You're SO DEAD

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Nyoga
Posts: 633
Joined: Sun Oct 31, 2004 1:23 am

You're SO DEAD

Post by Nyoga »

In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Flickering MV:Excellent >
imp
Who do you wish to channel this weave upon?

HP:Wounded SP:Flickering MV:Excellent >
h
You strike *Asylum*'s legs very hard.

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
w
No way! You're fighting for your life!

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
f
You panic and attempt to flee!

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
*Asylum* panics, and attempts to flee!

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
A Ko'bal trolloc tries to pierce your body, but misses.
A Dhjin'nen trolloc assists a Ko'bal trolloc.
A Dhjin'nen trolloc tries to slash your hands, but you dodge the attack.

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
h
In the Woods
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
You flee head over heels.
They don't seem to be here.

HP:Wounded SP:Flickering MV:Excellent >
h
You try to strike *Asylum*'s legs, but miss.

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
w
No way! You're fighting for your life!

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
raa
You begin channeling the appropriate flows...

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>
% - A Ko'bal trolloc assists *Asylum*.
A Ko'bal trolloc assists a Ko'bal trolloc.
A Dhjin'nen trolloc has arrived from the north.
A Dhjin'nen trolloc has arrived from the north.

HP:Wounded SP:Flickering MV:Excellent - Asylum: Battered>

* Okay.
You outstretch your arm and pelt *Asylum* with a flurry of rocks.

HP:Wounded SP:Flickering MV:Excellent - Asylum: Beaten>
f
You panic and attempt to flee!

HP:Wounded SP:Flickering MV:Excellent - Asylum: Beaten>
You step to the side as *Asylum* clumsily attempts to strike you.

HP:Wounded SP:Flickering MV:Excellent - Asylum: Beaten>
A Ko'bal trolloc tries to pierce your legs, but misses.
A Ko'bal trolloc tries to pierce your body, but misses.
A Ko'bal trolloc tries to pierce your legs, but misses.
*Asylum* tries to pierce your body, but misses.
*Asylum* tries to pierce your waist, but misses.

HP:Wounded SP:Flickering MV:Excellent - Asylum: Beaten>
na he beat
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A white stallion is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
You flee head over heels.
You narrate, 'he beat'

HP:Wounded SP:Flickering MV:Excellent >
s
In the Woods
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Flickering MV:Excellent >
raa
Your target could not be found.

HP:Wounded SP:Flickering MV:Excellent >
h
A Ko'bal trolloc tries to pierce your hands, but misses.
A Ko'bal trolloc assists a Ko'bal trolloc.
A Dhjin'nen trolloc assists a Ko'bal trolloc.
A Dhjin'nen trolloc tries to slash your body, but you dodge the attack.
A Dhjin'nen trolloc slashes your arms very hard.
A Dhjin'nen trolloc tries to blast your head, but misses.
A Ko'bal trolloc tries to pierce your legs, but misses.
You try to strike a Ko'bal trolloc's body, but miss.
A Ko'bal trolloc tries to pierce your body, but misses.
A Ko'bal trolloc tries to pierce your feet, but misses.

HP:Wounded SP:Flickering MV:Excellent - a Ko'bal trolloc: Healthy>
w
They don't seem to be here.

HP:Wounded SP:Flickering MV:Excellent - a Ko'bal trolloc: Healthy>
No way! You're fighting for your life!

HP:Wounded SP:Flickering MV:Excellent - a Ko'bal trolloc: Healthy>
raa
Your target could not be found.

HP:Wounded SP:Flickering MV:Excellent - a Ko'bal trolloc: Healthy>
raa
Your target could not be found.

HP:Wounded SP:Flickering MV:Excellent - a Ko'bal trolloc: Healthy>
f
You panic and attempt to flee!<------- ok fine he isn't here. Lets find him. WTF is he?!?!

HP:Wounded SP:Flickering MV:Excellent - a Ko'bal trolloc: Healthy>
A Dhjin'nen trolloc tries to slash your legs, but you parry the attack.
A Dhjin'nen trolloc tries to blast your hands, but misses.
A Ko'bal trolloc tries to pierce your legs, but misses.
A Ko'bal trolloc tries to pierce your body, but misses.
A Ko'bal trolloc tries to pierce your head, but misses.

HP:Wounded SP:Flickering MV:Excellent - a Ko'bal trolloc: Healthy>
raa
A Small Path in the Woods
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
Your target could not be found.

