Asylum hurts!! haha... NICE STAB!

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Kyrana
Posts: 578
Joined: Tue Dec 08, 2009 3:01 am

Asylum hurts!! haha... NICE STAB!

Post by Kyrana »

After first of all kicking my ass i flee off and regen a little hps then go after him and hag. he soon finds me and i get my grove together and get him down. i then go to grab a horse and go tv.....at the same time i'm sitting here watching tv and i thought he ran to some patty so i thought i was safe untill he regened some hps. aparently not hahaha..


HP:Wounded SP:Excellent MV:Faint >
w
They don't seem to be here.

HP:Wounded SP:Excellent MV:Faint >
The Osenrein Gate
The huge Osenrein Gate is nestled in the city wall here, its bronze strapped
doors throw light onto the cobblestones before it. When open, the gate allows
the bulk of traffic to enter and exit while guards watch closely on either
side. A street leads straight off to the west from here, straight for the
Tower.
[ Exits: n e s w ]
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.

HP:Wounded SP:Excellent MV:Faint >
look
The Osenrein Gate
The huge Osenrein Gate is nestled in the city wall here, its bronze strapped
doors throw light onto the cobblestones before it. When open, the gate allows
the bulk of traffic to enter and exit while guards watch closely on either
side. A street leads straight off to the west from here, straight for the
Tower.
[ Exits: n e s w ]
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
A guard wearing a cloak bearing a white Flame, watches over the Tar Valon gate.
*Asylum* has arrived from the east.

HP:Wounded SP:Excellent MV:Faint >
oi
oi
Suddenly *Asylum* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...

very nice asylum :D
Asylum
Posts: 131
Joined: Thu Nov 26, 2009 7:18 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Asylum »

that was pretty fun.

after you got me crit i only ran about 5 rooms and sat for a while. then i followed you all around to path and then over to east gate. I was hoping you were running a locate or something!

i will be near FD!
Asylum
Posts: 131
Joined: Thu Nov 26, 2009 7:18 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Asylum »

oh and by the way. that quicksand weave is very rough! everytime i missed a choke i took alot of pain!
Asylum
Posts: 131
Joined: Thu Nov 26, 2009 7:18 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Asylum »

if nothing else we have some great battles! nice chasing, I just got a couple lucky Pstrikes and a choke in at the end. When i first got to FD patty i had 17 hp.


*Kyrana* has arrived from the south.

HP:Critical MV:Excellent >
Choke who?

HP:Critical MV:Excellent >
*Kyrana* tries to strike your feet, but misses.

HP:Critical MV:Excellent - Kyrana: Beaten>
choke
You try to pierce *Kyrana*'s legs, but miss.
You try to pierce *Kyrana*'s hands, but miss.

HP:Critical MV:Excellent - Kyrana: Beaten>

* HP:Critical MV:Excellent - Kyrana: Beaten>
+ - = A Ko'bal trolloc tries to pierce *Kyrana*'s shoulders, but misses.
A Dhjin'nen trolloc tries to blast *Kyrana*'s body, but misses.
A Dhjin'nen trolloc assists a Dhjin'nen trolloc.

HP:Critical MV:Excellent - Kyrana: Beaten>
% = - + A Dhjin'nen trolloc tries to blast *Kyrana*'s legs, but misses.
A Dhjin'nen trolloc tries to blast *Kyrana*'s shoulders, but misses.
A Ko'bal trolloc tries to pierce *Kyrana*'s body, but misses.
A Ko'bal trolloc tickles *Kyrana*'s hands as he pierces her.
*Kyrana* tries to strike your legs, but misses.

HP:Critical MV:Excellent - Kyrana: Beaten>

* You wrap your fingers around *Kyrana*'s throat, squeezing as hard as you can!

HP:Critical MV:Excellent - Kyrana: Beaten>
*Kyrana* panics, and attempts to flee!

