Brick Lag Fail
Brick Lag Fail
The Great Blight
Evil- looking leaves clot the trees, black and red with white spots. You find
yourself filled with revulsion at the force which doesn't kill but rather
twists the very fabric of nature.
[ Exits: n e s ]
*Reo* is here, fighting YOU!.
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* looks at you.
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* tries to pierce your body, but misses.
You try to pierce *Reo*'s hands, but miss.
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* sinks deeply into his own thoughts.
HP:Healthy MV:Draining - Reo: Healthy>
ss
HP:Healthy MV:Draining - Reo: Healthy>
% = +
x
You step back into the shadows.
HP:Healthy MV:Draining >
HP:Healthy MV:Draining >
=
* + - = % = - +
* *Reo* notices your attempt to backstab him!
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* panics, and attempts to flee!
HP:Healthy MV:Draining - Reo: Healthy>
`
`
*Reo* leaves east.
*Reo* has arrived from the east.
HP:Healthy MV:Draining >
Suddenly *Reo* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Not much to do about that but sit back and laugh.
Evil- looking leaves clot the trees, black and red with white spots. You find
yourself filled with revulsion at the force which doesn't kill but rather
twists the very fabric of nature.
[ Exits: n e s ]
*Reo* is here, fighting YOU!.
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* looks at you.
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* tries to pierce your body, but misses.
You try to pierce *Reo*'s hands, but miss.
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* sinks deeply into his own thoughts.
HP:Healthy MV:Draining - Reo: Healthy>
ss
HP:Healthy MV:Draining - Reo: Healthy>
% = +
x
You step back into the shadows.
HP:Healthy MV:Draining >
HP:Healthy MV:Draining >
=
* + - = % = - +
* *Reo* notices your attempt to backstab him!
HP:Healthy MV:Draining - Reo: Healthy>
*Reo* panics, and attempts to flee!
HP:Healthy MV:Draining - Reo: Healthy>
`
`
*Reo* leaves east.
*Reo* has arrived from the east.
HP:Healthy MV:Draining >
Suddenly *Reo* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Not much to do about that but sit back and laugh.
Re: Brick Lag Fail
So this time I actually stabbed Reo to crit... ran around hitting him twice afterward, then this happens.
HP:Healthy MV:Faint >
e
h
x
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
North: The gate obstructs your view.
East : *Chase* is standing here, riding a black warhorse.
South: A sinuous worm of enormous size is slithering here.
West : A black feathered crow flies nearby.
*Reo* is standing here, riding a black warhorse.
*Ciarra* is standing here, riding a black warhorse.
HP:Healthy MV:Faint >
You attempt to hide yourself.
HP:Healthy MV:Faint >
HP:Healthy MV:Faint >
=
* + - = % = - *Chase* has arrived from the west, riding a black warhorse.
HP:Healthy MV:Faint >
+ *Chase* tries to slash your body, but you parry the attack.
HP:Healthy MV:Faint - Chase: Hurt>
*Ciarra* places her hands on *Reo*, who suddenly looks better.
HP:Healthy MV:Faint - Chase: Hurt>
* *Reo* notices your attempt to backstab him!
HP:Healthy MV:Faint - Chase: Hurt>
*Ciarra* tries to strike your legs, but misses.
HP:Healthy MV:Faint - Chase: Hurt>
*Reo* tries to pierce your head, but misses.
*Reo* tries to pierce your legs, but misses.
HP:Healthy MV:Faint - Chase: Hurt>
sa OMGOMFOMGOMGOMGOMGOGOMGOMG
f
*Chase* sends you sprawling with a powerful bash!
*Reo* tries to pierce your head, but misses.
*Reo* pierces your waist very hard.
*Chase* slashes your legs extremely hard.
HP:Hurt MV:Faint - Chase: Hurt>
*Reo* pierces your legs extremely hard.
*Chase* slashes your hands into bloody fragments!
HP:Wounded MV:Faint - Chase: Hurt>
You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
HP:Wounded MV:Faint - Chase: Hurt>
A green orb held by Ciarra flashes and fades to a dark black.
