bring back the exp rate like it was before VOTE

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Landor
Posts: 136
Joined: Thu Mar 25, 2010 2:59 pm

Post by Landor »

so you went through all the trouble to change ive things when 'if you have noticed us complaining' why not just change the one thing we been complaining about back to what it was?. according to everyone who plays this mud they say its a pk mud not a rp mud. imo the exp boost that was here to help us lvl extremely fast was one of the KEY factors that made some/most people play. Imms who listen, Fast/easy exp/no need to farm kits constantly/good pk atmosphere/ and a friendly, if small, playerbase. These are the things we all like and want. By changing the exp, you change the mood of the players which in turn makes players be ass wholes in pk which in turn makes players start to annoy the imms which in turn might force them not to listen to the player base, so by changing 1 thing you have fundamentally wrecked everything that draws people to this mud.

well thats my 2 cents worth. But tbh, i really don't think you will listen, you will probably just come up with some excuse as to why you dnt want to change it back. Even though this thread is full of players saying PUT IT BACK!
Avaine
Immortal
Posts: 266
Joined: Sat Nov 25, 2006 11:03 pm

Post by Avaine »

We did listen, that's why Fogel made those changes. The multiplier is staying at 1 unless there is a special occasion and it might be increased for a limited time. Now let's suck it up and move on please.
Syrik
Posts: 88
Joined: Fri Dec 04, 2009 5:11 pm

Post by Syrik »

I think it was put at 2x when I started and we had 20 players right?
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Lamgwin
Posts: 1027
Joined: Wed Mar 08, 2006 2:48 pm

Post by Lamgwin »

you are telling us to move on while not telling us exactly why the changes took place. you're basically telling us to shut up and deal with it, and we don't deserve any type of answer.
Avaine
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Posts: 266
Joined: Sat Nov 25, 2006 11:03 pm

Post by Avaine »

Tell me why you, the person who has perhaps alienated and driven away the most players, deserves any explanations of what the immortals choose to do. I haven't seen any good reasons for the exp multiplier to be raised.
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Lamgwin
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Joined: Wed Mar 08, 2006 2:48 pm

Post by Lamgwin »

tell me why you, and the other imms, think that not a single player posting in here deserves an explanation for changes that occur in game.
Rhollor
Immortal
Posts: 1189
Joined: Tue Nov 09, 2004 10:39 pm

Post by Rhollor »

Its quite simple guys. Quite a while ago the xp multiplier was set and through our oversight we never set it back down. We did so now. Fogel has taken the time to test and improve some of the exp. If there is a real problem I am sure we can figure something out.
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Lamgwin
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Joined: Wed Mar 08, 2006 2:48 pm

Post by Lamgwin »

thank you for the post rhollor, much appreciated.
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