HP:Wounded SP:Flickering MV:Excellent >
e
In the Woods
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....<------ uh oh.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Flickering MV:Excellent >
n
Suddenly *Asylum* stabs you in the back, R.I.P....<-------------------------- errr notice fail? :(
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Crossroads of Fate
[ Exits: n e s w u d ]
A smooth stone fountain with an elaborate design is here.
The Guardian of Life stands here, ever vigilant.

You feel completely drained of all of your strength...Nah... You feel too relaxed to do that..
Asylum
Posts: 131
Joined: Thu Nov 26, 2009 7:18 am

Re: You're SO DEAD

Post by Asylum »

yeah i figured you failed the notice. that has happened alot today for some reason.

HP:Beaten MV:Excellent - Kathryn: Wounded>
*Kathryn* leaves north, riding a white stallion.
You attempt to hide yourself.

HP:Beaten MV:Excellent >
n
h
bb
Backstab who?

HP:Beaten MV:Excellent >
In the Woods
The pine wood forest and shrubberies are still extremely thick here, but some
space is still available to maneuver and navigate. More light is able to
penetrate through the branches above, but the herbacious layer is still almost
nonexistant, despite the availability of sunlight. It almost seems as though
the smaller plants had been burnt away, due to the scorch marks left on the
bare ground and adjacent shrubberies.
[ Exits: s w ]
South: A trolloc of the Dhjin'nen tribe stands here.
A large bowl filled with blood sits upon an altar here.
*Kathryn* is standing here, riding a white stallion.
An elite assassin trolloc is here, barely noticable.

HP:Beaten MV:Excellent >
You attempt to hide yourself.

HP:Beaten MV:Excellent >
HP:Beaten MV:Excellent >
= *Kathryn* leaves south, riding a white stallion.

HP:Beaten MV:Excellent >

* + - = % = - +
* They must have left already...

HP:Beaten MV:Excellent >
s
h
bb
In the Woods
The woods here become very thick again. In addition, the bear pine shrubberies
occupy almost all of the available walking space, making it next to impossible
to move around. The only available exits are those leading back to the west
and north, into less thickly spaced woods.
[ Exits: n w ]
North: An elite assassin trolloc is here, barely noticable.
*Kathryn* is here, fighting a Ko'bal trolloc!, riding a white stallion.
A Dhjin'nen trolloc is here, fighting *Kathryn*!.
A Dhjin'nen trolloc is here, fighting *Kathryn*!.
A Ko'bal trolloc is here, fighting *Kathryn*!.
A Ko'bal trolloc is here, fighting *Kathryn*!.

HP:Beaten MV:Excellent >
You attempt to hide yourself.

HP:Beaten MV:Excellent >
HP:Beaten MV:Excellent >
=
* + - = % *Kathryn* leaves west, riding a white stallion.

HP:Beaten MV:Excellent >
= - + *Kathryn* has arrived from the west, riding a white stallion.

HP:Beaten MV:Excellent >

* *Kathryn* makes a strange sound but is suddenly very silent as you place a curved, ruby studded knife in her back.
*Kathryn* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Kathryn*'s death cry.
*Kathryn* is dead! R.I.P.

HP:Beaten MV:Excellent >
sc
You sever a bloody head from the corpse of Kathryn.

HP:Beaten MV:Excellent >
nar rip
You narrate, 'rip'
Nyoga
Posts: 633
Joined: Sun Oct 31, 2004 1:23 am

Re: You're SO DEAD

Post by Nyoga »

Actually on further studying with your log as well, it appears that you entered and started the timer exactly when I fled, which allowed you probably 4-5 pulses of the timer to run, I fled west, and re entered, another couple pulses, and your stab landed exactly 1 pulse after I re entered, or maybe just less than 1 pulse, as you can see by my log. So it was actually an accidentally perfectly timed stab, and my notice didn't fail after all. Ahhhhh well now there's something else to learn and watch for, though cases like this are very very extremely rare.
Asylum
Posts: 131
Joined: Thu Nov 26, 2009 7:18 am

Re: You're SO DEAD

Post by Asylum »

there was alot of great PK tonite. congrats to all who showed up and played!!! seem both sides took alot of hits but kept on playing. that is what I love about this place.
Tristan
Posts: 21
Joined: Tue Mar 30, 2010 3:12 am

Re: You're SO DEAD

Post by Tristan »

good to see some pk happening and noone getting looted or anything like that. hopefully this is the begining of something great and and new starts........Well done
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