already seem stunned!
HP:Wounded MV:Strong - Shinobi: Hurt>
b
HP:Wounded MV:Strong - Shinobi: Hurt>
b
* Cancelled...
HP:Wounded MV:Strong - Shinobi: Hurt>
* - %
*Shinobi* panics, and attempts to flee!
HP:Wounded MV:Strong - Shinobi: Hurt>
*Shinobi* leaves east, riding a white stallion.
*Shinobi* has arrived from the east, riding a white stallion.
HP:Wounded MV:Strong >
-
*Shinobi* leaves south, riding a white stallion.
HP:Wounded MV:Strong >
* s
s
They must have left already...
HP:Wounded MV:Strong >
`
The Tar Valon Road
Continuing along the Tar Valon Road you notice a great bend far to the north,
and towards the south a great ancient forest of appearing dark green can be
spotted in the far distance.
[ Exits: n s ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving north.
HP:Wounded MV:Strong >
Outside the Daghain Gate
The Shinning Walls of Tar Valon rise majestically to the west. The large
structure of the White Tower is clearly visible here, and the vast gates of the
grand city are just ahead. Many trees to the northeast mark woody areas, which
sprawl upward towards the city of Fal Dara.
[ Exits: n w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving north.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
`
`
They don't seem to be here.
HP:Wounded MV:Strong >
`
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
1
3
Saving Akrabbim.
HP:Wounded MV:Strong >
Players in your Zone
--------------------
Akrabbim - Outside the Daghain Gate
HP:Wounded MV:Strong >
`
`
You try to strike *Shinobi*'s arms, but miss.
HP:Wounded MV:Strong - Shinobi: Hurt>
`
You do the best you can!
HP:Wounded MV:Strong - Shinobi: Hurt>
You do the best you can!
HP:Wounded MV:Strong - Shinobi: Hurt>
b
HP:Wounded MV:Strong - Shinobi: Hurt>
*Shinobi* panics, and attempts to flee!
HP:Wounded MV:Strong - Shinobi: Hurt>
* - `
*Shinobi* leaves west.
HP:Wounded MV:Strong >
Cancelled...
They don't seem to be here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
Shrek narrates, 'i am hagged atm'
HP:Wounded MV:Strong >
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
That person is not here.
HP:Wounded MV:Strong >
x
*Shinobi* has arrived from the west.
HP:Wounded MV:Strong >
You begin charging towards Shinobi.
HP:Wounded MV:Strong >
= %
Shrek narrates, 'by Tv'
HP:Wounded MV:Strong >
= -
*
You SKEWER *Shinobi* right through the middle!
*Shinobi* grimaces in pain.
HP:Wounded MV:Strong - Shinobi: Beaten>
b
HP:Wounded MV:Strong - Shinobi: Beaten>
*
*Shinobi* panics, and attempts to flee!
HP:Wounded MV:Strong - Shinobi: Beaten>
s
- s
Cancelled...
No way! You're fighting for your life!
HP:Wounded MV:Strong - Shinobi: Beaten>
s
No way! You're fighting for your life!
HP:Wounded MV:Strong - Shinobi: Beaten>
s
`
*Shinobi* leaves west.
Alas, you cannot go that way...
HP:Wounded MV:Strong >
s
Alas, you cannot go that way...
HP:Wounded MV:Strong >
s
`
They don't seem to be here.
HP:Wounded MV:Strong >
`
Alas, you cannot go that way...
HP:Wounded MV:Strong >
`
`
Alas, you cannot go that way...
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
l
w
Outside the Daghain Gate
The Shinning Walls of Tar Valon rise majestically to the west. The large
structure of the White Tower is clearly visible here, and the vast gates of the
grand city are just ahead. Many trees to the northeast mark woody areas, which
sprawl upward towards the city of Fal Dara.
[ Exits: n w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving west.
HP:Wounded MV:Strong >
s
s
Gate to Daghain
You are in the bustlinh gate of Daghain, the eastern gate of the city. Many
armed gateguards patrol here, inspecting passer-by. There is also an abundance
in tall, strong-looking men wearing color-changing cloaks that make you want to
vomit. The road leads into the city to the west.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
*Shinobi* is standing here.
A man with a fixed expression walks past, watching the streets of Tar Valon.
A tall white stallion is standing here.
A man with a fixed expression walks past, watching the streets of Tar Valon.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A stern gatekeeper stands here patrolling the Daghain gate.
