Porting Men
Porting Men
Can we remove the porting men in LS lands? People can already port south to raid, but can you just hide out til no-quit ends then get away? There are plenty of patties for DS to be ok to raid. Remove!!
Re: Porting Men
remove or place n aes sedai up near gruff somewhere or in obsidian tower for LS to port from blight...
Re: Porting Men
how often does that really happen - I have never been able to hide for long enough for PK noquit to wear off, if you're solo DS running from LS you get run to ground before you're able to do that, if the other person has half a brain and two fingers to type with. for me the paranoid man is more a matter of convenience - because DS often goes so deep into LS zones for smobbing/whatever, it's just like, ok, I don't have to waste fifteen minutes of my time spamming north and catching tics to regen along the way.
how about this - Chase you've said before that it sucks when people spam themselves in that door, so, let's get the door removed, first of all. second, extend the length of time from PK to porting. what is normal PK noquit, 6min? make it 8 or 9min so that practically speaking the guy can't be used to get out of PK. by the same token, same action with the porting AS in fal dara. I figure if you're running from someone and they haven't managed to track you down by the 8 or 9 minute mark fuck em.
how about this - Chase you've said before that it sucks when people spam themselves in that door, so, let's get the door removed, first of all. second, extend the length of time from PK to porting. what is normal PK noquit, 6min? make it 8 or 9min so that practically speaking the guy can't be used to get out of PK. by the same token, same action with the porting AS in fal dara. I figure if you're running from someone and they haven't managed to track you down by the 8 or 9 minute mark fuck em.
Re: Porting Men
So how does a troll raiding south get away from you, Chase? Idle out? Because he certainly won't have the mvs to get back up north. By the way, not getting attacked for 6 minutes isn't that easy, especially if more than 1 person is around. Also, this makes porting south just to check if any humans are there or even to smob a 1 way ticket. No one is going to wait half an hour just to get back to blight when idling out is a much better option.
I facepalmed when FM was added, and I still think that being able to raid down south without getting killed 100% of the time makes for a more fun enviorment, given the focus of the game.
I facepalmed when FM was added, and I still think that being able to raid down south without getting killed 100% of the time makes for a more fun enviorment, given the focus of the game.
Re: Porting Men
Idle out in 4k patty like so many have done before you!
Re: Porting Men
Just think of all the money we could save by not porting back up!Lamgwin wrote:Idle out in 4k patty like so many have done before you!
Re: Porting Men
I still miss the tunnels in that zone.
Re: Porting Men
There's already a porting mob north of keep that humans can use, and has been for years.Kyrana wrote:remove or place n aes sedai up near gruff somewhere or in obsidian tower for LS to port from blight...
Re: Porting Men
it's really not so much something for escaping PK, it's more just like what growler said... it's such a bitch wasting your time hoofing it all the way up north from south TV