HP:Critical MV:Excellent - Kyrana: Beaten>
pp
- HP:Critical MV:Excellent - Kyrana: Beaten>
= % s
j
A Dhjin'nen trolloc tries to blast *Kyrana*'s legs, but misses.
A Dhjin'nen trolloc tries to blast *Kyrana*'s body, but misses.
A Ko'bal trolloc tries to pierce *Kyrana*'s body, but misses.
*Kyrana* tries to strike your feet, but misses.

HP:Critical MV:Excellent - Kyrana: Beaten>
Cancelled...
No way! You're fighting for your life!
*Kyrana* leaves south.

HP:Critical MV:Excellent >
They don't seem to be here.

HP:Critical MV:Excellent >
s
j
TICK IN 5 SECONDS.
In the Woods
[ Exits: n w ]
North: A trolloc of the Dhjin'nen tribe stands here.
*Kyrana* is standing here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Critical MV:Strong >
s
j
You try to pierce *Kyrana*'s legs, but miss.

HP:Critical MV:Strong - Kyrana: Beaten>
A Ko'bal trolloc tries to pierce *Kyrana*'s legs, but misses.
A Ko'bal trolloc assists a Ko'bal trolloc.
A Dhjin'nen trolloc has arrived from the north.
A Dhjin'nen trolloc has arrived from the north.

HP:Critical MV:Strong - Kyrana: Beaten>
No way! You're fighting for your life!

HP:Critical MV:Strong - Kyrana: Beaten>
You do the best you can!

HP:Critical MV:Strong - Kyrana: Beaten>
*Kyrana* panics, and attempts to flee!

HP:Critical MV:Strong - Kyrana: Beaten>
pp
- HP:Critical MV:Strong - Kyrana: Beaten>
= A Ko'bal trolloc tries to pierce *Kyrana*'s body, but misses.
A Ko'bal trolloc tries to pierce *Kyrana*'s hands, but misses.

HP:Critical MV:Strong - Kyrana: Beaten>
% = *Kyrana* leaves north.

HP:Critical MV:Strong >
- n
j
+ Cancelled...
In the Woods
[ Exits: s w ]
South: A trolloc of the Dhjin'nen tribe stands here.
A large bowl filled with blood sits upon an altar here.
*Kyrana* is standing here.
An elite assassin trolloc is here, barely noticable.

HP:Critical MV:Strong >
You try to pierce *Kyrana*'s body, but miss.

HP:Critical MV:Strong - Kyrana: Beaten>
pp
A Ko'bal trolloc tries to pierce *Kyrana*'s legs, but misses.
A Dhjin'nen trolloc has arrived from the south.
A Dhjin'nen trolloc has arrived from the south.
A Ko'bal trolloc tries to pierce *Kyrana*'s body, but misses.
A Ko'bal trolloc tries to pierce *Kyrana*'s arms, but misses.
*Kyrana* tries to strike your body, but misses.
You try to pierce *Kyrana*'s head, but miss.
You pierce *Kyrana*'s hands very hard.

HP:Critical MV:Strong - Kyrana: Beaten>
- HP:Critical MV:Strong - Kyrana: Beaten>
*Kyrana* panics, and attempts to flee!

HP:Critical MV:Strong - Kyrana: Beaten>
= % = - +
* *Kyrana* leaves south.
They must have left already...

HP:Critical MV:Strong >
s
j
s
j
In the Woods
[ Exits: n w ]
North: A trolloc of the Dhjin'nen tribe stands here.
West : *Kyrana* is standing here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Critical MV:Strong >
They don't seem to be here.

HP:Critical MV:Strong >
Alas, you cannot go that way...

HP:Critical MV:Strong >
They don't seem to be here.

HP:Critical MV:Strong >
A Dhjin'nen trolloc has arrived from the north.
A Dhjin'nen trolloc has arrived from the north.