HP:Wounded MV:Faint - Chase: Hurt>
*Reo* tries to pierce your arms, but misses.
*Reo* pierces your feet extremely hard.
*Chase* tries to slash your body, but you parry the attack.
HP:Battered MV:Faint - Chase: Hurt>
You breathe 'OMGOMFOMGOMGOMGOMGOGOMGOMG'
HP:Battered MV:Faint - Chase: Hurt>
PANIC! You couldn't escape!
HP:Battered MV:Faint - Chase: Hurt>
You panic and attempt to flee!
HP:Battered MV:Faint - Chase: Hurt>
*Reo* pierces your body very hard.
*Reo* pierces your waist extremely hard.
HP:Battered MV:Faint - Chase: Hurt>
*Chase* sends you sprawling with a powerful bash!
HP:Battered MV:Faint - Chase: Hurt>
You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Faint - Chase: Hurt>
*Reo* pierces your waist very hard.
You wish that your wounds would stop BLEEDING so much!
*Reo* pierces your head very hard.
You wish that your wounds would stop BLEEDING so much!
*Chase* slashes your legs into bloody fragments!
You're stunned, but will probably regain consciousness again.
HP:Stunned MV:Faint - Chase: Hurt>
*Ciarra* raises her fist at you, and you grab your chest, feeling your heart stop before everything goes black.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
HP:Healthy MV:Faint >
e
h
x
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
North: The gate obstructs your view.
East : *Chase* is standing here, riding a black warhorse.
South: A sinuous worm of enormous size is slithering here.
West : A black feathered crow flies nearby.
*Reo* is standing here, riding a black warhorse.
*Ciarra* is standing here, riding a black warhorse.
HP:Healthy MV:Faint >
You attempt to hide yourself.
HP:Healthy MV:Faint >
HP:Healthy MV:Faint >
=
* + - = % = - *Chase* has arrived from the west, riding a black warhorse.
HP:Healthy MV:Faint >
+ *Chase* tries to slash your body, but you parry the attack.
HP:Healthy MV:Faint - Chase: Hurt>
*Ciarra* places her hands on *Reo*, who suddenly looks better.
HP:Healthy MV:Faint - Chase: Hurt>
* *Reo* notices your attempt to backstab him!
HP:Healthy MV:Faint - Chase: Hurt>
*Ciarra* tries to strike your legs, but misses.
HP:Healthy MV:Faint - Chase: Hurt>
*Reo* tries to pierce your head, but misses.
*Reo* tries to pierce your legs, but misses.
HP:Healthy MV:Faint - Chase: Hurt>
sa OMGOMFOMGOMGOMGOMGOGOMGOMG
f
*Chase* sends you sprawling with a powerful bash!
*Reo* tries to pierce your head, but misses.
*Reo* pierces your waist very hard.
*Chase* slashes your legs extremely hard.
HP:Hurt MV:Faint - Chase: Hurt>
*Reo* pierces your legs extremely hard.
*Chase* slashes your hands into bloody fragments!
HP:Wounded MV:Faint - Chase: Hurt>
You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
HP:Wounded MV:Faint - Chase: Hurt>
A green orb held by Ciarra flashes and fades to a dark black.
HP:Wounded MV:Faint - Chase: Hurt>
*Reo* tries to pierce your arms, but misses.
*Reo* pierces your feet extremely hard.
*Chase* tries to slash your body, but you parry the attack.
HP:Battered MV:Faint - Chase: Hurt>
You breathe 'OMGOMFOMGOMGOMGOMGOGOMGOMG'
HP:Battered MV:Faint - Chase: Hurt>
PANIC! You couldn't escape!
HP:Battered MV:Faint - Chase: Hurt>
You panic and attempt to flee!
HP:Battered MV:Faint - Chase: Hurt>
*Reo* pierces your body very hard.
*Reo* pierces your waist extremely hard.
HP:Battered MV:Faint - Chase: Hurt>
*Chase* sends you sprawling with a powerful bash!
HP:Battered MV:Faint - Chase: Hurt>
You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Faint - Chase: Hurt>
*Reo* pierces your waist very hard.
