FD needs jump exit

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Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

FD needs jump exit

Post by Vurek »

There you have it.
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

I wonder why you're posting this? :P
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

Shrug, dude, doesn't matter if I died, I could care less, I'm testing out my pimp 67 db.

It's working rather nicely.

It needs to have a jump exit, gk does too, but GK needs it's dismounted rooms changed as well.
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

Not the matter that you died but you who are!
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

Trin wrote:Not the matter that you died but you who are!
huh?

You need to lay off the crack Trin!
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

He was on a trolloc that no one knew who he was. I had suspicions while fighting him since he is only one that giggles and does a sh*tload of emotes when fighting me.
Dross
Posts: 33
Joined: Sat Nov 19, 2005 6:47 pm

Post by Dross »

I am pretty sure i know who vureks alt is :twisted:

I think fd needs a jump exit, what everyone else thing?

And yes i know you can bash them, or use a key to get out, but not everyone has a key or can bash.
Guest

Post by Guest »

Im fine with a jump exit in fd.
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

A jump exit would rule
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