Clever thief

To post bugs and loopholes. If you find one, post it.
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Otar
Posts: 309
Joined: Wed Sep 02, 2009 12:11 pm

Clever thief

Post by Otar »

1st one took my master weapon out of my inv. I tracked it and killed it sw of tv.

2nd one took my cuirass off of me. I killed it s of keep

3rd took my pack (which had my master in it) off of me. I killed it n of fm

4th took my master again, got up for something came back to find out it was yoinked. I killed it with callisto s of keep.

That's 4 times in 2-3 hours of mining, the thieves need to be removed.
Obould
Posts: 353
Joined: Tue Mar 15, 2005 4:33 pm

Post by Obould »

I chased one all the way to n tv to retrieve someones weapon.
Alder
Site Admin
Posts: 567
Joined: Fri Dec 14, 2007 5:14 pm
Location: Siberia

Post by Alder »

Or perhaps made only able to steal from inventory.
Obould
Posts: 353
Joined: Tue Mar 15, 2005 4:33 pm

Post by Obould »

The idea of mining is to gain but once a pack gets filled with ore and our weapon we are forced to keep ore in inventory which can now be stolen by a mob, if we drop the ore on the ground or place it in a cart which has a very limited capacity we run the chance of loosing the ore to a crash.

I would suggest enlarging a carts maximum capacity and have them save ore over crashes and reboots.

The argument of "when your pack is filled go put it somewhere" only encourages storage alts.
Koradin
Site Admin
Posts: 859
Joined: Fri Jan 06, 2006 12:20 pm

Post by Koradin »

Noted. I'll stop the thieves from stealing weapons/containers.


However, I will not remove them.

4 thieves in 2-3 hours of mining sounds about right to me. Since the loads are upped and mining is faster all together, there has to be something to balance it out so people don't race to all the smithable weapons out there. This mob makes it so people can't really BOT, which is something that is needed with an automated system like this where people can set up triggers. If you've gotta go track some mob and kill it every 30-45 minutes, try to consider it a nice break instead of an attempt to foil all your mining triggers.
Otar
Posts: 309
Joined: Wed Sep 02, 2009 12:11 pm

Post by Otar »

Sounds good to me if it doesn't yoink packs/weapons.
Obould
Posts: 353
Joined: Tue Mar 15, 2005 4:33 pm

Post by Obould »

Is that a challenge Koradin, as you might recall I have botted every change you have ever made to mining. :P
Koradin
Site Admin
Posts: 859
Joined: Fri Jan 06, 2006 12:20 pm

Post by Koradin »

Update: Thieves will no longer steal players' weapons or containers.
Dimmu
Posts: 111
Joined: Sun Nov 13, 2005 10:56 pm

Post by Dimmu »

Just anything else not tied down :P The two I just killed on my alt must had over 80 pieces of assorted weapons and armour, not including the gear lifted from me :( Stealing my head wear though, these are some clever thieves!
Rahz
Posts: 5
Joined: Wed Apr 28, 2010 5:04 pm

Post by Rahz »

Could he not steal from newbs? Lost my crystal shield at lvl 10, luckily I caught up to him, but it took a really long time to kill him.

Like 30+ or something?
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