so tonite was some PK for the first time in a long time. Started off with Cammori killing me in keep with a nice stab. then we stab war'd a bit and then actually has some 2vs2 so here is log. nothing great but was fun. unedited cause i am lazy.
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
North: A gnarled ancient tree is here, towering towards the sky.
South: The gate obstructs your view.
A tall post stands here holding a torch to create a lamp.
Barf the puke slayer is standing here.
HP:Healthy MV:Good >
Barf narrates, 'you or me lead?'
You attempt to hide yourself.
You can't find a good place to hide!
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Barf starts following you.
HP:Healthy MV:Good >
nar they grouped?
You narrate, 'they grouped?'
HP:Healthy MV:Good >
l
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
North: A gnarled ancient tree is here, towering towards the sky.
South: The gate obstructs your view.
A tall post stands here holding a torch to create a lamp.
Barf the puke slayer is standing here.
HP:Healthy MV:Good >
j
They don't seem to be here.
HP:Healthy MV:Good >
The gate is opened from the other side.
HP:Healthy MV:Good >
*Pitch* has arrived from the south, riding a black warhorse.
HP:Healthy MV:Good >
group all
You are now a member of Asylum's group.
Barf is now a member of your group.
HP:Healthy MV:Good >
h
*Pitch* tries to slice your body, but misses.
No way! You're fighting for your life!
HP:Healthy MV:Good - Pitch: Healthy>
bb
No way! You're fighting for your life here!
HP:Healthy MV:Good - Pitch: Healthy>
j
You do the best you can!
HP:Healthy MV:Good - Pitch: Healthy>
c
You close the gate.
HP:Healthy MV:Good - Pitch: Healthy>
Barf narrates, 'they will be I bet'
HP:Healthy MV:Good - Pitch: Healthy>
l
Barf begins charging towards *Cammori*.
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
You feel the presence of someone nearby....
*Pitch* is here, fighting YOU!, riding a black warhorse.
Barf the puke slayer is standing here.
HP:Healthy MV:Good - Pitch: Healthy>
You pierce *Pitch*'s hands.
You barely pierce *Pitch*'s arms.
HP:Healthy MV:Good - Pitch: Scratched>
*Cammori* tries to pierce Barf's shoulders, but misses.
HP:Healthy MV:Good - Pitch: Scratched>
You dodge a bash from *Pitch* who loses his balance and falls!
HP:Healthy MV:Good - Pitch: Scratched>
l pitch
Barf narrates, 'meh'
bash
k ryzal
k ryzal
k ryzal
*Pitch* has a few scratches.
*Pitch* is using:
<used as light> a lightstick made of crystal
<held> a gnarled walking staff
<worn around neck> a berserker's pendant
<worn around neck> a shimmering pendant of heartstone
<worn in right ear> a sparkling gold earring in the shape of a shield
<worn in left ear> a sparkling gold earring in the shape of a shield
<worn on head> a shimmering steel helmet
<worn about body> a white and blue cuffed coat, stitched with a Red Bull
<worn on back> a moderate sized backpack
<worn on body> a shimmering steel breastplate
<worn on shoulders> a set of blackened steel shoulder plates
<worn on arms> a pair of Sharan-marked vambraces
<worn about waist> a shimmering steel belt
<worn around wrist> a black tinted wristcuff
<worn around wrist> a black tinted wristcuff
<worn on hands> a pair of Sharan-marked steel-reinforced ebony gauntlets
<worn on finger> a bright red heartstone ring
<worn on finger> a bright red heartstone ring
<wielded with two hands> a heron-marked blade from the Age of Legends
<worn on legs> a pair of razored black greaves
<worn on feet> a set of Sharan-marked boots
You attempt to peek at his inventory:
a blood covered flask of human flesh
HP:Healthy MV:Good - Pitch: Scratched>
Barf tries to strike *Cammori*'s body, but misses.
*Cammori* tries to pierce Barf's feet, but misses.
You barely pierce *Pitch*'s legs.
HP:Healthy MV:Good - Pitch: Scratched>
*Pitch* sends you sprawling with a powerful bash!
