Nice little stab war

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Bollesedun
Posts: 92
Joined: Sat Nov 27, 2004 9:03 am

Nice little stab war

Post by Bollesedun »

Fun stuff Primal


l
The Enormous West Gate of Fal Moran
The enormous gate to the west, blocking all unwanted arrivals from the city, is
taller than the city gate. Although impossible to tell its width without
seeing it open, the thick reinforcement bars which span from one end to the
other look heavy enough to require half a dozen men to lift it from the ground.
Watch stands on either side of the gate serve as posts for men to oversee both
ends of the gate, with openings in their floor, likely, for them to retreat if
needed on the inside. The stone-laid road leads outside of the city while
serving as a public road for the city, where it leads to in the east.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
A soldier stands here, unshaven, dirty, and ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A rough-tongued gatekeeper is here, glaring your way hostilely.

HP:Healthy MV:Strong >

The westgate is opened from the other side.

HP:Healthy MV:Strong >
st
You stop resting, and stand up.

HP:Healthy MV:Strong >
a
They don't seem to be here.

HP:Healthy MV:Strong >
a
They don't seem to be here.

HP:Healthy MV:Strong >
a
You try to pierce *Primal*'s head, but he parries the attack.

HP:Healthy MV:Strong - Primal: Healthy>
a
You do the best you can!

HP:Healthy MV:Strong - Primal: Healthy>
a
You do the best you can!

HP:Healthy MV:Strong - Primal: Healthy>
a
You do the best you can!

HP:Healthy MV:Strong - Primal: Healthy>
l
The Enormous West Gate of Fal Moran
The enormous gate to the west, blocking all unwanted arrivals from the city, is
taller than the city gate. Although impossible to tell its width without
seeing it open, the thick reinforcement bars which span from one end to the
other look heavy enough to require half a dozen men to lift it from the ground.
Watch stands on either side of the gate serve as posts for men to oversee both
ends of the gate, with openings in their floor, likely, for them to retreat if
needed on the inside. The stone-laid road leads outside of the city while
serving as a public road for the city, where it leads to in the east.
[ Exits: e w ]
*Primal* is here, fighting YOU!.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
A soldier stands here, unshaven, dirty, and ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A rough-tongued gatekeeper is here, glaring your way hostilely.

HP:Healthy MV:Strong - Primal: Healthy>
gg
You don't see a gate here.

HP:Healthy MV:Strong - Primal: Healthy>

Blue energy flows from a carved stone idol to you, and you feel a bit recharged!
*Primal* tries to pierce your body, but you parry the attack.
*Primal* tries to pierce your legs, but you parry the attack.
You try to pierce *Primal*'s body, but he dodges the attack.

HP:Healthy MV:Excellent - Primal: Healthy>

*Primal* panics, and attempts to flee!

HP:Healthy MV:Excellent - Primal: Healthy>

*Primal* leaves west.

HP:Healthy MV:Excellent >
a
They don't seem to be here.

HP:Healthy MV:Excellent >
a
They don't seem to be here.

HP:Healthy MV:Excellent >
eq
You are using:
<used as light> a lightstick made of crystal
<held> a carved stone idol
<worn around neck> a strange ruby necklace
<worn around neck> a necklace of heavy gold links
<worn in right ear> a gold earring
<worn in left ear> a gold earring
<worn on head> a murky colored hood
<worn about body> a cloak of distorted fancloth
<worn on back> a moderate sized backpack
<worn on body> a worn animal hide vest
<worn on shoulders> a set of white leather shoulder pads with scales
<worn on arms> a pair of dark fur sleeves
<worn about waist> a swordsman's belt
<worn around wrist> a sparkling golden armlet
<worn around wrist> a sparkling golden armlet
<worn on hands> a pair of thick boarhide gloves
<worn on finger> a bright red stone ring
<worn on finger> a ring of chunky stone
<wielded> a silver dagger with gold etching
<worn as shield> a crystal trimmed shield
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of gold-fringed boots

HP:Healthy MV:Excellent >
stat
You are a 45 year old male human thief.
Your mood is currently: Wimpy
Your height is 4 feet, 10 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 21.7 lbs.
Offensive Bonus: 125 Dodge Bonus: 107, Parry Bonus: 138
Your abilities are: Str: 16, Int: 12, Wis: 12, Dex: 20, Con: 17
You have died 3 times, 2 times to other players, 1 times to monsters, and killed 8 other worthy players.
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Healthy MV:Excellent >
w
Before The Western Gate Of Fal Moran
Towering over the road the gates of Fal Moran stand in intimidating fashion
over any and all who walk before them. Any shrubbery or vegetation has been
cleared away from the gates and the walls, eliminating any hiding spots for any
criminals. The wall stretches on to the north and south, there is a small
wooden hatch built into the wall for guards to inspect any people who call for
the gate to be opened.
[ Exits: e w ]
A tall white stallion is standing here.

HP:Healthy MV:Excellent >
c
You attempt to hide yourself.

HP:Healthy MV:Excellent >
b
Backstab who?

HP:Healthy MV:Excellent >
w
Road Outside Fal Moran
The hard-packed dirt of the old road barely honors the tracks of the many
battles that have happened outside the gates of Fal Moran. The road continues
to make its way through the forest to the southwest. The trees off to the side
of the road sway so tightly together that distinguishing individual trees from
connected groves becomes difficult to the untrained eye. Far to the northeast
of this part of the road the golden dome of a watchtower of Fal Moran stands
out high in the crisp air of the Borderlands.
[ Exits: n e s w ]
*Primal* is standing here.