You wish that your wounds would stop BLEEDING so much!
*Reo* pierces your head very hard.
You wish that your wounds would stop BLEEDING so much!
*Chase* slashes your legs into bloody fragments!
You're stunned, but will probably regain consciousness again.
HP:Stunned MV:Faint - Chase: Hurt>
*Ciarra* raises her fist at you, and you grab your chest, feeling your heart stop before everything goes black.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Re: Brick Lag Fail
btw i did really bad there, first i started a rend and it went halfway through then i changed my mind to use quicksand and started that, then chase bashed you so i switched back to rend.
- Bollesedun
- Posts: 92
- Joined: Sat Nov 27, 2004 9:03 am
Re: Brick Lag Fail
Brick lag is a bit long. 1v1 brick on a rogue shouldn't have to result in sudden death. Now if you brick on a group w/ a ton of mobs that's the gamble we take.
Re: Brick Lag Fail
He really shouldn't have said anything until he was safe, but it happens. I was lucky to land two in a row on him. But yea that hurts..
Re: Brick Lag Fail
Oh but yea.. internet works now. yay im back!
Re: Brick Lag Fail
Not to change the topic or anything but....
*XX* raises her fist at you, and you grab your chest, feeling your heart stop before everything goes black.
Is it not awesome?!
*XX* raises her fist at you, and you grab your chest, feeling your heart stop before everything goes black.
Is it not awesome?!
Re: Brick Lag Fail
Yes Avaine it is awesome, although it is kind of odd because he was stunned at the time, but either way it is awesome :P
Re: Brick Lag Fail
I retract this statement. My internet just dropped 15 times (I counted) in the last 2 mins of my fight with Barf. Here's an especially good nugget:Chase wrote:Oh but yea.. internet works now. yay im back!
HP:Critical MV:Burning >
scan s
*Barf* is standing here.
A large watch dog is here, patrolling the area.
A large watch dog is here, patrolling the area.
*Barf* has arrived from the south.
HP:Critical MV:Burning >
z
You barely slash *Barf*'s legs.
HP:Critical MV:Burning - Barf: Critical>
0
HP:Critical MV:Burning - Barf: Critical>
* *Barf* tries to thrash your body, but misses.
HP:Critical MV:Burning - Barf: Critical>
*Barf* panics, and attempts to flee!
HP:Critical MV:Burning - Barf: Critical>
-
z
z
z
z
--- Disconnected on Thursday, March 17, 2011, 9:53 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 45 seconds. ---
--- Received 532 lines, sent 58 lines.
--- Output buffer has 4987/5000 lines in it (99.7% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:53 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
chase
Welcome back, Chase. Please enter your password:
You take over your own body, already in use!
HP:Critical MV:Faint >
z
They don't seem to be here.
HP:Critical MV:Faint >
0
Bash who?
HP:Critical MV:Faint >
l
Curve in the Road
The road curves to the south and east here with no passage visible to the north
and west. Tracks show that attempts to head in those directions come up feeble
at the best. The trees leave a big shadow on the road in any part of the day.
[ Exits: e s ]
You see fresh tracks of a trolloc leaving south.
You see almost fresh tracks of a critter leaving south.
You see almost fresh tracks of a critter leaving south.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
A young recruit stands here, green in the ways of war.
A battle hardened Sergeant stands here, defending the Borderlands.
HP:Critical MV:Faint >
scan s
*Barf* is standing here.
HP:Critical MV:Faint >
sc
You have 56(420) hit and 54(183) movement points.
You have scored 396461593 exp, 3094 total quest points
You need 603538406 exp to reach your next level.
You have been playing for 26 days and 20 hours.
You have gathered 691 Weave Points so far.
This ranks you as Chase Laurent (level 50)
You are in the following clans:
Borderguards : 2002 Quest Points, rank 10, 698 Quest Points to rank.
Blademasters : 1092 Quest Points, rank 8, 408 Quest Points to rank.
You have acquired 12 feat points.
You are standing.