HP:Scratched MV:Good - Pitch: Scratched>
Barf tries to strike *Cammori*'s shoulders, but misses.
*Cammori* tries to pierce Barf's legs, but misses.
*Cammori* tries to pierce Barf's feet, but misses.
*Pitch* slices your arms into bloody fragments!
HP:Hurt MV:Good - Pitch: Scratched>
nar sick.
Barf tries to strike *Cammori*'s shoulders, but misses.
*Cammori* pierces Barf's body hard.
*Cammori* tries to pierce Barf's feet, but misses.
*Pitch* slices your head into bloody fragments!
HP:Hurt MV:Good - Pitch: Scratched>
*Cammori* panics, and attempts to flee!
HP:Hurt MV:Good - Pitch: Scratched>
You narrate, 'sick.'
HP:Hurt MV:Good - Pitch: Scratched>
Barf tries to strike *Cammori*'s legs, but misses.
You barely pierce *Pitch*'s feet.
HP:Hurt MV:Good - Pitch: Scratched>
Barf narrates, 'will get on him'
HP:Hurt MV:Good - Pitch: Scratched>
*Cammori* leaves north.
HP:Hurt MV:Good - Pitch: Scratched>
Barf tries to strike *Pitch*'s body, but misses.
HP:Hurt MV:Good - Pitch: Scratched>
You dodge a bash from *Pitch* who loses his balance and falls!
HP:Hurt MV:Good - Pitch: Scratched>
*Cammori* has arrived from the north.
HP:Hurt MV:Good - Pitch: Scratched>
You barely pierce *Pitch*'s arms.
You barely pierce *Pitch*'s feet.
HP:Hurt MV:Good - Pitch: Scratched>
*Cammori* pierces Barf's legs hard.
HP:Hurt MV:Good - Pitch: Scratched>
Barf sends *Pitch* sprawling with a powerful bash!
HP:Hurt MV:Good - Pitch: Scratched>
*Cammori* tries to pierce Barf's head, but misses.
Barf strikes *Pitch*'s feet hard.
You pierce *Pitch*'s arms.
You pierce *Pitch*'s feet.
HP:Hurt MV:Strong - Pitch: Scratched>
Barf looks at *Pitch*.
HP:Hurt MV:Strong - Pitch: Scratched>
*Cammori* tries to pierce Barf's body, but misses.
Barf strikes *Pitch*'s arms.
You pierce *Pitch*'s shoulders.
You pierce *Pitch*'s hands.
HP:Hurt MV:Strong - Pitch: Hurt>
Barf narrates, 'bwahaha'
HP:Hurt MV:Strong - Pitch: Hurt>
*Cammori* tries to pierce Barf's feet, but misses.
*Cammori* pierces Barf's feet very hard.
You pierce *Pitch*'s feet.
HP:Hurt MV:Strong - Pitch: Hurt>
pp
HP:Hurt MV:Strong - Pitch: Hurt>
- = % = - +
* TICK IN 5 SECONDS.
You deftly weave through *Pitch*'s defenses, scoring a hit.
HP:Hurt MV:Strong - Pitch: Hurt>
*Cammori* tries to pierce Barf's body, but misses.
*Cammori* tries to pierce Barf's body, but misses.
You pierce *Pitch*'s head.
You pierce *Pitch*'s head.
HP:Hurt MV:Strong - Pitch: Hurt>
You dodge a bash from *Pitch* who loses his balance and falls!
Barf sends *Pitch* sprawling with a powerful bash!
HP:Hurt MV:Strong - Pitch: Hurt>
pp
HP:Hurt MV:Strong - Pitch: Hurt>
- = % = - +
* You deftly weave through *Pitch*'s defenses, scoring a hit.
HP:Hurt MV:Strong - Pitch: Hurt>
*Cammori* tries to pierce Barf's shoulders, but misses.
Barf strikes *Pitch*'s waist very hard.
You try to pierce *Pitch*'s body, but miss.
You barely pierce *Pitch*'s body.
