bash

An archive of older topics.
Post Reply
Crunch
Posts: 374
Joined: Thu Dec 02, 2004 7:32 am

bash

Post by Crunch »

Ok, for an effective "bash war" to take place, the bashed player should get 1up on the next bash(this allows for the strategy of not rolling a bash after a landed on for the 3rd damage round etc...) Maybe it's my link, but lately 100% of bashes I start while bashed do not land first. This basically turns abs vs abs pk into this really shitty thing where you flee a ton and bash engage. It's not fun.

Can this be looked into?
Defish
Posts: 72
Joined: Fri Jul 17, 2009 8:57 pm

Re: bash

Post by Defish »

At the moment I think it's like 50/50 if the person who bashed last uses good timing.

I think you just got a ton load of bad rolls when our hps were lower. And you had me at crit first and kept me there a while whilst you were beat.

Edit: sorry posted as wrong person.
Cautet
Posts: 30
Joined: Fri Nov 03, 2006 7:46 pm

Re: bash

Post by Cautet »

I dunno, having it like it is encourages people not to flee off after they bash, but instead to stick it in there see where the dice fall.
Crunch
Posts: 374
Joined: Thu Dec 02, 2004 7:32 am

Re: bash

Post by Crunch »

More like makes it really really hard for people that don't have an outstanding link to compete.
Post Reply