HP:Critical MV:Faint >
s
Intersection in the Road
With ways to head in every direction this area is marked as an intersection in
the Fal Moran Road. Some water can be seen to the west along the road as if a
flood has reached it. To the south lies a small trail through a variety of
trees alongside the road.
[ Exits: n e s w ]
You see fresh tracks of a critter leaving west.
You see fresh tracks of a critter leaving west.
You see fresh tracks of a trolloc leaving south.
*Barf* is standing here.
A crow has arrived from the north.
A crow has arrived from the north.
HP:Critical MV:Faint >
z
You try to slash *Barf*'s body, but he parries the attack.
HP:Critical MV:Faint - Barf: Critical>
0
HP:Critical MV:Faint - Barf: Critical>
* - *Barf* tries to thrash your body, but misses.
HP:Critical MV:Faint - Barf: Critical>
% *Barf* hefts his shield and takes up a defensive stance.
HP:Critical MV:Faint - Barf: Critical>
0
Cancelled...
HP:Critical MV:Faint - Barf: Critical>
*
0
Cancelled...
HP:Critical MV:Faint - Barf: Critical>
* -
--- Disconnected on Thursday, March 17, 2011, 9:53 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 18 seconds. ---
--- Received 102 lines, sent 12 lines.
--- Output buffer has 4995/5000 lines in it (99.9% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Disconnected on Thursday, March 17, 2011, 9:53 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 3 seconds. ---
--- Received 107 lines, sent 12 lines.
--- Output buffer has 4901/5000 lines in it (98.0% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:53 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
chase
Welcome back, Chase. Please enter your password:
Reconnecting.
HP:Critical MV:Faint - Barf: Critical>
l
Intersection in the Road
With ways to head in every direction this area is marked as an intersection in
the Fal Moran Road. Some water can be seen to the west along the road as if a
flood has reached it. To the south lies a small trail through a variety of
trees alongside the road.
[ Exits: n e s w ]
You see fresh tracks of a critter leaving west.
You see fresh tracks of a critter leaving west.
You see fresh tracks of a trolloc leaving south.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
*Barf* is here, fighting YOU!.
HP:Critical MV:Faint - Barf: Critical>
0
HP:Critical MV:Faint - Barf: Critical>
*
f
Cancelled...
You panic and attempt to flee!
HP:Critical MV:Faint - Barf: Critical>
Curve in the Road
The road curves to the south and east here with no passage visible to the north
and west. Tracks show that attempts to head in those directions come up feeble
at the best. The trees leave a big shadow on the road in any part of the day.
[ Exits: e s ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a trolloc leaving south.
You see almost fresh tracks of a critter leaving south.
A young recruit stands here, green in the ways of war.
A battle hardened Sergeant stands here, defending the Borderlands.
You flee head over heels.
HP:Critical MV:Faint >
HP:Critical MV:Faint >
z
They don't seem to be here.
HP:Critical MV:Faint >
0
Bash who?
HP:Critical MV:Faint >
sc
You have 56(420) hit and 50(183) movement points.
You have scored 396461210 exp, 3094 total quest points
You need 603538789 exp to reach your next level.
You have been playing for 26 days and 20 hours.
You have gathered 691 Weave Points so far.
This ranks you as Chase Laurent (level 50)
You are in the following clans:
Borderguards : 2002 Quest Points, rank 10, 698 Quest Points to rank.
Blademasters : 1092 Quest Points, rank 8, 408 Quest Points to rank.
You have acquired 12 feat points.
You are standing.
HP:Critical MV:Faint >
z
They don't seem to be here.
HP:Critical MV:Faint >
0
Bash who?
HP:Critical MV:Faint >
scan s
A black feathered crow flies nearby.
A black feathered crow flies nearby.
*Barf* is standing here.
HP:Critical MV:Faint >
z
They don't seem to be here.
HP:Critical MV:Faint >
z
z
--- Disconnected on Thursday, March 17, 2011, 9:53 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 14 seconds. ---
--- Received 103 lines, sent 15 lines.
--- Output buffer has 4909/5000 lines in it (98.2% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:53 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
chase
Welcome back, Chase. Please enter your password:
Reconnecting.