HP:Hurt MV:Strong - Pitch: Wounded>
*Cammori* tries to pierce Barf's legs, but misses.
*Cammori* tries to pierce Barf's hands, but misses.
Barf tries to strike *Pitch*'s body, but misses.
You pierce *Pitch*'s head.
You pierce *Pitch*'s head hard.
HP:Hurt MV:Strong - Pitch: Wounded>
pp
HP:Hurt MV:Strong - Pitch: Wounded>
- = % = *Pitch* panics, and attempts to flee!
HP:Hurt MV:Strong - Pitch: Wounded>
- +
* You deftly weave through *Pitch*'s defenses, scoring a hit.
HP:Hurt MV:Strong - Pitch: Wounded>
*Cammori* tries to pierce Barf's feet, but misses.
*Cammori* tries to pierce Barf's arms, but misses.
You tickle *Pitch*'s body as you pierce him.
You tickle *Pitch*'s arms as you pierce him.
*Pitch* tries to slice your hands, but misses.
HP:Hurt MV:Strong - Pitch: Wounded>
Barf sends *Pitch* sprawling with a powerful bash!
HP:Hurt MV:Strong - Pitch: Wounded>
pp
HP:Hurt MV:Strong - Pitch: Wounded>
- = j
Cancelled...
You do the best you can!
HP:Hurt MV:Strong - Pitch: Wounded>
*Cammori* tries to pierce Barf's legs, but misses.
*Cammori* tries to pierce Barf's body, but misses.
Barf strikes *Pitch*'s arms.
You pierce *Pitch*'s waist very hard.
HP:Hurt MV:Strong - Pitch: Wounded>
pp
HP:Hurt MV:Strong - Pitch: Wounded>
- = % = - +
* You deftly weave through *Pitch*'s defenses, scoring a hit.
HP:Hurt MV:Strong - Pitch: Wounded>
Barf thrusts towards *Pitch*, scoring a hit with his weapon.
HP:Hurt MV:Strong - Pitch: Wounded>
*Cammori* tries to pierce Barf's head, but misses.
*Cammori* tries to pierce Barf's feet, but misses.
Barf strikes *Pitch*'s arms hard.
You tickle *Pitch*'s body as you pierce him.
HP:Hurt MV:Strong - Pitch: Wounded>
pp
*Cammori* panics, and attempts to flee!
HP:Hurt MV:Strong - Pitch: Wounded>
HP:Hurt MV:Strong - Pitch: Wounded>
- = *Pitch* panics, and attempts to flee!
HP:Hurt MV:Strong - Pitch: Wounded>
% = - + *Pitch* panics, and attempts to flee!
HP:Hurt MV:Strong - Pitch: Wounded>
* You deftly weave through *Pitch*'s defenses, scoring a hit.
HP:Hurt MV:Strong - Pitch: Wounded>
*Cammori* leaves east.
*Cammori* has arrived from the east.
HP:Hurt MV:Strong - Pitch: Wounded>
Barf thrusts towards *Pitch*, scoring a hit with his weapon.
HP:Hurt MV:Strong - Pitch: Battered>
Barf barely strikes *Pitch*'s feet.
You try to pierce *Pitch*'s body, but miss.
You barely pierce *Pitch*'s arms.
*Pitch* tries to slice your hands, but misses.
HP:Hurt MV:Strong - Pitch: Battered>
*Pitch* panics, and attempts to flee!
HP:Hurt MV:Strong - Pitch: Battered>
*Pitch* leaves east, riding a black warhorse.
HP:Hurt MV:Strong >
e
h
bb
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
North: *Pitch* is standing here, riding a black warhorse.
West : You feel the presence of someone nearby....
Barf has arrived from the west.
HP:Hurt MV:Strong >
You attempt to hide yourself.
HP:Hurt MV:Strong >
Backstab who?
HP:Hurt MV:Strong >
w
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
North: A gnarled ancient tree is here, towering towards the sky.
East : Barf the puke slayer is standing here.
South: The gate obstructs your view.
A tall post stands here holding a torch to create a lamp.