HP:Wounded MV:Strong >
`
*Shinobi* tries to pierce your head, but you parry the attack.
No way! You're fighting for your life!
HP:Wounded MV:Strong - Shinobi: Beaten>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Shinobi: Beaten>
You do the best you can!
HP:Wounded MV:Strong - Shinobi: Beaten>
f
PANIC! You couldn't escape!flee
HP:Wounded MV:Strong - Shinobi: Beaten>
PANIC! You couldn't escape!flee
HP:Wounded MV:Strong - Shinobi: Beaten>
You panic and attempt to flee!
HP:Wounded MV:Strong - Shinobi: Beaten>
*Shinobi* tries to pierce your body, but you parry the attack.
*Shinobi* tries to pierce your body, but you parry the attack.
HP:Wounded MV:Strong - Shinobi: Beaten>
Outside the Daghain Gate
The Shinning Walls of Tar Valon rise majestically to the west. The large
structure of the White Tower is clearly visible here, and the vast gates of the
grand city are just ahead. Many trees to the northeast mark woody areas, which
sprawl upward towards the city of Fal Dara.
[ Exits: n w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving west.
You flee head over heels.
HP:Wounded MV:Strong >
nar on shinobi he beat
`
You narrate, 'on shinobi he beat'
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
*Shinobi* has arrived from the west.
HP:Wounded MV:Strong >
nar charged him
`
You narrate, 'charged him'
HP:Wounded MV:Strong >
You try to strike *Shinobi*'s arms, but miss.
HP:Wounded MV:Strong - Shinobi: Beaten>
c
Cast what where?
HP:Wounded MV:Strong - Shinobi: Beaten>
b
HP:Wounded MV:Strong - Shinobi: Beaten>
*
The sun rises in the east.
HP:Wounded MV:Excellent - Shinobi: Beaten>
*Shinobi* panics, and attempts to flee!
HP:Wounded MV:Excellent - Shinobi: Beaten>
- %
*Shinobi* leaves west.
HP:Wounded MV:Excellent >
-
* `
They must have left already...
HP:Wounded MV:Excellent >
`
They don't seem to be here.
HP:Wounded MV:Excellent >
`
They don't seem to be here.
HP:Wounded MV:Excellent >
w
w
They don't seem to be here.
HP:Wounded MV:Excellent >
`
Gate to Daghain
You are in the bustlinh gate of Daghain, the eastern gate of the city. Many
armed gateguards patrol here, inspecting passer-by. There is also an abundance
in tall, strong-looking men wearing color-changing cloaks that make you want to
vomit. The road leads into the city to the west.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
*Shinobi* is standing here.
A man with a fixed expression walks past, watching the streets of Tar Valon.
A tall white stallion is standing here.
A man with a fixed expression walks past, watching the streets of Tar Valon.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A stern gatekeeper stands here patrolling the Daghain gate.
HP:Wounded MV:Excellent >
*Shinobi* tries to pierce your head, but you parry the attack.
HP:Wounded MV:Excellent - Shinobi: Beaten>
No way! You're fighting for your life!
HP:Wounded MV:Excellent - Shinobi: Beaten>
f
You do the best you can!
HP:Wounded MV:Excellent - Shinobi: Beaten>
You panic and attempt to flee!
HP:Wounded MV:Excellent - Shinobi: Beaten>
Val'Andro Road
You are just west of the gate to Daghain, the eastern gate of Tar Valon. You
spot a pretty girl in a white dress looking at you, but as you turn to look at
here, she dissappears into the crowd. To the west, Val'Andro Road leads deeper
into the city.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
You flee head over heels.
HP:Wounded MV:Excellent >
A stern patrolman has arrived from the east.
HP:Wounded MV:Excellent >
`
`
`
They don't seem to be here.
HP:Wounded MV:Excellent >
`
They don't seem to be here.
HP:Wounded MV:Excellent >
`
`
`
They don't seem to be here.
HP:Wounded MV:Excellent >
You try to strike *Shinobi*'s head, but miss.
HP:Wounded MV:Excellent - Shinobi: Beaten>
`
You do the best you can!
HP:Wounded MV:Excellent - Shinobi: Beaten>
You do the best you can!
HP:Wounded MV:Excellent - Shinobi: Beaten>
You do the best you can!
HP:Wounded MV:Excellent - Shinobi: Beaten>
b
You do the best you can!