HP:Critical MV:Strong >
sco
You have 38(380) hit and 198(225) movement points.
You have scored 396258009 exp, 1476 total quest points
You need 603741990 exp to reach your next level.
You have been playing for 20 days and 23 hours.
You have gathered 312 Weave Points so far.
This ranks you as Asylum Keeper of the Insane (level 50)
You are in the following clans:
Ko'bal : 1476 Quest Points, rank 8, 24 Quest Points to rank.
You are currently on a 3 kill streak.
You have acquired 36 feat points.
You are standing.

HP:Critical MV:Strong >
n
In the Woods
[ Exits: s w ]
South: A trolloc of the Dhjin'nen tribe stands here.
A large bowl filled with blood sits upon an altar here.
An elite assassin trolloc is here, barely noticable.

HP:Critical MV:Strong >
s
In the Woods
[ Exits: n w ]
North: An elite assassin trolloc is here, barely noticable.
West : *Kyrana* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Beaten MV:Excellent >
j
They don't seem to be here.

HP:Beaten MV:Excellent >
j
They don't seem to be here.

HP:Beaten MV:Excellent >
j
They don't seem to be here.

HP:Beaten MV:Excellent >
*Kyrana* has arrived from the west.

HP:Beaten MV:Excellent >
j
j
*Kyrana* tries to strike your feet, but misses.
You do the best you can!
You pierce *Kyrana*'s hands very hard.
You pierce *Kyrana*'s legs very hard.
*Kyrana* tries to strike your arms, but misses.

HP:Beaten MV:Excellent - Kyrana: Critical>
You do the best you can!

HP:Beaten MV:Excellent - Kyrana: Critical>
pp
- HP:Beaten MV:Excellent - Kyrana: Critical>
A Ko'bal trolloc assists you!
A Ko'bal trolloc assists a Ko'bal trolloc.
A Dhjin'nen trolloc tries to blast *Kyrana*'s head, but misses.
A Dhjin'nen trolloc blasts *Kyrana*'s hands hard.

HP:Beaten MV:Excellent - Kyrana: Critical>
= % = *Kyrana* panics, and attempts to flee!

HP:Beaten MV:Excellent - Kyrana: Critical>
- A Dhjin'nen trolloc tries to blast *Kyrana*'s body, but misses.
A Dhjin'nen trolloc tries to blast *Kyrana*'s head, but misses.
A Ko'bal trolloc tries to pierce *Kyrana*'s body, but misses.
A Ko'bal trolloc pierces *Kyrana*'s body.
A Ko'bal trolloc tries to pierce *Kyrana*'s arms, but misses.
A Ko'bal trolloc tries to pierce *Kyrana*'s body, but misses.

HP:Beaten MV:Excellent - Kyrana: Critical>
+
* You deftly weave through *Kyrana*'s defenses, scoring a hit.

HP:Beaten MV:Excellent - Kyrana: Critical>
*Kyrana* leaves north.

HP:Beaten MV:Excellent >
n
j
In the Woods
[ Exits: s w ]
South: A trolloc of the Dhjin'nen tribe stands here.
A large bowl filled with blood sits upon an altar here.
*Kyrana* is standing here.
An elite assassin trolloc is here, barely noticable.

HP:Beaten MV:Excellent >
*Kyrana* tries to strike your legs, but misses.
You do the best you can!

HP:Beaten MV:Excellent - Kyrana: Critical>
You try to pierce *Kyrana*'s head, but miss.
You try to pierce *Kyrana*'s arms, but miss.
*Kyrana* tries to strike your body, but misses.

HP:Beaten MV:Excellent - Kyrana: Critical>
pp
- *Kyrana* panics, and attempts to flee!

HP:Beaten MV:Excellent - Kyrana: Critical>
= A Ko'bal trolloc tries to pierce *Kyrana*'s arms, but misses.
A Dhjin'nen trolloc has arrived from the south.
A Dhjin'nen trolloc has arrived from the south.

HP:Beaten MV:Excellent - Kyrana: Critical>
% = - s
j
+ Cancelled...
No way! You're fighting for your life!
s
j

HP:Beaten MV:Excellent - Kyrana: Critical>
You do the best you can!
*Kyrana* leaves west.

