The power of berserk

Post great logs, epic battles or discuss tactics.
Edgar
Posts: 32
Joined: Sun Dec 18, 2005 8:41 am

Re: The power of berserk

Post by Edgar »

Maybe you should take Precise Strike

or Kick

or Projectiles

or Bows

or play a more manly character. Thieves are for wimps.
Nyoga
Posts: 633
Joined: Sun Oct 31, 2004 1:23 am

Re: The power of berserk

Post by Nyoga »

Precise strike does not work for rogues

Kick does not work for rogues(I know this, i've tested. Ask Guerrero how many times I landed)

Bows are OP and I can't afford pracs for them anyway.

I cannot afford the pracs for stab, much less projectiles. They were downed also, by the way.

Why do you think I reset to bash again. BTW i can't even afford that with a 2h weapon :P
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Re: The power of berserk

Post by Chase »

Wait how can you not afford the practices for stab? Wht are you wasting pracs on, cover tracks? My thief's pracs are fine.. Practices have never been a problem here
Nyoga
Posts: 633
Joined: Sun Oct 31, 2004 1:23 am

Re: The power of berserk

Post by Nyoga »

I can't afford 99 in everything. :)

I have shit int.
Edgar
Posts: 32
Joined: Sun Dec 18, 2005 8:41 am

Re: The power of berserk

Post by Edgar »

Absers definitely don't have the monopoly on clutch berserk kills!

HP:Beaten MV:Fresh >
s
Within the Stedding
The hard trees permeate this surprisingly vibrant forest nestled within the
high mountains, all made possible by the Stedding. Though the trees maintain
their strong, hardwood nature, their appearance is softened somewhat by an
increasing amount of leafy foliage.
[ Exits: n e s w ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a humanoid leaving south.
You see fresh tracks of a ridden mount leaving south.
You see fresh tracks of a humanoid leaving south.
A black warhorse is standing here, being ridden by you.
An Ogier wanders around here.
An Ogier wanders around here.

HP:Beaten MV:Fresh >
s
s
Entering Stedding Qichen
Hard trees frame the path, barely beaten into the rich earth here. The trees
are hard, but hard in a sense that they are strong and healthy. The air is
still quite cold here in the high mountains, but the air is no longer thin and
smells someone cleaner. The purity of the air shows signs of the Stedding.
[ Exits: n w ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a humanoid leaving west.
You see fresh tracks of a ridden mount leaving west.
You see fresh tracks of a ridden mount leaving north.
A black warhorse is standing here, being ridden by you.
An Ogier youth goes about his daily tasks.
An Ogier wanders around here.

HP:Beaten MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten MV:Fresh >
Alas, you cannot go that way...

HP:Beaten MV:Fresh >
w
A Forested Glen
The lively sanctuary of lush flora continues to extend. A healthy, temperate
forest somehow has managed to thrive in the most unlikely of circumstances.
Despite being situated in the midst of a barren, rocky mountain pass, the
forest seems to be growing as if there were a prevalent source of nutrients
nonetheless.
[ Exits: n e s ]
You see fresh tracks of a ridden mount leaving east.
You see fresh tracks of a ridden mount leaving east.
You see fresh tracks of a ridden mount leaving south.
You see almost fresh tracks of a trolloc leaving south.
A black warhorse is standing here, being ridden by you.
An Ogier wanders around here.
An Ogier youth goes about his daily tasks.

HP:Beaten MV:Fresh >
kill dark
They don't seem to be here.

HP:Beaten MV:Fresh >
scan s
It looks too dark in there to make anything out.

HP:Beaten MV:Fresh >
change mood brave
Mood changed to: Brave

HP:Beaten MV:Fresh >
s
Entering a Thick Forest
The source of the unnatural foggy mists finally is finally revealed here,
entering a thick forest where one should not exist. High in the mountains, it
seems as though a small gorge has been dug out of the mountains and filled with
an astonishing amount of life and vegetaion despite the inhospitable
conditions.
[ Exits: n s ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a ridden mount leaving south.
You see fresh tracks of a ridden mount leaving south.
You see fresh tracks of a ridden mount leaving south.
A black warhorse is standing here, being ridden by you.
*Schitz* is standing here.
...*Schitz* glows with a bright light!