HP:Wounded MV:Excellent - Shinobi: Beaten>
HP:Wounded MV:Excellent - Shinobi: Beaten>
*
*Shinobi* panics, and attempts to flee!
HP:Wounded MV:Excellent - Shinobi: Beaten>
- %
*Shinobi* leaves east.
HP:Wounded MV:Excellent >
w
- Cancelled...
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
HP:Wounded MV:Excellent >
A stern patrolman has arrived from the east.
HP:Wounded MV:Excellent >
1
3
Saving Akrabbim.
HP:Wounded MV:Excellent >
`
Players in your Zone
--------------------
Akrabbim - Val'Andro Road
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
e
Val'Andro Road
You are just west of the gate to Daghain, the eastern gate of Tar Valon. You
spot a pretty girl in a white dress looking at you, but as you turn to look at
here, she dissappears into the crowd. To the west, Val'Andro Road leads deeper
into the city.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
HP:Wounded MV:Excellent >
skewer man
That person is not here.
HP:Wounded MV:Excellent >
`
*Shinobi* tries to pierce your head, but you parry the attack.
HP:Wounded MV:Excellent - Shinobi: Beaten>
You do the best you can!
HP:Wounded MV:Excellent - Shinobi: Beaten>
You try to strike *Shinobi*'s waist, but miss.
*Shinobi* tries to pierce your body, but you parry the attack.
*Shinobi* tickles your arms as he pierces you.
HP:Wounded MV:Excellent - Shinobi: Beaten>
b
Shrek narrates, 'where at though ?
HP:Wounded MV:Excellent - Shinobi: Beaten>
*
*Shinobi* panics, and attempts to flee!
HP:Wounded MV:Excellent - Shinobi: Beaten>
Shrek narrates, 'i am hagged fort'
HP:Wounded MV:Excellent - Shinobi: Beaten>
-
A stern patrolman has arrived from the west.
HP:Wounded MV:Excellent - Shinobi: Beaten>
%
*Shinobi* leaves west.
HP:Wounded MV:Excellent >
- w
`
Cancelled...
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
`
`
`
They don't seem to be here.
HP:Wounded MV:Excellent >
1
They don't seem to be here.
HP:Wounded MV:Excellent >
3
`
They don't seem to be here.
HP:Wounded MV:Excellent >
Saving Akrabbim.
HP:Wounded MV:Excellent >
`
Players in your Zone
--------------------
Akrabbim - Val'Andro Road
HP:Wounded MV:Excellent >
`
`
`
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
stat
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
You are a 17 year old male trolloc warrior.
Your mood is currently: Brave
Your height is 6 feet, 11 inches, weight 310 pounds, weight carried 6.0 lbs, worn: 47.5 lbs.
Offensive Bonus: 148 Dodge Bonus: 0, Parry Bonus: 170
Your abilities are: Str: 21, Int: 10, Wis: 10, Dex: 10, Con: 19
You have died 0 times, 0 times to other players, 0 times to monsters, and killed 0 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Excellent >
skewer man
A stern patrolman has arrived from the east.
HP:Wounded MV:Excellent >
You begin charging towards a stern patrolman.
HP:Wounded MV:Excellent >
= % = -
*
You SKEWER a stern patrolman right through the middle!
A stern patrolman grimaces in pain.
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
`
`
b
*Shinobi* tries to pierce your hands, but you parry the attack.
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
bash shinobi
You do the best you can!
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
You do the best you can!
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
*Shinobi* tries to pierce your legs, but you parry the attack.
You strike a stern patrolman's arms very hard.
A stern patrolman tries to slash your head, but you parry the attack.
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
Cancelled...
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
* - % -
*Shinobi* barely pierces your legs.
A stern patrolman tries to slash your hands, but you parry the attack.
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
*
Your bash at *Shinobi* sends him sprawling!
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
f
w
You panic and attempt to flee!
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
`
Val'Andro Road
You are just west of the gate to Daghain, the eastern gate of Tar Valon. You
spot a pretty girl in a white dress looking at you, but as you turn to look at
here, she dissappears into the crowd. To the west, Val'Andro Road leads deeper
into the city.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
You flee head over heels.
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
*Shinobi* is sitting here.
A man with a fixed expression walks past, watching the streets of Tar Valon.
HP:Wounded MV:Excellent >
You strike *Shinobi*'s legs into bloody fragments!
