To post bugs and loopholes. If you find one, post it.
Aj
Posts: 809 Joined: Sun Dec 19, 2004 8:49 am
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by Aj » Thu Nov 02, 2006 10:50 pm
Have stat maxes been tweaked again?
thieves can now only be 10 20 18, is this a bug?
Guest
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by Guest » Thu Nov 02, 2006 11:00 pm
rangers can only be 10 19 19 now also, thats a tad poopy.
Aj
Posts: 809 Joined: Sun Dec 19, 2004 8:49 am
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by Aj » Sat Nov 04, 2006 5:37 pm
So is this a bug or a failed attempt at balancing classes?
I seriously dont think a 10 19 19 ranger will be of any use to anybody.
Trin
Posts: 818 Joined: Wed Dec 08, 2004 12:55 pm
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by Trin » Sun Nov 05, 2006 2:46 am
If it was an attempt to balance classes. didn't really do the trick. the 30 points for con(for a ranger) is kind of messed. with those 30 points can't even get what otoan is..
Current Stats: Str: 15[20], Int: 14[15], Wis: 12[20], Dex: 18[10], Con: 15[30]
while otoan has 2 more con...
I still say the change that needed to be made was to make int 10. i don't understand why that would be overpowered...
Raiden
Posts: 315 Joined: Sun Nov 07, 2004 10:35 am
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by Raiden » Sun Nov 05, 2006 6:51 am
why was this changed in the first place? The old make rangers better doders ...
old system 16 19 16, new system 15 19 15
Aj
Posts: 809 Joined: Sun Dec 19, 2004 8:49 am
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by Aj » Tue Nov 07, 2006 12:09 am
old system, ranger - 16 18 18
new system, ranger 16 18 15
This change is killing new potential dodge bashers, we will now see more cookie cutter thieves and abs warriors.
And with a change like this, the old characters are more powerful than the new, I certainly hope this change wont force a pwipe.
Galnor
Site Admin
Posts: 3023 Joined: Wed Oct 23, 2002 12:37 pm
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by Galnor » Tue Nov 07, 2006 8:04 am
Nothing will cause a pfile wipe. I promised and I'm sticking to that promise.
I'm not sure what's up with the stats. I'm looking into it.