HP:Critical MV:Faint >
l
Curve in the Road
The road curves to the south and east here with no passage visible to the north
and west. Tracks show that attempts to head in those directions come up feeble
at the best. The trees leave a big shadow on the road in any part of the day.
[ Exits: e s ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a trolloc leaving south.
You see almost fresh tracks of a critter leaving south.
A young recruit stands here, green in the ways of war.
A battle hardened Sergeant stands here, defending the Borderlands.
HP:Critical MV:Faint >
scan s
A black feathered crow flies nearby.
A black feathered crow flies nearby.
*Barf* is standing here.
HP:Critical MV:Faint >
s
z
Intersection in the Road
With ways to head in every direction this area is marked as an intersection in
the Fal Moran Road. Some water can be seen to the west along the road as if a
flood has reached it. To the south lies a small trail through a variety of
trees alongside the road.
[ Exits: n e s w ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a critter leaving west.
You see fresh tracks of a critter leaving west.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
*Barf* is standing here.
HP:Critical MV:Faint >
0
You try to slash *Barf*'s head, but he parries the attack.
HP:Critical MV:Faint - Barf: Critical>
HP:Critical MV:Faint - Barf: Critical>
* - a crow flutters its wings.
a crow stares at you with beady black eyes, almost as if it was waiting.
HP:Critical MV:Faint - Barf: Critical>
Ciarra narrates, 'psh you are mean!'
HP:Critical MV:Faint - Barf: Critical>
% - *Barf* hefts his shield and takes up a defensive stance.
HP:Critical MV:Faint - Barf: Critical>
0
Cancelled...
HP:Critical MV:Faint - Barf: Critical>
*
09
Cancelled...
What?!?
HP:Critical MV:Faint - Barf: Critical>
00
What?!?
HP:Critical MV:Faint - Barf: Critical>
-
0
f
*Barf* lowers his shield, becoming vulnerable once more.
You slash *Barf*'s head.
HP:Critical MV:Faint - Barf: Critical>
--- Disconnected on Thursday, March 17, 2011, 9:54 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 15 seconds. ---
--- Received 96 lines, sent 14 lines.
--- Output buffer has 4910/5000 lines in it (98.2% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:54 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
--- Disconnected on Thursday, March 17, 2011, 9:54 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 1 second. ---
--- Received 16 lines, sent 0 lines.
--- Output buffer has 4930/5000 lines in it (98.6% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:54 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
chase
Welcome back, Chase. Please enter your password:
You take over your own body, already in use!
HP:Critical MV:Draining - Barf: Beaten>
f
You panic and attempt to flee!
HP:Critical MV:Draining - Barf: Beaten>
*Barf* lowers his shield, becoming vulnerable once more.
HP:Critical MV:Draining - Barf: Beaten>
Curve in the Road
The road curves to the west and north here as sometimes travel gets congested
as to having required two roads. The roads meet up at the intersection to the
west. To the east and south dense forest marks no passage. The forest is as dark
as the shadows that form at night on this shadowy road.
[ Exits: n w ]
You see almost fresh tracks of a trolloc leaving west.
You see almost fresh tracks of a trolloc leaving north.
You see fairly recent tracks of a critter leaving west.
You flee head over heels.
HP:Critical MV:Draining >
n
The Fal Moran Road
The Fal Dara Road begins its way north towards the great city of Shienar. To
the southwest it turns into the Fal Moran road. The winding road to Fal Moran
cuts through heavy forest the entire journey. To the south lies another curve
in the road.
[ Exits: e s w ]
You see almost fresh tracks of a trolloc leaving south.
You see faint tracks of a critter leaving south.
You see faint tracks of a critter leaving south.
HP:Critical MV:Draining >
n
Alas, you cannot go that way...
HP:Critical MV:Draining >
e
n
e
n
--- Disconnected on Thursday, March 17, 2011, 9:54 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 12 seconds. ---
--- Received 62 lines, sent 9 lines.
