dodge
Re: dodge
I think its kind of obvious that a channeler is going to win in a straight up melee fight against a thief, isn't it? Pretty sure thats the way this game is supposed to be. So just don't hagg? Try stab her? Try use mobs? Time stabs while letting mobs buff?
I think even if projectiles are changed, a channeler should still be able to win in a straight up melee fight against a rogue. The day that isn't the case, this game will be fucked
I think even if projectiles are changed, a channeler should still be able to win in a straight up melee fight against a rogue. The day that isn't the case, this game will be fucked
Re: dodge
Coupled with a basher, rogues used to have the most damage output in the game. After bash changes (happy for them cause we land more, just less damage bonus) I'm not sure how they compare with a channie.
I think it used to be 1.5 damage bonus. Lion dagger wielding rogue would attack a bashed dodger, and do possibly (if they were really lucky) about 100+damage. Because lets say they got 20 hit rolls and 2 attacks, that would be 80, and then the extra 50%, so possibly 120.
Anyway, thieves can't take on channies. Thieves can't take on abs. Thieves can't take on bashing combo.
I think it used to be 1.5 damage bonus. Lion dagger wielding rogue would attack a bashed dodger, and do possibly (if they were really lucky) about 100+damage. Because lets say they got 20 hit rolls and 2 attacks, that would be 80, and then the extra 50%, so possibly 120.
Anyway, thieves can't take on channies. Thieves can't take on abs. Thieves can't take on bashing combo.