Just a question and suggestion, If i remember correctly horses were downed in mvs and downed in mvs regen. Then on top of that they were made unable to get weaved on with regen so these changes put together makes these horses fairy useless. since everyone seems to be against regen getting made possible again except the people who play channies, Can you put the horse moves regen back up or the max moves up? as it is i ran hag just fighting a troll on the road above Fal moran, nothing extensive just like 15 rooms runing around in them fighting him with notice on. I'm not complaining just expresing that i don't think this is very balanced, a regular trolloc can run from fd (after pking inside and around) up to keep without haging and i've even seen some trollocs do that then go on to run around inside the ruined keep and then manage to run to the blackened hold. This is fair enough they are trollocs and are meant to be able to run like crazy, but when horses with full moves hag when the run from fd well before they get to keep. I think channelers should be able to weave regen personaly since they could do it in the books but everyone who isn't a channeler seems to have a bitch everytime it's brought up so like a said above i suggest uping the total moves and moves regen to where they were before all this went about.....
What does everyone else think?? Bring on the haters and the abuse
I think horses need an upping too or else add 2 more horses to each horse load and change horse loads to razors instead of gray.
As it stands right now, no trollocs cannot run to keep from fd without hagging, yes it often looks that way but it is the really slow chasing ability that humans have that make the trollocs able to catch tics and get up to keep. But be that as it may I still cannot catch a trolloc even after I hag my warhorse and my personal moves.
warhorses have 160 max moves, gain 40 per tick
domani razors have 110 max moves, gain 27 per tick
white stallions have 90 max moves, gain 22 per tick
rough greys have 80 max moves, gain 20 per tick
humans have 120-145 max moves, gain 26 per tick
trollocs have 210-250 max moves, gain 40 per tick
Survival level is added on to human and trolloc move regen. So level 5 survival on a human = 31 regen per tick. Moving between rooms costs 2 moves. If notice is on and you aren't a thief, moving costs 3 moves. If you are mounted and your notice is on, it costs your horse 3 moves to move.
Feel free to draw your own conclusions. I will monitor this thread and take any good suggestions into consideration.
I have noticed that anything below a warhorse is terrible. White horses are so bad that it isn't even worth riding them. With free notice, its almost worth running without a horse than having one for me, rather than spending time mounting and dismounting. Please make warhorses a little better atleast. What trolloc doesn't have level 7 survival (besides DGs, who have gate)? So they get 47 mvs per tick, plus the fact that they have potentially 90 more mvs than a horse.
I can't even count the amount of times I have run around FD just to hagg inside the city. IN FACT, I can tell you that from FM stables, I can make it to 2w 2s of FD west gate before I hag on a white. I can't even go from FD to FM on one fresh horse, what is that??
so humans have a min of a 320 mv pool when riding a warhorse, with the same regen as trollocs? and have the added bonus of personal move regen. AND they have mounts scattered accross the world to augment this..
Horses in general need some work. The system is old and arcane. Basically their regeneration is based solely on their movement capacity. Can't change one without changing the other. Definitely not ideal.
I kinda like ciarras idea. Another good idea would be to have a lot more regen per tic, because the max mvs looks fine (horse+human mvs is insane!). I was thinking like 60+ mvs per tic. Also, could trolls please get a 15ish max mvs increase across the board?
P.S. Who were you pking that could run fd to keep, and then run around inside of keep, Kyrana? Cause thats just insane mvs, I have 240 and can make it to keep just barely on full mvs, if I have been pking much before hand I have to stop a tic at blight patty, and another south of keep.
Hmm... well i think warhorses should be free to everyone regardless of clan. Issue warhorse should be accessible to all. Maybe this will alievate some of the pains unclanned face when not using warhorses?
To be honest if there was some kind of mechanic to give trolls a move boost in pk (similar to humans switch mounts) i wouldn't be so against any changes that up human mobility. It just seems to me its already skewed in their favor. Granted, i play LS rarely, but when i do i have very little trouble with moves using a combination of horse hoping and whistle.
For instance when chasing on my ls hunter ill dismount my hag warhorse, hit up gap pat horseload chase north and usually catch a troll hag if he/she doesn't have a vial. In the mean time, every tic im off my warhorse i whistle brining the thing closer to me as i chase. Im on my mount again with both my mount and me efficiently regening 64 moves to my movement pool which is at 335 and can be augmented when i horse hop, to gain an additional burt of 100 moves regardless of wheather its a shit horse or not.
To compare this, when im on any of my trolls i have no way to augment my movement pool. Apart from compel and regen, and lets be fair, any smart player sees moves as a pool of all their resources, not relying exclusively on one thing, rather utilizing all tools at their disposal.