HP:Healthy MV:Excellent >
c
You attempt to hide yourself.

HP:Healthy MV:Excellent >
b
HP:Healthy MV:Excellent >
=
* + - = % =
*Primal* leaves west.

HP:Healthy MV:Excellent >
- +
*
Backstab who?

HP:Healthy MV:Excellent >
w
Dust Covered Road Outside Fal Moran
Passing through this shallow dip in the road, a few rocks fall loose and begin
to roll underfoot creating unsafe passage. Large rocks are on either side of
the road leave room for strategic planning, and trees rise up behind the large
rocks. Grass baking in the sun grows on the sides of the large rocks with
their roots exposed.
[ Exits: e s w ]
You feel the presence of someone nearby....

HP:Healthy MV:Excellent >
c
You attempt to hide yourself.

HP:Healthy MV:Excellent >
b
They must have left already...

HP:Healthy MV:Excellent >

*Primal* leaves west.

HP:Healthy MV:Excellent >
w
Well-Worn Dusty Road
An old, battle-hardened dust choked road passes by forests within the sights of
Fal Moran. Only the rutted part of the road wagons that have faded from memory
signify where the road once ran. The hard packed dirt road has resisted the
numerous advances of grass and weeds over the years due to the frequency of
travellers and battle.
[ Exits: n e s w ]
*Primal* is standing here.

HP:Healthy MV:Strong >
c
You attempt to hide yourself.

HP:Healthy MV:Strong >
b
HP:Healthy MV:Strong >
=
*
*Primal* tries to pierce your waist, but you parry the attack.

HP:Healthy MV:Strong - Primal: Healthy>
+ - = % =
*Primal* tries to pierce your hands, but you parry the attack.

HP:Healthy MV:Strong - Primal: Healthy>
- +
*
You can't sneak up on a fighting target.

HP:Healthy MV:Strong - Primal: Healthy>
l
Well-Worn Dusty Road
An old, battle-hardened dust choked road passes by forests within the sights of
Fal Moran. Only the rutted part of the road wagons that have faded from memory
signify where the road once ran. The hard packed dirt road has resisted the
numerous advances of grass and weeds over the years due to the frequency of
travellers and battle.
[ Exits: n e s w ]
*Primal* is here, fighting YOU!.

HP:Healthy MV:Strong - Primal: Healthy>

You try to pierce *Primal*'s hands, but he dodges the attack.
You try to pierce *Primal*'s feet, but he parries the attack.
*Primal* tries to pierce your legs, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* panics, and attempts to flee!

HP:Healthy MV:Fresh - Primal: Healthy>
l
Well-Worn Dusty Road
An old, battle-hardened dust choked road passes by forests within the sights of
Fal Moran. Only the rutted part of the road wagons that have faded from memory
signify where the road once ran. The hard packed dirt road has resisted the
numerous advances of grass and weeds over the years due to the frequency of
travellers and battle.
[ Exits: n e s w ]
*Primal* is here, fighting YOU!.

HP:Healthy MV:Fresh - Primal: Healthy>
a
*Primal* leaves north.
They don't seem to be here.

HP:Healthy MV:Fresh >
a
They don't seem to be here.

HP:Healthy MV:Fresh >
n
A Dirt Covered Road
Continuing to follow the road a small forest looms to the north while the road
stretches to the west as far as the eye can see. Seemingly endless and just as
similar as the stretch of road before it. To the west the road continues to
the southwest and south a small beaten path meanders off into the woods.
[ Exits: n s w ]

HP:Healthy MV:Excellent >
c
You attempt to hide yourself.

HP:Healthy MV:Excellent >
b
Backstab who?

HP:Healthy MV:Excellent >
w
Rutted Road From Fal Moran
The road starts to form at the base of a low incline. The elevation of the
hillside slowly elevates to a flat landing on top of the rise, useful for
watching the surrounding areas. To the far west the road stretches as far as
the eye can see and to the east the gates of Fal Moran loom in the distance
lining the borderland sky.
[ Exits: n e s w ]
You feel the presence of someone nearby....

HP:Healthy MV:Excellent >
c
You attempt to hide yourself.

HP:Healthy MV:Excellent >
b
HP:Healthy MV:Excellent >
=
* + - = % = - +
*
*Primal* makes a strange sound but is suddenly very silent as you place a silver dagger with gold etching in his back.
*Primal* grimaces in pain.
You receive some experience points!
You feel more important now.
Your blood freezes as you hear *Primal*'s death cry.
*Primal* is dead! R.I.P.
Primal
Posts: 183
Joined: Sun Jan 16, 2005 6:20 am

Post by Primal »

I always enjoy our little stab wars. I have to be due a win sometime though:

HP:Healthy MV:Excellent >
hide
Backstab Human
You attempt to hide yourself.

HP:Healthy MV:Excellent >
Backstab who?

HP:Healthy MV:Excellent >
b

*Bollesedun* has arrived from the east.

HP:Healthy MV:Excellent >
HP:Healthy MV:Excellent >
=
* + - = % = - +
You are interrupted and stop what you are doing.
Suddenly *Bollesedun* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
You feel significantly less important.
You are dead! Sorry...
Crossroads of Shadows
[ Exits: n d ]
A crumbling stone well is here, ready to collapse.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.
User avatar
Bollesedun
Posts: 92
Joined: Sat Nov 27, 2004 9:03 am

Post by Bollesedun »

Dumb sneak. :(
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