HP:Beaten MV:Excellent >
In the Woods
[ Exits: n w ]
North: A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Beaten MV:Excellent >
They don't seem to be here.

HP:Beaten MV:Excellent >
s
j
Alas, you cannot go that way...

HP:Beaten MV:Excellent >
They don't seem to be here.

HP:Beaten MV:Excellent >
w
A Small Path in the Woods
[ Exits: n e s w ]
East : An elite assassin trolloc is here, barely noticable.
West : A large elk stares at you.

HP:Beaten MV:Excellent >
j
They don't seem to be here.

HP:Beaten MV:Excellent >
n
j
Alongside a Clearing
[ Exits: n e s w ]
North: A small buck is here, looking frisky.
East : A trolloc of the Dhjin'nen tribe stands here.
West : *Kyrana* is standing here.

HP:Beaten MV:Excellent >
They don't seem to be here.

HP:Beaten MV:Excellent >
w
j
A Clearing Within the Woods
[ Exits: n e s ]
South: A large elk stares at you.
*Kyrana* is standing here.
You notice some plant life growing here...

HP:Beaten MV:Excellent >
*Kyrana* tries to strike your legs, but misses.
You try to pierce *Kyrana*'s arms, but miss.
*Kyrana* tries to strike your head, but misses.

HP:Beaten MV:Excellent - Kyrana: Critical>
You do the best you can!

HP:Beaten MV:Excellent - Kyrana: Critical>
pp
- HP:Beaten MV:Excellent - Kyrana: Critical>
= % = - + *Kyrana* lifts her hand in your direction, and you feel the stinging pain as fire blisters your skin.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Excellent - Kyrana: Critical>

* Your skillful strike destroys the throat of *Kyrana*, ending her life.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Kyrana*'s death cry.
*Kyrana* is dead! R.I.P.
Kyrana
Posts: 578
Joined: Tue Dec 08, 2009 3:01 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Kyrana »

God damn patty hurt lmao choke does crazy damage! hahaha Nice kill!!


HP:Critical SP:Full MV:Strong >
oi
oi
They don't seem to be here.

HP:Critical SP:Full MV:Strong >
oi
You try to strike *Asylum*'s legs, but miss.
*Asylum* tries to pierce your arms, but misses.
You try to strike *Asylum*'s head, but miss.

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
oi
oi
You do the best you can!

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
You do the best you can!

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
You do the best you can!

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
You do the best you can!

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
1
You do the best you can!

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
You do the best you can!

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
% You begin channeling the appropriate flows...

HP:Critical SP:Full MV:Strong - Asylum: Beaten>
= + Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Critical SP:Excellent MV:Strong - Asylum: Critical>
1
The last thing you see is the weapon of *Asylum* penetrating your throat.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Asylum
Posts: 131
Joined: Thu Nov 26, 2009 7:18 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Asylum »

one failed choke...... :( good round!

Alongside a Clearing
[ Exits: n e s w ]
North: A small buck is here, looking frisky.
East : A trolloc of the Dhjin'nen tribe stands here.
South: A strong, black warhorse stands here, full of energy.
West : Sneaking around in the shadows stands a shienaran scout.
*Kyrana* is standing here.

HP:Critical MV:Excellent >
You try to pierce *Kyrana*'s arms, but miss.

HP:Critical MV:Excellent - Kyrana: Critical>

* HP:Critical MV:Excellent - Kyrana: Critical>
+ - = % = - + *Kyrana* lifts her hand in your direction, and you feel the stinging pain as fire blisters your skin.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Excellent - Kyrana: Critical>

* You wish that your wounds would stop BLEEDING so much!
You attempt to grab *Kyrana*'s throat, but you are knocked back by a sudden gust of wind!

HP:Critical MV:Excellent - Kyrana: Critical>
f
You panic and attempt to flee!