--- Output buffer has 4996/5000 lines in it (99.9% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:54 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
--- Disconnected on Thursday, March 17, 2011, 9:54 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 0 seconds. ---
--- Received 16 lines, sent 0 lines.
--- Output buffer has 4916/5000 lines in it (98.3% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:54 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
chase
Welcome back, Chase. Please enter your password:
Reconnecting.
HP:Critical MV:Draining - Barf: Beaten>
*Barf* leaves south.
HP:Critical MV:Draining >
l
The Fal Moran Road
The Fal Dara Road begins its way north towards the great city of Shienar. To
the southwest it turns into the Fal Moran road. The winding road to Fal Moran
cuts through heavy forest the entire journey. To the south lies another curve
in the road.
[ Exits: e s w ]
You see fresh tracks of a trolloc leaving south.
You see almost fresh tracks of a trolloc leaving south.
You see faint tracks of a critter leaving south.
HP:Critical MV:Draining >
f
Curve in the Road
The road curves to the south and east here with no passage visible to the north
and west. Tracks show that attempts to head in those directions come up feeble
at the best. The trees leave a big shadow on the road in any part of the day.
[ Exits: e s ]
You see fresh tracks of a human leaving south.
You see almost fresh tracks of a human leaving south.
You see almost fresh tracks of a trolloc leaving south.
A young recruit stands here, green in the ways of war.
A battle hardened Sergeant stands here, defending the Borderlands.
You flee head over heels.
HP:Critical MV:Draining >
n
Alas, you cannot go that way...
HP:Critical MV:Draining >
z
sc
yell hold on
yell hold on
yell hold on
Ciarra narrates, 'wow he really did go invis!'
HP:Critical MV:Draining >
Barf yells, 'yo\ ;k?'
HP:Critical MV:Draining >
Barf yells, 'Wqu o[?'
HP:Critical MV:Draining >
Barf yells, 'zwG =D?'
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
You have 35(420) hit and 75(183) movement points.
You have scored 396460841 exp, 3094 total quest points
You need 603539158 exp to reach your next level.
You have been playing for 26 days and 20 hours.
You have gathered 691 Weave Points so far.
This ranks you as Chase Laurent (level 50)
You are in the following clans:
Borderguards : 2002 Quest Points, rank 10, 698 Quest Points to rank.
Blademasters : 1092 Quest Points, rank 8, 408 Quest Points to rank.
You have acquired 12 feat points.
You are standing.
HP:Critical MV:Draining >
You yell, 'hold on'
HP:Critical MV:Draining >
You yell, 'hold on'
HP:Critical MV:Draining >
You yell, 'hold on'
*Barf* has arrived from the east.
HP:Critical MV:Draining >
*Barf* leaves south.
HP:Critical MV:Draining >
sc
You have 35(420) hit and 75(183) movement points.
You have scored 396460841 exp, 3094 total quest points
You need 603539158 exp to reach your next level.
You have been playing for 26 days and 20 hours.
You have gathered 691 Weave Points so far.
This ranks you as Chase Laurent (level 50)
You are in the following clans:
Borderguards : 2002 Quest Points, rank 10, 698 Quest Points to rank.
Blademasters : 1092 Quest Points, rank 8, 408 Quest Points to rank.
You have acquired 12 feat points.
You are standing.
HP:Critical MV:Draining >
Barf yells, 'nGd'
HP:Critical MV:Draining >
Barf yells, '@Cd'
HP:Critical MV:Draining >
narr what
You narrate, 'what'
Barf yells, 'nsw'
HP:Critical MV:Draining >
sc
You have 35(420) hit and 75(183) movement points.
You have scored 396460841 exp, 3094 total quest points
You need 603539158 exp to reach your next level.
You have been playing for 26 days and 20 hours.
You have gathered 691 Weave Points so far.
This ranks you as Chase Laurent (level 50)
You are in the following clans:
Borderguards : 2002 Quest Points, rank 10, 698 Quest Points to rank.
Blademasters : 1092 Quest Points, rank 8, 408 Quest Points to rank.
You have acquired 12 feat points.
You are standing.