HP:Beaten MV:Fresh >
kill dark
You slice *Schitz*'s shoulders very hard.

HP:Beaten MV:Fresh - Schitz: Beaten>
b
HP:Beaten MV:Fresh - Schitz: Beaten>

* - % *Schitz* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Schitz: Beaten>
-
* Your bash at *Schitz* sends him sprawling!

HP:Beaten MV:Fresh - Schitz: Beaten>
You slice *Schitz*'s head into bloody fragments!

HP:Beaten MV:Fresh - Schitz: Beaten>
cz
Mood changed to: Berserk

HP:Beaten MV:Fresh - Schitz: Beaten>
l
Entering a Thick Forest
The source of the unnatural foggy mists finally is finally revealed here,
entering a thick forest where one should not exist. High in the mountains, it
seems as though a small gorge has been dug out of the mountains and filled with
an astonishing amount of life and vegetaion despite the inhospitable
conditions.
[ Exits: n s ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a ridden mount leaving south.
You see fresh tracks of a ridden mount leaving south.
You see almost fresh tracks of a ridden mount leaving south.
A black warhorse is standing here, being ridden by you.
*Schitz* is sitting here.
...*Schitz* glows with a bright light!

HP:Beaten MV:Fresh - Schitz: Beaten>
sc
You have 68(430) hit and 160(160) movement points.
You have scored 396651611 exp, 178 total quest points
You need 603348388 exp to reach your next level.
You have been playing for 1 days and 15 hours.
You have gathered 890 Weave Points so far.
This ranks you as Edgar Figaro (level 50)
You are in the following clans:
Queen's Guards : 178 Quest Points, rank 4, -28 Quest Points to rank.
You have acquired 2 feat points.
You are riding a black warhorse.
Your mount is full of energy.
You are fighting Schitz.

HP:Beaten MV:Fresh - Schitz: Beaten>
stat
You are a 234 year old male human ranger.
Your mood is currently: Berserk
Your height is 5 feet, 5 inches, weight 168 pounds, weight carried 12.0 lbs, worn: 42.9 lbs.
Offensive Bonus: 219 Dodge Bonus: 70, Parry Bonus: 155
You are wanted by the following groups: Murandy
Your abilities are: Str: 19, Int: 17, Wis: 12, Dex: 18, Con: 20
You have died 30 times, 27 times to other players, 3 times to monsters, and killed 44 other worthy players.
Your armor absorbs 41% damage on average.
You are affected by:
NOTICE 20
NO QUIT 6

HP:Beaten MV:Fresh - Schitz: Beaten>
You slice *Schitz*'s body into bloody fragments!

HP:Beaten MV:Fresh - Schitz: Critical>
l
Entering a Thick Forest
The source of the unnatural foggy mists finally is finally revealed here,
entering a thick forest where one should not exist. High in the mountains, it
seems as though a small gorge has been dug out of the mountains and filled with
an astonishing amount of life and vegetaion despite the inhospitable
conditions.
[ Exits: n s ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a ridden mount leaving south.
You see almost fresh tracks of a ridden mount leaving south.
You see almost fresh tracks of a ridden mount leaving south.
A black warhorse is standing here, being ridden by you.
*Schitz* is sitting here.
...*Schitz* glows with a bright light!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
You slice *Schitz*'s body extremely hard.

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
*Schitz* panics, and attempts to flee!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
kill dark
*Schitz* leaves south.
They don't seem to be here.

HP:Beaten MV:Fresh >
kill dark
They don't seem to be here.

HP:Beaten MV:Fresh >
kill dark
They don't seem to be here.

HP:Beaten MV:Fresh >
kill dark
They don't seem to be here.

HP:Beaten MV:Fresh >
s
They don't seem to be here.

