We have us an inbalance here whether players post on it or not, we are loosing our pbase due to it and other issues and that must be taken seriously.
sh block, no need to say more I have a post dealing with this.
bows, they are op if worn on back for canceling timers and giving free dmg and if wielded while using certain special arrows are insane.
dodge (if you dont have 20 dex) pretty much is useless, the % dodge ratio vs abser landing rate combined with dmg due to no abs is crap.
pstrike vs dodger without 20 dex is can be pretty insane.
projectiles are still op if you know which to use and how to use them.
lastly some mobs are way op, we cant melee a worm, I tried with a heron and missed most bashes and most melee hits, had to get a newb to help me break their def. trees bmi is insane and they have to many hps for melee exp. You guys need to set exp to x3 until you are ready and willing to deal with the issues at hand or do all imms want this game to die? Setting exp to x3 wont make or break anything just give players an incentive to log on and do something so enough with the hardcore hell no's and just do it, try encouraging the players to play for once ffs.
pk balance, attention fogel
Re: pk balance, attention fogel
I agree with most of this stuff, will post more in a bit.
Re: pk balance, attention fogel
Ok, here goes my 2 cents!
Shield block- 40ish% chance of blocking a bash, but down the lag afterwards. When it blocks it doesn't counterbash, only makes them miss a round of combat. Shield should matter (tower shield should block more!)
Dodge- maybe give dodge more abs? but it just isn't right when plat lblade bashes dodge like 4 times in a row, *glares at Tamira*
Bows- don't let them be worn on back, this isn't rpish or realistic anyway.
Pstrike- no idea, but heron+multibash+pstrike is one of the sickest setups ever, and when you strike inbetween rounds, it can be insane
Xp- when I first started (nearly a year ago) I got to lvl 49 in like 6 hours, now it took me like 13 hours, same mobs, same setup. I think lvl 5-50 should be like 5 hours tops when you are good xp.
Shield block- 40ish% chance of blocking a bash, but down the lag afterwards. When it blocks it doesn't counterbash, only makes them miss a round of combat. Shield should matter (tower shield should block more!)
Dodge- maybe give dodge more abs? but it just isn't right when plat lblade bashes dodge like 4 times in a row, *glares at Tamira*
Bows- don't let them be worn on back, this isn't rpish or realistic anyway.
Pstrike- no idea, but heron+multibash+pstrike is one of the sickest setups ever, and when you strike inbetween rounds, it can be insane
Xp- when I first started (nearly a year ago) I got to lvl 49 in like 6 hours, now it took me like 13 hours, same mobs, same setup. I think lvl 5-50 should be like 5 hours tops when you are good xp.
Re: pk balance, attention fogel
Totally agree with the bows thing. I use bows on back currently just because I have to so I can nullify others that have them.
Re: pk balance, attention fogel
Lyrak narrates, 'damn shield block bug'
Rawr narrates, 'yeah, sblock is retarded'
Rawr narrates, 'yeah, sblock is retarded'
Re: pk balance, attention fogel
I was referring to the fact that canceling shield block's timer with another command doesn't actually cancel it, effectively making you enter any command twice to have it go through.
Example: You start shield blocking then someone else walks in and starts bashing you. You type "flee" to leave but that just makes the "Canceled..." message appear. You type flee again and it says "You lower your shield", then you get to flee. Unfortunately you are most likely going to have been bashed by now.
Seems buggy.
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At the moment, shield block takes kick's place and with super horses it seems fairly useless to try to hagg a human anyway.
Shield block is a fairly cool skill though. Its the only way I know to buff more than one basher without getting bashed. It could be rolled into a rank 6 bonus. Who uses switch target anyway?
Example: You start shield blocking then someone else walks in and starts bashing you. You type "flee" to leave but that just makes the "Canceled..." message appear. You type flee again and it says "You lower your shield", then you get to flee. Unfortunately you are most likely going to have been bashed by now.
Seems buggy.
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At the moment, shield block takes kick's place and with super horses it seems fairly useless to try to hagg a human anyway.
Shield block is a fairly cool skill though. Its the only way I know to buff more than one basher without getting bashed. It could be rolled into a rank 6 bonus. Who uses switch target anyway?
Re: pk balance, attention fogel
I was referring to how it is op (I will continue to take advantage of it though!)