HP:Critical MV:Draining >
sc
You have 35(420) hit and 75(183) movement points.
You have scored 396460841 exp, 3094 total quest points
You need 603539158 exp to reach your next level.
You have been playing for 26 days and 20 hours.
You have gathered 691 Weave Points so far.
This ranks you as Chase Laurent (level 50)
You are in the following clans:
Borderguards : 2002 Quest Points, rank 10, 698 Quest Points to rank.
Blademasters : 1092 Quest Points, rank 8, 408 Quest Points to rank.
You have acquired 12 feat points.
You are standing.
HP:Critical MV:Draining >
Barf yells, 'ye`'
HP:Critical MV:Draining >
Barf yells, 'ye]'
HP:Critical MV:Draining >
Barf yells, 'yPs'
HP:Critical MV:Draining >
Ciarra narrates, 'barf is in fd'
HP:Critical MV:Draining >
narr yea he and i are both crit
You narrate, 'yea he and i are both crit'
HP:Critical MV:Draining >
sc
You have 35(420) hit and 75(183) movement points.
You have scored 396460841 exp, 3094 total quest points
You need 603539158 exp to reach your next level.
You have been playing for 26 days and 20 hours.
You have gathered 691 Weave Points so far.
This ranks you as Chase Laurent (level 50)
You are in the following clans:
Borderguards : 2002 Quest Points, rank 10, 698 Quest Points to rank.
Blademasters : 1092 Quest Points, rank 8, 408 Quest Points to rank.
You have acquired 12 feat points.
You are standing.
HP:Critical MV:Draining >
yell ok
You yell, 'ok'
HP:Critical MV:Draining >
yell ok
You yell, 'ok'
HP:Critical MV:Draining >
yell ok
You yell, 'ok'
HP:Critical MV:Draining >
l
Curve in the Road
The road curves to the south and east here with no passage visible to the north
and west. Tracks show that attempts to head in those directions come up feeble
at the best. The trees leave a big shadow on the road in any part of the day.
[ Exits: e s ]
You see fresh tracks of a trolloc leaving south.
You see almost fresh tracks of a human leaving south.
You see almost fresh tracks of a human leaving south.
A young recruit stands here, green in the ways of war.
A battle hardened Sergeant stands here, defending the Borderlands.
HP:Critical MV:Draining >
scan w
There doesn't appear to be anything in that direction.
Ciarra narrates, 'ohhh'
HP:Critical MV:Draining >
scan s
*Barf* is standing here.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
HP:Critical MV:Draining >
*Barf* has arrived from the south.
HP:Critical MV:Draining >
*Barf* tries to thrash your hands, but misses.
HP:Critical MV:Draining - Barf: Beaten>
f
--- Disconnected on Thursday, March 17, 2011, 9:55 PM ---
--- Connected for 0 days, 0 hours, 0 minutes, 37 seconds. ---
--- Received 228 lines, sent 23 lines.
--- Output buffer has 4948/5000 lines in it (99.0% full).
--- Matched 0 triggers, 0 aliases, and 0 timers fired.
--- Connected on Thursday, March 17, 2011, 9:55 PM ---
Kinslayer MUD
Based on "The Wheel of Time"
by Robert Jordan.
A derivative of CircleMUD by Jeremy Elson
Originally DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known?
chase
Welcome back, Chase. Please enter your password:
Reconnecting.
HP:Critical MV:Draining - Barf: Beaten>
0
A battle hardened sergeant tickles *Barf*'s legs as he slashes him.
A young soldier tries to slash *Barf*'s hands, but he parries the attack.
*Barf* thrashes your hands into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Fate
Hahaha. That was how the whole fight was. Hilarious. Thanks for playing Barf.
Re: Brick Lag Fail
hahahaha
GO NSW!!!!!!!!! GO THE BLUES!!!!!
:D:D:D
Code: Select all
Barf yells, 'nsw'Re: Brick Lag Fail
Jeez, you have a lot of qps 
that was a fun fight until your link went bad!
that was a fun fight until your link went bad!
Re: Brick Lag Fail
im jealous of those qps :P