You feel the presence of someone nearby....
Barf has arrived from the east.
HP:Hurt MV:Strong >
j
You try to pierce *Cammori*'s shoulders, but miss.
HP:Hurt MV:Strong - Cammori: Wounded>
Barf tries to strike *Cammori*'s body, but misses.
HP:Hurt MV:Strong - Cammori: Wounded>
c
It's already closed!
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* panics, and attempts to flee!
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* tries to pierce your legs, but misses.
*Cammori* tries to pierce your feet, but misses.
You pierce *Cammori*'s feet very hard.
You try to pierce *Cammori*'s waist, but miss.
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* panics, and attempts to flee!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
*Cammori* avoids being bashed by Barf who loses his balance and falls!
HP:Hurt MV:Strong - Cammori: Wounded>
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
You try to pierce *Cammori*'s shoulders, but miss.
You try to pierce *Cammori*'s legs, but miss.
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
*Cammori* leaves east.
They don't seem to be here.
HP:Hurt MV:Strong >
j
You try to pierce *Cammori*'s shoulders, but miss.
HP:Hurt MV:Strong - Cammori: Wounded>
Barf tries to strike *Cammori*'s body, but misses.
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* panics, and attempts to flee!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* tries to pierce your arms, but misses.
*Cammori* tries to pierce your hands, but misses.
You pierce *Cammori*'s feet very hard.
You try to pierce *Cammori*'s head, but miss.
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* panics, and attempts to flee!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* avoids being bashed by Barf who loses his balance and falls!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You try to pierce *Cammori*'s hands, but miss.
HP:Hurt MV:Strong - Cammori: Wounded>
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
j
You do the best you can!
HP:Hurt MV:Strong - Cammori: Wounded>
*Cammori* leaves north.
HP:Hurt MV:Strong >
j
They don't seem to be here.
HP:Hurt MV:Strong >
j
They don't seem to be here.
HP:Hurt MV:Strong >
l
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
North: A gnarled ancient tree is here, towering towards the sky.
South: The gate obstructs your view.
A tall post stands here holding a torch to create a lamp.
Barf the puke slayer is standing here.
HP:Hurt MV:Strong >
j
They don't seem to be here.
HP:Hurt MV:Strong >
scan n
You are thirsty.
Timer now at 60 secs.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
HP:Hurt MV:Fresh >
j
They don't seem to be here.
HP:Hurt MV:Fresh >
df
It's empty.
HP:Hurt MV:Fresh >
df
It's empty.
HP:Hurt MV:Fresh >
Barf narrates, 'lol'
HP:Hurt MV:Fresh >
e
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
North: A small deer is here watching over herself.
West : Barf the puke slayer is standing here.
Barf has arrived from the west.
HP:Hurt MV:Excellent >
n
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
East : A tall man stands here, fingering his weapon.
South: Barf the puke slayer is standing here.
West : *Cammori* is standing here.
A small deer is here watching over herself.
Barf has arrived from the south.
HP:Hurt MV:Excellent >
e
Shienaran Forest
Trees run all along the view from this point, blocking most of the sky above
and most of the nearby surrounding. The east is blocked off by toppled trees
and stone, as well as the south by torn bushes which would take hours to pass
by. The forest continues to the west and to the north.
[ Exits: n w ]
West : Barf the puke slayer is standing here.
A tall man stands here, fingering his weapon.
Barf has arrived from the west.
HP:Hurt MV:Excellent >
n
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
South: Barf the puke slayer is standing here.
Barf has arrived from the south.
HP:Hurt MV:Excellent >
n
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
East : A small deer is here watching over herself.
South: Barf the puke slayer is standing here.
West : A black feathered crow flies nearby.
The corpse of a small deer is lying here.
Barf has arrived from the south.
HP:Hurt MV:Excellent >
w
A Small Hideout
A small cave cut into the hill provides a small bit of sanctuary, blocking
entry from all directions except from the east. To the west, a large door with
strange carvings of dragons along its edge has been engrained into the
hideout's wall. Wooden beams stand as if attempting to keep the hill from
caving in, but judging by their damaged state, their necessity is nonexistent.