HP:Wounded MV:Excellent - Shinobi: Beaten>
A stern patrolman tries to slash your shoulders, but you parry the attack.
HP:Wounded MV:Excellent - Shinobi: Beaten>
A stern patrolman tries to slash your arms, but you parry the attack.
You strike *Shinobi*'s legs very hard.
HP:Wounded MV:Excellent - Shinobi: Beaten>
b
They already seem stunned!
HP:Wounded MV:Excellent - Shinobi: Beaten>
b
They already seem stunned!
HP:Wounded MV:Excellent - Shinobi: Beaten>
b
They already seem stunned!
HP:Wounded MV:Excellent - Shinobi: Beaten>
A stern patrolman yells, 'Sound the alarms! Akrabbim is at Val'Andro Road!'
A stern patrolman tries to slash your head, but you parry the attack.
You strike *Shinobi*'s hands into bloody fragments!
HP:Wounded MV:Excellent - Shinobi: Critical>
b
HP:Wounded MV:Excellent - Shinobi: Critical>
*
*Shinobi* panics, and attempts to flee!
HP:Wounded MV:Excellent - Shinobi: Critical>
- %
*Shinobi* leaves east.
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
-
A stern patrolman tries to slash your feet, but you parry the attack.
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
*
They must have left already...
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
l
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
a stern patrolman is here, fighting YOU!.
HP:Wounded MV:Excellent - a stern patrolman: Beaten>
nar shinobi crit
You strike a stern patrolman's legs hard.
A stern patrolman tries to slash your hands, but you parry the attack.
HP:Wounded MV:Excellent - a stern patrolman: Critical>
f
You narrate, 'shinobi crit'
HP:Wounded MV:Excellent - a stern patrolman: Critical>
`
You panic and attempt to flee!
HP:Wounded MV:Excellent - a stern patrolman: Critical>
x
b
Ranilin Way
You are at an intesection between Ranilin Way and Val'Andro Road. To your east
you spot the massive east gates of Tar Valon and the Tar Valon road which leads
to Fal Dara. Ranilin Way countinues to the north and south. The White Tower
soars above you in the distance to the east.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A stern Tar Valon watch-guard patrols the street.
A stern Tar Valon watch-guard patrols the street.
You flee head over heels.
They don't seem to be here.
HP:Wounded MV:Excellent >
That person is not here.
HP:Wounded MV:Excellent >
Bash who?
HP:Wounded MV:Excellent >
e
e
`
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
A man with a fixed expression walks past, watching the streets of Tar Valon.
HP:Wounded MV:Excellent >
Val'Andro Road
You are just west of the gate to Daghain, the eastern gate of Tar Valon. You
spot a pretty girl in a white dress looking at you, but as you turn to look at
here, she dissappears into the crowd. To the west, Val'Andro Road leads deeper
into the city.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
HP:Wounded MV:Excellent >
x
They don't seem to be here.
HP:Wounded MV:Excellent >
x
That person is not here.
HP:Hurt MV:Fresh >
That person is not here.
HP:Hurt MV:Fresh >
e
`
Gate to Daghain
You are in the bustlinh gate of Daghain, the eastern gate of the city. Many
armed gateguards patrol here, inspecting passer-by. There is also an abundance
in tall, strong-looking men wearing color-changing cloaks that make you want to
vomit. The road leads into the city to the west.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
*Shinobi* is standing here.
A tall white stallion is standing here.
A man with a fixed expression walks past, watching the streets of Tar Valon.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A stern gatekeeper stands here patrolling the Daghain gate.
HP:Hurt MV:Excellent >
b
You try to strike *Shinobi*'s arms, but miss.
HP:Hurt MV:Excellent - Shinobi: Critical>
HP:Hurt MV:Excellent - Shinobi: Critical>
* -
*Shinobi* panics, and attempts to flee!
HP:Hurt MV:Excellent - Shinobi: Critical>
A Tar Valon gate guard slashes your hands.
A Tar Valon gate guard bites your shoulders very hard.
A Tar Valon gate guard slashes your hands.
A Tar Valon gate guard bites your arms.
A stern Daghain gatekeeper slashes your body.
A stern patrolman slashes your feet hard.
A stern patrolman slashes your legs.
A stern Daghain gatekeeper slashes your body.
A Tar Valon gate guard bites your arms.
A Tar Valon gate guard slashes your feet.
A Tar Valon gate guard bites your arms.