HP:Critical MV:Excellent - Kyrana: Critical>
*Kyrana* lifts her hand in your direction, and you feel the stinging pain as fire blisters your skin.
You're stunned, but will probably regain consciousness again.

HP:Stunned MV:Excellent - Kyrana: Critical>
You are in pretty bad shape, unable to flee!

HP:Stunned MV:Excellent - Kyrana: Critical>
*Kyrana* strikes your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Shadows
[ Exits: n d ]
A fountain of stacked stone gushes cool water here.
A crumbling stone well is here, ready to collapse.
Kyrana
Posts: 578
Joined: Tue Dec 08, 2009 3:01 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Kyrana »

hahaha that was fun! :P that choke would of killed me i only had like 13hps remaining :D hah...
Kyrana
Posts: 578
Joined: Tue Dec 08, 2009 3:01 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Kyrana »

HP:Beaten SP:Good MV:Excellent >
w
oi
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
An ancient iron bell hangs from the tower, covered in faded scrollwork.
An old wooden bell tower leans to one side as if about to collapse.
*Asylum* is standing here.

HP:Beaten SP:Good MV:Excellent >
1
*Asylum* tries to pierce your legs, but misses.

HP:Beaten SP:Good MV:Excellent - Asylum: Beaten>
You strike *Asylum*'s body extremely hard.

HP:Beaten SP:Good MV:Excellent - Asylum: Critical>
You do the best you can!

HP:Beaten SP:Good MV:Excellent - Asylum: Critical>
em
You are not in touch with the True Source.

HP:Beaten SP:Good MV:Excellent - Asylum: Critical>
1
You surrender yourself to saidar as you embrace the True Source.

HP:Beaten SP:Good MV:Excellent - Asylum: Critical>
% You begin channeling the appropriate flows...

HP:Beaten SP:Good MV:Excellent - Asylum: Critical>
= + Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Beaten SP:Good MV:Excellent - Asylum: Critical>
You wish that your wounds would stop BLEEDING so much!
You stumble and lose your connection to the True Source!
*Asylum* begins choking you! You lose your focus!
You try to strike *Asylum*'s head, but miss.
*Asylum* tries to pierce your body, but misses.
*Asylum* pierces your legs very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
1
You are not in touch with the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You are not in touch with the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You try to strike *Asylum*'s body, but miss.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You step to the side as *Asylum* clumsily attempts to strike you.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You try to strike *Asylum*'s body, but miss.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You are not in touch with the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You are not in touch with the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You try to strike *Asylum*'s body, but miss.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You are not in touch with the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You are not in touch with the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You try to strike *Asylum*'s legs, but miss.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You surrender yourself to saidar as you embrace the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
% You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
= Your surroundings make you lose focus!
Cancelled...
You release the One Power.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You step to the side as *Asylum* clumsily attempts to strike you.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
You surrender yourself to saidar as you embrace the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
% You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
*Asylum* tries to pierce your feet, but misses.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
= Your surroundings make you lose focus!
Cancelled...
You release the One Power.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
em
1
You surrender yourself to saidar as you embrace the True Source.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
% You begin channeling the appropriate flows...

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
= You step to the side as *Asylum* clumsily attempts to strike you.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
*Asylum* tries to pierce your legs, but misses.
*Asylum* tries to pierce your legs, but misses.

HP:Critical SP:Good MV:Excellent - Asylum: Critical>
+ Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Critical SP:Weakening MV:Excellent - Asylum: Critical>
em
1
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Critical SP:Weakening MV:Excellent - Asylum: Critical>
% You begin channeling the appropriate flows...

HP:Critical SP:Weakening MV:Excellent - Asylum: Critical>
= + Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Critical SP:Weakening MV:Excellent - Asylum: Critical>
em
1
*Asylum* is incapacitated and will slowly die, if not aided.
*Asylum* attempts to choke you, but you push him away with a quick pulse of Air.
Your surroundings make you lose focus!
You release the One Power.

HP:Critical SP:Weakening MV:Excellent - Asylum: Incapacitated>
You surrender yourself to saidar as you embrace the True Source.

