Fight with sickle...

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Semper
Posts: 263
Joined: Mon May 16, 2011 8:27 pm

Fight with sickle...

Post by Semper »

Second fight the whole fight looks like this, inside his city.

he was batt at the end, I newbed out :p changing mood brave... an abser reflex haha.



You are standing.

HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Good MV:Fresh >
x
x
They don't seem to be here.

HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Good MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Good MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Good MV:Fresh >
w
Bend in the Road
Rubble litters the street, the stones torn down from the walls around the Keep.
It seems that many battles have been fought here, and ruthless tactics were
used. Looking closer, you see a trolloc body in the gutter, a victim of a
trolloc guard. A tall tower can be seen just off the street to the south, its
door smashed upon the road.

A large sign has been placed here.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
*Sickle* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc of the Ghob'hlin is standing here.
A myrddraal is standing here.

HP:Beaten SP:Good MV:Fresh >
v
You begin channeling the appropriate flows...

HP:Beaten SP:Good MV:Fresh >
You are interrupted and stop what you are doing.
A myrddraal slashes your legs hard.
You wish that your wounds would stop BLEEDING so much!
A snarling trolloc tries to pound your shoulders, but misses.

HP:Beaten SP:Good MV:Fresh - a myrddraal: Healthy>
*Sickle* tries to pierce your hands, but misses.

HP:Beaten SP:Good MV:Fresh - a myrddraal: Healthy>
f
PANIC! You couldn't escape!

HP:Beaten SP:Good MV:Fresh - a myrddraal: Healthy>
*Sickle* tries to pierce your arms, but misses.
A snarling trolloc tries to pound your head, but misses.
You strike a myrddraal's head.
A myrddraal tries to slash your body, but misses.

HP:Beaten SP:Good MV:Fresh - a myrddraal: Scratched>
f
PANIC! You couldn't escape!

HP:Beaten SP:Good MV:Fresh - a myrddraal: Scratched>
f
PANIC! You couldn't escape!

HP:Beaten SP:Good MV:Fresh - a myrddraal: Scratched>
mv
f
Mood changed to: Wimpy

HP:Beaten SP:Good MV:Fresh - a myrddraal: Scratched>
You panic and attempt to flee!

HP:Beaten SP:Good MV:Fresh - a myrddraal: Scratched>
*Sickle* pierces your arms hard.
You wish that your wounds would stop BLEEDING so much!
*Sickle* pierces your arms hard.
You wish that your wounds would stop BLEEDING so much!
A snarling trolloc tries to pound your body, but misses.
A myrddraal tries to slash your hands, but misses.

HP:Critical SP:Good MV:Fresh - a myrddraal: Scratched>
mb
x
Dirt Road Along the Wall
A long, twisting road is here, beneath the wall. You gaze upon the battered
ramparts and destroyed battlements, seeing ancient spears fixed in the very
stone. Skulls of enemies hang from lances, and a ragged, black flag flies
defiantly from a distant tower. At your feet, and scattered in the sparse
grass, lie sun-bleached bones, remnants of past wars.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
[b]Mood changed to: Brave[/b]

HP:Critical SP:Good MV:Fresh >
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
x
x
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
x
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
x
x
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
x
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
They don't seem to be here.

HP:Critical SP:Good MV:Fresh >
mb
*Sickle* pierces your head very hard.
You wish that your wounds would stop BLEEDING so much!
Mood changed to: Brave

HP:Critical SP:Good MV:Fresh - Sickle: Battered>
x
x
You do the best you can!

HP:Critical SP:Good MV:Fresh - Sickle: Battered>
You do the best you can!

HP:Critical SP:Good MV:Fresh - Sickle: Battered>
v
You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Fresh - Sickle: Battered>
= = You are interrupted and stop what you are doing.
*Sickle* pierces your arms hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Good MV:Fresh - Sickle: Battered>
i
You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Fresh - Sickle: Battered>
= =
* + - = You are interrupted and stop what you are doing.
*Sickle* pierces your hands hard.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You feel the taint slowly fade away.
You are dead! Sorry...
Crossroads of Fate
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