A Tar Valon gate guard slashes your hands.
*Shinobi* pierces your waist.
HP:Battered MV:Excellent - Shinobi: Critical>
% -
*
As *Shinobi* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Excellent - Shinobi: Critical>
f
A stern patrolman yells, 'Sound the alarms! Akrabbim is at Gate to Daghain!'
A stern patrolman slashes your body.
A stern Daghain gatekeeper slashes your hands.
A Tar Valon gate guard bites your body.
A Tar Valon gate guard slashes your hands hard.
A Tar Valon gate guard bites your body.
A Tar Valon gate guard slashes your body.
*Shinobi* tickles your body as he pierces you.
*Shinobi* barely pierces your hands.
You try to strike *Shinobi*'s arms, but miss.
You panic and attempt to flee!
HP:Battered MV:Excellent - Shinobi: Critical>
Val'Andro Road
You are just west of the gate to Daghain, the eastern gate of Tar Valon. You
spot a pretty girl in a white dress looking at you, but as you turn to look at
here, she dissappears into the crowd. To the west, Val'Andro Road leads deeper
into the city.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
You flee head over heels.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
`
A stern patrolman has arrived from the west.
A stern patrolman has arrived from the east.
HP:Battered MV:Excellent >
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
They don't seem to be here.
HP:Battered MV:Excellent >
w
They don't seem to be here.
HP:Battered MV:Excellent >
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
A stern patrolman has arrived from the east.
A stern patrolman has arrived from the east.
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
They don't seem to be here.
HP:Battered MV:Excellent >
Shrek narrates, 'i am hagged cut'
They don't seem to be here.
HP:Battered MV:Excellent >
l man
They don't seem to be here.
HP:Battered MV:Excellent >
This lightly armored man walks past with a fix expression with only his eyes
moving over the streets. His sword is sheathed on his belt and he idly fingers
its hilt. He walks on with a rigid gait working to keep the peace in Tar
Valon.
A stern patrolman is in excellent condition.
a stern patrolman is using:
<worn on head> a light metal helmet
<worn on body> a chainmail tunic
<worn on arms> a pair of scale knit sleeves
<worn on hands> a pair of half-metal gauntlets
<wielded> a single-edged broadsword
<worn as shield> a heavy iron shield
<worn on legs> a pair of thick metal leggings
<worn on feet> a pair of thick leather boots
HP:Battered MV:Excellent >
e
*Shinobi* has arrived from the east.
HP:Battered MV:Excellent >
Val'Andro Road
You are just west of the gate to Daghain, the eastern gate of Tar Valon. You
spot a pretty girl in a white dress looking at you, but as you turn to look at
here, she dissappears into the crowd. To the west, Val'Andro Road leads deeper
into the city.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
HP:Battered MV:Excellent >
`
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
`
They don't seem to be here.
HP:Battered MV:Excellent >
`
`
You try to strike *Shinobi*'s body, but miss.
HP:Battered MV:Excellent - Shinobi: Critical>
`
You do the best you can!
HP:Battered MV:Excellent - Shinobi: Critical>
You do the best you can!
HP:Battered MV:Excellent - Shinobi: Critical>
b
You do the best you can!
HP:Battered MV:Excellent - Shinobi: Critical>
You do the best you can!
HP:Battered MV:Excellent - Shinobi: Critical>
HP:Battered MV:Excellent - Shinobi: Critical>
*Shinobi* panics, and attempts to flee!
HP:Battered MV:Excellent - Shinobi: Critical>
* -
A stern patrolman has arrived from the west.
A stern patrolman has arrived from the west.
HP:Battered MV:Excellent - Shinobi: Critical>
%
*Shinobi* leaves west.
HP:Battered MV:Excellent >
-
*
Your bash at *Shinobi* sends him sprawling!
HP:Battered MV:Excellent - Shinobi: Critical>
You strike *Shinobi*'s head into bloody fragments!
HP:Battered MV:Excellent - Shinobi: Critical>
A stern patrolman tries to slash your body, but you parry the attack.
A stern patrolman slashes your body.
A stern patrolman tries to slash your shoulders, but you parry the attack.
A stern patrolman yells, 'Sound the alarms! Akrabbim is at Val'Andro Road!'
A stern patrolman slashes your head hard.
You strike *Shinobi*'s legs very hard.