[ Exits: e ]
East : Barf the puke slayer is standing here.
You see almost fresh tracks of a human leaving east.
You see half day old tracks of a trolloc leaving east.
A large bowl filled with blood sits upon an altar here.
A black feathered crow flies nearby.
A large rat is here scurrying out of sight.
Barf has arrived from the east.
HP:Hurt MV:Excellent >
fill flask bowl
You gently fill a blood covered flask of human flesh from blood bowl.
HP:Hurt MV:Excellent >
Barf drinks blood from blood bowl.
HP:Hurt MV:Excellent >
df
You drink the blood.
HP:Hurt MV:Excellent >
df
You drink the blood.
You don't feel thirsty any more.
HP:Hurt MV:Excellent >
Barf gets a stick of dried rations from a moderate sized backpack.
HP:Hurt MV:Excellent >
e
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
East : A small deer is here watching over herself.
West : Barf the puke slayer is standing here.
The corpse of a small deer is lying here.
Barf has arrived from the west.
HP:Hurt MV:Excellent >
stat
Barf eats a stick of dried rations.
HP:Hurt MV:Excellent >
You are a 51 year old male trolloc thief.
Your mood is currently: Wimpy
Your height is 7 feet, 2 inches, weight 236 pounds, weight carried 2.2 lbs, worn: 20.5 lbs.
Offensive Bonus: 167 Dodge Bonus: 134, Parry Bonus: 171 Total Defense: 305.
Your abilities are: Str: 19, Int: 14, Wis: 18, Dex: 20, Con: 18
You have died 77 times, 64 times to other players, 13 times to monsters, and killed 91 other worthy players.
Your armor absorbs 1% damage on average.
You are affected by:
NOTICE 12
SNEAK 14
NO QUIT 5
HP:Hurt MV:Excellent >
s
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
North: Barf the puke slayer is standing here.
South: A tall man stands here, fingering his weapon.
Barf has arrived from the north.
HP:Hurt MV:Excellent >
s
Shienaran Forest
Trees run all along the view from this point, blocking most of the sky above
and most of the nearby surrounding. The east is blocked off by toppled trees
and stone, as well as the south by torn bushes which would take hours to pass
by. The forest continues to the west and to the north.
[ Exits: n w ]
North: Barf the puke slayer is standing here.
West : *Cammori* is standing here.
A tall man stands here, fingering his weapon.
Barf has arrived from the north.
HP:Hurt MV:Excellent >
w
h
bb
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
East : Barf the puke slayer is standing here.
West : A gnarled ancient tree is here, towering towards the sky.
*Cammori* is standing here.
A small deer is here watching over herself.
Barf has arrived from the east.
HP:Hurt MV:Excellent >
You attempt to hide yourself.
HP:Hurt MV:Excellent >
HP:Hurt MV:Excellent >
=
* + *Cammori* leaves west.
HP:Hurt MV:Excellent >
- = % = - +
* *Cammori* makes a strange sound but is suddenly very silent as you place a curved, ruby studded knife in his back.
*Cammori* grimaces in pain.
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Cammori*'s death cry.
*Cammori* is dead! R.I.P.
HP:Hurt MV:Excellent >
Barf narrates, 'nice'
HP:Hurt MV:Excellent >
nar rip
You narrate, 'rip'
HP:Hurt MV:Excellent >
sc
You sever a bloody head from the corpse of Cammori.
PK.....Finally
Post great logs, epic battles or discuss tactics.
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- ↳ Vacant
- ↳ Merchants Guild
- ↳ Gaidin
- ↳ Ogier
- Clans of the Dark
- ↳ Ghob'hlin
- ↳ Ko'bal
- ↳ Dhjin'nen
- ↳ Dreadguards
- ↳ Myrddraal
- ↳ Soulless
- ↳ Dreadlords
- ↳ Vacant
- ↳ Shadow Council
- ↳ Al'ghol
- ↳ Dha'vol
- ↳ Ask The Imms
- ↳ Humor