HP:Critical SP:Weakening MV:Excellent - Asylum: Incapacitated>
% You begin channeling the appropriate flows...

HP:Critical SP:Weakening MV:Excellent - Asylum: Incapacitated>
= TICK IN 5 SECONDS.
+ Okay.
You weave a flow of Fire around *Asylum*, and suddenly flames burst to life, consuming him.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Asylum*'s death cry.
*Asylum* is dead! R.I.P.

not sure how i killed you here i thought i was dead for sure!!!! :D

Kyrana 2 - Asylum 2... lol
Kyrana
Posts: 578
Joined: Tue Dec 08, 2009 3:01 am

Re: Asylum hurts!! haha... NICE STAB!

Post by Kyrana »

HP:Critical SP:Strong MV:Good >
oi
They don't seem to be here.

HP:Critical SP:Strong MV:Good >
*Asylum* tries to pierce your hands, but misses.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You do the best you can!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
sc
You do the best you can!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
oi
You have 42(324) hit, 181(207) mana, and 95(145) movement points.
You have scored 279821745 exp, 150 total quest points
You need 16178255 exp to reach your next level.
You have been playing for 13 days and 7 hours.
You have gathered 277 Weave Points so far.
This ranks you as Kyrana A'ryn (level 44)
You are in the following clans:
White Tower : 150 Quest Points, rank 4, 0 Quest Points to rank. You need 0 scalps to rank.
You are currently on a 2 kill streak.
You have acquired 7 feat points.
You are fighting Asylum.
You are hungry.
A Dhjin'nen trolloc has arrived from the west.
You try to strike *Asylum*'s body, but miss.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
1
You do the best you can!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
% You begin channeling the appropriate flows...

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
= + Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You wish that your wounds would stop BLEEDING so much!
You stumble and lose your connection to the True Source!
*Asylum* begins choking you! You lose your focus!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
1
You try to strike *Asylum*'s feet, but miss.
*Asylum* tries to pierce your waist, but misses.
*Asylum* tries to pierce your legs, but misses.
You are hungry.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
pre
You are not in touch with the True Source.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
- HP:Critical SP:Strong MV:Good - Asylum: Beaten>
= % = A Dhjin'nen trolloc tries to blast your legs, but misses.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
- + A Dhjin'nen trolloc tries to blast your body, but misses.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You step to the side as *Asylum* clumsily attempts to strike you.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>

* You swiftly attempt to penetrate the defenses of *Asylum*, but miss completely.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
pre
- HP:Critical SP:Strong MV:Good - Asylum: Beaten>
= % = A Dhjin'nen trolloc tries to blast your head, but misses.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
- +
* You swiftly attempt to penetrate the defenses of *Asylum*, but miss completely.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
em
1
*Asylum*'s sudden attack hits you before you can dodge out of the way.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You are not in touch with the True Source.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
em
1
A Dhjin'nen trolloc tries to blast your body, but misses.
You try to strike *Asylum*'s legs, but miss.
*Asylum* tries to pierce your legs, but misses.
*Asylum* pierces your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
em
1
You are not in touch with the True Source.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You fumble for access to the True Source, but you're blocked off!

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
You are not in touch with the True Source.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
em
1
You surrender yourself to saidar as you embrace the True Source.
A Dhjin'nen trolloc tries to blast your hands, but misses.
You try to strike *Asylum*'s body, but miss.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
% You begin channeling the appropriate flows...

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
= You step to the side as *Asylum* clumsily attempts to strike you.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
+ Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
1
% You begin channeling the appropriate flows...

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
A Dhjin'nen trolloc tries to blast your body, but misses.

HP:Critical SP:Strong MV:Good - Asylum: Beaten>
= + Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Critical SP:Good MV:Good - Asylum: Critical>
1
The last thing you see is the weapon of *Asylum* penetrating your throat.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...


.................


Final score! Kyrana 2 - Asylum 3. He won in the end.
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