no channel rooms

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Harry
Posts: 113
Joined: Fri Mar 06, 2009 7:52 pm

no channel rooms

Post by Harry »

need to be no channel, and not hard to channel.
Gestahl
Posts: 113
Joined: Thu Nov 04, 2004 4:47 pm

Re: no channel rooms

Post by Gestahl »

reduced weave damage might also be better. accomplishes the same thing as the release spam, without the spam.
Harry
Posts: 113
Joined: Fri Mar 06, 2009 7:52 pm

Re: no channel rooms

Post by Harry »

it accomplishes something different, in the first scenario channelers are still able to do enough damage to actually kill people in 1 on 1 situations, while people also have the opportunity to retreat to a no channel room to fight them when low. in the second situation, channelers are back to being less than fabulous when it comes to 1 on 1 pk.
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