HP:Beaten MV:Excellent - Shinobi: Critical>
Shrek narrates, 'gonna regen cellardoor '
HP:Beaten MV:Excellent - Shinobi: Critical>
A stern patrolman slashes your arms.
A stern patrolman slashes your body.
You wish that your wounds would stop BLEEDING so much!
You try to strike *Shinobi*'s legs, but miss.
*Shinobi* pierces your head.
You wish that your wounds would stop BLEEDING so much!
*Shinobi* barely pierces your head.
You wish that your wounds would stop BLEEDING so much!
*Shinobi* panics, and attempts to flee!
HP:Beaten MV:Excellent - Shinobi: Critical>
f
You panic and attempt to flee!
HP:Beaten MV:Excellent - Shinobi: Critical>
*Shinobi* leaves east.
HP:Beaten MV:Excellent - a stern patrolman: Healthy>
w
`
You strike a stern patrolman's legs.
A stern patrolman slashes your legs.
You wish that your wounds would stop BLEEDING so much!
A stern patrolman tries to slash your hands, but you parry the attack.
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
You flee head over heels.
Ranilin Way
You are at an intesection between Ranilin Way and Val'Andro Road. To your east
you spot the massive east gates of Tar Valon and the Tar Valon road which leads
to Fal Dara. Ranilin Way countinues to the north and south. The White Tower
soars above you in the distance to the east.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A stern Tar Valon watch-guard patrols the street.
A stern Tar Valon watch-guard patrols the street.
HP:Beaten MV:Excellent >
They don't seem to be here.
HP:Beaten MV:Excellent >
e
Val'Andro Road
As you head down Val'Andro Road, you notice an abundance of guards here. Just
to the east you spot the western gate of Tar Valon, bustling with guardsmen.
The street is busy here, with merchant trains aplenty. An iron grate rests
here, covering the sewer below.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
HP:Beaten MV:Excellent >
skewer man
That person is not here.
HP:Beaten MV:Excellent >
skewer man
`
That person is not here.
HP:Beaten MV:Excellent >
They don't seem to be here.
HP:Beaten MV:Excellent >
e
e
Val'Andro Road
You are just west of the gate to Daghain, the eastern gate of Tar Valon. You
spot a pretty girl in a white dress looking at you, but as you turn to look at
here, she dissappears into the crowd. To the west, Val'Andro Road leads deeper
into the city.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
A man with a fixed expression walks past, watching the streets of Tar Valon.
A man with a fixed expression walks past, watching the streets of Tar Valon.
HP:Beaten MV:Excellent >
`
Gate to Daghain
You are in the bustlinh gate of Daghain, the eastern gate of the city. Many
armed gateguards patrol here, inspecting passer-by. There is also an abundance
in tall, strong-looking men wearing color-changing cloaks that make you want to
vomit. The road leads into the city to the west.
[ Exits: e w ]
A tall post stands here holding a torch to create a lamp.
*Shinobi* is standing here.
A tall white stallion is standing here.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A stern gatekeeper stands here patrolling the Daghain gate.
HP:Beaten MV:Excellent >
f
*Shinobi* tickles your arms as he pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Excellent - Shinobi: Critical>
You do the best you can!
HP:Beaten MV:Excellent - Shinobi: Critical>
A stern patrolman has arrived from the west.
A Tar Valon gate guard tries to slash your shoulders, but you parry the attack.
A Tar Valon gate guard bites your legs.
You wish that your wounds would stop BLEEDING so much!
A Tar Valon gate guard slashes your legs.
You wish that your wounds would stop BLEEDING so much!
A Tar Valon gate guard bites your arms.
You wish that your wounds would stop BLEEDING so much!
A stern Daghain gatekeeper slashes your hands hard.
You wish that your wounds would stop BLEEDING so much!
A stern patrolman has arrived from the west.
You panic and attempt to flee!
HP:Critical MV:Excellent - Shinobi: Critical>
mw
A stern Daghain gatekeeper slashes your feet.
You wish that your wounds would stop BLEEDING so much!
A Tar Valon gate guard bites your feet hard.
You wish that your wounds would stop BLEEDING so much!
A Tar Valon gate guard slashes your waist hard.
You wish that your wounds would stop BLEEDING so much!
A Tar Valon gate guard bites you right your ribcage and into your heart -- you fall to the ground writhing in agony...
A Tar Valon gate guard bites your waist very hard.
You wish that your wounds would stop BLEEDING so much!
You are dead! Sorry...