HP:Beaten MV:Fresh >
s
A Rocky Trail
A rocky trail extends out from the southern canyon, climbing through the thin
passageway northwards. The fog sweeps downwards from the north filling the
canyon to the south. The thickening mists make it difficult to see what may
lay ahead or where this mysterious trail leads to.
[ Exits: n s ]
You see fresh tracks of a trolloc leaving south.
You see almost fresh tracks of a trolloc leaving north.
A black warhorse is standing here, being ridden by you.
a glistening rattle snake slowly approaches you.

HP:Beaten MV:Fresh >
A Split in the Niamh Passes
The Niamh Passes finally begin to widen up somewhat into something resembling a
shallow canyon. The main east-west passage still continues through the
mountains, but a smaller pass climbs north. The unnatural fog is immensely
thick here, filling the bowl of the canyon.
[ Exits: n e w ]
You see almost fresh tracks of a trolloc leaving north.
You see almost fresh tracks of a ridden mount leaving north.
You see almost fresh tracks of a critter leaving north.
You see almost fresh tracks of a trolloc leaving north.
A black warhorse is standing here, being ridden by you.
*Schitz* is standing here.
...*Schitz* glows with a bright light!
A bulky-brown moose is here, examining her surroundings.

HP:Beaten MV:Fresh >
kill dark
You try to slice *Schitz*'s head, but miss.

HP:Beaten MV:Fresh - Schitz: Critical>
*Schitz* tries to sting your head, but you parry the attack.
You slice *Schitz*'s hands very hard.

HP:Beaten MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Beaten MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Beaten MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Beaten MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Beaten MV:Fresh - Schitz: Critical>
w
kill dark
*Schitz* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Fresh - Schitz: Critical>
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
You try to slice *Schitz*'s legs, but miss.

HP:Critical MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
w
kill dark
*Schitz* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
*Schitz* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
w
kill dark
No way! You're fighting for your life!

HP:Critical MV:Fresh - Schitz: Critical>
You do the best you can!

HP:Critical MV:Fresh - Schitz: Critical>
You slice *Schitz*'s legs extremely hard.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Schitz*'s death cry.
*Schitz* is dead! R.I.P.

HP:Critical MV:Fresh >
w
kill dark
You have a running streak of two kills!
Through the Niamh Passes
The rocky pass is little more than a thin passageway cut through the exposed
rock of the lofty mountains. The fog becomes increasingly present, thickening
further into the pass. Oddly enough, the air is still quite thin as one would
expect at this elevation.
[ Exits: e w ]
You see almost fresh tracks of a critter leaving west.
You see fairly recent tracks of a trolloc leaving east.
You see fairly recent tracks of a trolloc leaving west.
You see fairly recent tracks of a ridden mount leaving east.
A black warhorse is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.

HP:Critical MV:Fresh >
They don't seem to be here.

HP:Critical MV:Fresh >
change mood wimpy
Mood changed to: Wimpy

HP:Critical MV:Fresh >
e
A Split in the Niamh Passes
The Niamh Passes finally begin to widen up somewhat into something resembling a
shallow canyon. The main east-west passage still continues through the
mountains, but a smaller pass climbs north. The unnatural fog is immensely
thick here, filling the bowl of the canyon.
[ Exits: n e w ]
You see fresh tracks of a ridden mount leaving west.
You see almost fresh tracks of a trolloc leaving north.
You see almost fresh tracks of a ridden mount leaving north.
You see almost fresh tracks of a critter leaving north.
The corpse of Schitz is lying here.
A black warhorse is standing here, being ridden by you.
A bulky-brown moose is here, examining her surroundings.

HP:Critical MV:Fresh >
sc
You have 4(430) hit and 160(160) movement points.
You have scored 396651611 exp, 178 total quest points
You need 603348388 exp to reach your next level.
You have been playing for 1 days and 15 hours.
You have gathered 1102 Weave Points so far.
This ranks you as Edgar Figaro (level 50)
You are in the following clans:
Queen's Guards : 178 Quest Points, rank 4, -28 Quest Points to rank.
You are currently on a 2 kill streak.
You have acquired 2 feat points.
You are riding a black warhorse.
Your mount looks strong.
You are standing.
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